blob: 3db6c3640760fe96fc75694866273a74a12e74c9 [file] [log] [blame]
#ifndef NodeIDMap_HEADER_GUARD_
#define NodeIDMap_HEADER_GUARD_
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
// This file is part of the internal implementation of the C++ XML DOM.
// It should NOT be included or used directly by application programs.
//
// Applications should include the file <xercesc/dom/deprecated/DOM.hpp> for the entire
// DOM API, or DOM_*.hpp for individual DOM classes, where the class
// name is substituded for the *.
//
//
// Class NodeIDMap is a hash table that is used in the implementation of
// of DOM_Document::getElementsByID().
//
// Why Yet Another HashTable implementation? Becuase it can be significantly
// smaller when tuned for this exact usage, and the generic RefHashTableOf
// from the xerces utils project is not a paricularly good fit.
//
#include <xercesc/util/PlatformUtils.hpp>
XERCES_CPP_NAMESPACE_BEGIN
class AttrImpl;
class DOMString;
class NodeIDMap : public XMemory {
public:
// Create a new hash table, sized to hold "initialSize"
NodeIDMap(int initialSize,
MemoryManager* const manager = XMLPlatformUtils::fgMemoryManager);
// Entries. It will automatically grow if need be.
virtual ~NodeIDMap();
private:
NodeIDMap(const NodeIDMap &other); // No copy, assignement, comparison.
NodeIDMap &operator = (const NodeIDMap &other);
bool operator == (const NodeIDMap &other);
public:
void add(AttrImpl *attr); // Add the specified attribute to the table.
void remove(AttrImpl *other); // Remove the specified attribute.
// Does nothing if the node is not in the table.
AttrImpl *find(const DOMString &ID); // Find the attribute node in the table with this ID
private:
void growTable();
private:
AttrImpl **fTable;
unsigned int fSizeIndex; // Index of the current table size in the
// array of possible table sizes.
unsigned int fSize; // The current size of the table array
// (number of slots, not bytes.)
unsigned int fNumEntries; // The number of entries used.
unsigned int fMaxEntries; // The max number of entries to use before
// growing the table.
MemoryManager* fMemoryManager;
};
XERCES_CPP_NAMESPACE_END
#endif