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// Copyright 2006-2009 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef V8_LOG_UTILS_H_
#define V8_LOG_UTILS_H_
namespace v8 {
namespace internal {
#ifdef ENABLE_LOGGING_AND_PROFILING
// A memory buffer that increments its size as you write in it. Size
// is incremented with 'block_size' steps, never exceeding 'max_size'.
// During growth, memory contents are never copied. At the end of the
// buffer an amount of memory specified in 'seal_size' is reserved.
// When writing position reaches max_size - seal_size, buffer auto-seals
// itself with 'seal' and allows no further writes. Data pointed by
// 'seal' must be available during entire LogDynamicBuffer lifetime.
//
// An instance of this class is created dynamically by Log.
class LogDynamicBuffer {
public:
LogDynamicBuffer(
int block_size, int max_size, const char* seal, int seal_size);
~LogDynamicBuffer();
// Reads contents of the buffer starting from 'from_pos'. Upon
// return, 'dest_buf' is filled with the data. Actual amount of data
// filled is returned, it is <= 'buf_size'.
int Read(int from_pos, char* dest_buf, int buf_size);
// Writes 'data' to the buffer, making it larger if necessary. If
// data is too big to fit in the buffer, it doesn't get written at
// all. In that case, buffer auto-seals itself and stops to accept
// any incoming writes. Returns amount of data written (it is either
// 'data_size', or 0, if 'data' is too big).
int Write(const char* data, int data_size);
private:
void AllocateBlock(int index) {
blocks_[index] = NewArray<char>(block_size_);
}
int BlockIndex(int pos) const { return pos / block_size_; }
int BlocksCount() const { return BlockIndex(max_size_) + 1; }
int PosInBlock(int pos) const { return pos % block_size_; }
int Seal();
int WriteInternal(const char* data, int data_size);
const int block_size_;
const int max_size_;
const char* seal_;
const int seal_size_;
ScopedVector<char*> blocks_;
int write_pos_;
int block_index_;
int block_write_pos_;
bool is_sealed_;
};
// Functions and data for performing output of log messages.
class Log : public AllStatic {
public:
// Opens stdout for logging.
static void OpenStdout();
// Opens file for logging.
static void OpenFile(const char* name);
// Opens memory buffer for logging.
static void OpenMemoryBuffer();
// Disables logging, but preserves acquired resources.
static void stop() { is_stopped_ = true; }
// Frees all resources acquired in Open... functions.
static void Close();
// See description in include/v8.h.
static int GetLogLines(int from_pos, char* dest_buf, int max_size);
// Returns whether logging is enabled.
static bool IsEnabled() {
return !is_stopped_ && (output_handle_ != NULL || output_buffer_ != NULL);
}
// Size of buffer used for formatting log messages.
static const int kMessageBufferSize = 2048;
private:
typedef int (*WritePtr)(const char* msg, int length);
// Initialization function called from Open... functions.
static void Init();
// Write functions assume that mutex_ is acquired by the caller.
static WritePtr Write;
// Implementation of writing to a log file.
static int WriteToFile(const char* msg, int length) {
ASSERT(output_handle_ != NULL);
size_t rv = fwrite(msg, 1, length, output_handle_);
ASSERT(static_cast<size_t>(length) == rv);
USE(rv);
return length;
}
// Implementation of writing to a memory buffer.
static int WriteToMemory(const char* msg, int length) {
ASSERT(output_buffer_ != NULL);
return output_buffer_->Write(msg, length);
}
// Whether logging is stopped (e.g. due to insufficient resources).
static bool is_stopped_;
// When logging is active, either output_handle_ or output_buffer_ is used
// to store a pointer to log destination. If logging was opened via OpenStdout
// or OpenFile, then output_handle_ is used. If logging was opened
// via OpenMemoryBuffer, then output_buffer_ is used.
// mutex_ should be acquired before using output_handle_ or output_buffer_.
static FILE* output_handle_;
static LogDynamicBuffer* output_buffer_;
// Size of dynamic buffer block (and dynamic buffer initial size).
static const int kDynamicBufferBlockSize = 65536;
// Maximum size of dynamic buffer.
static const int kMaxDynamicBufferSize = 50 * 1024 * 1024;
// Message to "seal" dynamic buffer with.
static const char* kDynamicBufferSeal;
// mutex_ is a Mutex used for enforcing exclusive
// access to the formatting buffer and the log file or log memory buffer.
static Mutex* mutex_;
// Buffer used for formatting log messages. This is a singleton buffer and
// mutex_ should be acquired before using it.
static char* message_buffer_;
friend class LogMessageBuilder;
friend class LogRecordCompressor;
};
// An utility class for performing backward reference compression
// of string ends. It operates using a window of previous strings.
class LogRecordCompressor {
public:
// 'window_size' is the size of backward lookup window.
explicit LogRecordCompressor(int window_size)
: buffer_(window_size + kNoCompressionWindowSize),
kMaxBackwardReferenceSize(
GetBackwardReferenceSize(window_size, Log::kMessageBufferSize)),
curr_(-1), prev_(-1) {
}
~LogRecordCompressor();
// Fills vector with a compressed version of the previous record.
// Returns false if there is no previous record.
bool RetrievePreviousCompressed(Vector<char>* prev_record);
// Stores a record if it differs from a previous one (or there's no previous).
// Returns true, if the record has been stored.
bool Store(const Vector<const char>& record);
private:
// The minimum size of a buffer: a place needed for the current and
// the previous record. Since there is no place for precedessors of a previous
// record, it can't be compressed at all.
static const int kNoCompressionWindowSize = 2;
// Formatting strings for back references.
static const char* kLineBackwardReferenceFormat;
static const char* kBackwardReferenceFormat;
static int GetBackwardReferenceSize(int distance, int pos);
static void PrintBackwardReference(Vector<char> dest, int distance, int pos);
ScopedVector< Vector<const char> > buffer_;
const int kMaxBackwardReferenceSize;
int curr_;
int prev_;
};
// Utility class for formatting log messages. It fills the message into the
// static buffer in Log.
class LogMessageBuilder BASE_EMBEDDED {
public:
// Create a message builder starting from position 0. This acquires the mutex
// in the log as well.
explicit LogMessageBuilder();
~LogMessageBuilder() { }
// Append string data to the log message.
void Append(const char* format, ...);
// Append string data to the log message.
void AppendVA(const char* format, va_list args);
// Append a character to the log message.
void Append(const char c);
// Append a heap string.
void Append(String* str);
// Appends an address, compressing it if needed by offsetting
// from Logger::last_address_.
void AppendAddress(Address addr);
// Appends an address, compressing it if needed.
void AppendAddress(Address addr, Address bias);
void AppendDetailed(String* str, bool show_impl_info);
// Append a portion of a string.
void AppendStringPart(const char* str, int len);
// Stores log message into compressor, returns true if the message
// was stored (i.e. doesn't repeat the previous one).
bool StoreInCompressor(LogRecordCompressor* compressor);
// Sets log message to a previous version of compressed message.
// Returns false, if there is no previous message.
bool RetrieveCompressedPrevious(LogRecordCompressor* compressor) {
return RetrieveCompressedPrevious(compressor, "");
}
// Does the same at the version without arguments, and sets a prefix.
bool RetrieveCompressedPrevious(LogRecordCompressor* compressor,
const char* prefix);
// Write the log message to the log file currently opened.
void WriteToLogFile();
// A handler that is called when Log::Write fails.
typedef void (*WriteFailureHandler)();
static void set_write_failure_handler(WriteFailureHandler handler) {
write_failure_handler = handler;
}
private:
static WriteFailureHandler write_failure_handler;
ScopedLock sl;
int pos_;
};
#endif // ENABLE_LOGGING_AND_PROFILING
} } // namespace v8::internal
#endif // V8_LOG_UTILS_H_