/* | |
* Copyright (C) 2003, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. | |
* Copyright (C) 2008-2009 Torch Mobile, Inc. | |
* | |
* Redistribution and use in source and binary forms, with or without | |
* modification, are permitted provided that the following conditions | |
* are met: | |
* 1. Redistributions of source code must retain the above copyright | |
* notice, this list of conditions and the following disclaimer. | |
* 2. Redistributions in binary form must reproduce the above copyright | |
* notice, this list of conditions and the following disclaimer in the | |
* documentation and/or other materials provided with the distribution. | |
* | |
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY | |
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | |
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR | |
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR | |
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, | |
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, | |
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR | |
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY | |
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | |
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
*/ | |
#ifndef GraphicsContext_h | |
#define GraphicsContext_h | |
#include "ColorSpace.h" | |
#include "DashArray.h" | |
#include "FloatRect.h" | |
#include "Image.h" | |
#include "IntRect.h" | |
#include "Path.h" | |
#include "TextDirection.h" | |
#include <wtf/Noncopyable.h> | |
#include <wtf/PassOwnPtr.h> | |
#if PLATFORM(CG) | |
typedef struct CGContext PlatformGraphicsContext; | |
#elif PLATFORM(CAIRO) | |
typedef struct _cairo PlatformGraphicsContext; | |
#elif PLATFORM(OPENVG) | |
namespace WebCore { | |
class SurfaceOpenVG; | |
} | |
typedef class WebCore::SurfaceOpenVG PlatformGraphicsContext; | |
#elif PLATFORM(QT) | |
QT_BEGIN_NAMESPACE | |
class QPainter; | |
QT_END_NAMESPACE | |
typedef QPainter PlatformGraphicsContext; | |
#elif PLATFORM(WX) | |
class wxGCDC; | |
class wxWindowDC; | |
// wxGraphicsContext allows us to support Path, etc. | |
// but on some platforms, e.g. Linux, it requires fairly | |
// new software. | |
#if USE(WXGC) | |
// On OS X, wxGCDC is just a typedef for wxDC, so use wxDC explicitly to make | |
// the linker happy. | |
#ifdef __APPLE__ | |
class wxDC; | |
typedef wxDC PlatformGraphicsContext; | |
#else | |
typedef wxGCDC PlatformGraphicsContext; | |
#endif | |
#else | |
typedef wxWindowDC PlatformGraphicsContext; | |
#endif | |
#elif PLATFORM(SKIA) | |
typedef class PlatformContextSkia PlatformGraphicsContext; | |
#elif PLATFORM(HAIKU) | |
class BView; | |
typedef BView PlatformGraphicsContext; | |
struct pattern; | |
#elif OS(WINCE) | |
typedef struct HDC__ PlatformGraphicsContext; | |
#else | |
typedef void PlatformGraphicsContext; | |
#endif | |
#if PLATFORM(GTK) | |
typedef struct _GdkDrawable GdkDrawable; | |
typedef struct _GdkEventExpose GdkEventExpose; | |
#endif | |
#if PLATFORM(WIN) | |
typedef struct HDC__* HDC; | |
#if !PLATFORM(CG) | |
// UInt8 is defined in CoreFoundation/CFBase.h | |
typedef unsigned char UInt8; | |
#endif | |
#endif | |
#if PLATFORM(QT) && defined(Q_WS_WIN) | |
#include <windows.h> | |
#endif | |
namespace WebCore { | |
#if OS(WINCE) && !PLATFORM(QT) | |
class SharedBitmap; | |
class SimpleFontData; | |
class GlyphBuffer; | |
#endif | |
const int cMisspellingLineThickness = 3; | |
const int cMisspellingLinePatternWidth = 4; | |
const int cMisspellingLinePatternGapWidth = 1; | |
class AffineTransform; | |
class Font; | |
class Generator; | |
class Gradient; | |
class GraphicsContextPlatformPrivate; | |
class GraphicsContextPrivate; | |
class ImageBuffer; | |
class KURL; | |
class Path; | |
class Pattern; | |
class TextRun; | |
// These bits can be ORed together for a total of 8 possible text drawing modes. | |
const int cTextInvisible = 0; | |
const int cTextFill = 1; | |
const int cTextStroke = 2; | |
const int cTextClip = 4; | |
enum StrokeStyle { | |
NoStroke, | |
SolidStroke, | |
DottedStroke, | |
DashedStroke | |
}; | |
enum InterpolationQuality { | |
InterpolationDefault, | |
InterpolationNone, | |
InterpolationLow, | |
InterpolationMedium, | |
InterpolationHigh | |
}; | |
class GraphicsContext : public Noncopyable { | |
public: | |
GraphicsContext(PlatformGraphicsContext*); | |
~GraphicsContext(); | |
#if !OS(WINCE) || PLATFORM(QT) | |
PlatformGraphicsContext* platformContext() const; | |
#endif | |
float strokeThickness() const; | |
void setStrokeThickness(float); | |
StrokeStyle strokeStyle() const; | |
void setStrokeStyle(const StrokeStyle& style); | |
Color strokeColor() const; | |
ColorSpace strokeColorSpace() const; | |
void setStrokeColor(const Color&, ColorSpace); | |
void setStrokePattern(PassRefPtr<Pattern>); | |
Pattern* strokePattern() const; | |
void setStrokeGradient(PassRefPtr<Gradient>); | |
Gradient* strokeGradient() const; | |
WindRule fillRule() const; | |
void setFillRule(WindRule); | |
Color fillColor() const; | |
ColorSpace fillColorSpace() const; | |
void setFillColor(const Color&, ColorSpace); | |
void setFillPattern(PassRefPtr<Pattern>); | |
Pattern* fillPattern() const; | |
void setFillGradient(PassRefPtr<Gradient>); | |
Gradient* fillGradient() const; | |
void setShadowsIgnoreTransforms(bool); | |
void setShouldAntialias(bool); | |
bool shouldAntialias() const; | |
#if PLATFORM(CG) | |
void applyStrokePattern(); | |
void applyFillPattern(); | |
#endif | |
void save(); | |
void restore(); | |
// These draw methods will do both stroking and filling. | |
// FIXME: ...except drawRect(), which fills properly but always strokes | |
// using a 1-pixel stroke inset from the rect borders (of the correct | |
// stroke color). | |
void drawRect(const IntRect&); | |
void drawLine(const IntPoint&, const IntPoint&); | |
void drawEllipse(const IntRect&); | |
void drawConvexPolygon(size_t numPoints, const FloatPoint*, bool shouldAntialias = false); | |
void drawPath(); | |
void fillPath(); | |
void strokePath(); | |
// Arc drawing (used by border-radius in CSS) just supports stroking at the moment. | |
void strokeArc(const IntRect&, int startAngle, int angleSpan); | |
void fillRect(const FloatRect&); | |
void fillRect(const FloatRect&, const Color&, ColorSpace); | |
void fillRect(const FloatRect&, Generator&); | |
void fillRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight, const Color&, ColorSpace); | |
void clearRect(const FloatRect&); | |
void strokeRect(const FloatRect&); | |
void strokeRect(const FloatRect&, float lineWidth); | |
void drawImage(Image*, ColorSpace styleColorSpace, const IntPoint&, CompositeOperator = CompositeSourceOver); | |
void drawImage(Image*, ColorSpace styleColorSpace, const IntRect&, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false); | |
void drawImage(Image*, ColorSpace styleColorSpace, const IntPoint& destPoint, const IntRect& srcRect, CompositeOperator = CompositeSourceOver); | |
void drawImage(Image*, ColorSpace styleColorSpace, const IntRect& destRect, const IntRect& srcRect, CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false); | |
void drawImage(Image*, ColorSpace styleColorSpace, const FloatRect& destRect, const FloatRect& srcRect = FloatRect(0, 0, -1, -1), | |
CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false); | |
void drawTiledImage(Image*, ColorSpace styleColorSpace, const IntRect& destRect, const IntPoint& srcPoint, const IntSize& tileSize, | |
CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false); | |
void drawTiledImage(Image*, ColorSpace styleColorSpace, const IntRect& destRect, const IntRect& srcRect, | |
Image::TileRule hRule = Image::StretchTile, Image::TileRule vRule = Image::StretchTile, | |
CompositeOperator = CompositeSourceOver, bool useLowQualityScale = false); | |
void setImageInterpolationQuality(InterpolationQuality); | |
InterpolationQuality imageInterpolationQuality() const; | |
void clip(const FloatRect&); | |
void addRoundedRectClip(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight); | |
void addInnerRoundedRectClip(const IntRect&, int thickness); | |
void clipOut(const IntRect&); | |
void clipOutEllipseInRect(const IntRect&); | |
void clipOutRoundedRect(const IntRect&, const IntSize& topLeft, const IntSize& topRight, const IntSize& bottomLeft, const IntSize& bottomRight); | |
void clipPath(WindRule); | |
void clipToImageBuffer(const FloatRect&, const ImageBuffer*); | |
int textDrawingMode(); | |
void setTextDrawingMode(int); | |
void drawText(const Font&, const TextRun&, const IntPoint&, int from = 0, int to = -1); | |
void drawBidiText(const Font&, const TextRun&, const FloatPoint&); | |
void drawHighlightForText(const Font&, const TextRun&, const IntPoint&, int h, const Color& backgroundColor, ColorSpace, int from = 0, int to = -1); | |
FloatRect roundToDevicePixels(const FloatRect&); | |
void drawLineForText(const IntPoint&, int width, bool printing); | |
void drawLineForMisspellingOrBadGrammar(const IntPoint&, int width, bool grammar); | |
bool paintingDisabled() const; | |
void setPaintingDisabled(bool); | |
bool updatingControlTints() const; | |
void setUpdatingControlTints(bool); | |
void beginTransparencyLayer(float opacity); | |
void endTransparencyLayer(); | |
void setShadow(const IntSize&, int blur, const Color&, ColorSpace); | |
bool getShadow(IntSize&, int&, Color&) const; | |
void clearShadow(); | |
void drawFocusRing(const Vector<IntRect>&, int width, int offset, const Color&); | |
void drawFocusRing(const Vector<Path>&, int width, int offset, const Color&); | |
void setLineCap(LineCap); | |
void setLineDash(const DashArray&, float dashOffset); | |
void setLineJoin(LineJoin); | |
void setMiterLimit(float); | |
void setAlpha(float); | |
#if PLATFORM(CAIRO) | |
float getAlpha(); | |
void createPlatformShadow(PassOwnPtr<ImageBuffer> buffer, const Color& shadowColor, const FloatRect& shadowRect, float kernelSize); | |
static void calculateShadowBufferDimensions(IntSize& shadowBufferSize, FloatRect& shadowRect, float& kernelSize, const FloatRect& sourceRect, const IntSize& shadowSize, int shadowBlur); | |
#endif | |
void setCompositeOperation(CompositeOperator); | |
void beginPath(); | |
void addPath(const Path&); | |
void clip(const Path&); | |
// This clip function is used only by <canvas> code. It allows | |
// implementations to handle clipping on the canvas differently since | |
// the disipline is different. | |
void canvasClip(const Path&); | |
void clipOut(const Path&); | |
void scale(const FloatSize&); | |
void rotate(float angleInRadians); | |
void translate(const FloatSize& size) { translate(size.width(), size.height()); } | |
void translate(float x, float y); | |
IntPoint origin(); | |
void setURLForRect(const KURL&, const IntRect&); | |
void concatCTM(const AffineTransform&); | |
AffineTransform getCTM() const; | |
#if OS(WINCE) && !PLATFORM(QT) | |
void setBitmap(PassRefPtr<SharedBitmap>); | |
const TransformationMatrix& affineTransform() const; | |
TransformationMatrix& affineTransform(); | |
void resetAffineTransform(); | |
void fillRect(const FloatRect&, const Gradient*); | |
void drawText(const SimpleFontData* fontData, const GlyphBuffer& glyphBuffer, int from, int numGlyphs, const FloatPoint& point); | |
void drawFrameControl(const IntRect& rect, unsigned type, unsigned state); | |
void drawFocusRect(const IntRect& rect); | |
void paintTextField(const IntRect& rect, unsigned state); | |
void drawBitmap(SharedBitmap*, const IntRect& dstRect, const IntRect& srcRect, CompositeOperator compositeOp); | |
void drawBitmapPattern(SharedBitmap*, const FloatRect& tileRectIn, const AffineTransform& patternTransform, const FloatPoint& phase, CompositeOperator op, const FloatRect& destRect, const IntSize& origSourceSize); | |
void drawIcon(HICON icon, const IntRect& dstRect, UINT flags); | |
HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = false, bool mayCreateBitmap = true); // The passed in rect is used to create a bitmap for compositing inside transparency layers. | |
void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = false, bool mayCreateBitmap = true); // The passed in HDC should be the one handed back by getWindowsContext. | |
void drawRoundCorner(bool newClip, RECT clipRect, RECT rectWin, HDC dc, int width, int height); | |
#elif PLATFORM(WIN) | |
GraphicsContext(HDC, bool hasAlpha = false); // FIXME: To be removed. | |
bool inTransparencyLayer() const; | |
HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); // The passed in rect is used to create a bitmap for compositing inside transparency layers. | |
void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); // The passed in HDC should be the one handed back by getWindowsContext. | |
// When set to true, child windows should be rendered into this context | |
// rather than allowing them just to render to the screen. Defaults to | |
// false. | |
// FIXME: This is a layering violation. GraphicsContext shouldn't know | |
// what a "window" is. It would be much more appropriate for this flag | |
// to be passed as a parameter alongside the GraphicsContext, but doing | |
// that would require lots of changes in cross-platform code that we | |
// aren't sure we want to make. | |
void setShouldIncludeChildWindows(bool); | |
bool shouldIncludeChildWindows() const; | |
class WindowsBitmap : public Noncopyable { | |
public: | |
WindowsBitmap(HDC, IntSize); | |
~WindowsBitmap(); | |
HDC hdc() const { return m_hdc; } | |
UInt8* buffer() const { return m_bitmapBuffer; } | |
unsigned bufferLength() const { return m_bitmapBufferLength; } | |
IntSize size() const { return m_size; } | |
unsigned bytesPerRow() const { return m_bytesPerRow; } | |
private: | |
HDC m_hdc; | |
HBITMAP m_bitmap; | |
UInt8* m_bitmapBuffer; | |
unsigned m_bitmapBufferLength; | |
IntSize m_size; | |
unsigned m_bytesPerRow; | |
}; | |
WindowsBitmap* createWindowsBitmap(IntSize); | |
// The bitmap should be non-premultiplied. | |
void drawWindowsBitmap(WindowsBitmap*, const IntPoint&); | |
#endif | |
#if (PLATFORM(QT) && defined(Q_WS_WIN)) || (PLATFORM(WX) && OS(WINDOWS)) | |
HDC getWindowsContext(const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); | |
void releaseWindowsContext(HDC, const IntRect&, bool supportAlphaBlend = true, bool mayCreateBitmap = true); | |
bool shouldIncludeChildWindows() const { return false; } | |
#endif | |
#if PLATFORM(WX) | |
bool inTransparencyLayer() const { return false; } | |
#endif | |
#if PLATFORM(QT) | |
bool inTransparencyLayer() const; | |
PlatformPath* currentPath(); | |
QPen pen(); | |
#endif | |
#if PLATFORM(GTK) | |
void setGdkExposeEvent(GdkEventExpose*); | |
GdkDrawable* gdkDrawable() const; | |
GdkEventExpose* gdkExposeEvent() const; | |
#endif | |
#if PLATFORM(HAIKU) | |
pattern getHaikuStrokeStyle(); | |
#endif | |
private: | |
void savePlatformState(); | |
void restorePlatformState(); | |
void setPlatformTextDrawingMode(int); | |
void setPlatformFont(const Font& font); | |
void setPlatformStrokeColor(const Color&, ColorSpace); | |
void setPlatformStrokeStyle(const StrokeStyle&); | |
void setPlatformStrokeThickness(float); | |
void setPlatformStrokeGradient(Gradient*); | |
void setPlatformStrokePattern(Pattern*); | |
void setPlatformFillColor(const Color&, ColorSpace); | |
void setPlatformFillGradient(Gradient*); | |
void setPlatformFillPattern(Pattern*); | |
void setPlatformShouldAntialias(bool b); | |
void setPlatformShadow(const IntSize&, int blur, const Color&, ColorSpace); | |
void clearPlatformShadow(); | |
static void adjustLineToPixelBoundaries(FloatPoint& p1, FloatPoint& p2, float strokeWidth, const StrokeStyle&); | |
static GraphicsContextPrivate* createGraphicsContextPrivate(); | |
static void destroyGraphicsContextPrivate(GraphicsContextPrivate*); | |
GraphicsContextPrivate* m_common; | |
GraphicsContextPlatformPrivate* m_data; // Deprecated; m_commmon can just be downcasted. To be removed. | |
}; | |
} // namespace WebCore | |
#endif // GraphicsContext_h | |