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/*
* Copyright (C) 2009 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#if ENABLE(WEB_SOCKETS)
#include "ThreadableWebSocketChannel.h"
#include "PlatformString.h"
#include "ScriptExecutionContext.h"
#include "ThreadableWebSocketChannelClientWrapper.h"
#include "WebSocketChannel.h"
#include "WebSocketChannelClient.h"
#include "WorkerContext.h"
#include "WorkerRunLoop.h"
#include "WorkerThread.h"
#include "WorkerThreadableWebSocketChannel.h"
#include <wtf/PassRefPtr.h>
namespace WebCore {
static const char webSocketChannelMode[] = "webSocketChannelMode";
PassRefPtr<ThreadableWebSocketChannel> ThreadableWebSocketChannel::create(ScriptExecutionContext* context, WebSocketChannelClient* client, const KURL& url, const String& protocol)
{
ASSERT(context);
ASSERT(client);
#if ENABLE(WORKERS)
if (context->isWorkerContext()) {
WorkerContext* workerContext = static_cast<WorkerContext*>(context);
WorkerRunLoop& runLoop = workerContext->thread()->runLoop();
String mode = webSocketChannelMode;
mode.append(String::number(runLoop.createUniqueId()));
return WorkerThreadableWebSocketChannel::create(workerContext, client, mode, url, protocol);
}
#endif // ENABLE(WORKERS)
ASSERT(context->isDocument());
return WebSocketChannel::create(context, client, url, protocol);
}
} // namespace WebCore
#endif // ENABLE(WEB_SOCKETS)