blob: 919d174f9c3a0531febd341e39ee2befd85e4ab8 [file] [log] [blame]
/*
* Copyright (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "RotateTransformOperation.h"
#include <algorithm>
#include <wtf/MathExtras.h>
using namespace std;
namespace WebCore {
PassRefPtr<TransformOperation> RotateTransformOperation::blend(const TransformOperation* from, double progress, bool blendToIdentity)
{
if (from && !from->isSameType(*this))
return this;
if (blendToIdentity)
return RotateTransformOperation::create(m_x, m_y, m_z, m_angle - m_angle * progress, m_type);
const RotateTransformOperation* fromOp = static_cast<const RotateTransformOperation*>(from);
// Optimize for single axis rotation
if (!fromOp || (fromOp->m_x == 0 && fromOp->m_y == 0 && fromOp->m_z == 1) ||
(fromOp->m_x == 0 && fromOp->m_y == 1 && fromOp->m_z == 0) ||
(fromOp->m_x == 1 && fromOp->m_y == 0 && fromOp->m_z == 0)) {
double fromAngle = fromOp ? fromOp->m_angle : 0;
return RotateTransformOperation::create(fromOp ? fromOp->m_x : m_x,
fromOp ? fromOp->m_y : m_y,
fromOp ? fromOp->m_z : m_z,
fromAngle + (m_angle - fromAngle) * progress, m_type);
}
const RotateTransformOperation* toOp = this;
// Create the 2 rotation matrices
TransformationMatrix fromT;
TransformationMatrix toT;
fromT.rotate3d((float)(fromOp ? fromOp->m_x : 0),
(float)(fromOp ? fromOp->m_y : 0),
(float)(fromOp ? fromOp->m_z : 1),
(float)(fromOp ? fromOp->m_angle : 0));
toT.rotate3d((float)(toOp ? toOp->m_x : 0),
(float)(toOp ? toOp->m_y : 0),
(float)(toOp ? toOp->m_z : 1),
(float)(toOp ? toOp->m_angle : 0));
// Blend them
toT.blend(fromT, progress);
// Extract the result as a quaternion
TransformationMatrix::DecomposedType decomp;
toT.decompose(decomp);
// Convert that to Axis/Angle form
double x = -decomp.quaternionX;
double y = -decomp.quaternionY;
double z = -decomp.quaternionZ;
double length = sqrt(x * x + y * y + z * z);
double angle = 0;
if (length > 0.00001) {
x /= length;
y /= length;
z /= length;
angle = rad2deg(acos(decomp.quaternionW) * 2);
} else {
x = 0;
y = 0;
z = 1;
}
return RotateTransformOperation::create(x, y, z, angle, ROTATE_3D);
}
} // namespace WebCore