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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: DOM_Text.hpp 568078 2007-08-21 11:43:25Z amassari $
*/
#ifndef DOM_Text_HEADER_GUARD_
#define DOM_Text_HEADER_GUARD_
#include <xercesc/util/XercesDefs.hpp>
#include "DOM_CharacterData.hpp"
XERCES_CPP_NAMESPACE_BEGIN
class TextImpl;
/**
* The <code>Text</code> interface represents the textual content (termed
* character data in XML) of an <code>Element</code> or <code>Attr</code>.
* If there is no markup inside an element's content, the text is contained
* in a single object implementing the <code>Text</code> interface that is
* the only child of the element. If there is markup, it is parsed into a
* list of elements and <code>Text</code> nodes that form the list of
* children of the element.
* <p>When a document is first made available via the DOM, there is only one
* <code>Text</code> node for each block of text. Users may create adjacent
* <code>Text</code> nodes that represent the contents of a given element
* without any intervening markup, but should be aware that there is no way
* to represent the separations between these nodes in XML, so they
* will not (in general) persist between DOM editing sessions. The
* <code>normalize()</code> method on <code>Element</code> merges any such
* adjacent <code>Text</code> objects into a single node for each block of
* text; this is recommended before employing operations that depend on a
* particular document structure, such as navigation with
* <code>XPointers.</code>
*/
class DEPRECATED_DOM_EXPORT DOM_Text: public DOM_CharacterData {
public:
/** @name Constructors and assignment operator */
//@{
/**
* Default constructor for DOM_Text. The resulting object does not
* refer to an actual Text node; it will compare == to 0, and is similar
* to a null object reference variable in Java. It may subsequently be
* assigned to refer to an actual comment node.
*
*/
DOM_Text();
/**
* Copy constructor. Creates a new <code>DOM_Text</code> that refers to the
* same underlying node as the original. See also DOM_Node::clone(),
* which will copy the actual Text node, rather than just creating a new
* reference to the original node.
*
* @param other The object to be copied.
*/
DOM_Text(const DOM_Text &other);
/**
* Assignment operator.
*
* @param other The object to be copied.
*/
DOM_Text & operator = (const DOM_Text &other);
/**
* Assignment operator. This overloaded variant is provided for
* the sole purpose of setting a DOM_Node reference variable to
* zero. Nulling out a reference variable in this way will decrement
* the reference count on the underlying Node object that the variable
* formerly referenced. This effect is normally obtained when reference
* variable goes out of scope, but zeroing them can be useful for
* global instances, or for local instances that will remain in scope
* for an extended time, when the storage belonging to the underlying
* node needs to be reclaimed.
*
* @param val Only a value of 0, or null, is allowed.
*/
DOM_Text & operator = (const DOM_NullPtr *val);
//@}
/** @name Destructor. */
//@{
/**
* Destructor for DOM_Text. The object being destroyed is the reference
* object, not the underlying Comment node itself.
*
*/
~DOM_Text();
//@}
/** @name Functions to modify the Text node. */
//@{
/**
* Breaks this node into two nodes at the specified
* offset, keeping both in the tree as siblings.
*
* This node then only
* contains all the content up to the <code>offset</code> point. And a new
* node of the same nodeType, which is inserted as the next sibling of this
* node, contains all the content at and after the <code>offset</code>
* point. When the <code>offset</code> is equal to the lenght of this node,
* the new node has no data.
* @param offset The offset at which to split, starting from 0.
* @return The new <code>Text</code> node.
* @exception DOMException
* INDEX_SIZE_ERR: Raised if the specified offset is negative or greater
* than the number of characters in <code>data</code>.
* <br>NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
*/
DOM_Text splitText(unsigned int offset);
//@}
/** @name Non-standard (not defined by the DOM specification) functions. */
//@{
/**
*
* Return true if this node contains ignorable whitespaces only.
* @return True if this node contains ignorable whitespaces only.
*/
bool isIgnorableWhitespace();
//@}
protected:
DOM_Text(TextImpl *);
friend class DOM_Document;
friend class RangeImpl;
};
XERCES_CPP_NAMESPACE_END
#endif