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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: Win32MsgLoader.hpp 568078 2007-08-21 11:43:25Z amassari $
*/
#if !defined(WIN32MSGLOADER_HPP)
#define WIN32MSGLOADER_HPP
#include <xercesc/util/XercesDefs.hpp>
#include <xercesc/util/XMLMsgLoader.hpp>
XERCES_CPP_NAMESPACE_BEGIN
//
// This is a simple in Win32 RC message loader implementation.
//
class XMLUTIL_EXPORT Win32MsgLoader : public XMLMsgLoader
{
public :
// -----------------------------------------------------------------------
// Public Constructors and Destructor
// -----------------------------------------------------------------------
Win32MsgLoader(const XMLCh* const msgDomain);
~Win32MsgLoader();
// -----------------------------------------------------------------------
// Implementation of the virtual message loader API
// -----------------------------------------------------------------------
virtual bool loadMsg
(
const XMLMsgLoader::XMLMsgId msgToLoad
, XMLCh* const toFill
, const unsigned int maxChars
);
virtual bool loadMsg
(
const XMLMsgLoader::XMLMsgId msgToLoad
, XMLCh* const toFill
, const unsigned int maxChars
, const XMLCh* const repText1
, const XMLCh* const repText2 = 0
, const XMLCh* const repText3 = 0
, const XMLCh* const repText4 = 0
, MemoryManager* const manger = XMLPlatformUtils::fgMemoryManager
);
virtual bool loadMsg
(
const XMLMsgLoader::XMLMsgId msgToLoad
, XMLCh* const toFill
, const unsigned int maxChars
, const char* const repText1
, const char* const repText2 = 0
, const char* const repText3 = 0
, const char* const repText4 = 0
, MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager
);
private :
// -----------------------------------------------------------------------
// Unimplemented constructors and operators
// -----------------------------------------------------------------------
Win32MsgLoader();
Win32MsgLoader(const Win32MsgLoader&);
Win32MsgLoader& operator=(const Win32MsgLoader&);
// -----------------------------------------------------------------------
// Private data members
//
// fDomainOfs
// This is the id offset for the current domain. Its used to bias
// the zero based id of each domain, since they are stored in the
// same file and have to have unique ids internally. This is set
// in the ctor from the domain name. We just have to agree with
// what our formatter in the NLSXlat program does.
//
// fModHandle
// This is our DLL module handle that we need in order to load
// resource messages. This is set during construction.
//
// fMsgDomain
// This is the name of the error domain that this loader is for.
// -----------------------------------------------------------------------
unsigned int fDomainOfs;
HINSTANCE fModHandle;
XMLCh* fMsgDomain;
};
XERCES_CPP_NAMESPACE_END
#endif