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android
/
platform
/
packages
/
wallpapers
/
Galaxy4
/
refs/tags/android-6.0.1_r70
/
.
/
res
/
raw
/
staticstar_fs.glsl
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varying
float
pointSize
;
void
main
()
{
if
(
pointSize
>
4.0
)
{
gl_FragColor
=
texture2D
(
UNI_Tex1
,
gl_PointCoord
);
}
else
{
gl_FragColor
=
texture2D
(
UNI_Tex0
,
gl_PointCoord
);
}
}