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// DO NOT EDIT THIS FILE - it is machine generated -*- c++ -*-
#ifndef __javax_swing_ComponentInputMap__
#define __javax_swing_ComponentInputMap__
#pragma interface
#include <javax/swing/InputMap.h>
extern "Java"
{
namespace javax
{
namespace swing
{
class ComponentInputMap;
class InputMap;
class JComponent;
class KeyStroke;
}
}
}
class javax::swing::ComponentInputMap : public ::javax::swing::InputMap
{
public:
ComponentInputMap(::javax::swing::JComponent *);
virtual void put(::javax::swing::KeyStroke *, ::java::lang::Object *);
virtual void clear();
virtual void remove(::javax::swing::KeyStroke *);
virtual void setParent(::javax::swing::InputMap *);
virtual ::javax::swing::JComponent * getComponent();
private:
::javax::swing::JComponent * __attribute__((aligned(__alignof__( ::javax::swing::InputMap)))) component;
public:
static ::java::lang::Class class$;
};
#endif // __javax_swing_ComponentInputMap__