| /* |
| Copyright (C) 2004, 2005, 2006 Nikolas Zimmermann <wildfox@kde.org> |
| 2004, 2005 Rob Buis <buis@kde.org> |
| 2005 Eric Seidel <eric@webkit.org> |
| |
| This library is free software; you can redistribute it and/or |
| modify it under the terms of the GNU Library General Public |
| License as published by the Free Software Foundation; either |
| version 2 of the License, or (at your option) any later version. |
| |
| This library is distributed in the hope that it will be useful, |
| but WITHOUT ANY WARRANTY; without even the implied warranty of |
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| Library General Public License for more details. |
| |
| You should have received a copy of the GNU Library General Public License |
| aint with this library; see the file COPYING.LIB. If not, write to |
| the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| Boston, MA 02110-1301, USA. |
| */ |
| |
| #ifndef FloatPoint3D_h |
| #define FloatPoint3D_h |
| |
| namespace WebCore { |
| |
| class FloatPoint; |
| |
| class FloatPoint3D { |
| public: |
| FloatPoint3D(); |
| FloatPoint3D(float x, float y, float z); |
| FloatPoint3D(const FloatPoint&); |
| |
| float x() const { return m_x; } |
| void setX(float x) { m_x = x; } |
| |
| float y() const { return m_y; } |
| void setY(float y) { m_y = y; } |
| |
| float z() const { return m_z; } |
| void setZ(float z) { m_z = z; } |
| |
| void normalize(); |
| |
| private: |
| float m_x; |
| float m_y; |
| float m_z; |
| }; |
| |
| inline bool operator==(const FloatPoint3D& a, const FloatPoint3D& b) |
| { |
| return a.x() == b.x() && a.y() == b.y() && a.z() == b.z(); |
| } |
| |
| inline bool operator!=(const FloatPoint3D& a, const FloatPoint3D& b) |
| { |
| return a.x() != b.x() || a.y() != b.y() || a.z() != b.z(); |
| } |
| |
| } // namespace WebCore |
| |
| #endif // FloatPoint3D_h |