| // Copyright (C) 2015 The Android Open Source Project |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package builder |
| |
| import ( |
| "sync" |
| |
| "android.googlesource.com/platform/tools/gpu/database" |
| "android.googlesource.com/platform/tools/gpu/log" |
| "android.googlesource.com/platform/tools/gpu/service" |
| ) |
| |
| // BuildLazy renders and caches all the framebuffer color buffers in the |
| // GetFramebufferDepth request, returning an empty *service.Binary. |
| func (r *PrerenderFramebuffers) BuildLazy(c interface{}, d database.Database, l log.Logger) (interface{}, error) { |
| renderSettings := service.RenderSettings{ |
| MaxWidth: r.Width, |
| MaxHeight: r.Height, |
| } |
| |
| p := r.Capture.Atoms() |
| var wg sync.WaitGroup |
| for _, atomID := range r.AtomIDs { |
| id, err := database.Store(&GetFramebufferColor{ |
| Device: r.Device, |
| After: p.Index(atomID), |
| Settings: renderSettings, |
| }, d, l) |
| |
| if err == nil { |
| wg.Add(1) |
| |
| go func() { |
| defer wg.Done() |
| |
| imageInfo, err := service.ResolveImageInfo(id, d, l) |
| if err == nil { |
| d.Resolve(imageInfo.Data.ID, l) |
| } |
| }() |
| } |
| } |
| |
| wg.Wait() |
| |
| return nil, nil |
| } |