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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef V8DOMWrapper_h
#define V8DOMWrapper_h
#include "Document.h"
#include "Event.h"
#include "Node.h"
#include "NodeFilter.h"
#include "PlatformString.h" // for WebCore::String
#include "V8CustomBinding.h"
#include "V8CustomXPathNSResolver.h"
#include "V8DOMMap.h"
#include "V8Index.h"
#include "V8Utilities.h"
#include "V8XPathNSResolver.h"
#include "XPathNSResolver.h"
#include <v8.h>
namespace WebCore {
// FIXME: This probably aren't all needed.
class CSSRule;
class CSSRuleList;
class CSSStyleDeclaration;
class CSSValue;
class CSSValueList;
class ClientRectList;
class DOMImplementation;
class DOMWindow;
class Document;
class Element;
class Event;
class EventListener;
class EventTarget;
class Frame;
class HTMLCollection;
class HTMLDocument;
class HTMLElement;
class HTMLOptionsCollection;
class MediaList;
class MimeType;
class MimeTypeArray;
class NamedNodeMap;
class Navigator;
class Node;
class NodeFilter;
class NodeList;
class Plugin;
class PluginArray;
class SVGElement;
#if ENABLE(SVG)
class SVGElementInstance;
#endif
class Screen;
class ScriptExecutionContext;
#if ENABLE(DOM_STORAGE)
class Storage;
class StorageEvent;
#endif
class String;
class StyleSheet;
class StyleSheetList;
class V8EventListener;
class V8ObjectEventListener;
#if ENABLE(WEB_SOCKETS)
class WebSocket;
#endif
class WorkerContext;
enum ListenerLookupType {
ListenerFindOnly,
ListenerFindOrCreate,
};
class V8DOMWrapper {
public:
#ifndef NDEBUG
// Checks if a v8 value can be a DOM wrapper
static bool maybeDOMWrapper(v8::Handle<v8::Value>);
#endif
// Sets contents of a DOM wrapper.
static void setDOMWrapper(v8::Handle<v8::Object>, int type, void* ptr);
static v8::Handle<v8::Object> lookupDOMWrapper(V8ClassIndex::V8WrapperType type, v8::Handle<v8::Object> object)
{
return object.IsEmpty() ? object : object->FindInstanceInPrototypeChain(getTemplate(type));
}
// A helper function extract native object pointer from a DOM wrapper
// and cast to the specified type.
template <class C>
static C* convertDOMWrapperToNative(v8::Handle<v8::Object> object)
{
ASSERT(maybeDOMWrapper(object));
return reinterpret_cast<C*>(object->GetPointerFromInternalField(V8Custom::kDOMWrapperObjectIndex));
}
template <class C>
static C* convertDOMWrapperToNode(v8::Handle<v8::Object> object)
{
ASSERT(maybeDOMWrapper(object));
ASSERT(domWrapperType(object) == V8ClassIndex::NODE);
return convertDOMWrapperToNative<C>(object);
}
template<typename T>
static v8::Handle<v8::Value> convertToV8Object(V8ClassIndex::V8WrapperType type, PassRefPtr<T> imp)
{
return convertToV8Object(type, imp.get());
}
static v8::Handle<v8::Value> convertToV8Object(V8ClassIndex::V8WrapperType, void*);
// Fast-path for Node objects.
static v8::Handle<v8::Value> convertNodeToV8Object(PassRefPtr<Node> node)
{
return convertNodeToV8Object(node.get());
}
static v8::Handle<v8::Value> convertNodeToV8Object(Node* node)
{
if (!node)
return v8::Null();
Document* document = node->document();
if (node == document)
return convertDocumentToV8Object(document);
DOMWrapperMap<Node>& domNodeMap = getDOMNodeMap();
v8::Handle<v8::Object> wrapper = domNodeMap.get(node);
if (wrapper.IsEmpty())
return convertNewNodeToV8Object(node, 0, domNodeMap);
return wrapper;
}
static v8::Handle<v8::Value> convertDocumentToV8Object(Document*);
static v8::Handle<v8::Value> convertNewNodeToV8Object(PassRefPtr<Node> node)
{
return convertNewNodeToV8Object(node.get());
}
static v8::Handle<v8::Value> convertNewNodeToV8Object(Node* node)
{
return convertNewNodeToV8Object(node, 0, getDOMNodeMap());
}
static v8::Handle<v8::Value> convertNewNodeToV8Object(Node*, V8Proxy*, DOMWrapperMap<Node>&);
template <class C>
static C* convertToNativeObject(V8ClassIndex::V8WrapperType type, v8::Handle<v8::Object> object)
{
// Native event listener is per frame, it cannot be handled by this generic function.
ASSERT(type != V8ClassIndex::EVENTLISTENER);
ASSERT(type != V8ClassIndex::EVENTTARGET);
ASSERT(maybeDOMWrapper(object));
#ifndef NDEBUG
const bool typeIsValid =
#define MAKE_CASE(TYPE, NAME) (type != V8ClassIndex::TYPE) &&
DOM_NODE_TYPES(MAKE_CASE)
#if ENABLE(SVG)
SVG_NODE_TYPES(MAKE_CASE)
#endif
#undef MAKE_CASE
true;
ASSERT(typeIsValid);
#endif
return convertDOMWrapperToNative<C>(object);
}
static V8ClassIndex::V8WrapperType domWrapperType(v8::Handle<v8::Object>);
static v8::Handle<v8::Value> convertEventToV8Object(PassRefPtr<Event> event)
{
return convertEventToV8Object(event.get());
}
static v8::Handle<v8::Value> convertEventToV8Object(Event*);
static Event* convertToNativeEvent(v8::Handle<v8::Value> jsEvent)
{
if (!isDOMEventWrapper(jsEvent))
return 0;
return convertDOMWrapperToNative<Event>(v8::Handle<v8::Object>::Cast(jsEvent));
}
static v8::Handle<v8::Value> convertEventTargetToV8Object(PassRefPtr<EventTarget> eventTarget)
{
return convertEventTargetToV8Object(eventTarget.get());
}
static v8::Handle<v8::Value> convertEventTargetToV8Object(EventTarget*);
// Wrap and unwrap JS event listeners.
static v8::Handle<v8::Value> convertEventListenerToV8Object(ScriptExecutionContext* context, PassRefPtr<EventListener> eventListener)
{
return convertEventListenerToV8Object(context, eventListener.get());
}
static v8::Handle<v8::Value> convertEventListenerToV8Object(ScriptExecutionContext*, EventListener*);
static PassRefPtr<EventListener> getEventListener(Node* node, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
static PassRefPtr<EventListener> getEventListener(SVGElementInstance* element, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
static PassRefPtr<EventListener> getEventListener(AbstractWorker* worker, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
#if ENABLE(NOTIFICATIONS)
static PassRefPtr<EventListener> getEventListener(Notification* notification, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
#endif
static PassRefPtr<EventListener> getEventListener(WorkerContext* workerContext, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
static PassRefPtr<EventListener> getEventListener(XMLHttpRequestUpload* upload, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
static PassRefPtr<EventListener> getEventListener(EventTarget* eventTarget, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
static PassRefPtr<EventListener> getEventListener(V8Proxy* proxy, v8::Local<v8::Value> value, bool isAttribute, ListenerLookupType lookup);
#if PLATFORM(ANDROID)
// TODO: upstream XPATH guard.
#if ENABLE(XPATH)
// XPath-related utilities
static RefPtr<XPathNSResolver> getXPathNSResolver(v8::Handle<v8::Value> value)
{
RefPtr<XPathNSResolver> resolver;
if (V8XPathNSResolver::HasInstance(value))
resolver = convertToNativeObject<XPathNSResolver>(V8ClassIndex::XPATHNSRESOLVER, v8::Handle<v8::Object>::Cast(value));
else if (value->IsObject())
resolver = V8CustomXPathNSResolver::create(value->ToObject());
return resolver;
}
#endif
#endif
// DOMImplementation is a singleton and it is handled in a special
// way. A wrapper is generated per document and stored in an
// internal field of the document.
static v8::Handle<v8::Value> convertDOMImplementationToV8Object(DOMImplementation*);
// Wrap JS node filter in C++.
static PassRefPtr<NodeFilter> wrapNativeNodeFilter(v8::Handle<v8::Value>);
static v8::Persistent<v8::FunctionTemplate> getTemplate(V8ClassIndex::V8WrapperType);
static v8::Local<v8::Function> getConstructorForContext(V8ClassIndex::V8WrapperType, v8::Handle<v8::Context>);
static v8::Local<v8::Function> getConstructor(V8ClassIndex::V8WrapperType, v8::Handle<v8::Value> objectPrototype);
static v8::Local<v8::Function> getConstructor(V8ClassIndex::V8WrapperType, DOMWindow*);
static v8::Local<v8::Function> getConstructor(V8ClassIndex::V8WrapperType, WorkerContext*);
// Checks whether a DOM object has a JS wrapper.
static bool domObjectHasJSWrapper(void*);
// Set JS wrapper of a DOM object, the caller in charge of increase ref.
static void setJSWrapperForDOMObject(void*, v8::Persistent<v8::Object>);
static void setJSWrapperForActiveDOMObject(void*, v8::Persistent<v8::Object>);
static void setJSWrapperForDOMNode(Node*, v8::Persistent<v8::Object>);
// Check whether a V8 value is a wrapper of type |classType|.
static bool isWrapperOfType(v8::Handle<v8::Value>, V8ClassIndex::V8WrapperType);
static void* convertToSVGPODTypeImpl(V8ClassIndex::V8WrapperType, v8::Handle<v8::Value>);
// Check whether a V8 value is a DOM Event wrapper.
static bool isDOMEventWrapper(v8::Handle<v8::Value>);
static v8::Handle<v8::Value> convertStyleSheetToV8Object(StyleSheet*);
static v8::Handle<v8::Value> convertCSSValueToV8Object(CSSValue*);
static v8::Handle<v8::Value> convertCSSRuleToV8Object(CSSRule*);
// Returns the JS wrapper of a window object, initializes the environment
// of the window frame if needed.
static v8::Handle<v8::Value> convertWindowToV8Object(DOMWindow*);
#if ENABLE(SVG)
static v8::Handle<v8::Value> convertSVGElementInstanceToV8Object(SVGElementInstance*);
static v8::Handle<v8::Value> convertSVGObjectWithContextToV8Object(V8ClassIndex::V8WrapperType, void*);
#endif
private:
// Set hidden references in a DOMWindow object of a frame.
static void setHiddenWindowReference(Frame*, const int internalIndex, v8::Handle<v8::Object>);
static V8ClassIndex::V8WrapperType htmlElementType(HTMLElement*);
#if ENABLE(SVG)
static V8ClassIndex::V8WrapperType svgElementType(SVGElement*);
#endif
// The first V8WrapperType specifies the function descriptor
// used to create JS object. The second V8WrapperType specifies
// the actual type of the void* for type casting.
// For example, a HTML element has HTMLELEMENT for the first V8WrapperType, but always
// use NODE as the second V8WrapperType. JS wrapper stores the second
// V8WrapperType and the void* as internal fields.
static v8::Local<v8::Object> instantiateV8Object(V8ClassIndex::V8WrapperType descType, V8ClassIndex::V8WrapperType cptrType, void* impl)
{
return instantiateV8Object(NULL, descType, cptrType, impl);
}
static v8::Local<v8::Object> instantiateV8Object(V8Proxy*, V8ClassIndex::V8WrapperType, V8ClassIndex::V8WrapperType, void*);
};
}
#endif // V8DOMWrapper_h