blob: 07c8d2f3420ede855df0397816363a7dc5828262 [file] [log] [blame]
#include "SkColorMatrixFilter.h"
#include "SkColorMatrix.h"
#include "SkColorPriv.h"
#include "SkUnPreMultiply.h"
static int32_t rowmul4(const int32_t array[], unsigned r, unsigned g,
unsigned b, unsigned a) {
return array[0] * r + array[1] * g + array[2] * b + array[3] * a + array[4];
}
static int32_t rowmul3(const int32_t array[], unsigned r, unsigned g,
unsigned b) {
return array[0] * r + array[1] * g + array[2] * b + array[4];
}
static void General(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
const int shift = state->fShift;
int32_t* SK_RESTRICT result = state->fResult;
result[0] = rowmul4(&array[0], r, g, b, a) >> shift;
result[1] = rowmul4(&array[5], r, g, b, a) >> shift;
result[2] = rowmul4(&array[10], r, g, b, a) >> shift;
result[3] = rowmul4(&array[15], r, g, b, a) >> shift;
}
static void General16(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
int32_t* SK_RESTRICT result = state->fResult;
result[0] = rowmul4(&array[0], r, g, b, a) >> 16;
result[1] = rowmul4(&array[5], r, g, b, a) >> 16;
result[2] = rowmul4(&array[10], r, g, b, a) >> 16;
result[3] = rowmul4(&array[15], r, g, b, a) >> 16;
}
static void AffineAdd(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
const int shift = state->fShift;
int32_t* SK_RESTRICT result = state->fResult;
result[0] = rowmul3(&array[0], r, g, b) >> shift;
result[1] = rowmul3(&array[5], r, g, b) >> shift;
result[2] = rowmul3(&array[10], r, g, b) >> shift;
result[3] = a;
}
static void AffineAdd16(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
int32_t* SK_RESTRICT result = state->fResult;
result[0] = rowmul3(&array[0], r, g, b) >> 16;
result[1] = rowmul3(&array[5], r, g, b) >> 16;
result[2] = rowmul3(&array[10], r, g, b) >> 16;
result[3] = a;
}
static void ScaleAdd(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
const int shift = state->fShift;
int32_t* SK_RESTRICT result = state->fResult;
// cast to (int) to keep the expression signed for the shift
result[0] = (array[0] * (int)r + array[4]) >> shift;
result[1] = (array[6] * (int)g + array[9]) >> shift;
result[2] = (array[12] * (int)b + array[14]) >> shift;
result[3] = a;
}
static void ScaleAdd16(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
int32_t* SK_RESTRICT result = state->fResult;
// cast to (int) to keep the expression signed for the shift
result[0] = (array[0] * (int)r + array[4]) >> 16;
result[1] = (array[6] * (int)g + array[9]) >> 16;
result[2] = (array[12] * (int)b + array[14]) >> 16;
result[3] = a;
}
static void Add(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
const int shift = state->fShift;
int32_t* SK_RESTRICT result = state->fResult;
result[0] = r + (array[4] >> shift);
result[1] = g + (array[9] >> shift);
result[2] = b + (array[14] >> shift);
result[3] = a;
}
static void Add16(SkColorMatrixFilter::State* state,
unsigned r, unsigned g, unsigned b, unsigned a) {
const int32_t* SK_RESTRICT array = state->fArray;
int32_t* SK_RESTRICT result = state->fResult;
result[0] = r + (array[4] >> 16);
result[1] = g + (array[9] >> 16);
result[2] = b + (array[14] >> 16);
result[3] = a;
}
#define kNO_ALPHA_FLAGS (SkColorFilter::kAlphaUnchanged_Flag | \
SkColorFilter::kHasFilter16_Flag)
void SkColorMatrixFilter::setup(const SkScalar SK_RESTRICT src[20]) {
if (NULL == src) {
fProc = NULL; // signals identity
fFlags = kNO_ALPHA_FLAGS;
// fState is undefined, but that is OK, since we shouldn't look at it
return;
}
int32_t* SK_RESTRICT array = fState.fArray;
int i;
SkFixed max = 0;
for (int i = 0; i < 20; i++) {
SkFixed value = SkScalarToFixed(src[i]);
array[i] = value;
value = SkAbs32(value);
max = SkMax32(max, value);
}
/* All of fArray[] values must fit in 23 bits, to safely allow me to
multiply them by 8bit unsigned values, and get a signed answer without
overflow. This means clz needs to be 9 or bigger
*/
int bits = SkCLZ(max);
int32_t one = SK_Fixed1;
fState.fShift = 16; // we are starting out as fixed 16.16
if (bits < 9) {
bits = 9 - bits;
fState.fShift -= bits;
for (i = 0; i < 20; i++) {
array[i] >>= bits;
}
one >>= bits;
}
// check if we have to munge Alpha
int32_t changesAlpha = (array[15] | array[16] | array[17] |
(array[18] - one) | array[19]);
int32_t usesAlpha = (array[3] | array[8] | array[13]);
bool shiftIs16 = (16 == fState.fShift);
if (changesAlpha | usesAlpha) {
fProc = shiftIs16 ? General16 : General;
fFlags = changesAlpha ? 0 : SkColorFilter::kAlphaUnchanged_Flag;
} else {
fFlags = kNO_ALPHA_FLAGS;
int32_t needsScale = (array[0] - one) | // red axis
(array[6] - one) | // green axis
(array[12] - one); // blue axis
int32_t needs3x3 = array[1] | array[2] | // red off-axis
array[5] | array[7] | // green off-axis
array[10] | array[11]; // blue off-axis
if (needs3x3) {
fProc = shiftIs16 ? AffineAdd16 : AffineAdd;
} else if (needsScale) {
fProc = shiftIs16 ? ScaleAdd16 : ScaleAdd;
} else if (array[4] | array[9] | array[14]) { // needs add
fProc = shiftIs16 ? Add16 : Add;
} else {
fProc = NULL; // identity
}
}
/* preround our add values so we get a rounded shift. We do this after we
analyze the array, so we don't miss the case where the caller has zeros
which could make us accidentally take the General or Add case.
*/
if (NULL != fProc) {
int32_t add = 1 << (fState.fShift - 1);
array[4] += add;
array[9] += add;
array[14] += add;
array[19] += add;
}
}
///////////////////////////////////////////////////////////////////////////////
static int32_t pin(int32_t value, int32_t max) {
if (value < 0) {
value = 0;
}
if (value > max) {
value = max;
}
return value;
}
SkColorMatrixFilter::SkColorMatrixFilter() {
this->setup(NULL);
}
SkColorMatrixFilter::SkColorMatrixFilter(const SkColorMatrix& cm) {
this->setup(cm.fMat);
}
SkColorMatrixFilter::SkColorMatrixFilter(const SkScalar array[20]) {
this->setup(array);
}
uint32_t SkColorMatrixFilter::getFlags() {
return this->INHERITED::getFlags() | fFlags;
}
void SkColorMatrixFilter::filterSpan(const SkPMColor src[], int count,
SkPMColor dst[]) {
Proc proc = fProc;
State* state = &fState;
int32_t* SK_RESTRICT result = state->fResult;
if (NULL == proc) {
if (src != dst) {
memcpy(dst, src, count * sizeof(SkPMColor));
}
return;
}
const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
for (int i = 0; i < count; i++) {
SkPMColor c = src[i];
unsigned r = SkGetPackedR32(c);
unsigned g = SkGetPackedG32(c);
unsigned b = SkGetPackedB32(c);
unsigned a = SkGetPackedA32(c);
// need our components to be un-premultiplied
if (255 != a) {
SkUnPreMultiply::Scale scale = table[a];
r = SkUnPreMultiply::ApplyScale(scale, r);
g = SkUnPreMultiply::ApplyScale(scale, g);
b = SkUnPreMultiply::ApplyScale(scale, b);
SkASSERT(r <= 255);
SkASSERT(g <= 255);
SkASSERT(b <= 255);
}
proc(state, r, g, b, a);
r = pin(result[0], SK_R32_MASK);
g = pin(result[1], SK_G32_MASK);
b = pin(result[2], SK_B32_MASK);
a = pin(result[3], SK_A32_MASK);
// re-prepremultiply if needed
if (255 != a) {
int scale = SkAlpha255To256(a);
r = SkAlphaMul(r, scale);
g = SkAlphaMul(g, scale);
b = SkAlphaMul(b, scale);
}
dst[i] = SkPackARGB32(a, r, g, b);
}
}
void SkColorMatrixFilter::filterSpan16(const uint16_t src[], int count,
uint16_t dst[]) {
SkASSERT(fFlags & SkColorFilter::kHasFilter16_Flag);
Proc proc = fProc;
State* state = &fState;
int32_t* SK_RESTRICT result = state->fResult;
if (NULL == proc) {
if (src != dst) {
memcpy(dst, src, count * sizeof(uint16_t));
}
return;
}
for (int i = 0; i < count; i++) {
uint16_t c = src[i];
// expand to 8bit components (since our matrix translate is 8bit biased
unsigned r = SkPacked16ToR32(c);
unsigned g = SkPacked16ToG32(c);
unsigned b = SkPacked16ToB32(c);
proc(state, r, g, b, 0);
r = pin(result[0], SK_R32_MASK);
g = pin(result[1], SK_G32_MASK);
b = pin(result[2], SK_B32_MASK);
// now packed it back down to 16bits (hmmm, could dither...)
dst[i] = SkPack888ToRGB16(r, g, b);
}
}
///////////////////////////////////////////////////////////////////////////////
void SkColorMatrixFilter::flatten(SkFlattenableWriteBuffer& buffer) {
this->INHERITED::flatten(buffer);
buffer.writeFunctionPtr((void*)fProc);
buffer.writeMul4(&fState, sizeof(fState));
buffer.write32(fFlags);
}
SkFlattenable::Factory SkColorMatrixFilter::getFactory() { return CreateProc; }
SkColorMatrixFilter::SkColorMatrixFilter(SkFlattenableReadBuffer& buffer)
: INHERITED(buffer) {
fProc = (Proc)buffer.readFunctionPtr();
buffer.read(&fState, sizeof(fState));
fFlags = buffer.readU32();
}
SkFlattenable* SkColorMatrixFilter::CreateProc(SkFlattenableReadBuffer& buf) {
return SkNEW_ARGS(SkColorMatrixFilter, (buf));
}