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#ifndef DOMNodeFilter_HEADER_GUARD_
#define DOMNodeFilter_HEADER_GUARD_
/*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed with
* this work for additional information regarding copyright ownership.
* The ASF licenses this file to You under the Apache License, Version 2.0
* (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* $Id: DOMNodeFilter.hpp 568078 2007-08-21 11:43:25Z amassari $
*/
#include <xercesc/dom/DOMNode.hpp>
XERCES_CPP_NAMESPACE_BEGIN
/**
* Filters are objects that know how to "filter out" nodes. If a
* <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> is given a
* <code>DOMNodeFilter</code>, it applies the filter before it returns the next
* node. If the filter says to accept the node, the traversal logic returns
* it; otherwise, traversal looks for the next node and pretends that the
* node that was rejected was not there.
* <p>The DOM does not provide any filters. <code>DOMNodeFilter</code> is just an
* interface that users can implement to provide their own filters.
* <p><code>DOMNodeFilters</code> do not need to know how to traverse from node
* to node, nor do they need to know anything about the data structure that
* is being traversed. This makes it very easy to write filters, since the
* only thing they have to know how to do is evaluate a single node. One
* filter may be used with a number of different kinds of traversals,
* encouraging code reuse.
* <p>See also the <a href='http://www.w3.org/TR/2000/REC-DOM-Level-2-Traversal-Range-20001113'>Document Object Model (DOM) Level 2 Traversal and Range Specification</a>.
* @since DOM Level 2
*/
class CDOM_EXPORT DOMNodeFilter
{
protected:
// -----------------------------------------------------------------------
// Hidden constructors
// -----------------------------------------------------------------------
/** @name Hidden constructors */
//@{
DOMNodeFilter() {};
//@}
private:
// -----------------------------------------------------------------------
// Unimplemented constructors and operators
// -----------------------------------------------------------------------
/** @name Unimplemented constructors and operators */
//@{
DOMNodeFilter(const DOMNodeFilter &);
DOMNodeFilter & operator = (const DOMNodeFilter &);
//@}
public:
// -----------------------------------------------------------------------
// All constructors are hidden, just the destructor is available
// -----------------------------------------------------------------------
/** @name Destructor */
//@{
/**
* Destructor
*
*/
virtual ~DOMNodeFilter() {};
//@}
// -----------------------------------------------------------------------
// Class Types
// -----------------------------------------------------------------------
/** @name Public Contants */
//@{
/**
* Constants returned by acceptNode.
*
* <p><code>FILTER_ACCEPT:</code>
* Accept the node. Navigation methods defined for
* <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> will return this
* node.</p>
*
* <p><code>FILTER_REJECT:</code>
* Reject the node. Navigation methods defined for
* <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> will not return
* this node. For <code>DOMTreeWalker</code>, the children of this node
* will also be rejected. <code>DOMNodeIterators</code> treat this as a
* synonym for <code>FILTER_SKIP.</code></p>
*
* <p><code>FILTER_SKIP:</code>
* Skip this single node. Navigation methods defined for
* <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> will not return
* this node. For both <code>DOMNodeIterator</code> and
* <code>DOMTreeWalker</code>, the children of this node will still be
* considered.</p>
*
* @since DOM Level 2
*/
enum FilterAction {FILTER_ACCEPT = 1,
FILTER_REJECT = 2,
FILTER_SKIP = 3};
/**
* Constants for whatToShow
*
* <p><code>SHOW_ALL:</code>
* Show all <code>DOMNode(s)</code>.</p>
*
* <p><code>SHOW_ELEMENT:</code>
* Show <code>DOMElement</code> nodes.</p>
*
* <p><code>SHOW_ATTRIBUTE:</code>
* Show <code>DOMAttr</code> nodes. This is meaningful only when creating an
* <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> with an
* attribute node as its <code>root</code>; in this case, it means that
* the attribute node will appear in the first position of the iteration
* or traversal. Since attributes are never children of other nodes,
* they do not appear when traversing over the document tree.</p>
*
* <p><code>SHOW_TEXT:</code>
* Show <code>DOMText</code> nodes.</p>
*
* <p><code>SHOW_CDATA_SECTION:</code>
* Show <code>DOMCDATASection</code> nodes.</p>
*
* <p><code>SHOW_ENTITY_REFERENCE:</code>
* Show <code>DOMEntityReference</code> nodes.</p>
*
* <p><code>SHOW_ENTITY:</code>
* Show <code>DOMEntity</code> nodes. This is meaningful only when creating
* an <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> with an
* <code>DOMEntity</code> node as its <code>root</code>; in this case, it
* means that the <code>DOMEntity</code> node will appear in the first
* position of the traversal. Since entities are not part of the
* document tree, they do not appear when traversing over the document
* tree.</p>
*
* <p><code>SHOW_PROCESSING_INSTRUCTION:</code>
* Show <code>DOMProcessingInstruction</code> nodes.</p>
*
* <p><code>SHOW_COMMENT:</code>
* Show <code>DOMComment</code> nodes.</p>
*
* <p><code>SHOW_DOCUMENT:</code>
* Show <code>DOMDocument</code> nodes.</p>
*
* <p><code>SHOW_DOCUMENT_TYPE:</code>
* Show <code>DOMDocumentType</code> nodes.</p>
*
* <p><code>SHOW_DOCUMENT_FRAGMENT:</code>
* Show <code>DOMDocumentFragment</code> nodes.</p>
*
* <p><code>SHOW_NOTATION:</code>
* Show <code>DOMNotation</code> nodes. This is meaningful only when creating
* an <code>DOMNodeIterator</code> or <code>DOMTreeWalker</code> with a
* <code>DOMNotation</code> node as its <code>root</code>; in this case, it
* means that the <code>DOMNotation</code> node will appear in the first
* position of the traversal. Since notations are not part of the
* document tree, they do not appear when traversing over the document
* tree.</p>
*
* @since DOM Level 2
*/
enum ShowType {
SHOW_ALL = 0x0000FFFF,
SHOW_ELEMENT = 0x00000001,
SHOW_ATTRIBUTE = 0x00000002,
SHOW_TEXT = 0x00000004,
SHOW_CDATA_SECTION = 0x00000008,
SHOW_ENTITY_REFERENCE = 0x00000010,
SHOW_ENTITY = 0x00000020,
SHOW_PROCESSING_INSTRUCTION = 0x00000040,
SHOW_COMMENT = 0x00000080,
SHOW_DOCUMENT = 0x00000100,
SHOW_DOCUMENT_TYPE = 0x00000200,
SHOW_DOCUMENT_FRAGMENT = 0x00000400,
SHOW_NOTATION = 0x00000800
};
//@}
// -----------------------------------------------------------------------
// Virtual DOMNodeFilter interface
// -----------------------------------------------------------------------
/** @name Functions introduced in DOM Level 2 */
//@{
/**
* Test whether a specified node is visible in the logical view of a
* <code>DOMTreeWalker</code> or <code>DOMNodeIterator</code>. This function
* will be called by the implementation of <code>DOMTreeWalker</code> and
* <code>DOMNodeIterator</code>; it is not normally called directly from
* user code. (Though you could do so if you wanted to use the same
* filter to guide your own application logic.)
* @param node The node to check to see if it passes the filter or not.
* @return A constant to determine whether the node is accepted,
* rejected, or skipped, as defined above.
* @since DOM Level 2
*/
virtual short acceptNode (const DOMNode* node) const =0;
//@}
};
XERCES_CPP_NAMESPACE_END
#endif