blob: ece5ce3e34ed8b1a4e41442613136588769ad99a [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt Designer of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "actioneditor_p.h"
#include "filterwidget_p.h"
#include "actionrepository_p.h"
#include "iconloader_p.h"
#include "newactiondialog_p.h"
#include "qdesigner_menu_p.h"
#include "qdesigner_command_p.h"
#include "qdesigner_propertycommand_p.h"
#include "qdesigner_objectinspector_p.h"
#include "qdesigner_utils_p.h"
#include "qsimpleresource_p.h"
#include "formwindowbase_p.h"
#include "qdesigner_taskmenu_p.h"
#include <QtDesigner/QDesignerFormEditorInterface>
#include <QtDesigner/QDesignerPropertyEditorInterface>
#include <QtDesigner/QDesignerPropertySheetExtension>
#include <QtDesigner/QExtensionManager>
#include <QtDesigner/QDesignerMetaDataBaseInterface>
#include <QtDesigner/QDesignerIconCacheInterface>
#include <QtDesigner/private/abstractsettings_p.h>
#include <QtGui/QMenu>
#include <QtGui/QToolBar>
#include <QtGui/QSplitter>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QClipboard>
#include <QtGui/QItemDelegate>
#include <QtGui/QPainter>
#include <QtGui/QVBoxLayout>
#include <QtGui/QLineEdit>
#include <QtGui/QLabel>
#include <QtGui/QPushButton>
#include <QtGui/QToolButton>
#include <QtGui/QContextMenuEvent>
#include <QtGui/QItemSelection>
#include <QtCore/QRegExp>
#include <QtCore/QDebug>
#include <QtCore/QSignalMapper>
#include <QtCore/QBuffer>
Q_DECLARE_METATYPE(QAction*)
QT_BEGIN_NAMESPACE
static const char *actionEditorViewModeKey = "ActionEditorViewMode";
static const char *iconPropertyC = "icon";
static const char *shortcutPropertyC = "shortcut";
static const char *toolTipPropertyC = "toolTip";
static const char *checkablePropertyC = "checkable";
static const char *objectNamePropertyC = "objectName";
static const char *textPropertyC = "text";
namespace qdesigner_internal {
//-------- ActionGroupDelegate
class ActionGroupDelegate: public QItemDelegate
{
public:
ActionGroupDelegate(QObject *parent)
: QItemDelegate(parent) {}
virtual void paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
if (option.state & QStyle::State_Selected)
painter->fillRect(option.rect, option.palette.highlight());
QItemDelegate::paint(painter, option, index);
}
virtual void drawFocus(QPainter * /*painter*/, const QStyleOptionViewItem &/*option*/, const QRect &/*rect*/) const {}
};
//-------- ActionEditor
ActionEditor::ActionEditor(QDesignerFormEditorInterface *core, QWidget *parent, Qt::WindowFlags flags) :
QDesignerActionEditorInterface(parent, flags),
m_core(core),
m_actionGroups(0),
m_actionView(new ActionView),
m_actionNew(new QAction(tr("New..."), this)),
m_actionEdit(new QAction(tr("Edit..."), this)),
m_actionNavigateToSlot(new QAction(tr("Go to slot..."), this)),
m_actionCopy(new QAction(tr("Copy"), this)),
m_actionCut(new QAction(tr("Cut"), this)),
m_actionPaste(new QAction(tr("Paste"), this)),
m_actionSelectAll(new QAction(tr("Select all"), this)),
m_actionDelete(new QAction(tr("Delete"), this)),
m_viewModeGroup(new QActionGroup(this)),
m_iconViewAction(0),
m_listViewAction(0),
m_filterWidget(0),
m_selectAssociatedWidgetsMapper(0)
{
m_actionView->initialize(m_core);
m_actionView->setSelectionMode(QAbstractItemView::ExtendedSelection);
setWindowTitle(tr("Actions"));
QVBoxLayout *l = new QVBoxLayout(this);
l->setMargin(0);
l->setSpacing(0);
QToolBar *toolbar = new QToolBar;
toolbar->setIconSize(QSize(22, 22));
toolbar->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Minimum);
l->addWidget(toolbar);
// edit actions
QIcon documentNewIcon = QIcon::fromTheme("document-new", createIconSet(QLatin1String("filenew.png")));
m_actionNew->setIcon(documentNewIcon);
m_actionNew->setEnabled(false);
connect(m_actionNew, SIGNAL(triggered()), this, SLOT(slotNewAction()));
toolbar->addAction(m_actionNew);
connect(m_actionSelectAll, SIGNAL(triggered()), m_actionView, SLOT(selectAll()));
m_actionCut->setEnabled(false);
connect(m_actionCut, SIGNAL(triggered()), this, SLOT(slotCut()));
QIcon editCutIcon = QIcon::fromTheme("edit-cut", createIconSet(QLatin1String("editcut.png")));
m_actionCut->setIcon(editCutIcon);
m_actionCopy->setEnabled(false);
connect(m_actionCopy, SIGNAL(triggered()), this, SLOT(slotCopy()));
QIcon editCopyIcon = QIcon::fromTheme("edit-copy", createIconSet(QLatin1String("editcopy.png")));
m_actionCopy->setIcon(editCopyIcon);
toolbar->addAction(m_actionCopy);
connect(m_actionPaste, SIGNAL(triggered()), this, SLOT(slotPaste()));
QIcon editPasteIcon = QIcon::fromTheme("edit-paste", createIconSet(QLatin1String("editpaste.png")));
m_actionPaste->setIcon(editPasteIcon);
toolbar->addAction(m_actionPaste);
m_actionEdit->setEnabled(false);
connect(m_actionEdit, SIGNAL(triggered()), this, SLOT(editCurrentAction()));
connect(m_actionNavigateToSlot, SIGNAL(triggered()), this, SLOT(navigateToSlotCurrentAction()));
QIcon editDeleteIcon = QIcon::fromTheme("edit-delete", createIconSet(QLatin1String("editdelete.png")));
m_actionDelete->setIcon(editDeleteIcon);
m_actionDelete->setEnabled(false);
connect(m_actionDelete, SIGNAL(triggered()), this, SLOT(slotDelete()));
toolbar->addAction(m_actionDelete);
// Toolbutton with menu containing action group for detailed/icon view. Steal the icons from the file dialog.
//
QMenu *configureMenu;
toolbar->addWidget(createConfigureMenuButton(tr("Configure Action Editor"), &configureMenu));
connect(m_viewModeGroup, SIGNAL(triggered(QAction*)), this, SLOT(slotViewMode(QAction*)));
m_iconViewAction = m_viewModeGroup->addAction(tr("Icon View"));
m_iconViewAction->setData(QVariant(ActionView::IconView));
m_iconViewAction->setCheckable(true);
m_iconViewAction->setIcon(style()->standardIcon (QStyle::SP_FileDialogListView));
configureMenu->addAction(m_iconViewAction);
m_listViewAction = m_viewModeGroup->addAction(tr("Detailed View"));
m_listViewAction->setData(QVariant(ActionView::DetailedView));
m_listViewAction->setCheckable(true);
m_listViewAction->setIcon(style()->standardIcon (QStyle::SP_FileDialogDetailedView));
configureMenu->addAction(m_listViewAction);
// filter
m_filterWidget = new FilterWidget(toolbar);
connect(m_filterWidget, SIGNAL(filterChanged(QString)), this, SLOT(setFilter(QString)));
m_filterWidget->setEnabled(false);
toolbar->addWidget(m_filterWidget);
// main layout
QSplitter *splitter = new QSplitter(Qt::Horizontal);
splitter->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
splitter->addWidget(m_actionView);
l->addWidget(splitter);
#if 0 // ### implement me
m_actionGroups = new QListWidget(splitter);
splitter->addWidget(m_actionGroups);
m_actionGroups->setItemDelegate(new ActionGroupDelegate(m_actionGroups));
m_actionGroups->setMovement(QListWidget::Static);
m_actionGroups->setResizeMode(QListWidget::Fixed);
m_actionGroups->setIconSize(QSize(48, 48));
m_actionGroups->setFlow(QListWidget::TopToBottom);
m_actionGroups->setViewMode(QListWidget::IconMode);
m_actionGroups->setWrapping(false);
#endif
connect(m_actionView, SIGNAL(resourceImageDropped(QString,QAction*)),
this, SLOT(resourceImageDropped(QString,QAction*)));
connect(m_actionView, SIGNAL(currentChanged(QAction*)),this, SLOT(slotCurrentItemChanged(QAction*)));
// make it possible for vs integration to reimplement edit action dialog
connect(m_actionView, SIGNAL(activated(QAction*)), this, SIGNAL(itemActivated(QAction*)));
connect(m_actionView,SIGNAL(selectionChanged(QItemSelection,QItemSelection)),
this, SLOT(slotSelectionChanged(QItemSelection,QItemSelection)));
connect(m_actionView, SIGNAL(contextMenuRequested(QContextMenuEvent*,QAction*)),
this, SLOT(slotContextMenuRequested(QContextMenuEvent*,QAction*)));
connect(this, SIGNAL(itemActivated(QAction*)), this, SLOT(editAction(QAction*)));
restoreSettings();
updateViewModeActions();
}
// Utility to create a configure button with menu for usage on toolbars
QToolButton *ActionEditor::createConfigureMenuButton(const QString &t, QMenu **ptrToMenu)
{
QToolButton *configureButton = new QToolButton;
QAction *configureAction = new QAction(t, configureButton);
QIcon configureIcon = QIcon::fromTheme("document-properties", createIconSet(QLatin1String("configure.png")));
configureAction->setIcon(configureIcon);
QMenu *configureMenu = new QMenu;
configureAction->setMenu(configureMenu);
configureButton->setDefaultAction(configureAction);
configureButton->setPopupMode(QToolButton::InstantPopup);
*ptrToMenu = configureMenu;
return configureButton;
}
ActionEditor::~ActionEditor()
{
saveSettings();
}
QAction *ActionEditor::actionNew() const
{
return m_actionNew;
}
QAction *ActionEditor::actionDelete() const
{
return m_actionDelete;
}
QDesignerFormWindowInterface *ActionEditor::formWindow() const
{
return m_formWindow;
}
void ActionEditor::setFormWindow(QDesignerFormWindowInterface *formWindow)
{
if (formWindow != 0 && formWindow->mainContainer() == 0)
formWindow = 0;
// we do NOT rely on this function to update the action editor
if (m_formWindow == formWindow)
return;
if (m_formWindow != 0) {
const ActionList actionList = qFindChildren<QAction*>(m_formWindow->mainContainer());
foreach (QAction *action, actionList)
disconnect(action, SIGNAL(changed()), this, SLOT(slotActionChanged()));
}
m_formWindow = formWindow;
m_actionView->model()->clearActions();
m_actionEdit->setEnabled(false);
m_actionCopy->setEnabled(false);
m_actionCut->setEnabled(false);
m_actionDelete->setEnabled(false);
if (!formWindow || !formWindow->mainContainer()) {
m_actionNew->setEnabled(false);
m_filterWidget->setEnabled(false);
return;
}
m_actionNew->setEnabled(true);
m_filterWidget->setEnabled(true);
const ActionList actionList = qFindChildren<QAction*>(formWindow->mainContainer());
foreach (QAction *action, actionList)
if (!action->isSeparator() && core()->metaDataBase()->item(action) != 0) {
// Show unless it has a menu. However, listen for change on menu actions also as it might be removed
if (!action->menu())
m_actionView->model()->addAction(action);
connect(action, SIGNAL(changed()), this, SLOT(slotActionChanged()));
}
setFilter(m_filter);
}
void ActionEditor::slotSelectionChanged(const QItemSelection& selected, const QItemSelection& /*deselected*/)
{
const bool hasSelection = !selected.indexes().empty();
m_actionCopy->setEnabled(hasSelection);
m_actionCut->setEnabled(hasSelection);
m_actionDelete->setEnabled(hasSelection);
}
void ActionEditor::slotCurrentItemChanged(QAction *action)
{
QDesignerFormWindowInterface *fw = formWindow();
if (!fw)
return;
const bool hasCurrentAction = action != 0;
m_actionEdit->setEnabled(hasCurrentAction);
if (!action) {
fw->clearSelection();
return;
}
QDesignerObjectInspector *oi = qobject_cast<QDesignerObjectInspector *>(core()->objectInspector());
if (action->associatedWidgets().empty()) {
// Special case: action not in object tree. Deselect all and set in property editor
fw->clearSelection(false);
if (oi)
oi->clearSelection();
core()->propertyEditor()->setObject(action);
} else {
if (oi)
oi->selectObject(action);
}
}
void ActionEditor::slotActionChanged()
{
QAction *action = qobject_cast<QAction*>(sender());
Q_ASSERT(action != 0);
ActionModel *model = m_actionView->model();
const int row = model->findAction(action);
if (row == -1) {
if (action->menu() == 0) // action got its menu deleted, create item
model->addAction(action);
} else if (action->menu() != 0) { // action got its menu created, remove item
model->removeRow(row);
} else {
// action text or icon changed, update item
model->update(row);
}
}
QDesignerFormEditorInterface *ActionEditor::core() const
{
return m_core;
}
QString ActionEditor::filter() const
{
return m_filter;
}
void ActionEditor::setFilter(const QString &f)
{
m_filter = f;
m_actionView->filter(m_filter);
}
// Set changed state of icon property, reset when icon is cleared
static void refreshIconPropertyChanged(const QAction *action, QDesignerPropertySheetExtension *sheet)
{
sheet->setChanged(sheet->indexOf(QLatin1String(iconPropertyC)), !action->icon().isNull());
}
void ActionEditor::manageAction(QAction *action)
{
action->setParent(formWindow()->mainContainer());
core()->metaDataBase()->add(action);
if (action->isSeparator() || action->menu() != 0)
return;
QDesignerPropertySheetExtension *sheet = qt_extension<QDesignerPropertySheetExtension*>(core()->extensionManager(), action);
sheet->setChanged(sheet->indexOf(QLatin1String(objectNamePropertyC)), true);
sheet->setChanged(sheet->indexOf(QLatin1String(textPropertyC)), true);
refreshIconPropertyChanged(action, sheet);
m_actionView->setCurrentIndex(m_actionView->model()->addAction(action));
connect(action, SIGNAL(changed()), this, SLOT(slotActionChanged()));
}
void ActionEditor::unmanageAction(QAction *action)
{
core()->metaDataBase()->remove(action);
action->setParent(0);
disconnect(action, SIGNAL(changed()), this, SLOT(slotActionChanged()));
const int row = m_actionView->model()->findAction(action);
if (row != -1)
m_actionView->model()->remove(row);
}
// Set an initial property and mark it as changed in the sheet
static void setInitialProperty(QDesignerPropertySheetExtension *sheet, const QString &name, const QVariant &value)
{
const int index = sheet->indexOf(name);
Q_ASSERT(index != -1);
sheet->setProperty(index, value);
sheet->setChanged(index, true);
}
void ActionEditor::slotNewAction()
{
NewActionDialog dlg(this);
dlg.setWindowTitle(tr("New action"));
if (dlg.exec() == QDialog::Accepted) {
const ActionData actionData = dlg.actionData();
m_actionView->clearSelection();
QAction *action = new QAction(formWindow());
action->setObjectName(actionData.name);
formWindow()->ensureUniqueObjectName(action);
action->setText(actionData.text);
QDesignerPropertySheetExtension *sheet = qt_extension<QDesignerPropertySheetExtension*>(core()->extensionManager(), action);
if (!actionData.toolTip.isEmpty())
setInitialProperty(sheet, QLatin1String(toolTipPropertyC), actionData.toolTip);
if (actionData.checkable)
setInitialProperty(sheet, QLatin1String(checkablePropertyC), QVariant(true));
if (!actionData.keysequence.value().isEmpty())
setInitialProperty(sheet, QLatin1String(shortcutPropertyC), qVariantFromValue(actionData.keysequence));
sheet->setProperty(sheet->indexOf(QLatin1String(iconPropertyC)), qVariantFromValue(actionData.icon));
AddActionCommand *cmd = new AddActionCommand(formWindow());
cmd->init(action);
formWindow()->commandHistory()->push(cmd);
}
}
static inline bool isSameIcon(const QIcon &i1, const QIcon &i2)
{
return i1.serialNumber() == i2.serialNumber();
}
// return a FormWindow command to apply an icon or a reset command in case it
// is empty.
static QDesignerFormWindowCommand *setIconPropertyCommand(const PropertySheetIconValue &newIcon, QAction *action, QDesignerFormWindowInterface *fw)
{
const QString iconProperty = QLatin1String(iconPropertyC);
if (newIcon.paths().isEmpty()) {
ResetPropertyCommand *cmd = new ResetPropertyCommand(fw);
cmd->init(action, iconProperty);
return cmd;
}
SetPropertyCommand *cmd = new SetPropertyCommand(fw);
cmd->init(action, iconProperty, qVariantFromValue(newIcon));
return cmd;
}
// return a FormWindow command to apply a QKeySequence or a reset command
// in case it is empty.
static QDesignerFormWindowCommand *setKeySequencePropertyCommand(const PropertySheetKeySequenceValue &ks, QAction *action, QDesignerFormWindowInterface *fw)
{
const QString shortcutProperty = QLatin1String(shortcutPropertyC);
if (ks.value().isEmpty()) {
ResetPropertyCommand *cmd = new ResetPropertyCommand(fw);
cmd->init(action, shortcutProperty);
return cmd;
}
SetPropertyCommand *cmd = new SetPropertyCommand(fw);
cmd->init(action, shortcutProperty, qVariantFromValue(ks));
return cmd;
}
// return a FormWindow command to apply a POD value or reset command in case
// it is equal to the default value.
template <class T>
QDesignerFormWindowCommand *setPropertyCommand(const QString &name, T value, T defaultValue,
QObject *o, QDesignerFormWindowInterface *fw)
{
if (value == defaultValue) {
ResetPropertyCommand *cmd = new ResetPropertyCommand(fw);
cmd->init(o, name);
return cmd;
}
SetPropertyCommand *cmd = new SetPropertyCommand(fw);
cmd->init(o, name, QVariant(value));
return cmd;
}
// Return the text value of a string property via PropertySheetStringValue
static inline QString textPropertyValue(const QDesignerPropertySheetExtension *sheet, const QString &name)
{
const int index = sheet->indexOf(name);
Q_ASSERT(index != -1);
const PropertySheetStringValue ps = qVariantValue<PropertySheetStringValue>(sheet->property(index));
return ps.value();
}
void ActionEditor::editAction(QAction *action)
{
if (!action)
return;
NewActionDialog dlg(this);
dlg.setWindowTitle(tr("Edit action"));
ActionData oldActionData;
QDesignerPropertySheetExtension *sheet = qt_extension<QDesignerPropertySheetExtension*>(core()->extensionManager(), action);
oldActionData.name = action->objectName();
oldActionData.text = action->text();
oldActionData.toolTip = textPropertyValue(sheet, QLatin1String(toolTipPropertyC));
oldActionData.icon = qVariantValue<PropertySheetIconValue>(sheet->property(sheet->indexOf(QLatin1String(iconPropertyC))));
oldActionData.keysequence = ActionModel::actionShortCut(sheet);
oldActionData.checkable = action->isCheckable();
dlg.setActionData(oldActionData);
if (!dlg.exec())
return;
// figure out changes and whether to start a macro
const ActionData newActionData = dlg.actionData();
const unsigned changeMask = newActionData.compare(oldActionData);
if (changeMask == 0u)
return;
const bool severalChanges = (changeMask != ActionData::TextChanged) && (changeMask != ActionData::NameChanged)
&& (changeMask != ActionData::ToolTipChanged) && (changeMask != ActionData::IconChanged)
&& (changeMask != ActionData::CheckableChanged) && (changeMask != ActionData::KeysequenceChanged);
QDesignerFormWindowInterface *fw = formWindow();
QUndoStack *undoStack = fw->commandHistory();
if (severalChanges)
fw->beginCommand(QLatin1String("Edit action"));
if (changeMask & ActionData::NameChanged)
undoStack->push(createTextPropertyCommand(QLatin1String(objectNamePropertyC), newActionData.name, action, fw));
if (changeMask & ActionData::TextChanged)
undoStack->push(createTextPropertyCommand(QLatin1String(textPropertyC), newActionData.text, action, fw));
if (changeMask & ActionData::ToolTipChanged)
undoStack->push(createTextPropertyCommand(QLatin1String(toolTipPropertyC), newActionData.toolTip, action, fw));
if (changeMask & ActionData::IconChanged)
undoStack->push(setIconPropertyCommand(newActionData.icon, action, fw));
if (changeMask & ActionData::CheckableChanged)
undoStack->push(setPropertyCommand(QLatin1String(checkablePropertyC), newActionData.checkable, false, action, fw));
if (changeMask & ActionData::KeysequenceChanged)
undoStack->push(setKeySequencePropertyCommand(newActionData.keysequence, action, fw));
if (severalChanges)
fw->endCommand();
}
void ActionEditor::editCurrentAction()
{
if (QAction *a = m_actionView->currentAction())
editAction(a);
}
void ActionEditor::navigateToSlotCurrentAction()
{
if (QAction *a = m_actionView->currentAction())
QDesignerTaskMenu::navigateToSlot(m_core, a, QLatin1String("triggered()"));
}
void ActionEditor::deleteActions(QDesignerFormWindowInterface *fw, const ActionList &actions)
{
// We need a macro even in the case of single action because the commands might cause the
// scheduling of other commands (signal slots connections)
const QString description = actions.size() == 1 ?
tr("Remove action '%1'").arg(actions.front()->objectName()) : tr("Remove actions");
fw->beginCommand(description);
foreach(QAction *action, actions) {
RemoveActionCommand *cmd = new RemoveActionCommand(fw);
cmd->init(action);
fw->commandHistory()->push(cmd);
}
fw->endCommand();
}
void ActionEditor::copyActions(QDesignerFormWindowInterface *fwi, const ActionList &actions)
{
FormWindowBase *fw = qobject_cast<FormWindowBase *>(fwi);
if (!fw )
return;
FormBuilderClipboard clipboard;
clipboard.m_actions = actions;
if (clipboard.empty())
return;
QEditorFormBuilder *formBuilder = fw->createFormBuilder();
Q_ASSERT(formBuilder);
QBuffer buffer;
if (buffer.open(QIODevice::WriteOnly))
if (formBuilder->copy(&buffer, clipboard))
qApp->clipboard()->setText(QString::fromUtf8(buffer.buffer()), QClipboard::Clipboard);
delete formBuilder;
}
void ActionEditor::slotDelete()
{
QDesignerFormWindowInterface *fw = formWindow();
if (!fw)
return;
const ActionView::ActionList selection = m_actionView->selectedActions();
if (selection.empty())
return;
deleteActions(fw, selection);
}
QString ActionEditor::actionTextToName(const QString &text, const QString &prefix)
{
QString name = text;
if (name.isEmpty())
return QString();
name[0] = name.at(0).toUpper();
name.prepend(prefix);
const QString underscore = QString(QLatin1Char('_'));
name.replace(QRegExp(QString(QLatin1String("[^a-zA-Z_0-9]"))), underscore);
name.replace(QRegExp(QLatin1String("__*")), underscore);
if (name.endsWith(underscore.at(0)))
name.truncate(name.size() - 1);
return name;
}
void ActionEditor::resourceImageDropped(const QString &path, QAction *action)
{
QDesignerFormWindowInterface *fw = formWindow();
if (!fw)
return;
QDesignerPropertySheetExtension *sheet = qt_extension<QDesignerPropertySheetExtension*>(core()->extensionManager(), action);
const PropertySheetIconValue oldIcon =
qVariantValue<PropertySheetIconValue>(sheet->property(sheet->indexOf(QLatin1String(iconPropertyC))));
PropertySheetIconValue newIcon;
newIcon.setPixmap(QIcon::Normal, QIcon::Off, PropertySheetPixmapValue(path));
if (newIcon.paths().isEmpty() || newIcon.paths() == oldIcon.paths())
return;
fw->commandHistory()->push(setIconPropertyCommand(newIcon , action, fw));
}
void ActionEditor::mainContainerChanged()
{
// Invalidate references to objects kept in model
if (sender() == formWindow())
setFormWindow(0);
}
void ActionEditor::slotViewMode(QAction *a)
{
m_actionView->setViewMode(a->data().toInt());
updateViewModeActions();
}
void ActionEditor::slotSelectAssociatedWidget(QWidget *w)
{
QDesignerFormWindowInterface *fw = formWindow();
if (!fw )
return;
QDesignerObjectInspector *oi = qobject_cast<QDesignerObjectInspector *>(core()->objectInspector());
if (!oi)
return;
fw->clearSelection(); // Actually, there are no widgets selected due to focus in event handling. Just to be sure.
oi->selectObject(w);
}
void ActionEditor::restoreSettings()
{
QDesignerSettingsInterface *settings = m_core->settingsManager();
m_actionView->setViewMode(settings->value(QLatin1String(actionEditorViewModeKey), 0).toInt());
updateViewModeActions();
}
void ActionEditor::saveSettings()
{
QDesignerSettingsInterface *settings = m_core->settingsManager();
settings->setValue(QLatin1String(actionEditorViewModeKey), m_actionView->viewMode());
}
void ActionEditor::updateViewModeActions()
{
switch (m_actionView->viewMode()) {
case ActionView::IconView:
m_iconViewAction->setChecked(true);
break;
case ActionView::DetailedView:
m_listViewAction->setChecked(true);
break;
}
}
void ActionEditor::slotCopy()
{
QDesignerFormWindowInterface *fw = formWindow();
if (!fw )
return;
const ActionView::ActionList selection = m_actionView->selectedActions();
if (selection.empty())
return;
copyActions(fw, selection);
}
void ActionEditor::slotCut()
{
QDesignerFormWindowInterface *fw = formWindow();
if (!fw )
return;
const ActionView::ActionList selection = m_actionView->selectedActions();
if (selection.empty())
return;
copyActions(fw, selection);
deleteActions(fw, selection);
}
void ActionEditor::slotPaste()
{
FormWindowBase *fw = qobject_cast<FormWindowBase *>(formWindow());
if (!fw)
return;
m_actionView->clearSelection();
fw->paste(FormWindowBase::PasteActionsOnly);
}
void ActionEditor::slotContextMenuRequested(QContextMenuEvent *e, QAction *item)
{
// set up signal mapper
if (!m_selectAssociatedWidgetsMapper) {
m_selectAssociatedWidgetsMapper = new QSignalMapper(this);
connect(m_selectAssociatedWidgetsMapper, SIGNAL(mapped(QWidget*)), this, SLOT(slotSelectAssociatedWidget(QWidget*)));
}
QMenu menu(this);
menu.addAction(m_actionNew);
menu.addSeparator();
menu.addAction(m_actionEdit);
if (QDesignerTaskMenu::isSlotNavigationEnabled(m_core))
menu.addAction(m_actionNavigateToSlot);
// Associated Widgets
if (QAction *action = m_actionView->currentAction()) {
const QWidgetList associatedWidgets = ActionModel::associatedWidgets(action);
if (!associatedWidgets.empty()) {
QMenu *associatedWidgetsSubMenu = menu.addMenu(tr("Used In"));
foreach (QWidget *w, associatedWidgets) {
QAction *action = associatedWidgetsSubMenu->addAction(w->objectName());
m_selectAssociatedWidgetsMapper->setMapping(action, w);
connect(action, SIGNAL(triggered()), m_selectAssociatedWidgetsMapper, SLOT(map()));
}
}
}
menu.addSeparator();
menu.addAction(m_actionCut);
menu.addAction(m_actionCopy);
menu.addAction(m_actionPaste);
menu.addAction(m_actionSelectAll);
menu.addAction(m_actionDelete);
menu.addSeparator();
menu.addAction(m_iconViewAction);
menu.addAction(m_listViewAction);
emit contextMenuRequested(&menu, item);
menu.exec(e->globalPos());
e->accept();
}
} // namespace qdesigner_internal
QT_END_NAMESPACE