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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.replica.replicaisland;
/**
* DrawableObject is the base object interface for objects that can be rendered to the screen.
* Note that objects derived from DrawableObject are passed between threads, and that care must be
* taken when modifying drawable parameters to avoid side-effects (for example, the DrawableFactory
* class can be used to generate fire-and-forget drawables).
*/
public abstract class DrawableObject extends AllocationGuard {
private float mPriority;
private ObjectPool mParentPool;
public abstract void draw(float x, float y, float scaleX, float scaleY);
public DrawableObject() {
super();
}
public void setPriority(float f) {
mPriority = f;
}
public float getPriority() {
return mPriority;
}
public void setParentPool(ObjectPool pool) {
mParentPool = pool;
}
public ObjectPool getParentPool() {
return mParentPool;
}
// Override to allow drawables to be sorted by texture.
public Texture getTexture() {
return null;
}
// Function to allow drawables to specify culling rules.
public boolean visibleAtPosition(Vector2 position) {
return true;
}
}