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/*
* (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderText_h
#define RenderText_h
#include "RenderObject.h"
namespace WebCore {
class InlineTextBox;
class StringImpl;
class RenderText : public RenderObject {
public:
RenderText(Node*, PassRefPtr<StringImpl>);
#ifndef NDEBUG
virtual ~RenderText();
#endif
virtual const char* renderName() const;
virtual bool isTextFragment() const;
virtual bool isWordBreak() const;
virtual PassRefPtr<StringImpl> originalText() const;
void extractTextBox(InlineTextBox*);
void attachTextBox(InlineTextBox*);
void removeTextBox(InlineTextBox*);
virtual void destroy();
StringImpl* text() const { return m_text.get(); }
InlineTextBox* createInlineTextBox();
void dirtyLineBoxes(bool fullLayout);
virtual void absoluteRects(Vector<IntRect>&, int tx, int ty);
void absoluteRectsForRange(Vector<IntRect>&, unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false);
virtual void absoluteQuads(Vector<FloatQuad>&);
void absoluteQuadsForRange(Vector<FloatQuad>&, unsigned startOffset = 0, unsigned endOffset = UINT_MAX, bool useSelectionHeight = false);
virtual VisiblePosition positionForPoint(const IntPoint&);
const UChar* characters() const { return m_text->characters(); }
unsigned textLength() const { return m_text->length(); } // non virtual implementation of length()
void positionLineBox(InlineBox*);
virtual unsigned width(unsigned from, unsigned len, const Font&, int xPos, HashSet<const SimpleFontData*>* fallbackFonts = 0) const;
virtual unsigned width(unsigned from, unsigned len, int xPos, bool firstLine = false, HashSet<const SimpleFontData*>* fallbackFonts = 0) const;
virtual int lineHeight(bool firstLine, bool isRootLineBox = false) const;
virtual int minPrefWidth() const;
virtual int maxPrefWidth() const;
void trimmedPrefWidths(int leadWidth,
int& beginMinW, bool& beginWS,
int& endMinW, bool& endWS,
bool& hasBreakableChar, bool& hasBreak,
int& beginMaxW, int& endMaxW,
int& minW, int& maxW, bool& stripFrontSpaces);
IntRect linesBoundingBox() const;
IntPoint firstRunOrigin() const;
int firstRunX() const;
int firstRunY() const;
void setText(PassRefPtr<StringImpl>, bool force = false);
void setTextWithOffset(PassRefPtr<StringImpl>, unsigned offset, unsigned len, bool force = false);
virtual bool canBeSelectionLeaf() const { return true; }
virtual void setSelectionState(SelectionState s);
virtual IntRect selectionRectForRepaint(RenderBoxModelObject* repaintContainer, bool clipToVisibleContent = true);
virtual IntRect localCaretRect(InlineBox*, int caretOffset, int* extraWidthToEndOfLine = 0);
virtual int marginLeft() const { return style()->marginLeft().calcMinValue(0); }
virtual int marginRight() const { return style()->marginRight().calcMinValue(0); }
virtual IntRect clippedOverflowRectForRepaint(RenderBoxModelObject* repaintContainer);
InlineTextBox* firstTextBox() const { return m_firstTextBox; }
InlineTextBox* lastTextBox() const { return m_lastTextBox; }
virtual int caretMinOffset() const;
virtual int caretMaxOffset() const;
virtual unsigned caretMaxRenderedOffset() const;
virtual int previousOffset(int current) const;
virtual int previousOffsetForBackwardDeletion(int current) const;
virtual int nextOffset(int current) const;
bool containsReversedText() const { return m_containsReversedText; }
InlineTextBox* findNextInlineTextBox(int offset, int& pos) const;
bool allowTabs() const { return !style()->collapseWhiteSpace(); }
void checkConsistency() const;
virtual void calcPrefWidths(int leadWidth);
protected:
virtual void styleWillChange(StyleDifference, const RenderStyle*) { }
virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle);
virtual void setTextInternal(PassRefPtr<StringImpl>);
virtual UChar previousCharacter();
virtual InlineTextBox* createTextBox(); // Subclassed by SVG.
private:
void calcPrefWidths(int leadWidth, HashSet<const SimpleFontData*>& fallbackFonts);
// Make length() private so that callers that have a RenderText*
// will use the more efficient textLength() instead, while
// callers with a RenderObject* can continue to use length().
virtual unsigned length() const { return textLength(); }
virtual void paint(PaintInfo&, int, int) { ASSERT_NOT_REACHED(); }
virtual void layout() { ASSERT_NOT_REACHED(); }
virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int, int, int, int, HitTestAction) { ASSERT_NOT_REACHED(); return false; }
void deleteTextBoxes();
bool containsOnlyWhitespace(unsigned from, unsigned len) const;
int widthFromCache(const Font&, int start, int len, int xPos, HashSet<const SimpleFontData*>* fallbackFonts) const;
bool isAllASCII() const { return m_isAllASCII; }
int m_minWidth; // here to minimize padding in 64-bit.
RefPtr<StringImpl> m_text;
InlineTextBox* m_firstTextBox;
InlineTextBox* m_lastTextBox;
int m_maxWidth;
int m_beginMinWidth;
int m_endMinWidth;
bool m_hasBreakableChar : 1; // Whether or not we can be broken into multiple lines.
bool m_hasBreak : 1; // Whether or not we have a hard break (e.g., <pre> with '\n').
bool m_hasTab : 1; // Whether or not we have a variable width tab character (e.g., <pre> with '\t').
bool m_hasBeginWS : 1; // Whether or not we begin with WS (only true if we aren't pre)
bool m_hasEndWS : 1; // Whether or not we end with WS (only true if we aren't pre)
bool m_linesDirty : 1; // This bit indicates that the text run has already dirtied specific
// line boxes, and this hint will enable layoutInlineChildren to avoid
// just dirtying everything when character data is modified (e.g., appended/inserted
// or removed).
bool m_containsReversedText : 1;
bool m_isAllASCII : 1;
mutable bool m_knownNotToUseFallbackFonts : 1;
};
inline RenderText* toRenderText(RenderObject* object)
{
ASSERT(!object || object->isText());
return static_cast<RenderText*>(object);
}
inline const RenderText* toRenderText(const RenderObject* object)
{
ASSERT(!object || object->isText());
return static_cast<const RenderText*>(object);
}
// This will catch anyone doing an unnecessary cast.
void toRenderText(const RenderText*);
#ifdef NDEBUG
inline void RenderText::checkConsistency() const
{
}
#endif
} // namespace WebCore
#endif // RenderText_h