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/*
* Copyright (C) 2007 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
* its contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "AnimationControllerPrivate.h"
#include "CompositeAnimation.h"
#include "CSSPropertyNames.h"
#include "EventNames.h"
#include "ImplicitAnimation.h"
#include "KeyframeAnimation.h"
#include "RenderLayer.h"
#include "RenderLayerBacking.h"
#include <wtf/UnusedParam.h>
namespace WebCore {
ImplicitAnimation::ImplicitAnimation(const Animation* transition, int animatingProperty, RenderObject* renderer, CompositeAnimation* compAnim, RenderStyle* fromStyle)
: AnimationBase(transition, renderer, compAnim)
, m_transitionProperty(transition->property())
, m_animatingProperty(animatingProperty)
, m_overridden(false)
, m_active(true)
, m_fromStyle(fromStyle)
{
ASSERT(animatingProperty != cAnimateAll);
}
ImplicitAnimation::~ImplicitAnimation()
{
// // Make sure to tell the renderer that we are ending. This will make sure any accelerated animations are removed.
if (!postActive())
endAnimation(true);
}
bool ImplicitAnimation::shouldSendEventForListener(Document::ListenerType inListenerType) const
{
return m_object->document()->hasListenerType(inListenerType);
}
void ImplicitAnimation::animate(CompositeAnimation*, RenderObject*, const RenderStyle*, RenderStyle* targetStyle, RefPtr<RenderStyle>& animatedStyle)
{
// If we get this far and the animation is done, it means we are cleaning up a just finished animation.
// So just return. Everything is already all cleaned up.
if (postActive())
return;
// Reset to start the transition if we are new
if (isNew())
reset(targetStyle);
// Run a cycle of animation.
// We know we will need a new render style, so make one if needed
if (!animatedStyle)
animatedStyle = RenderStyle::clone(targetStyle);
bool needsAnim = blendProperties(this, m_animatingProperty, animatedStyle.get(), m_fromStyle.get(), m_toStyle.get(), progress(1, 0, 0));
// FIXME: we also need to detect cases where we have to software animate for other reasons,
// such as a child using inheriting the transform. https://bugs.webkit.org/show_bug.cgi?id=23902
if (needsAnim)
setAnimating();
else {
#if USE(ACCELERATED_COMPOSITING)
// If we are running an accelerated animation, set a flag in the style which causes the style
// to compare as different to any other style. This ensures that changes to the property
// that is animating are correctly detected during the animation (e.g. when a transition
// gets interrupted).
animatedStyle->setIsRunningAcceleratedAnimation();
#endif
}
// Fire the start timeout if needed
fireAnimationEventsIfNeeded();
}
void ImplicitAnimation::getAnimatedStyle(RefPtr<RenderStyle>& animatedStyle)
{
if (!animatedStyle)
animatedStyle = RenderStyle::clone(m_toStyle.get());
blendProperties(this, m_animatingProperty, animatedStyle.get(), m_fromStyle.get(), m_toStyle.get(), progress(1, 0, 0));
}
bool ImplicitAnimation::startAnimation(double beginTime)
{
#if USE(ACCELERATED_COMPOSITING)
if (m_object && m_object->hasLayer()) {
RenderLayer* layer = toRenderBoxModelObject(m_object)->layer();
if (layer->isComposited())
return layer->backing()->startTransition(beginTime, m_animatingProperty, m_fromStyle.get(), m_toStyle.get());
}
#else
UNUSED_PARAM(beginTime);
#endif
return false;
}
void ImplicitAnimation::endAnimation(bool /*reset*/)
{
#if USE(ACCELERATED_COMPOSITING)
if (m_object && m_object->hasLayer()) {
RenderLayer* layer = toRenderBoxModelObject(m_object)->layer();
if (layer->isComposited())
layer->backing()->transitionFinished(m_animatingProperty);
}
#endif
}
void ImplicitAnimation::onAnimationEnd(double elapsedTime)
{
// If we have a keyframe animation on this property, this transition is being overridden. The keyframe
// animation keeps an unanimated style in case a transition starts while the keyframe animation is
// running. But now that the transition has completed, we need to update this style with its new
// destination. If we didn't, the next time through we would think a transition had started
// (comparing the old unanimated style with the new final style of the transition).
RefPtr<KeyframeAnimation> keyframeAnim = m_compAnim->getAnimationForProperty(m_animatingProperty);
if (keyframeAnim)
keyframeAnim->setUnanimatedStyle(m_toStyle);
sendTransitionEvent(eventNames().webkitTransitionEndEvent, elapsedTime);
endAnimation(true);
}
bool ImplicitAnimation::sendTransitionEvent(const AtomicString& eventType, double elapsedTime)
{
if (eventType == eventNames().webkitTransitionEndEvent) {
Document::ListenerType listenerType = Document::TRANSITIONEND_LISTENER;
if (shouldSendEventForListener(listenerType)) {
String propertyName;
if (m_animatingProperty != cAnimateAll)
propertyName = getPropertyName(static_cast<CSSPropertyID>(m_animatingProperty));
// Dispatch the event
RefPtr<Element> element = 0;
if (m_object->node() && m_object->node()->isElementNode())
element = static_cast<Element*>(m_object->node());
ASSERT(!element || element->document() && !element->document()->inPageCache());
if (!element)
return false;
// Schedule event handling
m_compAnim->animationController()->addEventToDispatch(element, eventType, propertyName, elapsedTime);
// Restore the original (unanimated) style
if (eventType == eventNames().webkitTransitionEndEvent && element->renderer())
setNeedsStyleRecalc(element.get());
return true; // Did dispatch an event
}
}
return false; // Didn't dispatch an event
}
void ImplicitAnimation::reset(RenderStyle* to)
{
ASSERT(to);
ASSERT(m_fromStyle);
m_toStyle = to;
// Restart the transition
if (m_fromStyle && m_toStyle)
updateStateMachine(AnimationStateInputRestartAnimation, -1);
// set the transform animation list
validateTransformFunctionList();
}
void ImplicitAnimation::setOverridden(bool b)
{
if (b == m_overridden)
return;
m_overridden = b;
updateStateMachine(m_overridden ? AnimationStateInputPauseOverride : AnimationStateInputResumeOverride, -1);
}
bool ImplicitAnimation::affectsProperty(int property) const
{
return (m_animatingProperty == property);
}
bool ImplicitAnimation::isTargetPropertyEqual(int prop, const RenderStyle* targetStyle)
{
// We can get here for a transition that has not started yet. This would make m_toStyle unset and null.
// So we check that here (see <https://bugs.webkit.org/show_bug.cgi?id=26706>)
if (!m_toStyle)
return false;
return propertiesEqual(prop, m_toStyle.get(), targetStyle);
}
void ImplicitAnimation::blendPropertyValueInStyle(int prop, RenderStyle* currentStyle)
{
// We should never add a transition with a 0 duration and delay. But if we ever did
// it would have a null toStyle. So just in case, let's check that here. (See
// <https://bugs.webkit.org/show_bug.cgi?id=24787>
if (!m_toStyle)
return;
blendProperties(this, prop, currentStyle, m_fromStyle.get(), m_toStyle.get(), progress(1, 0, 0));
}
void ImplicitAnimation::validateTransformFunctionList()
{
m_transformFunctionListValid = false;
if (!m_fromStyle || !m_toStyle)
return;
const TransformOperations* val = &m_fromStyle->transform();
const TransformOperations* toVal = &m_toStyle->transform();
if (val->operations().isEmpty())
val = toVal;
if (val->operations().isEmpty())
return;
// See if the keyframes are valid
if (val != toVal) {
// A list of length 0 matches anything
if (!toVal->operations().isEmpty()) {
// If the sizes of the function lists don't match, the lists don't match
if (val->operations().size() != toVal->operations().size())
return;
// If the types of each function are not the same, the lists don't match
for (size_t j = 0; j < val->operations().size(); ++j) {
if (!val->operations()[j]->isSameType(*toVal->operations()[j]))
return;
}
}
}
// Keyframes are valid
m_transformFunctionListValid = true;
}
double ImplicitAnimation::timeToNextService()
{
double t = AnimationBase::timeToNextService();
#if USE(ACCELERATED_COMPOSITING)
if (t != 0 || preActive())
return t;
// A return value of 0 means we need service. But if this is an accelerated animation we
// only need service at the end of the transition.
if (animationOfPropertyIsAccelerated(m_animatingProperty) && !isFallbackAnimating()) {
bool isLooping;
getTimeToNextEvent(t, isLooping);
}
#endif
return t;
}
} // namespace WebCore