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/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include PATH(android/hardware/audio/CORE_TYPES_FILE_VERSION/IStreamIn.h)
#include PATH(android/hardware/audio/FILE_VERSION/IDevice.h)
#include "stream_common.h"
#include "io_thread.h"
#include "primary_device.h"
namespace android {
namespace hardware {
namespace audio {
namespace CPP_VERSION {
namespace implementation {
using ::android::sp;
using ::android::hardware::hidl_bitfield;
using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using namespace ::android::hardware::audio::common::COMMON_TYPES_CPP_VERSION;
using namespace ::android::hardware::audio::CORE_TYPES_CPP_VERSION;
using ::android::hardware::audio::CORE_TYPES_CPP_VERSION::IStreamIn;
struct StreamIn : public IStreamIn {
StreamIn(sp<Device> dev,
int32_t ioHandle,
const DeviceAddress& device,
const AudioConfig& config,
hidl_vec<AudioInOutFlag> flags,
const SinkMetadata& sinkMetadata);
~StreamIn();
// IStream
Return<uint64_t> getFrameSize() override;
Return<uint64_t> getFrameCount() override;
Return<uint64_t> getBufferSize() override;
Return<void> getSupportedProfiles(getSupportedProfiles_cb _hidl_cb) override;
Return<void> getAudioProperties(getAudioProperties_cb _hidl_cb) override;
Return<Result> setAudioProperties(const AudioConfigBaseOptional& config) override;
Return<Result> addEffect(uint64_t effectId) override;
Return<Result> removeEffect(uint64_t effectId) override;
Return<Result> standby() override;
Return<void> getDevices(getDevices_cb _hidl_cb) override;
Return<Result> setDevices(const hidl_vec<DeviceAddress>& devices) override;
Return<Result> setHwAvSync(uint32_t hwAvSync) override;
Return<void> getParameters(const hidl_vec<ParameterValue>& context,
const hidl_vec<hidl_string>& keys,
getParameters_cb _hidl_cb) override;
Return<Result> setParameters(const hidl_vec<ParameterValue>& context,
const hidl_vec<ParameterValue>& parameters) override;
Return<Result> start() override;
Return<Result> stop() override;
Return<void> createMmapBuffer(int32_t minSizeFrames, createMmapBuffer_cb _hidl_cb) override;
Return<void> getMmapPosition(getMmapPosition_cb _hidl_cb) override;
Return<Result> close() override;
// IStreamIn
Return<void> getAudioSource(getAudioSource_cb _hidl_cb) override;
Return<Result> setGain(float gain) override;
Return<Result> updateSinkMetadata(const SinkMetadata& sinkMetadata) override;
Return<void> prepareForReading(uint32_t frameSize, uint32_t framesCount,
prepareForReading_cb _hidl_cb) override;
Return<uint32_t> getInputFramesLost() override;
Return<void> getCapturePosition(getCapturePosition_cb _hidl_cb) override;
Return<void> getActiveMicrophones(getActiveMicrophones_cb _hidl_cb) override;
Return<Result> setMicrophoneDirection(MicrophoneDirection direction) override;
Return<Result> setMicrophoneFieldDimension(float zoom) override;
const DeviceAddress &getDeviceAddress() const { return mCommon.m_device; }
const AudioConfig &getAudioConfig() const { return mCommon.m_config; }
const hidl_vec<AudioInOutFlag> &getAudioOutputFlags() const { return mCommon.m_flags; }
uint64_t &getFrameCounter() { return mFrames; }
void setMicMute(bool mute);
void addInputFramesLost(size_t n) { mInputFramesLost += n; }
float getEffectiveVolume() const { return mEffectiveVolume; }
static bool validateDeviceAddress(const DeviceAddress& device);
static bool validateFlags(const hidl_vec<AudioInOutFlag>& flags);
static bool validateSinkMetadata(const SinkMetadata& sinkMetadata);
private:
Result closeImpl(bool fromDctor);
sp<Device> mDev;
const StreamCommon mCommon;
const SinkMetadata mSinkMetadata;
std::unique_ptr<IOThread> mReadThread;
// The count is not reset to zero when output enters standby.
uint64_t mFrames = 0;
std::atomic<uint32_t> mInputFramesLost = 0;
std::atomic<float> mEffectiveVolume = 1.0f;
};
} // namespace implementation
} // namespace CPP_VERSION
} // namespace audio
} // namespace hardware
} // namespace android