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/* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/modules/video_coding/codecs/vp8/screenshare_layers.h"
#include <stdlib.h>
#include <algorithm>
#include "webrtc/base/checks.h"
#include "vpx/vpx_encoder.h"
#include "vpx/vp8cx.h"
#include "webrtc/modules/video_coding/include/video_codec_interface.h"
namespace webrtc {
static const int kOneSecond90Khz = 90000;
static const int kMinTimeBetweenSyncs = kOneSecond90Khz * 5;
static const int kMaxTimeBetweenSyncs = kOneSecond90Khz * 10;
static const int kQpDeltaThresholdForSync = 8;
const double ScreenshareLayers::kMaxTL0FpsReduction = 2.5;
const double ScreenshareLayers::kAcceptableTargetOvershoot = 2.0;
// Since this is TL0 we only allow updating and predicting from the LAST
// reference frame.
const int ScreenshareLayers::kTl0Flags =
VP8_EFLAG_NO_UPD_GF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_REF_GF |
VP8_EFLAG_NO_REF_ARF;
// Allow predicting from both TL0 and TL1.
const int ScreenshareLayers::kTl1Flags =
VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_UPD_ARF | VP8_EFLAG_NO_UPD_LAST;
// Allow predicting from only TL0 to allow participants to switch to the high
// bitrate stream. This means predicting only from the LAST reference frame, but
// only updating GF to not corrupt TL0.
const int ScreenshareLayers::kTl1SyncFlags =
VP8_EFLAG_NO_REF_ARF | VP8_EFLAG_NO_REF_GF | VP8_EFLAG_NO_UPD_ARF |
VP8_EFLAG_NO_UPD_LAST;
ScreenshareLayers::ScreenshareLayers(int num_temporal_layers,
uint8_t initial_tl0_pic_idx)
: number_of_temporal_layers_(num_temporal_layers),
last_base_layer_sync_(false),
tl0_pic_idx_(initial_tl0_pic_idx),
active_layer_(-1),
last_timestamp_(-1),
last_sync_timestamp_(-1),
min_qp_(-1),
max_qp_(-1),
max_debt_bytes_(0),
frame_rate_(-1) {
assert(num_temporal_layers > 0);
assert(num_temporal_layers <= 2);
}
int ScreenshareLayers::CurrentLayerId() const {
// Codec does not use temporal layers for screenshare.
return 0;
}
int ScreenshareLayers::EncodeFlags(uint32_t timestamp) {
if (number_of_temporal_layers_ <= 1) {
// No flags needed for 1 layer screenshare.
return 0;
}
int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(timestamp);
int flags = 0;
if (active_layer_ == -1 ||
layers_[active_layer_].state != TemporalLayer::State::kDropped) {
if (layers_[0].debt_bytes_ > max_debt_bytes_) {
// Must drop TL0, encode TL1 instead.
if (layers_[1].debt_bytes_ > max_debt_bytes_) {
// Must drop both TL0 and TL1.
active_layer_ = -1;
} else {
active_layer_ = 1;
}
} else {
active_layer_ = 0;
}
}
switch (active_layer_) {
case 0:
flags = kTl0Flags;
break;
case 1:
if (TimeToSync(unwrapped_timestamp)) {
last_sync_timestamp_ = unwrapped_timestamp;
flags = kTl1SyncFlags;
} else {
flags = kTl1Flags;
}
break;
case -1:
flags = -1;
break;
default:
flags = -1;
RTC_NOTREACHED();
}
// Make sure both frame droppers leak out bits.
int64_t ts_diff;
if (last_timestamp_ == -1) {
ts_diff = kOneSecond90Khz / (frame_rate_ <= 0 ? 5 : frame_rate_);
} else {
ts_diff = unwrapped_timestamp - last_timestamp_;
}
layers_[0].UpdateDebt(ts_diff / 90);
layers_[1].UpdateDebt(ts_diff / 90);
last_timestamp_ = timestamp;
return flags;
}
bool ScreenshareLayers::ConfigureBitrates(int bitrate_kbps,
int max_bitrate_kbps,
int framerate,
vpx_codec_enc_cfg_t* cfg) {
layers_[0].target_rate_kbps_ = bitrate_kbps;
layers_[1].target_rate_kbps_ = max_bitrate_kbps;
int target_bitrate_kbps = bitrate_kbps;
if (cfg != nullptr) {
if (number_of_temporal_layers_ > 1) {
// Calculate a codec target bitrate. This may be higher than TL0, gaining
// quality at the expense of frame rate at TL0. Constraints:
// - TL0 frame rate no less than framerate / kMaxTL0FpsReduction.
// - Target rate * kAcceptableTargetOvershoot should not exceed TL1 rate.
target_bitrate_kbps =
std::min(bitrate_kbps * kMaxTL0FpsReduction,
max_bitrate_kbps / kAcceptableTargetOvershoot);
cfg->rc_target_bitrate = std::max(bitrate_kbps, target_bitrate_kbps);
}
// Don't reconfigure qp limits during quality boost frames.
if (layers_[active_layer_].state != TemporalLayer::State::kQualityBoost) {
min_qp_ = cfg->rc_min_quantizer;
max_qp_ = cfg->rc_max_quantizer;
// After a dropped frame, a frame with max qp will be encoded and the
// quality will then ramp up from there. To boost the speed of recovery,
// encode the next frame with lower max qp. TL0 is the most important to
// improve since the errors in this layer will propagate to TL1.
// Currently, reduce max qp by 20% for TL0 and 15% for TL1.
layers_[0].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 80) / 100);
layers_[1].enhanced_max_qp = min_qp_ + (((max_qp_ - min_qp_) * 85) / 100);
}
}
int avg_frame_size = (target_bitrate_kbps * 1000) / (8 * framerate);
max_debt_bytes_ = 4 * avg_frame_size;
return true;
}
void ScreenshareLayers::FrameEncoded(unsigned int size,
uint32_t timestamp,
int qp) {
if (size == 0) {
layers_[active_layer_].state = TemporalLayer::State::kDropped;
return;
}
if (layers_[active_layer_].state == TemporalLayer::State::kDropped) {
layers_[active_layer_].state = TemporalLayer::State::kQualityBoost;
}
if (qp != -1)
layers_[active_layer_].last_qp = qp;
if (active_layer_ == 0) {
layers_[0].debt_bytes_ += size;
layers_[1].debt_bytes_ += size;
} else if (active_layer_ == 1) {
layers_[1].debt_bytes_ += size;
}
}
void ScreenshareLayers::PopulateCodecSpecific(bool base_layer_sync,
CodecSpecificInfoVP8* vp8_info,
uint32_t timestamp) {
int64_t unwrapped_timestamp = time_wrap_handler_.Unwrap(timestamp);
if (number_of_temporal_layers_ == 1) {
vp8_info->temporalIdx = kNoTemporalIdx;
vp8_info->layerSync = false;
vp8_info->tl0PicIdx = kNoTl0PicIdx;
} else {
vp8_info->temporalIdx = active_layer_;
if (base_layer_sync) {
vp8_info->temporalIdx = 0;
last_sync_timestamp_ = unwrapped_timestamp;
} else if (last_base_layer_sync_ && vp8_info->temporalIdx != 0) {
// Regardless of pattern the frame after a base layer sync will always
// be a layer sync.
last_sync_timestamp_ = unwrapped_timestamp;
}
vp8_info->layerSync = last_sync_timestamp_ != -1 &&
last_sync_timestamp_ == unwrapped_timestamp;
if (vp8_info->temporalIdx == 0) {
tl0_pic_idx_++;
}
last_base_layer_sync_ = base_layer_sync;
vp8_info->tl0PicIdx = tl0_pic_idx_;
}
}
bool ScreenshareLayers::TimeToSync(int64_t timestamp) const {
if (active_layer_ != 1) {
RTC_NOTREACHED();
return false;
}
RTC_DCHECK_NE(-1, layers_[0].last_qp);
if (layers_[1].last_qp == -1) {
// First frame in TL1 should only depend on TL0 since there are no
// previous frames in TL1.
return true;
}
RTC_DCHECK_NE(-1, last_sync_timestamp_);
int64_t timestamp_diff = timestamp - last_sync_timestamp_;
if (timestamp_diff > kMaxTimeBetweenSyncs) {
// After a certain time, force a sync frame.
return true;
} else if (timestamp_diff < kMinTimeBetweenSyncs) {
// If too soon from previous sync frame, don't issue a new one.
return false;
}
// Issue a sync frame if difference in quality between TL0 and TL1 isn't too
// large.
if (layers_[0].last_qp - layers_[1].last_qp < kQpDeltaThresholdForSync)
return true;
return false;
}
bool ScreenshareLayers::UpdateConfiguration(vpx_codec_enc_cfg_t* cfg) {
if (max_qp_ == -1 || number_of_temporal_layers_ <= 1)
return false;
// If layer is in the quality boost state (following a dropped frame), update
// the configuration with the adjusted (lower) qp and set the state back to
// normal.
unsigned int adjusted_max_qp;
if (layers_[active_layer_].state == TemporalLayer::State::kQualityBoost &&
layers_[active_layer_].enhanced_max_qp != -1) {
adjusted_max_qp = layers_[active_layer_].enhanced_max_qp;
layers_[active_layer_].state = TemporalLayer::State::kNormal;
} else {
if (max_qp_ == -1)
return false;
adjusted_max_qp = max_qp_; // Set the normal max qp.
}
if (adjusted_max_qp == cfg->rc_max_quantizer)
return false;
cfg->rc_max_quantizer = adjusted_max_qp;
return true;
}
void ScreenshareLayers::TemporalLayer::UpdateDebt(int64_t delta_ms) {
uint32_t debt_reduction_bytes = target_rate_kbps_ * delta_ms / 8;
if (debt_reduction_bytes >= debt_bytes_) {
debt_bytes_ = 0;
} else {
debt_bytes_ -= debt_reduction_bytes;
}
}
} // namespace webrtc