opengl: Fix QemuPipeStream::readFully reading beyond end of buffer
When GPU emulation is enabled, the emulator sometimes freezes, with an
error message in logcat similar to the following:
QemuPipeStream::readFully failed (buf 0x7f9cd8ab8000): Bad address
Some users have reported the same issue, e.g.:
https://code.google.com/p/android/issues/detail?id=170633
The root cause is that QemuPipeStream::readFully(void *buf, size_t len)
may attempt to read beyond (buf + len), resulting in a -EFAULT return
value from the goldfish/qemu pipe driver.
Fix this bug to improve the stability of the emulator. In addition,
- Add more information to the said error message to facilitate future
debugging.
- Use "%zu" instead of "%d" for logging size_t variables.
Change-Id: I8785fee0427fd6c0f25237470b346e769a82c992
Signed-off-by: Yu Ning <yu.ning@intel.com>
Signed-off-by: Pengcheng Chen <pengcheng.chen@intel.com>
diff --git a/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp b/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp
index 5798370..3a53161 100644
--- a/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp
+++ b/opengl/system/OpenglSystemCommon/QemuPipeStream.cpp
@@ -122,12 +122,14 @@
//DBG(">> QemuPipeStream::readFully %d\n", len);
if (!valid()) return NULL;
if (!buf) {
- if (len>0) ERR("QemuPipeStream::readFully failed, buf=NULL, len %d", len);
+ if (len > 0) {
+ ERR("QemuPipeStream::readFully failed, buf=NULL, len %zu", len);
+ }
return NULL; // do not allow NULL buf in that implementation
}
size_t res = len;
while (res > 0) {
- ssize_t stat = ::read(m_sock, (char *)(buf) + len - res, len);
+ ssize_t stat = ::read(m_sock, (char *)(buf) + len - res, res);
if (stat == 0) {
// client shutdown;
return NULL;
@@ -135,8 +137,8 @@
if (errno == EINTR) {
continue;
} else {
- ERR("QemuPipeStream::readFully failed (buf %p): %s\n",
- buf, strerror(errno));
+ ERR("QemuPipeStream::readFully failed (buf %p, len %zu"
+ ", res %zu): %s\n", buf, len, res, strerror(errno));
return NULL;
}
} else {