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/*
* Copyright (c) 2011 Intel Corporation. All Rights Reserved.
* Copyright (c) Imagination Technologies Limited, UK
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/******************************************************************************
@File msvdx_vec_mpeg2_reg_io2.h
@Title MSVDX Offsets
@Platform </b>\n
@Description </b>\n This file contains the MSVDX_VEC_MPEG2_REG_IO2_H Defintions.
******************************************************************************/
#if !defined (__MSVDX_VEC_MPEG2_REG_IO2_H__)
#define __MSVDX_VEC_MPEG2_REG_IO2_H__
#ifdef __cplusplus
extern "C" {
#endif
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_OFFSET (0x060C)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_ALTERNATE_SCAN
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_ALTERNATE_SCAN_MASK (0x00000200)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_ALTERNATE_SCAN_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_ALTERNATE_SCAN_SHIFT (9)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_Q_SCALE_TYPE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_Q_SCALE_TYPE_MASK (0x00000100)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_Q_SCALE_TYPE_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_Q_SCALE_TYPE_SHIFT (8)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_INTRA_DC_PRECISION
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_DC_PRECISION_MASK (0x000000C0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_DC_PRECISION_LSBMASK (0x00000003)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_DC_PRECISION_SHIFT (6)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_TOP_FIELD_FIRST
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_TOP_FIELD_FIRST_MASK (0x00000020)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_TOP_FIELD_FIRST_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_TOP_FIELD_FIRST_SHIFT (5)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_CONCEALMENT_MOTION_VECTORS
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_CONCEALMENT_MOTION_VECTORS_MASK (0x00000010)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_CONCEALMENT_MOTION_VECTORS_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_CONCEALMENT_MOTION_VECTORS_SHIFT (4)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_FRAME_PRED_FRAME_DCT
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_FRAME_PRED_FRAME_DCT_MASK (0x00000008)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_FRAME_PRED_FRAME_DCT_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_FRAME_PRED_FRAME_DCT_SHIFT (3)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_PICTURE_STRUCTURE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_PICTURE_STRUCTURE_MASK (0x00000006)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_PICTURE_STRUCTURE_LSBMASK (0x00000003)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_PICTURE_STRUCTURE_SHIFT (1)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS0 FE_INTRA_VLC_FORMAT
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_VLC_FORMAT_MASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_VLC_FORMAT_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS0_FE_INTRA_VLC_FORMAT_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_OFFSET (0x0610)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_PICTURE_CODING_TYPE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_PICTURE_CODING_TYPE_MASK (0x00070000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_PICTURE_CODING_TYPE_LSBMASK (0x00000007)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_PICTURE_CODING_TYPE_SHIFT (16)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE00
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE00_MASK (0x0000F000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE00_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE00_SHIFT (12)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE01
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE01_MASK (0x00000F00)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE01_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE01_SHIFT (8)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE10
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE10_MASK (0x000000F0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE10_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE10_SHIFT (4)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_PPS1 FE_F_CODE11
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE11_MASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE11_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_PPS1_FE_F_CODE11_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_OFFSET (0x0614)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_LAST_IN_PICTURE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_LAST_IN_PICTURE_MASK (0x20000000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_LAST_IN_PICTURE_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_LAST_IN_PICTURE_SHIFT (29)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_FIRST_IN_ROW
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_FIRST_IN_ROW_MASK (0x10000000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_FIRST_IN_ROW_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_FIRST_IN_ROW_SHIFT (28)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_SLICE_VERTICAL_POSITION_MINUS1
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_SLICE_VERTICAL_POSITION_MINUS1_MASK (0x0FE00000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_SLICE_VERTICAL_POSITION_MINUS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_SLICE_VERTICAL_POSITION_MINUS1_SHIFT (21)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_FE_SLICE FE_QUANTISER_SCALE_CODE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_QUANTISER_SCALE_CODE_MASK (0x001F0000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_QUANTISER_SCALE_CODE_LSBMASK (0x0000001F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SLICE_FE_QUANTISER_SCALE_CODE_SHIFT (16)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SPS0_OFFSET (0x0618)
// MSVDX_VEC_MPEG2, CR_VEC_MPEG2_FE_SPS0, FE_HORIZONTAL_SIZE_MINUS1
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SPS0_FE_HORIZONTAL_SIZE_MINUS1_MASK (0x00FF0000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SPS0_FE_HORIZONTAL_SIZE_MINUS1_LSBMASK (0x000000FF)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_SPS0_FE_HORIZONTAL_SIZE_MINUS1_SHIFT (16)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_MPS0_OFFSET (0x061C)
// MSVDX_VEC_MPEG2, CR_VEC_MPEG2_FE_MPS0, CR_MACROBLOCK_ADDRESS_INC
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_MPS0_CR_MACROBLOCK_ADDRESS_INC_MASK (0xFFFF0000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_MPS0_CR_MACROBLOCK_ADDRESS_INC_LSBMASK (0x0000FFFF)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_FE_MPS0_CR_MACROBLOCK_ADDRESS_INC_SHIFT (16)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_OFFSET (0x0650)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SPS0 BE_HORIZONTAL_SIZE_MINUS1
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_BE_HORIZONTAL_SIZE_MINUS1_MASK (0x0000007F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_BE_HORIZONTAL_SIZE_MINUS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS0_BE_HORIZONTAL_SIZE_MINUS1_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_OFFSET (0x0654)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SPS1 BE_VERTICAL_SIZE_MINUS1
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_BE_VERTICAL_SIZE_MINUS1_MASK (0x0000007F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_BE_VERTICAL_SIZE_MINUS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SPS1_BE_VERTICAL_SIZE_MINUS1_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_OFFSET (0x0658)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_FRAME_PRED_FRAME_DCT
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FRAME_PRED_FRAME_DCT_MASK (0x00000200)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FRAME_PRED_FRAME_DCT_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FRAME_PRED_FRAME_DCT_SHIFT (9)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_Q_SCALE_TYPE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_Q_SCALE_TYPE_MASK (0x00000100)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_Q_SCALE_TYPE_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_Q_SCALE_TYPE_SHIFT (8)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_INTRA_DC_PRECISION
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_INTRA_DC_PRECISION_MASK (0x000000C0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_INTRA_DC_PRECISION_LSBMASK (0x00000003)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_INTRA_DC_PRECISION_SHIFT (6)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_FULL_PEL_BACKWARD
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_BACKWARD_MASK (0x00000020)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_BACKWARD_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_BACKWARD_SHIFT (5)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_FULL_PEL_FORWARD
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_FORWARD_MASK (0x00000010)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_FORWARD_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_FULL_PEL_FORWARD_SHIFT (4)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_ALTERNATE_SCAN
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_ALTERNATE_SCAN_MASK (0x00000008)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_ALTERNATE_SCAN_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_ALTERNATE_SCAN_SHIFT (3)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX_MASK (0x00000006)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX_LSBMASK (0x00000003)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_WEIGHT_CODE_TABLE_INDEX_SHIFT (1)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS0 BE_SPATIAL_TEMPORAL_SCALABLE_FLAG
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_SCALABLE_FLAG_MASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_SCALABLE_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS0_BE_SPATIAL_TEMPORAL_SCALABLE_FLAG_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_OFFSET (0x065C)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE00
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE00_MASK (0x0000F000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE00_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE00_SHIFT (12)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE01
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE01_MASK (0x00000F00)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE01_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE01_SHIFT (8)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE10
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE10_MASK (0x000000F0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE10_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE10_SHIFT (4)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS1 BE_F_CODE11
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE11_MASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE11_LSBMASK (0x0000000F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS1_BE_F_CODE11_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_OFFSET (0x0660)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_PICTURE_CODING_TYPE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_CODING_TYPE_MASK (0x00000070)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_CODING_TYPE_LSBMASK (0x00000007)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_CODING_TYPE_SHIFT (4)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_TOP_FIELD_FIRST
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_TOP_FIELD_FIRST_MASK (0x00000008)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_TOP_FIELD_FIRST_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_TOP_FIELD_FIRST_SHIFT (3)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_CONCEALMENT_MOTION_VECTORS
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_CONCEALMENT_MOTION_VECTORS_MASK (0x00000004)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_CONCEALMENT_MOTION_VECTORS_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_CONCEALMENT_MOTION_VECTORS_SHIFT (2)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_PPS2 BE_PICTURE_STRUCTURE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_STRUCTURE_MASK (0x00000003)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_STRUCTURE_LSBMASK (0x00000003)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_PPS2_BE_PICTURE_STRUCTURE_SHIFT (0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_OFFSET (0x0664)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_IP_PAIR_FLAG
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_IP_PAIR_FLAG_MASK (0x00008000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_IP_PAIR_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_IP_PAIR_FLAG_SHIFT (15)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_SECOND_FIELD_FLAG
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SECOND_FIELD_FLAG_MASK (0x00004000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SECOND_FIELD_FLAG_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SECOND_FIELD_FLAG_SHIFT (14)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_FIRST_IN_ROW
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_FIRST_IN_ROW_MASK (0x00002000)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_FIRST_IN_ROW_LSBMASK (0x00000001)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_FIRST_IN_ROW_SHIFT (13)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_SLICE_VERTICAL_POSITION_MINUS1
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SLICE_VERTICAL_POSITION_MINUS1_MASK (0x00000FE0)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SLICE_VERTICAL_POSITION_MINUS1_LSBMASK (0x0000007F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_SLICE_VERTICAL_POSITION_MINUS1_SHIFT (5)
// MSVDX_VEC_MPEG2 CR_VEC_MPEG2_BE_SLICE BE_QUANTISER_SCALE_CODE
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_QUANTISER_SCALE_CODE_MASK (0x0000001F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_QUANTISER_SCALE_CODE_LSBMASK (0x0000001F)
#define MSVDX_VEC_MPEG2_CR_VEC_MPEG2_BE_SLICE_BE_QUANTISER_SCALE_CODE_SHIFT (0)
#ifdef __cplusplus
}
#endif
#endif /* __MSVDX_VEC_MPEG2_REG_IO2_H__ */