/* | |
Copyright (C) 1996-1997 Id Software, Inc. | |
This program is free software; you can redistribute it and/or | |
modify it under the terms of the GNU General Public License | |
as published by the Free Software Foundation; either version 2 | |
of the License, or (at your option) any later version. | |
This program is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | |
See the GNU General Public License for more details. | |
You should have received a copy of the GNU General Public License | |
along with this program; if not, write to the Free Software | |
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
*/ | |
// world.h | |
typedef struct | |
{ | |
vec3_t normal; | |
float dist; | |
} plane_t; | |
typedef struct | |
{ | |
qboolean allsolid; // if true, plane is not valid | |
qboolean startsolid; // if true, the initial point was in a solid area | |
qboolean inopen, inwater; | |
float fraction; // time completed, 1.0 = didn't hit anything | |
vec3_t endpos; // final position | |
plane_t plane; // surface normal at impact | |
edict_t *ent; // entity the surface is on | |
} trace_t; | |
#define MOVE_NORMAL 0 | |
#define MOVE_NOMONSTERS 1 | |
#define MOVE_MISSILE 2 | |
void SV_ClearWorld (void); | |
// called after the world model has been loaded, before linking any entities | |
void SV_UnlinkEdict (edict_t *ent); | |
// call before removing an entity, and before trying to move one, | |
// so it doesn't clip against itself | |
// flags ent->v.modified | |
void SV_LinkEdict (edict_t *ent, qboolean touch_triggers); | |
// Needs to be called any time an entity changes origin, mins, maxs, or solid | |
// flags ent->v.modified | |
// sets ent->v.absmin and ent->v.absmax | |
// if touchtriggers, calls prog functions for the intersected triggers | |
int SV_PointContents (vec3_t p); | |
int SV_TruePointContents (vec3_t p); | |
// returns the CONTENTS_* value from the world at the given point. | |
// does not check any entities at all | |
// the non-true version remaps the water current contents to content_water | |
edict_t *SV_TestEntityPosition (edict_t *ent); | |
trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict); | |
// mins and maxs are reletive | |
// if the entire move stays in a solid volume, trace.allsolid will be set | |
// if the starting point is in a solid, it will be allowed to move out | |
// to an open area | |
// nomonsters is used for line of sight or edge testing, where mosnters | |
// shouldn't be considered solid objects | |
// passedict is explicitly excluded from clipping checks (normally NULL) |