blob: 05580bd700be5d92349926483198c898959decbb [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the QtGui module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** GNU Lesser General Public License Usage
** This file may be used under the terms of the GNU Lesser General Public
** License version 2.1 as published by the Free Software Foundation and
** appearing in the file LICENSE.LGPL included in the packaging of this
** file. Please review the following information to ensure the GNU Lesser
** General Public License version 2.1 requirements will be met:
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights. These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU General
** Public License version 3.0 as published by the Free Software Foundation
** and appearing in the file LICENSE.GPL included in the packaging of this
** file. Please review the following information to ensure the GNU General
** Public License version 3.0 requirements will be met:
** http://www.gnu.org/copyleft/gpl.html.
**
** Other Usage
** Alternatively, this file may be used in accordance with the terms and
** conditions contained in a signed written agreement between you and Nokia.
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qcursor.h"
#include "qbitmap.h"
#include "qscreen_qws.h"
#include "qapplication.h"
#include "qwindowsystem_qws.h"
#include "qwindowsystem_p.h"
#include "qwscursor_qws.h"
QT_BEGIN_NAMESPACE
#ifndef QT_NO_QWS_CURSOR
static QWSCursor *systemCursorTable[Qt::LastCursor+1];
static bool systemCursorTableInit = false;
// 16 x 16
static const uchar cur_arrow_bits[] = {
0x07, 0x00, 0x39, 0x00, 0xc1, 0x01, 0x02, 0x0e, 0x02, 0x10, 0x02, 0x08,
0x04, 0x04, 0x04, 0x02, 0x04, 0x04, 0x88, 0x08, 0x48, 0x11, 0x28, 0x22,
0x10, 0x44, 0x00, 0x28, 0x00, 0x10, 0x00, 0x00 };
static const uchar mcur_arrow_bits[] = {
0x07, 0x00, 0x3f, 0x00, 0xff, 0x01, 0xfe, 0x0f, 0xfe, 0x1f, 0xfe, 0x0f,
0xfc, 0x07, 0xfc, 0x03, 0xfc, 0x07, 0xf8, 0x0f, 0x78, 0x1f, 0x38, 0x3e,
0x10, 0x7c, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00 };
static const unsigned char cur_up_arrow_bits[] = {
0x80, 0x00, 0x40, 0x01, 0x40, 0x01, 0x20, 0x02, 0x20, 0x02, 0x10, 0x04,
0x10, 0x04, 0x08, 0x08, 0x78, 0x0f, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01,
0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0xc0, 0x01};
static const unsigned char mcur_up_arrow_bits[] = {
0x80, 0x00, 0xc0, 0x01, 0xc0, 0x01, 0xe0, 0x03, 0xe0, 0x03, 0xf0, 0x07,
0xf0, 0x07, 0xf8, 0x0f, 0xf8, 0x0f, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01};
static const unsigned char cur_cross_bits[] = {
0xc0, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01,
0x7f, 0x7f, 0x01, 0x40, 0x7f, 0x7f, 0x40, 0x01, 0x40, 0x01, 0x40, 0x01,
0x40, 0x01, 0x40, 0x01, 0xc0, 0x01, 0x00, 0x00};
static const unsigned char mcur_cross_bits[] = {
0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
0xff, 0x7f, 0xff, 0x7f, 0xff, 0x7f, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0x00, 0x00};
static const uchar cur_ibeam_bits[] = {
0x00, 0x00, 0xe0, 0x03, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00,
0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00,
0x80, 0x00, 0xe0, 0x03, 0x00, 0x00, 0x00, 0x00 };
static const uchar mcur_ibeam_bits[] = {
0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01, 0xc0, 0x01,
0xf0, 0x07, 0xf0, 0x07, 0xf0, 0x07, 0x00, 0x00 };
static const uchar cur_ver_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0xc0, 0x03, 0xe0, 0x07, 0xf0, 0x0f,
0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0xf0, 0x0f,
0xe0, 0x07, 0xc0, 0x03, 0x80, 0x01, 0x00, 0x00 };
static const uchar mcur_ver_bits[] = {
0x00, 0x00, 0x80, 0x03, 0xc0, 0x07, 0xe0, 0x0f, 0xf0, 0x1f, 0xf8, 0x3f,
0xfc, 0x7f, 0xc0, 0x07, 0xc0, 0x07, 0xc0, 0x07, 0xfc, 0x7f, 0xf8, 0x3f,
0xf0, 0x1f, 0xe0, 0x0f, 0xc0, 0x07, 0x80, 0x03 };
static const uchar cur_hor_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x08, 0x30, 0x18,
0x38, 0x38, 0xfc, 0x7f, 0xfc, 0x7f, 0x38, 0x38, 0x30, 0x18, 0x20, 0x08,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar mcur_hor_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x40, 0x04, 0x60, 0x0c, 0x70, 0x1c, 0x78, 0x3c,
0xfc, 0x7f, 0xfe, 0xff, 0xfe, 0xff, 0xfe, 0xff, 0xfc, 0x7f, 0x78, 0x3c,
0x70, 0x1c, 0x60, 0x0c, 0x40, 0x04, 0x00, 0x00 };
static const uchar cur_bdiag_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x3e, 0x00, 0x3c, 0x00, 0x3e,
0x00, 0x37, 0x88, 0x23, 0xd8, 0x01, 0xf8, 0x00, 0x78, 0x00, 0xf8, 0x00,
0xf8, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar mcur_bdiag_bits[] = {
0x00, 0x00, 0xc0, 0x7f, 0x80, 0x7f, 0x00, 0x7f, 0x00, 0x7e, 0x04, 0x7f,
0x8c, 0x7f, 0xdc, 0x77, 0xfc, 0x63, 0xfc, 0x41, 0xfc, 0x00, 0xfc, 0x01,
0xfc, 0x03, 0xfc, 0x07, 0x00, 0x00, 0x00, 0x00 };
static const uchar cur_fdiag_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x01, 0xf8, 0x00, 0x78, 0x00,
0xf8, 0x00, 0xd8, 0x01, 0x88, 0x23, 0x00, 0x37, 0x00, 0x3e, 0x00, 0x3c,
0x00, 0x3e, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00 };
static const uchar mcur_fdiag_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xfc, 0x07, 0xfc, 0x03, 0xfc, 0x01, 0xfc, 0x00,
0xfc, 0x41, 0xfc, 0x63, 0xdc, 0x77, 0x8c, 0x7f, 0x04, 0x7f, 0x00, 0x7e,
0x00, 0x7f, 0x80, 0x7f, 0xc0, 0x7f, 0x00, 0x00 };
static const uchar cur_blank_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
// 20 x 20
static const uchar forbidden_bits[] = {
0x00,0x00,0x00,0x80,0x1f,0x00,0xe0,0x7f,0x00,0xf0,0xf0,0x00,0x38,0xc0,0x01,
0x7c,0x80,0x03,0xec,0x00,0x03,0xce,0x01,0x07,0x86,0x03,0x06,0x06,0x07,0x06,
0x06,0x0e,0x06,0x06,0x1c,0x06,0x0e,0x38,0x07,0x0c,0x70,0x03,0x1c,0xe0,0x03,
0x38,0xc0,0x01,0xf0,0xe0,0x00,0xe0,0x7f,0x00,0x80,0x1f,0x00,0x00,0x00,0x00 };
static const uchar forbiddenm_bits[] = {
0x80,0x1f,0x00,0xe0,0x7f,0x00,0xf0,0xff,0x00,0xf8,0xff,0x01,0xfc,0xf0,0x03,
0xfe,0xc0,0x07,0xfe,0x81,0x07,0xff,0x83,0x0f,0xcf,0x07,0x0f,0x8f,0x0f,0x0f,
0x0f,0x1f,0x0f,0x0f,0x3e,0x0f,0x1f,0xfc,0x0f,0x1e,0xf8,0x07,0x3e,0xf0,0x07,
0xfc,0xe0,0x03,0xf8,0xff,0x01,0xf0,0xff,0x00,0xe0,0x7f,0x00,0x80,0x1f,0x00};
// 32 x 32
static const uchar wait_data_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x00,
0x00, 0x04, 0x40, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x08, 0x20, 0x00,
0x00, 0x08, 0x20, 0x00, 0x00, 0x08, 0x20, 0x00, 0x00, 0x08, 0x20, 0x00,
0x00, 0x50, 0x15, 0x00, 0x00, 0xa0, 0x0a, 0x00, 0x00, 0x40, 0x05, 0x00,
0x00, 0x80, 0x02, 0x00, 0x00, 0x40, 0x04, 0x00, 0x00, 0x20, 0x08, 0x00,
0x00, 0x10, 0x10, 0x00, 0x00, 0x08, 0x21, 0x00, 0x00, 0x88, 0x22, 0x00,
0x00, 0x48, 0x25, 0x00, 0x00, 0xa8, 0x2a, 0x00, 0x00, 0xfc, 0x7f, 0x00,
0x00, 0x04, 0x40, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar wait_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x7f, 0x00,
0x00, 0xfc, 0x7f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xf8, 0x3f, 0x00,
0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00,
0x00, 0xf0, 0x1f, 0x00, 0x00, 0xe0, 0x0f, 0x00, 0x00, 0xc0, 0x07, 0x00,
0x00, 0x80, 0x03, 0x00, 0x00, 0xc0, 0x07, 0x00, 0x00, 0xe0, 0x0f, 0x00,
0x00, 0xf0, 0x1f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00,
0x00, 0xf8, 0x3f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xfc, 0x7f, 0x00,
0x00, 0xfc, 0x7f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar hsplit_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00,
0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00,
0x00, 0x41, 0x82, 0x00, 0x80, 0x41, 0x82, 0x01, 0xc0, 0x7f, 0xfe, 0x03,
0x80, 0x41, 0x82, 0x01, 0x00, 0x41, 0x82, 0x00, 0x00, 0x40, 0x02, 0x00,
0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00,
0x00, 0x40, 0x02, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar hsplitm_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe2, 0x47, 0x00, 0x00, 0xe3, 0xc7, 0x00,
0x80, 0xe3, 0xc7, 0x01, 0xc0, 0xff, 0xff, 0x03, 0xe0, 0xff, 0xff, 0x07,
0xc0, 0xff, 0xff, 0x03, 0x80, 0xe3, 0xc7, 0x01, 0x00, 0xe3, 0xc7, 0x00,
0x00, 0xe2, 0x47, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00,
0x00, 0xe0, 0x07, 0x00, 0x00, 0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar vsplit_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0x7f, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00,
0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar vsplitm_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x07, 0x00,
0x00, 0xf8, 0x0f, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00,
0x00, 0xc0, 0x01, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00,
0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00, 0x80, 0xff, 0xff, 0x00,
0x80, 0xff, 0xff, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc0, 0x01, 0x00,
0x00, 0xc0, 0x01, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf0, 0x07, 0x00,
0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar phand_bits[] = {
0x00, 0x00, 0x00, 0x00, 0xfe, 0x01, 0x00, 0x00, 0x01, 0x02, 0x00, 0x00,
0x7e, 0x04, 0x00, 0x00, 0x08, 0x08, 0x00, 0x00, 0x70, 0x08, 0x00, 0x00,
0x08, 0x08, 0x00, 0x00, 0x70, 0x14, 0x00, 0x00, 0x08, 0x22, 0x00, 0x00,
0x30, 0x41, 0x00, 0x00, 0xc0, 0x20, 0x00, 0x00, 0x40, 0x12, 0x00, 0x00,
0x80, 0x08, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar phandm_bits[] = {
0xfe, 0x01, 0x00, 0x00, 0xff, 0x03, 0x00, 0x00, 0xff, 0x07, 0x00, 0x00,
0xff, 0x0f, 0x00, 0x00, 0xfe, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00,
0xfc, 0x1f, 0x00, 0x00, 0xf8, 0x3f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00,
0xf8, 0xff, 0x00, 0x00, 0xf0, 0x7f, 0x00, 0x00, 0xe0, 0x3f, 0x00, 0x00,
0xc0, 0x1f, 0x00, 0x00, 0x80, 0x0f, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar size_all_data_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x81, 0x40, 0x00, 0x80, 0x81, 0xc0, 0x00,
0xc0, 0xff, 0xff, 0x01, 0x80, 0x81, 0xc0, 0x00, 0x00, 0x81, 0x40, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xc0, 0x01, 0x00,
0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar size_all_mask_bits[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00,
0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x07, 0x00,
0x00, 0xf8, 0x0f, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xc2, 0x21, 0x00,
0x00, 0xc3, 0x61, 0x00, 0x80, 0xc3, 0xe1, 0x00, 0xc0, 0xff, 0xff, 0x01,
0xe0, 0xff, 0xff, 0x03, 0xc0, 0xff, 0xff, 0x01, 0x80, 0xc3, 0xe1, 0x00,
0x00, 0xc3, 0x61, 0x00, 0x00, 0xc2, 0x21, 0x00, 0x00, 0xc0, 0x01, 0x00,
0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf0, 0x07, 0x00, 0x00, 0xe0, 0x03, 0x00,
0x00, 0xc0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
static const uchar whatsthis_bits[] = {
0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0xf0, 0x07, 0x00,
0x09, 0x18, 0x0e, 0x00, 0x11, 0x1c, 0x0e, 0x00, 0x21, 0x1c, 0x0e, 0x00,
0x41, 0x1c, 0x0e, 0x00, 0x81, 0x1c, 0x0e, 0x00, 0x01, 0x01, 0x07, 0x00,
0x01, 0x82, 0x03, 0x00, 0xc1, 0xc7, 0x01, 0x00, 0x49, 0xc0, 0x01, 0x00,
0x95, 0xc0, 0x01, 0x00, 0x93, 0xc0, 0x01, 0x00, 0x21, 0x01, 0x00, 0x00,
0x20, 0xc1, 0x01, 0x00, 0x40, 0xc2, 0x01, 0x00, 0x40, 0x02, 0x00, 0x00,
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
static const uchar whatsthism_bits[] = {
0x01, 0x00, 0x00, 0x00, 0x03, 0xf0, 0x07, 0x00, 0x07, 0xf8, 0x0f, 0x00,
0x0f, 0xfc, 0x1f, 0x00, 0x1f, 0x3e, 0x1f, 0x00, 0x3f, 0x3e, 0x1f, 0x00,
0x7f, 0x3e, 0x1f, 0x00, 0xff, 0x3e, 0x1f, 0x00, 0xff, 0x9d, 0x0f, 0x00,
0xff, 0xc3, 0x07, 0x00, 0xff, 0xe7, 0x03, 0x00, 0x7f, 0xe0, 0x03, 0x00,
0xf7, 0xe0, 0x03, 0x00, 0xf3, 0xe0, 0x03, 0x00, 0xe1, 0xe1, 0x03, 0x00,
0xe0, 0xe1, 0x03, 0x00, 0xc0, 0xe3, 0x03, 0x00, 0xc0, 0xe3, 0x03, 0x00,
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, };
static const uchar busy_bits[] = {
0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00,
0x41, 0xe0, 0xff, 0x00, 0x81, 0x20, 0x80, 0x00, 0x01, 0xe1, 0xff, 0x00,
0x01, 0x42, 0x40, 0x00, 0xc1, 0x47, 0x40, 0x00, 0x49, 0x40, 0x55, 0x00,
0x95, 0x80, 0x2a, 0x00, 0x93, 0x00, 0x15, 0x00, 0x21, 0x01, 0x0a, 0x00,
0x20, 0x01, 0x11, 0x00, 0x40, 0x82, 0x20, 0x00, 0x40, 0x42, 0x44, 0x00,
0x80, 0x41, 0x4a, 0x00, 0x00, 0x40, 0x55, 0x00, 0x00, 0xe0, 0xff, 0x00,
0x00, 0x20, 0x80, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const uchar busym_bits[] = {
0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x0f, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00,
0x7f, 0xe0, 0xff, 0x00, 0xff, 0xe0, 0xff, 0x00, 0xff, 0xe1, 0xff, 0x00,
0xff, 0xc3, 0x7f, 0x00, 0xff, 0xc7, 0x7f, 0x00, 0x7f, 0xc0, 0x7f, 0x00,
0xf7, 0x80, 0x3f, 0x00, 0xf3, 0x00, 0x1f, 0x00, 0xe1, 0x01, 0x0e, 0x00,
0xe0, 0x01, 0x1f, 0x00, 0xc0, 0x83, 0x3f, 0x00, 0xc0, 0xc3, 0x7f, 0x00,
0x80, 0xc1, 0x7f, 0x00, 0x00, 0xc0, 0x7f, 0x00, 0x00, 0xe0, 0xff, 0x00,
0x00, 0xe0, 0xff, 0x00, 0x00, 0xe0, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
// 16 x 16
static const uchar openhand_bits[] = {
0x80,0x01,0x58,0x0e,0x64,0x12,0x64,0x52,0x48,0xb2,0x48,0x92,
0x16,0x90,0x19,0x80,0x11,0x40,0x02,0x40,0x04,0x40,0x04,0x20,
0x08,0x20,0x10,0x10,0x20,0x10,0x00,0x00};
static const uchar openhandm_bits[] = {
0x80,0x01,0xd8,0x0f,0xfc,0x1f,0xfc,0x5f,0xf8,0xff,0xf8,0xff,
0xfe,0xff,0xff,0xff,0xff,0x7f,0xfe,0x7f,0xfc,0x7f,0xfc,0x3f,
0xf8,0x3f,0xf0,0x1f,0xe0,0x1f,0x00,0x00};
static const uchar closedhand_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x0d,0x48,0x32,0x08,0x50,
0x10,0x40,0x18,0x40,0x04,0x40,0x04,0x20,0x08,0x20,0x10,0x10,
0x20,0x10,0x20,0x10,0x00,0x00,0x00,0x00};
static const uchar closedhandm_bits[] = {
0x00,0x00,0x00,0x00,0x00,0x00,0xb0,0x0d,0xf8,0x3f,0xf8,0x7f,
0xf0,0x7f,0xf8,0x7f,0xfc,0x7f,0xfc,0x3f,0xf8,0x3f,0xf0,0x1f,
0xe0,0x1f,0xe0,0x1f,0x00,0x00,0x00,0x00};
#endif
void QWSServerPrivate::initializeCursor()
{
Q_Q(QWSServer);
// setup system cursors
#ifndef QT_NO_QWS_CURSOR
// qt_screen->initCursor(sharedram + ramlen,true);
// default cursor
cursor = 0;
setCursor(QWSCursor::systemCursor(Qt::ArrowCursor));
#endif
q->sendMouseEvent(QPoint(swidth/2, sheight/2), 0);
}
void QWSServerPrivate::setCursor(QWSCursor *curs)
{
#ifdef QT_NO_QWS_CURSOR
Q_UNUSED(curs);
#else
if (cursor == curs)
return;
cursor = curs;
if (!haveviscurs || !curs)
curs = QWSCursor::systemCursor(Qt::BlankCursor);
if (qt_screencursor) {
qt_screencursor->set(curs->image(),
curs->hotSpot().x(),
curs->hotSpot().y());
}
#endif
}
#ifndef QT_NO_QWS_CURSOR
static void cleanupSystemCursorTable()
{
for (int i = 0; i <= Qt::LastCursor; i++)
if (systemCursorTable[i]) {
delete systemCursorTable[i];
systemCursorTable[i] = 0;
}
}
#endif
void QWSCursor::createSystemCursor(int id)
{
#ifdef QT_NO_QWS_CURSOR
Q_UNUSED(id);
#else
if (!systemCursorTableInit) {
for (int i = 0; i <= Qt::LastCursor; i++)
systemCursorTable[i] = 0;
qAddPostRoutine(cleanupSystemCursorTable);
systemCursorTableInit = true;
}
switch (id) {
// 16x16 cursors
case Qt::ArrowCursor:
systemCursorTable[Qt::ArrowCursor] =
new QWSCursor(cur_arrow_bits, mcur_arrow_bits, 16, 16, 0, 0);
break;
case Qt::UpArrowCursor:
systemCursorTable[Qt::UpArrowCursor] =
new QWSCursor(cur_up_arrow_bits, mcur_up_arrow_bits, 16, 16, 7, 0);
break;
case Qt::CrossCursor:
systemCursorTable[Qt::CrossCursor] =
new QWSCursor(cur_cross_bits, mcur_cross_bits, 16, 16, 7, 7);
break;
case Qt::IBeamCursor:
systemCursorTable[Qt::IBeamCursor] =
new QWSCursor(cur_ibeam_bits, mcur_ibeam_bits, 16, 16, 7, 7);
break;
case Qt::SizeVerCursor:
systemCursorTable[Qt::SizeVerCursor] =
new QWSCursor(cur_ver_bits, mcur_ver_bits, 16, 16, 7, 7);
break;
case Qt::SizeHorCursor:
systemCursorTable[Qt::SizeHorCursor] =
new QWSCursor(cur_hor_bits, mcur_hor_bits, 16, 16, 7, 7);
break;
case Qt::SizeBDiagCursor:
systemCursorTable[Qt::SizeBDiagCursor] =
new QWSCursor(cur_bdiag_bits, mcur_bdiag_bits, 16, 16, 7, 7);
break;
case Qt::SizeFDiagCursor:
systemCursorTable[Qt::SizeFDiagCursor] =
new QWSCursor(cur_fdiag_bits, mcur_fdiag_bits, 16, 16, 7, 7);
break;
case Qt::BlankCursor:
systemCursorTable[Qt::BlankCursor] =
new QWSCursor(0, 0, 0, 0, 0, 0);
break;
// 20x20 cursors
case Qt::ForbiddenCursor:
systemCursorTable[Qt::ForbiddenCursor] =
new QWSCursor(forbidden_bits, forbiddenm_bits, 20, 20, 10, 10);
break;
// 32x32 cursors
case Qt::WaitCursor:
systemCursorTable[Qt::WaitCursor] =
new QWSCursor(wait_data_bits, wait_mask_bits, 32, 32, 15, 15);
break;
case Qt::SplitVCursor:
systemCursorTable[Qt::SplitVCursor] =
new QWSCursor(vsplit_bits, vsplitm_bits, 32, 32, 15, 15);
break;
case Qt::SplitHCursor:
systemCursorTable[Qt::SplitHCursor] =
new QWSCursor(hsplit_bits, hsplitm_bits, 32, 32, 15, 15);
break;
case Qt::SizeAllCursor:
systemCursorTable[Qt::SizeAllCursor] =
new QWSCursor(size_all_data_bits, size_all_mask_bits, 32, 32, 15, 15);
break;
case Qt::PointingHandCursor:
systemCursorTable[Qt::PointingHandCursor] =
new QWSCursor(phand_bits, phandm_bits, 32, 32, 0, 0);
break;
case Qt::WhatsThisCursor:
systemCursorTable[Qt::WhatsThisCursor] =
new QWSCursor(whatsthis_bits, whatsthism_bits, 32, 32, 0, 0);
break;
case Qt::BusyCursor:
systemCursorTable[Qt::BusyCursor] =
new QWSCursor(busy_bits, busym_bits, 32, 32, 0, 0);
break;
case Qt::OpenHandCursor:
systemCursorTable[Qt::OpenHandCursor] =
new QWSCursor(openhand_bits, openhandm_bits, 16, 16, 8, 8);
break;
case Qt::ClosedHandCursor:
systemCursorTable[Qt::ClosedHandCursor] =
new QWSCursor(closedhand_bits, closedhandm_bits, 16, 16, 8, 8);
break;
default:
qWarning("Unknown system cursor %d", id);
}
#endif
}
QWSCursor *QWSCursor::systemCursor(int id)
{
QWSCursor *cursor = 0;
#ifdef QT_NO_QWS_CURSOR
Q_UNUSED(id);
#else
if (id >= 0 && id <= Qt::LastCursor) {
if (!systemCursorTable[id])
createSystemCursor(id);
cursor = systemCursorTable[id];
}
if (cursor == 0) {
if (!systemCursorTable[Qt::ArrowCursor])
createSystemCursor(Qt::ArrowCursor);
cursor = systemCursorTable[Qt::ArrowCursor];
}
#endif
return cursor;
}
void QWSCursor::set(const uchar *data, const uchar *mask,
int width, int height, int hx, int hy)
{
#ifdef QT_NO_QWS_CURSOR
Q_UNUSED(data);
Q_UNUSED(mask);
Q_UNUSED(width);
Q_UNUSED(height);
Q_UNUSED(hx);
Q_UNUSED(hy);
#else
hot.setX(hx);
hot.setY(hy);
cursor = QImage(width,height, QImage::Format_Indexed8);
if (!width || !height || !data || !mask || cursor.isNull())
return;
cursor.setColorCount(3);
cursor.setColor(0, 0xff000000);
cursor.setColor(1, 0xffffffff);
cursor.setColor(2, 0x00000000);
int bytesPerLine = (width + 7) / 8;
int p = 0;
int d, m;
int x = -1, w = 0;
uchar *cursor_data = cursor.bits();
int bpl = cursor.bytesPerLine();
for (int i = 0; i < height; i++)
{
for (int j = 0; j < bytesPerLine; j++, data++, mask++)
{
for (int b = 0; b < 8 && j*8+b < width; b++)
{
d = *data & (1 << b);
m = *mask & (1 << b);
if (d && m) p = 0;
else if (!d && m) p = 1;
else p = 2;
cursor_data[j*8+b] = p;
// calc region
if (x < 0 && m)
x = j*8+b;
else if (x >= 0 && !m) {
x = -1;
w = 0;
}
if (m)
w++;
}
}
if (x >= 0) {
x = -1;
w = 0;
}
cursor_data += bpl;
}
if (qt_screencursor && qt_screencursor->supportsAlphaCursor())
createDropShadow(5, 2);
#endif
}
// now we're really silly
void QWSCursor::createDropShadow(int dropx, int dropy)
{
//####
#if 1 || defined(QT_NO_QWS_CURSOR) || defined(QT_NO_QWS_ALHPA_CURSOR)
Q_UNUSED(dropx);
Q_UNUSED(dropy);
#else
if (cursor.width() + dropx > 64 || cursor.height() + dropy > 64)
return;
if (!cursor.hasAlphaBuffer()) {
cursor.setAlphaBuffer(true);
const int nblur=4;
const int darkness=140;
QImage drop(cursor.width()+dropx+nblur, cursor.height()+dropy+nblur, 8, 18);
drop.setColor(0, 0xff000000); // bg (black)
drop.setColor(1, 0xffffffff); // fg (white)
for (int i=0; i<16; i++) {
drop.setColor(2+i, (darkness*i/16)<<24);
}
drop.fill(2); // all trans
QImage drop2 = drop.copy();
int cp;
// made solid shadow
for (int row = 0; row < cursor.height(); row++) {
for (int col = 0; col < cursor.width(); col++) {
cp = cursor.pixelIndex(col, row);
if (cp != 2)
drop.setPixel(col+dropx, row+dropy, 17);
}
}
// blur shadow
for (int blur=0; blur<nblur; blur++) {
QImage& to((blur&1)?drop:drop2);
QImage& from((blur&1)?drop2:drop);
for (int row = 1; row < drop.height()-1; row++) {
for (int col = 1; col < drop.width()-1; col++) {
int t=0;
for (int dx=-1; dx<=1; dx++) {
for (int dy=-1; dy<=1; dy++) {
t += from.pixelIndex(col+dx,row+dy)-2;
}
}
to.setPixel(col,row,2+t/9);
}
}
}
// copy cursor
for (int row = 0; row < cursor.height(); row++) {
for (int col = 0; col < cursor.width(); col++) {
cp = cursor.pixelIndex(col, row);
if (cp != 2)
drop.setPixel(col, row, cp);
}
}
cursor = drop;
}
#endif
}
QT_END_NAMESPACE