/* | |
This file is part of the WebKit open source project. | |
This file has been generated by generate-bindings.pl. DO NOT MODIFY! | |
This library is free software; you can redistribute it and/or | |
modify it under the terms of the GNU Library General Public | |
License as published by the Free Software Foundation; either | |
version 2 of the License, or (at your option) any later version. | |
This library is distributed in the hope that it will be useful, | |
but WITHOUT ANY WARRANTY; without even the implied warranty of | |
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
Library General Public License for more details. | |
You should have received a copy of the GNU Library General Public License | |
along with this library; see the file COPYING.LIB. If not, write to | |
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | |
Boston, MA 02110-1301, USA. | |
*/ | |
#ifndef JSWebGLTexture_h | |
#define JSWebGLTexture_h | |
#if ENABLE(3D_CANVAS) | |
#include "JSDOMBinding.h" | |
#include <runtime/JSGlobalObject.h> | |
#include <runtime/ObjectPrototype.h> | |
namespace WebCore { | |
class WebGLTexture; | |
class JSWebGLTexture : public DOMObjectWithGlobalPointer { | |
typedef DOMObjectWithGlobalPointer Base; | |
public: | |
JSWebGLTexture(NonNullPassRefPtr<JSC::Structure>, JSDOMGlobalObject*, PassRefPtr<WebGLTexture>); | |
virtual ~JSWebGLTexture(); | |
static JSC::JSObject* createPrototype(JSC::ExecState*, JSC::JSGlobalObject*); | |
virtual const JSC::ClassInfo* classInfo() const { return &s_info; } | |
static const JSC::ClassInfo s_info; | |
static PassRefPtr<JSC::Structure> createStructure(JSC::JSValue prototype) | |
{ | |
return JSC::Structure::create(prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), AnonymousSlotCount); | |
} | |
WebGLTexture* impl() const { return m_impl.get(); } | |
private: | |
RefPtr<WebGLTexture> m_impl; | |
protected: | |
static const unsigned StructureFlags = Base::StructureFlags; | |
}; | |
JSC::JSValue toJS(JSC::ExecState*, JSDOMGlobalObject*, WebGLTexture*); | |
WebGLTexture* toWebGLTexture(JSC::JSValue); | |
class JSWebGLTexturePrototype : public JSC::JSObject { | |
typedef JSC::JSObject Base; | |
public: | |
static JSC::JSObject* self(JSC::ExecState*, JSC::JSGlobalObject*); | |
virtual const JSC::ClassInfo* classInfo() const { return &s_info; } | |
static const JSC::ClassInfo s_info; | |
static PassRefPtr<JSC::Structure> createStructure(JSC::JSValue prototype) | |
{ | |
return JSC::Structure::create(prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), AnonymousSlotCount); | |
} | |
JSWebGLTexturePrototype(NonNullPassRefPtr<JSC::Structure> structure) : JSC::JSObject(structure) { } | |
protected: | |
static const unsigned StructureFlags = Base::StructureFlags; | |
}; | |
} // namespace WebCore | |
#endif // ENABLE(3D_CANVAS) | |
#endif |