| /* |
| * Copyright (c) 2008, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef NativeImageSkia_h |
| #define NativeImageSkia_h |
| |
| #include "SkBitmap.h" |
| #include "IntSize.h" |
| |
| // This object is used as the "native image" in our port. When WebKit uses |
| // "NativeImagePtr", it is a pointer to this type. It is an SkBitmap, but also |
| // stores a cached resized image. |
| class NativeImageSkia : public SkBitmap { |
| public: |
| NativeImageSkia(); |
| |
| // Returns the number of bytes of image data. This includes the cached |
| // resized version if there is one. |
| int decodedSize() const; |
| |
| // Sets the data complete flag. This is called by the image decoder when |
| // all data is complete, and used by us to know whether we can cache |
| // resized images. |
| void setDataComplete() { m_isDataComplete = true; } |
| |
| // Returns true if the entire image has been decoded. |
| bool isDataComplete() const { return m_isDataComplete; } |
| |
| // We can keep a resized version of the bitmap cached on this object. |
| // This function will return true if there is a cached version of the |
| // given image subset with the given dimensions. |
| bool hasResizedBitmap(int width, int height) const; |
| |
| // This will return an existing resized image, or generate a new one of |
| // the specified size and store it in the cache. Subsetted images can not |
| // be cached unless the subset is the entire bitmap. |
| SkBitmap resizedBitmap(int width, int height) const; |
| |
| // Returns true if the given resize operation should either resize the whole |
| // image and cache it, or resize just the part it needs and throw the result |
| // away. |
| // |
| // On the one hand, if only a small subset is desired, then we will waste a |
| // lot of time resampling the entire thing, so we only want to do exactly |
| // what's required. On the other hand, resampling the entire bitmap is |
| // better if we're going to be using it more than once (like a bitmap |
| // scrolling on and off the screen. Since we only cache when doing the |
| // entire thing, it's best to just do it up front. |
| bool shouldCacheResampling(int destWidth, |
| int destHeight, |
| int destSubsetWidth, |
| int destSubsetHeight) const; |
| |
| private: |
| // Set to true when the data is complete. Before the entire image has |
| // loaded, we do not want to cache a resize. |
| bool m_isDataComplete; |
| |
| // The cached bitmap. This will be empty() if there is no cached image. |
| mutable SkBitmap m_resizedImage; |
| |
| // References how many times that the image size has been requested for |
| // the last size. |
| // |
| // Every time we get a request, if it matches the m_lastRequestSize, we'll |
| // increment the counter, and if not, we'll reset the counter and save the |
| // size. |
| // |
| // This allows us to see if many requests have been made for the same |
| // resized image, we know that we should probably cache it, even if all of |
| // those requests individually are small and would not otherwise be cached. |
| mutable WebCore::IntSize m_lastRequestSize; |
| mutable int m_resizeRequests; |
| }; |
| |
| #endif // NativeImageSkia_h |
| |