blob: 3246808a323b8767913724d762c12e0959b75840 [file] [log] [blame]
/*
* Author: Jon Trulson <jtrulson@ics.com>
* Copyright (c) 2015 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include <unistd.h>
#include <iostream>
#include <signal.h>
#include "isd1820.h"
using namespace std;
int main (int argc, char **argv)
{
//! [Interesting]
// Instantiate a ISD1820 on digital pins 2 (play) and 3 (record)
// This example was tested on the Grove Recorder.
upm::ISD1820* recorder = new upm::ISD1820(2, 3);
// if an argument was specified (any argument), go into record mode,
// else playback a previously recorded sample
cout << "Supply any argument to the command line to record." << endl;
cout << "Running this example without arguments will play back any " << endl;
cout << "previously recorded sound." << endl;
cout << "There is approximately 10 seconds of recording time." << endl;
cout << endl;
bool doRecord = false;
if (argc > 1)
doRecord = true;
// depending on what was selected, do it, and sleep for 15 seconds
if (doRecord)
recorder->record(true);
else
recorder->play(true);
// There are about 10 seconds of recording/playback time, so we will
// sleep for a little extra time.
cout << "Sleeping for 15 seconds..." << endl;
sleep(15);
// now, turn off whatever we were doing.
if (doRecord)
recorder->record(false);
else
recorder->play(false);
//! [Interesting]
cout << "Exiting..." << endl;
delete recorder;
return 0;
}