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/*
* Copyright 2021 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HWC_VSYNCTHREAD_H
#define ANDROID_HWC_VSYNCTHREAD_H
#include <android/hardware/graphics/common/1.0/types.h>
#include <utils/Thread.h>
#include <chrono>
#include <mutex>
#include <optional>
#include "Common.h"
namespace android {
// Generates Vsync signals in software.
class VsyncThread : public Thread {
public:
VsyncThread(hwc2_display_t id);
virtual ~VsyncThread() {}
VsyncThread(const VsyncThread&) = default;
VsyncThread& operator=(const VsyncThread&) = default;
VsyncThread(VsyncThread&&) = default;
VsyncThread& operator=(VsyncThread&&) = default;
HWC2::Error start(hwc2_vsync_period_t period);
HWC2::Error setVsyncCallback(HWC2_PFN_VSYNC callback,
hwc2_callback_data_t callbackData);
HWC2::Error setVsync24Callback(HWC2_PFN_VSYNC_2_4 callback,
hwc2_callback_data_t callbackData);
HWC2::Error setVsyncEnabled(bool enabled);
HWC2::Error scheduleVsyncUpdate(
hwc2_vsync_period_t newVsyncPeriod,
hwc_vsync_period_change_constraints_t* newVsyncPeriodChangeConstraints,
hwc_vsync_period_change_timeline_t* timeline);
private:
bool threadLoop() final;
std::chrono::nanoseconds updateVsyncPeriodLocked(
std::chrono::time_point<std::chrono::steady_clock> now);
const hwc2_display_t mDisplayId;
std::mutex mStateMutex;
HWC2_PFN_VSYNC mVsyncCallback;
hwc2_callback_data_t mVsyncCallbackData = nullptr;
HWC2_PFN_VSYNC_2_4 mVsync24Callback;
hwc2_callback_data_t mVsync24CallbackData = nullptr;
bool mVsyncEnabled = false;
std::chrono::nanoseconds mVsyncPeriod;
std::chrono::time_point<std::chrono::steady_clock> mPreviousVsync;
struct PendingUpdate {
std::chrono::nanoseconds period;
std::chrono::time_point<std::chrono::steady_clock> updateAfter;
};
std::optional<PendingUpdate> mPendingUpdate;
};
} // namespace android
#endif