blob: 5e851ea6a19dd0435d7dc9da134ee172a9d4e00a [file] [log] [blame]
/*===- TableGen'erated file -------------------------------------*- C++ -*-===*\
|* *|
|*Attribute dumper *|
|* *|
|* Automatically generated file, do not edit! *|
|* *|
\*===----------------------------------------------------------------------===*/
switch (A->getKind()) {
default:
llvm_unreachable("Unknown attribute kind!");
break;
case attr::ARMInterrupt: {
const ARMInterruptAttr *SA = cast<ARMInterruptAttr>(A);
switch(SA->getInterrupt()) {
case ARMInterruptAttr::IRQ:
OS << " IRQ";
break;
case ARMInterruptAttr::FIQ:
OS << " FIQ";
break;
case ARMInterruptAttr::SWI:
OS << " SWI";
break;
case ARMInterruptAttr::ABORT:
OS << " ABORT";
break;
case ARMInterruptAttr::UNDEF:
OS << " UNDEF";
break;
case ARMInterruptAttr::Generic:
OS << " Generic";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::AcquireCapability: {
OS << " " << A->getSpelling();
const AcquireCapabilityAttr *SA = cast<AcquireCapabilityAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (AcquireCapabilityAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::AcquiredAfter: {
const AcquiredAfterAttr *SA = cast<AcquiredAfterAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (AcquiredAfterAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::AcquiredBefore: {
const AcquiredBeforeAttr *SA = cast<AcquiredBeforeAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (AcquiredBeforeAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::Alias: {
const AliasAttr *SA = cast<AliasAttr>(A);
OS << " \"" << SA->getAliasee() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::AlignMac68k: {
break;
}
case attr::Aligned: {
OS << " " << A->getSpelling();
const AlignedAttr *SA = cast<AlignedAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
if (SA->isAlignmentExpr()) {
lastChild();
dumpStmt(SA->getAlignmentExpr());
} else
dumpType(SA->getAlignmentType()->getType());
setMoreChildren(OldMoreChildren);
break;
}
case attr::AlwaysInline: {
OS << " " << A->getSpelling();
break;
}
case attr::AnalyzerNoReturn: {
break;
}
case attr::Annotate: {
const AnnotateAttr *SA = cast<AnnotateAttr>(A);
OS << " \"" << SA->getAnnotation() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ArcWeakrefUnavailable: {
break;
}
case attr::ArgumentWithTypeTag: {
OS << " " << A->getSpelling();
const ArgumentWithTypeTagAttr *SA = cast<ArgumentWithTypeTagAttr>(A);
OS << " " << SA->getArgumentKind()->getName();
OS << " " << SA->getArgumentIdx();
OS << " " << SA->getTypeTagIdx();
if (SA->getIsPointer()) OS << " IsPointer";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::AsmLabel: {
const AsmLabelAttr *SA = cast<AsmLabelAttr>(A);
OS << " \"" << SA->getLabel() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::AssertCapability: {
OS << " " << A->getSpelling();
const AssertCapabilityAttr *SA = cast<AssertCapabilityAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getExpr());
setMoreChildren(OldMoreChildren);
break;
}
case attr::AssertExclusiveLock: {
const AssertExclusiveLockAttr *SA = cast<AssertExclusiveLockAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (AssertExclusiveLockAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::AssertSharedLock: {
const AssertSharedLockAttr *SA = cast<AssertSharedLockAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (AssertSharedLockAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::Availability: {
const AvailabilityAttr *SA = cast<AvailabilityAttr>(A);
OS << " " << SA->getPlatform()->getName();
OS << " " << SA->getIntroduced();
OS << " " << SA->getDeprecated();
OS << " " << SA->getObsoleted();
if (SA->getUnavailable()) OS << " Unavailable";
OS << " \"" << SA->getMessage() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false || false || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false || false || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Blocks: {
const BlocksAttr *SA = cast<BlocksAttr>(A);
switch(SA->getType()) {
case BlocksAttr::ByRef:
OS << " ByRef";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::C11NoReturn: {
break;
}
case attr::CDecl: {
break;
}
case attr::CFAuditedTransfer: {
break;
}
case attr::CFConsumed: {
break;
}
case attr::CFReturnsNotRetained: {
break;
}
case attr::CFReturnsRetained: {
break;
}
case attr::CFUnknownTransfer: {
break;
}
case attr::CUDAConstant: {
break;
}
case attr::CUDADevice: {
break;
}
case attr::CUDAGlobal: {
break;
}
case attr::CUDAHost: {
break;
}
case attr::CUDALaunchBounds: {
const CUDALaunchBoundsAttr *SA = cast<CUDALaunchBoundsAttr>(A);
OS << " " << SA->getMaxThreads();
OS << " " << SA->getMinBlocks();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::CUDAShared: {
break;
}
case attr::CXX11NoReturn: {
break;
}
case attr::CallableWhen: {
const CallableWhenAttr *SA = cast<CallableWhenAttr>(A);
for (CallableWhenAttr::callableStates_iterator I = SA->callableStates_begin(), E = SA->callableStates_end(); I != E; ++I) {
switch(*I) {
case CallableWhenAttr::Unknown:
OS << " Unknown";
break;
case CallableWhenAttr::Consumed:
OS << " Consumed";
break;
case CallableWhenAttr::Unconsumed:
OS << " Unconsumed";
break;
}
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Capability: {
OS << " " << A->getSpelling();
const CapabilityAttr *SA = cast<CapabilityAttr>(A);
OS << " \"" << SA->getName() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::CarriesDependency: {
break;
}
case attr::Cleanup: {
const CleanupAttr *SA = cast<CleanupAttr>(A);
OS << " ";
dumpBareDeclRef(SA->getFunctionDecl());
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Cold: {
break;
}
case attr::Common: {
break;
}
case attr::Const: {
break;
}
case attr::Constructor: {
const ConstructorAttr *SA = cast<ConstructorAttr>(A);
OS << " " << SA->getPriority();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Consumable: {
const ConsumableAttr *SA = cast<ConsumableAttr>(A);
switch(SA->getDefaultState()) {
case ConsumableAttr::Unknown:
OS << " Unknown";
break;
case ConsumableAttr::Consumed:
OS << " Consumed";
break;
case ConsumableAttr::Unconsumed:
OS << " Unconsumed";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ConsumableAutoCast: {
break;
}
case attr::ConsumableSetOnRead: {
break;
}
case attr::DLLExport: {
break;
}
case attr::DLLImport: {
break;
}
case attr::Deprecated: {
const DeprecatedAttr *SA = cast<DeprecatedAttr>(A);
OS << " \"" << SA->getMessage() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Destructor: {
const DestructorAttr *SA = cast<DestructorAttr>(A);
OS << " " << SA->getPriority();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::EnableIf: {
const EnableIfAttr *SA = cast<EnableIfAttr>(A);
OS << " \"" << SA->getMessage() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getCond());
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ExclusiveTrylockFunction: {
const ExclusiveTrylockFunctionAttr *SA = cast<ExclusiveTrylockFunctionAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || SA->args_begin() != SA->args_end();
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getSuccessValue());
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (ExclusiveTrylockFunctionAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::FallThrough: {
break;
}
case attr::FastCall: {
break;
}
case attr::Final: {
OS << " " << A->getSpelling();
break;
}
case attr::Flatten: {
break;
}
case attr::Format: {
const FormatAttr *SA = cast<FormatAttr>(A);
OS << " " << SA->getType()->getName();
OS << " " << SA->getFormatIdx();
OS << " " << SA->getFirstArg();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::FormatArg: {
const FormatArgAttr *SA = cast<FormatArgAttr>(A);
OS << " " << SA->getFormatIdx();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::GNUInline: {
break;
}
case attr::GuardedBy: {
const GuardedByAttr *SA = cast<GuardedByAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getArg());
setMoreChildren(OldMoreChildren);
break;
}
case attr::GuardedVar: {
break;
}
case attr::Hot: {
break;
}
case attr::IBAction: {
break;
}
case attr::IBOutlet: {
break;
}
case attr::IBOutletCollection: {
const IBOutletCollectionAttr *SA = cast<IBOutletCollectionAttr>(A);
OS << " " << SA->getInterface().getAsString();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::InitPriority: {
const InitPriorityAttr *SA = cast<InitPriorityAttr>(A);
OS << " " << SA->getPriority();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::InitSeg: {
const InitSegAttr *SA = cast<InitSegAttr>(A);
OS << " \"" << SA->getSection() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::IntelOclBicc: {
break;
}
case attr::LockReturned: {
const LockReturnedAttr *SA = cast<LockReturnedAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getArg());
setMoreChildren(OldMoreChildren);
break;
}
case attr::LocksExcluded: {
const LocksExcludedAttr *SA = cast<LocksExcludedAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (LocksExcludedAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::LoopHint: {
OS << " " << A->getSpelling();
const LoopHintAttr *SA = cast<LoopHintAttr>(A);
switch(SA->getOption()) {
case LoopHintAttr::Vectorize:
OS << " Vectorize";
break;
case LoopHintAttr::VectorizeWidth:
OS << " VectorizeWidth";
break;
case LoopHintAttr::Interleave:
OS << " Interleave";
break;
case LoopHintAttr::InterleaveCount:
OS << " InterleaveCount";
break;
case LoopHintAttr::Unroll:
OS << " Unroll";
break;
case LoopHintAttr::UnrollCount:
OS << " UnrollCount";
break;
}
OS << " " << SA->getValue();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::MSABI: {
break;
}
case attr::MSInheritance: {
OS << " " << A->getSpelling();
const MSInheritanceAttr *SA = cast<MSInheritanceAttr>(A);
if (SA->getBestCase()) OS << " BestCase";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::MSP430Interrupt: {
const MSP430InterruptAttr *SA = cast<MSP430InterruptAttr>(A);
OS << " " << SA->getNumber();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::MSVtorDisp: {
const MSVtorDispAttr *SA = cast<MSVtorDispAttr>(A);
OS << " " << SA->getVdm();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Malloc: {
break;
}
case attr::MaxFieldAlignment: {
const MaxFieldAlignmentAttr *SA = cast<MaxFieldAlignmentAttr>(A);
OS << " " << SA->getAlignment();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::MayAlias: {
break;
}
case attr::MinSize: {
break;
}
case attr::Mips16: {
break;
}
case attr::Mode: {
const ModeAttr *SA = cast<ModeAttr>(A);
OS << " " << SA->getMode()->getName();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::MsStruct: {
break;
}
case attr::NSConsumed: {
break;
}
case attr::NSConsumesSelf: {
break;
}
case attr::NSReturnsAutoreleased: {
break;
}
case attr::NSReturnsNotRetained: {
break;
}
case attr::NSReturnsRetained: {
break;
}
case attr::Naked: {
break;
}
case attr::NoCommon: {
break;
}
case attr::NoDebug: {
break;
}
case attr::NoDuplicate: {
break;
}
case attr::NoInline: {
break;
}
case attr::NoInstrumentFunction: {
break;
}
case attr::NoMips16: {
break;
}
case attr::NoReturn: {
break;
}
case attr::NoSanitizeAddress: {
OS << " " << A->getSpelling();
break;
}
case attr::NoSanitizeMemory: {
break;
}
case attr::NoSanitizeThread: {
break;
}
case attr::NoSplitStack: {
break;
}
case attr::NoThreadSafetyAnalysis: {
break;
}
case attr::NoThrow: {
break;
}
case attr::NonNull: {
const NonNullAttr *SA = cast<NonNullAttr>(A);
for (const auto &Val : SA->args())
OS << " " << Val;
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ObjCBridge: {
const ObjCBridgeAttr *SA = cast<ObjCBridgeAttr>(A);
OS << " " << SA->getBridgedType()->getName();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ObjCBridgeMutable: {
const ObjCBridgeMutableAttr *SA = cast<ObjCBridgeMutableAttr>(A);
OS << " " << SA->getBridgedType()->getName();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ObjCBridgeRelated: {
const ObjCBridgeRelatedAttr *SA = cast<ObjCBridgeRelatedAttr>(A);
OS << " " << SA->getRelatedClass()->getName();
OS << " " << SA->getClassMethod()->getName();
OS << " " << SA->getInstanceMethod()->getName();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ObjCDesignatedInitializer: {
break;
}
case attr::ObjCException: {
break;
}
case attr::ObjCExplicitProtocolImpl: {
break;
}
case attr::ObjCMethodFamily: {
const ObjCMethodFamilyAttr *SA = cast<ObjCMethodFamilyAttr>(A);
switch(SA->getFamily()) {
case ObjCMethodFamilyAttr::OMF_None:
OS << " OMF_None";
break;
case ObjCMethodFamilyAttr::OMF_alloc:
OS << " OMF_alloc";
break;
case ObjCMethodFamilyAttr::OMF_copy:
OS << " OMF_copy";
break;
case ObjCMethodFamilyAttr::OMF_init:
OS << " OMF_init";
break;
case ObjCMethodFamilyAttr::OMF_mutableCopy:
OS << " OMF_mutableCopy";
break;
case ObjCMethodFamilyAttr::OMF_new:
OS << " OMF_new";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ObjCNSObject: {
break;
}
case attr::ObjCPreciseLifetime: {
break;
}
case attr::ObjCRequiresPropertyDefs: {
break;
}
case attr::ObjCRequiresSuper: {
break;
}
case attr::ObjCReturnsInnerPointer: {
break;
}
case attr::ObjCRootClass: {
break;
}
case attr::ObjCRuntimeName: {
const ObjCRuntimeNameAttr *SA = cast<ObjCRuntimeNameAttr>(A);
OS << " \"" << SA->getMetadataName() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::OpenCLImageAccess: {
OS << " " << A->getSpelling();
break;
}
case attr::OpenCLKernel: {
break;
}
case attr::OptimizeNone: {
break;
}
case attr::Overloadable: {
break;
}
case attr::Override: {
break;
}
case attr::Ownership: {
OS << " " << A->getSpelling();
const OwnershipAttr *SA = cast<OwnershipAttr>(A);
OS << " " << SA->getModule()->getName();
for (const auto &Val : SA->args())
OS << " " << Val;
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Packed: {
break;
}
case attr::ParamTypestate: {
const ParamTypestateAttr *SA = cast<ParamTypestateAttr>(A);
switch(SA->getParamState()) {
case ParamTypestateAttr::Unknown:
OS << " Unknown";
break;
case ParamTypestateAttr::Consumed:
OS << " Consumed";
break;
case ParamTypestateAttr::Unconsumed:
OS << " Unconsumed";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Pascal: {
break;
}
case attr::Pcs: {
const PcsAttr *SA = cast<PcsAttr>(A);
switch(SA->getPCS()) {
case PcsAttr::AAPCS:
OS << " AAPCS";
break;
case PcsAttr::AAPCS_VFP:
OS << " AAPCS_VFP";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::PnaclCall: {
break;
}
case attr::PtGuardedBy: {
const PtGuardedByAttr *SA = cast<PtGuardedByAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getArg());
setMoreChildren(OldMoreChildren);
break;
}
case attr::PtGuardedVar: {
break;
}
case attr::Pure: {
break;
}
case attr::ReleaseCapability: {
OS << " " << A->getSpelling();
const ReleaseCapabilityAttr *SA = cast<ReleaseCapabilityAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (ReleaseCapabilityAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::ReqdWorkGroupSize: {
const ReqdWorkGroupSizeAttr *SA = cast<ReqdWorkGroupSizeAttr>(A);
OS << " " << SA->getXDim();
OS << " " << SA->getYDim();
OS << " " << SA->getZDim();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::RequiresCapability: {
OS << " " << A->getSpelling();
const RequiresCapabilityAttr *SA = cast<RequiresCapabilityAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (RequiresCapabilityAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::ReturnTypestate: {
const ReturnTypestateAttr *SA = cast<ReturnTypestateAttr>(A);
switch(SA->getState()) {
case ReturnTypestateAttr::Unknown:
OS << " Unknown";
break;
case ReturnTypestateAttr::Consumed:
OS << " Consumed";
break;
case ReturnTypestateAttr::Unconsumed:
OS << " Unconsumed";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ReturnsNonNull: {
break;
}
case attr::ReturnsTwice: {
break;
}
case attr::ScopedLockable: {
break;
}
case attr::Section: {
OS << " " << A->getSpelling();
const SectionAttr *SA = cast<SectionAttr>(A);
OS << " \"" << SA->getName() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::SelectAny: {
break;
}
case attr::Sentinel: {
const SentinelAttr *SA = cast<SentinelAttr>(A);
OS << " " << SA->getSentinel();
OS << " " << SA->getNullPos();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::SetTypestate: {
const SetTypestateAttr *SA = cast<SetTypestateAttr>(A);
switch(SA->getNewState()) {
case SetTypestateAttr::Unknown:
OS << " Unknown";
break;
case SetTypestateAttr::Consumed:
OS << " Consumed";
break;
case SetTypestateAttr::Unconsumed:
OS << " Unconsumed";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::SharedTrylockFunction: {
const SharedTrylockFunctionAttr *SA = cast<SharedTrylockFunctionAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || SA->args_begin() != SA->args_end();
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getSuccessValue());
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (SharedTrylockFunctionAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::StdCall: {
break;
}
case attr::SysVABI: {
break;
}
case attr::TLSModel: {
const TLSModelAttr *SA = cast<TLSModelAttr>(A);
OS << " \"" << SA->getModel() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::TestTypestate: {
const TestTypestateAttr *SA = cast<TestTypestateAttr>(A);
switch(SA->getTestState()) {
case TestTypestateAttr::Consumed:
OS << " Consumed";
break;
case TestTypestateAttr::Unconsumed:
OS << " Unconsumed";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::ThisCall: {
break;
}
case attr::Thread: {
break;
}
case attr::TransparentUnion: {
break;
}
case attr::TryAcquireCapability: {
OS << " " << A->getSpelling();
const TryAcquireCapabilityAttr *SA = cast<TryAcquireCapabilityAttr>(A);
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || SA->args_begin() != SA->args_end();
setMoreChildren(MoreChildren);
lastChild();
dumpStmt(SA->getSuccessValue());
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
for (TryAcquireCapabilityAttr::args_iterator I = SA->args_begin(), E = SA->args_end(); I != E; ++I) {
if (I + 1 == E)
lastChild();
dumpStmt(*I);
}
setMoreChildren(OldMoreChildren);
break;
}
case attr::TypeTagForDatatype: {
const TypeTagForDatatypeAttr *SA = cast<TypeTagForDatatypeAttr>(A);
OS << " " << SA->getArgumentKind()->getName();
OS << " " << SA->getMatchingCType().getAsString();
if (SA->getLayoutCompatible()) OS << " LayoutCompatible";
if (SA->getMustBeNull()) OS << " MustBeNull";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::TypeVisibility: {
const TypeVisibilityAttr *SA = cast<TypeVisibilityAttr>(A);
switch(SA->getVisibility()) {
case TypeVisibilityAttr::Default:
OS << " Default";
break;
case TypeVisibilityAttr::Hidden:
OS << " Hidden";
break;
case TypeVisibilityAttr::Protected:
OS << " Protected";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Unavailable: {
const UnavailableAttr *SA = cast<UnavailableAttr>(A);
OS << " \"" << SA->getMessage() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Unused: {
break;
}
case attr::Used: {
break;
}
case attr::Uuid: {
const UuidAttr *SA = cast<UuidAttr>(A);
OS << " \"" << SA->getGuid() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::VecReturn: {
break;
}
case attr::VecTypeHint: {
const VecTypeHintAttr *SA = cast<VecTypeHintAttr>(A);
OS << " " << SA->getTypeHint().getAsString();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::Visibility: {
const VisibilityAttr *SA = cast<VisibilityAttr>(A);
switch(SA->getVisibility()) {
case VisibilityAttr::Default:
OS << " Default";
break;
case VisibilityAttr::Hidden:
OS << " Hidden";
break;
case VisibilityAttr::Protected:
OS << " Protected";
break;
}
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::WarnUnused: {
break;
}
case attr::WarnUnusedResult: {
break;
}
case attr::Weak: {
break;
}
case attr::WeakImport: {
break;
}
case attr::WeakRef: {
const WeakRefAttr *SA = cast<WeakRefAttr>(A);
OS << " \"" << SA->getAliasee() << "\"";
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::WorkGroupSizeHint: {
const WorkGroupSizeHintAttr *SA = cast<WorkGroupSizeHintAttr>(A);
OS << " " << SA->getXDim();
OS << " " << SA->getYDim();
OS << " " << SA->getZDim();
bool OldMoreChildren = hasMoreChildren();
bool MoreChildren;
MoreChildren = OldMoreChildren || false || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren || false;
setMoreChildren(MoreChildren);
MoreChildren = OldMoreChildren;
setMoreChildren(MoreChildren);
setMoreChildren(OldMoreChildren);
break;
}
case attr::X86ForceAlignArgPointer: {
break;
}
}