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/**********************************************************************
* File: drawedg.c (Formerly drawedge.c)
* Description: Collection of functions to draw things to do with edge detection.
* Author: Ray Smith
* Created: Thu Jun 06 13:29:20 BST 1991
*
* (C) Copyright 1991, Hewlett-Packard Ltd.
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*
**********************************************************************/
#include "mfcpch.h"
#include "drawedg.h"
#ifndef GRAPHICS_DISABLED
#define IMAGE_WIN_NAME "Edges"//title of window
#define IMAGE_XPOS 250
#define IMAGE_YPOS 0 //default position
#define CTRLD '\004' //control D
#define EXTERN
/**********************************************************************
* create_edges_window
*
* Create the edges window.
**********************************************************************/
ScrollView* create_edges_window( //make window
ICOORD page_tr //size of image
) {
ScrollView* image_win; //image window
//create the window
image_win = new ScrollView (IMAGE_WIN_NAME, IMAGE_XPOS, IMAGE_YPOS, 0, 0, page_tr.x (), page_tr.y ());
return image_win; //window
}
/**********************************************************************
* draw_raw_edge
*
* Draw the raw steps to the given window in the given colour.
**********************************************************************/
void draw_raw_edge( //draw the cracks
ScrollView* fd, //window to draw in
CRACKEDGE *start, //start of loop
ScrollView::Color colour //colour to draw in
) {
CRACKEDGE *edgept; //current point
fd->Pen(colour);
edgept = start;
fd->SetCursor(edgept->pos.x (), edgept->pos.y ());
do {
do
edgept = edgept->next;
//merge straight lines
while (edgept != start && edgept->prev->stepx == edgept->stepx && edgept->prev->stepy == edgept->stepy);
//draw lines
fd->DrawTo(edgept->pos.x (), edgept->pos.y ());
}
while (edgept != start);
}
#endif // GRAPHICS_DISABLED