Sign in
android
/
platform
/
external
/
qt
/
7bfefd596b628604816a01c904428ab99099b10d
/
.
/
Windows-4.7.4
/
src
/
opengl
/
util
/
painter_nomask.glsl
blob: d9f8b430583b1dac2b86b9befe2b23692b7a707e [
file
] [
log
] [
blame
]
uniform sampler2D dst_texture
;
uniform vec2 inv_dst_size
;
void
main
()
{
vec4 dst
=
texture2D
(
dst_texture
,
gl_FragCoord
.
xy
*
inv_dst_size
);
gl_FragColor
=
composite
(
brush
(),
dst
);
}