blob: 78ad5e09df8ebdc8419f55e75b615712e06e903f [file] [log] [blame]
/*
** Copyright 2008, The Android Open-Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_HARDWARE_H
#define ANDROID_AUDIO_HARDWARE_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/threads.h>
#include <utils/SortedVector.h>
#include <hardware_legacy/AudioHardwareBase.h>
namespace android {
#define CODEC_TYPE_PCM 0
#define PCM_FILL_BUFFER_COUNT 1
#define AUDIO_HW_NUM_OUT_BUF 2 // Number of buffers in audio driver for output
// TODO: determine actual audio DSP and hardware latency
#define AUDIO_HW_OUT_LATENCY_MS 0 // Additionnal latency introduced by audio DSP and hardware in ms
#define AUDIO_HW_OUT_SAMPLERATE 44100 // Default audio output sample rate
#define AUDIO_HW_OUT_CHANNELS (AudioSystem::CHANNEL_OUT_STEREO) // Default audio output channel mask
#define AUDIO_HW_OUT_FORMAT (AudioSystem::PCM_16_BIT) // Default audio output sample format
#define AUDIO_HW_OUT_BUFSZ 4096 // Default audio output buffer size
#if 0
#define AUDIO_HW_IN_SAMPLERATE 8000 // Default audio input sample rate
#define AUDIO_HW_IN_CHANNELS (AudioSystem::CHANNEL_IN_MONO) // Default audio input channel mask
#define AUDIO_HW_IN_FORMAT (AudioSystem::PCM_16_BIT) // Default audio input sample format
#define AUDIO_HW_IN_BUFSZ 256 // Default audio input buffer size
#define VOICE_VOLUME_MAX 5 // Maximum voice volume
#endif
class AudioHardware : public AudioHardwareBase
{
class AudioStreamOutQ5V2;
public:
AudioHardware();
virtual ~AudioHardware();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
virtual status_t setMode(int mode);
virtual status_t setMicMute(bool state);
virtual status_t getMicMute(bool* state);
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
virtual AudioStreamOut* openOutputStream(
uint32_t devices,
int *format=0,
uint32_t *channels=0,
uint32_t *sampleRate=0,
status_t *status=0);
virtual AudioStreamIn* openInputStream(
uint32_t devices,
int *format,
uint32_t *channels,
uint32_t *sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
virtual void closeOutputStream(AudioStreamOut* out);
virtual void closeInputStream(AudioStreamIn* in);
virtual size_t getInputBufferSize(uint32_t sampleRate, int format, int channelCount);
void clearCurDevice() { }
protected:
virtual status_t dump(int fd, const Vector<String16>& args);
private:
class AudioStreamOutQ5V2 : public AudioStreamOut {
public:
AudioStreamOutQ5V2();
virtual ~AudioStreamOutQ5V2();
status_t set(AudioHardware* mHardware,
uint32_t devices,
int *pFormat,
uint32_t *pChannels,
uint32_t *pRate);
virtual uint32_t sampleRate() const { return mSampleRate; }
// must be 32-bit aligned
virtual size_t bufferSize() const { return mBufferSize; }
virtual uint32_t channels() const { return mChannels; }
virtual int format() const { return AUDIO_HW_OUT_FORMAT; }
virtual uint32_t latency() const { return (1000*AUDIO_HW_NUM_OUT_BUF*(bufferSize()/frameSize()))/sampleRate()+AUDIO_HW_OUT_LATENCY_MS; }
virtual status_t setVolume(float left, float right) { return INVALID_OPERATION; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
bool checkStandby();
virtual status_t setParameters(const String8& keyValuePairs);
virtual String8 getParameters(const String8& keys);
uint32_t devices() { return mDevices; }
virtual status_t getRenderPosition(uint32_t *dspFrames);
private:
AudioHardware* mHardware;
int mFd;
int mStartCount;
int mRetryCount;
bool mStandby;
uint32_t mDevices;
uint32_t mChannels;
uint32_t mSampleRate;
size_t mBufferSize;
};
bool mInit;
bool mMicMute;
AudioStreamOutQ5V2* mOutput;
Mutex mLock;
};
}; // namespace android
#endif // ANDROID_AUDIO_HARDWARE_MSM72XX_H