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/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: DOM_DocumentFragment.hpp 568078 2007-08-21 11:43:25Z amassari $
*/
#ifndef DOM_DocumentFragment_HEADER_GUARD_
#define DOM_DocumentFragment_HEADER_GUARD_
#include <xercesc/util/XercesDefs.hpp>
#include "DOM_Node.hpp"
XERCES_CPP_NAMESPACE_BEGIN
class DocumentFragmentImpl;
/**
* <code>DocumentFragment</code> is a "lightweight" or "minimal"
* <code>Document</code> object.
*
* It is very common to want to be able to
* extract a portion of a document's tree or to create a new fragment of a
* document. Imagine implementing a user command like cut or rearranging a
* document by moving fragments around. It is desirable to have an object
* which can hold such fragments and it is quite natural to use a Node for
* this purpose. While it is true that a <code>Document</code> object could
* fulfil this role, a <code>Document</code> object can potentially be a
* heavyweight object, depending on the underlying implementation. What is
* really needed for this is a very lightweight object.
* <code>DocumentFragment</code> is such an object.
* <p>Furthermore, various operations -- such as inserting nodes as children
* of another <code>Node</code> -- may take <code>DocumentFragment</code>
* objects as arguments; this results in all the child nodes of the
* <code>DocumentFragment</code> being moved to the child list of this node.
* <p>The children of a <code>DocumentFragment</code> node are zero or more
* nodes representing the tops of any sub-trees defining the structure of the
* document. <code>DocumentFragment</code> nodes do not need to be
* well-formed XML documents (although they do need to follow the rules
* imposed upon well-formed XML parsed entities, which can have multiple top
* nodes). For example, a <code>DocumentFragment</code> might have only one
* child and that child node could be a <code>Text</code> node. Such a
* structure model represents neither an HTML document nor a well-formed XML
* document.
* <p>When a <code>DocumentFragment</code> is inserted into a
* <code>Document</code> (or indeed any other <code>Node</code> that may take
* children) the children of the <code>DocumentFragment</code> and not the
* <code>DocumentFragment</code> itself are inserted into the
* <code>Node</code>. This makes the <code>DocumentFragment</code> very
* useful when the user wishes to create nodes that are siblings; the
* <code>DocumentFragment</code> acts as the parent of these nodes so that the
* user can use the standard methods from the <code>Node</code> interface,
* such as <code>insertBefore()</code> and <code>appendChild()</code>.
*/
class DEPRECATED_DOM_EXPORT DOM_DocumentFragment: public DOM_Node {
public:
/** @name Constructors and assignment operators */
//@{
/**
* Default constructor for <code>DOM_DocumentFragment</code>. The resulting object does not
* refer to an actual Document Fragment node; it will compare == to 0, and is similar
* to a null object reference variable in Java. It may subsequently be
* assigned to refer to an actual Document Fragment node.
* <p>
* New document fragment nodes are created by DOM_Document::createDocumentFragment().
*
*/
DOM_DocumentFragment();
/**
* Copy constructor. Creates a new <code>DOM_DocumentFragment</code> that refers to the
* same underlying node as the original. See also DOM_Node::clone(),
* which will copy the actual Document fragment node, rather than just creating a new
* reference to the original node.
*
* @param other The object to be copied
*/
DOM_DocumentFragment(const DOM_DocumentFragment &other);
/**
* Assignment operator
*
* @param other The object to be copied
*/
DOM_DocumentFragment & operator = (const DOM_DocumentFragment &other);
/**
* Assignment operator. This overloaded variant is provided for
* the sole purpose of setting a DOM_Node reference variable to
* zero. Nulling out a reference variable in this way will decrement
* the reference count on the underlying Node object that the variable
* formerly referenced. This effect is normally obtained when reference
* variable goes out of scope, but zeroing them can be useful for
* global instances, or for local instances that will remain in scope
* for an extended time, when the storage belonging to the underlying
* node needs to be reclaimed.
*
* @param val Only a value of 0, or null, is allowed.
*/
DOM_DocumentFragment & operator = (const DOM_NullPtr *val);
//@}
/** @name Destructor */
//@{
/**
* Destructor. The object being destroyed is the reference
* object, not the underlying Comment node itself.
*
*/
~DOM_DocumentFragment();
//@}
protected:
DOM_DocumentFragment(DocumentFragmentImpl *);
friend class DOM_Document;
friend class RangeImpl;
};
XERCES_CPP_NAMESPACE_END
#endif