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/*
* Copyright (C) 1999-2000 Harri Porten (porten@kde.org)
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
*/
#ifndef Collector_h
#define Collector_h
#include <stddef.h>
#include <string.h>
#include <wtf/HashCountedSet.h>
#include <wtf/HashSet.h>
#include <wtf/Noncopyable.h>
#include <wtf/OwnPtr.h>
#include <wtf/StdLibExtras.h>
#include <wtf/Threading.h>
#if ENABLE(JSC_MULTIPLE_THREADS)
#include <pthread.h>
#endif
#if OS(SYMBIAN)
#include <wtf/symbian/BlockAllocatorSymbian.h>
#endif
#define ASSERT_CLASS_FITS_IN_CELL(class) COMPILE_ASSERT(sizeof(class) <= CELL_SIZE, class_fits_in_cell)
namespace JSC {
class CollectorBlock;
class JSCell;
class JSGlobalData;
class JSValue;
class MarkedArgumentBuffer;
class MarkStack;
enum OperationInProgress { NoOperation, Allocation, Collection };
class LiveObjectIterator;
struct CollectorHeap {
size_t nextBlock;
size_t nextCell;
CollectorBlock** blocks;
void* nextNumber;
size_t numBlocks;
size_t usedBlocks;
size_t extraCost;
bool didShrink;
OperationInProgress operationInProgress;
};
class Heap : public Noncopyable {
public:
class Thread;
void destroy();
void* allocateNumber(size_t);
void* allocate(size_t);
bool isBusy(); // true if an allocation or collection is in progress
void collectAllGarbage();
static const size_t minExtraCost = 256;
static const size_t maxExtraCost = 1024 * 1024;
void reportExtraMemoryCost(size_t cost);
size_t objectCount() const;
struct Statistics {
size_t size;
size_t free;
};
Statistics statistics() const;
void protect(JSValue);
void unprotect(JSValue);
static Heap* heap(JSValue); // 0 for immediate values
static Heap* heap(JSCell*);
size_t globalObjectCount();
size_t protectedObjectCount();
size_t protectedGlobalObjectCount();
HashCountedSet<const char*>* protectedObjectTypeCounts();
void registerThread(); // Only needs to be called by clients that can use the same heap from multiple threads.
static bool isCellMarked(const JSCell*);
static void markCell(JSCell*);
void markConservatively(MarkStack&, void* start, void* end);
HashSet<MarkedArgumentBuffer*>& markListSet() { if (!m_markListSet) m_markListSet = new HashSet<MarkedArgumentBuffer*>; return *m_markListSet; }
JSGlobalData* globalData() const { return m_globalData; }
static bool isNumber(JSCell*);
LiveObjectIterator primaryHeapBegin();
LiveObjectIterator primaryHeapEnd();
private:
void reset();
void sweep();
static CollectorBlock* cellBlock(const JSCell*);
static size_t cellOffset(const JSCell*);
friend class JSGlobalData;
Heap(JSGlobalData*);
~Heap();
NEVER_INLINE CollectorBlock* allocateBlock();
NEVER_INLINE void freeBlock(size_t);
NEVER_INLINE void freeBlockPtr(CollectorBlock*);
void freeBlocks();
void resizeBlocks();
void growBlocks(size_t neededBlocks);
void shrinkBlocks(size_t neededBlocks);
void clearMarkBits();
void clearMarkBits(CollectorBlock*);
size_t markedCells(size_t startBlock = 0, size_t startCell = 0) const;
void recordExtraCost(size_t);
void addToStatistics(Statistics&) const;
void markRoots();
void markProtectedObjects(MarkStack&);
void markCurrentThreadConservatively(MarkStack&);
void markCurrentThreadConservativelyInternal(MarkStack&);
void markOtherThreadConservatively(MarkStack&, Thread*);
void markStackObjectsConservatively(MarkStack&);
typedef HashCountedSet<JSCell*> ProtectCountSet;
CollectorHeap m_heap;
ProtectCountSet m_protectedValues;
HashSet<MarkedArgumentBuffer*>* m_markListSet;
#if ENABLE(JSC_MULTIPLE_THREADS)
void makeUsableFromMultipleThreads();
static void unregisterThread(void*);
void unregisterThread();
Mutex m_registeredThreadsMutex;
Thread* m_registeredThreads;
pthread_key_t m_currentThreadRegistrar;
#endif
#if OS(SYMBIAN)
// Allocates collector blocks with correct alignment
WTF::AlignedBlockAllocator m_blockallocator;
#endif
JSGlobalData* m_globalData;
};
// tunable parameters
template<size_t bytesPerWord> struct CellSize;
// cell size needs to be a power of two for certain optimizations in collector.cpp
#if USE(JSVALUE32)
template<> struct CellSize<sizeof(uint32_t)> { static const size_t m_value = 32; };
#else
template<> struct CellSize<sizeof(uint32_t)> { static const size_t m_value = 64; };
#endif
template<> struct CellSize<sizeof(uint64_t)> { static const size_t m_value = 64; };
#if OS(WINCE) || OS(SYMBIAN)
const size_t BLOCK_SIZE = 64 * 1024; // 64k
#else
const size_t BLOCK_SIZE = 64 * 4096; // 256k
#endif
// derived constants
const size_t BLOCK_OFFSET_MASK = BLOCK_SIZE - 1;
const size_t BLOCK_MASK = ~BLOCK_OFFSET_MASK;
const size_t MINIMUM_CELL_SIZE = CellSize<sizeof(void*)>::m_value;
const size_t CELL_ARRAY_LENGTH = (MINIMUM_CELL_SIZE / sizeof(double)) + (MINIMUM_CELL_SIZE % sizeof(double) != 0 ? sizeof(double) : 0);
const size_t CELL_SIZE = CELL_ARRAY_LENGTH * sizeof(double);
const size_t SMALL_CELL_SIZE = CELL_SIZE / 2;
const size_t CELL_MASK = CELL_SIZE - 1;
const size_t CELL_ALIGN_MASK = ~CELL_MASK;
const size_t CELLS_PER_BLOCK = (BLOCK_SIZE - sizeof(Heap*)) * 8 * CELL_SIZE / (8 * CELL_SIZE + 1) / CELL_SIZE; // one bitmap byte can represent 8 cells.
const size_t BITMAP_SIZE = (CELLS_PER_BLOCK + 7) / 8;
const size_t BITMAP_WORDS = (BITMAP_SIZE + 3) / sizeof(uint32_t);
struct CollectorBitmap {
uint32_t bits[BITMAP_WORDS];
bool get(size_t n) const { return !!(bits[n >> 5] & (1 << (n & 0x1F))); }
void set(size_t n) { bits[n >> 5] |= (1 << (n & 0x1F)); }
void clear(size_t n) { bits[n >> 5] &= ~(1 << (n & 0x1F)); }
void clearAll() { memset(bits, 0, sizeof(bits)); }
size_t count(size_t startCell = 0)
{
size_t result = 0;
for ( ; (startCell & 0x1F) != 0; ++startCell) {
if (get(startCell))
++result;
}
for (size_t i = startCell >> 5; i < BITMAP_WORDS; ++i)
result += WTF::bitCount(bits[i]);
return result;
}
size_t isEmpty() // Much more efficient than testing count() == 0.
{
for (size_t i = 0; i < BITMAP_WORDS; ++i)
if (bits[i] != 0)
return false;
return true;
}
};
struct CollectorCell {
double memory[CELL_ARRAY_LENGTH];
};
class CollectorBlock {
public:
CollectorCell cells[CELLS_PER_BLOCK];
CollectorBitmap marked;
Heap* heap;
};
struct HeapConstants {
static const size_t cellSize = CELL_SIZE;
static const size_t cellsPerBlock = CELLS_PER_BLOCK;
typedef CollectorCell Cell;
typedef CollectorBlock Block;
};
inline CollectorBlock* Heap::cellBlock(const JSCell* cell)
{
return reinterpret_cast<CollectorBlock*>(reinterpret_cast<uintptr_t>(cell) & BLOCK_MASK);
}
inline size_t Heap::cellOffset(const JSCell* cell)
{
return (reinterpret_cast<uintptr_t>(cell) & BLOCK_OFFSET_MASK) / CELL_SIZE;
}
inline bool Heap::isCellMarked(const JSCell* cell)
{
return cellBlock(cell)->marked.get(cellOffset(cell));
}
inline void Heap::markCell(JSCell* cell)
{
cellBlock(cell)->marked.set(cellOffset(cell));
}
inline void Heap::reportExtraMemoryCost(size_t cost)
{
if (cost > minExtraCost)
recordExtraCost(cost);
}
inline void* Heap::allocateNumber(size_t s)
{
if (void* result = m_heap.nextNumber) {
m_heap.nextNumber = 0;
return result;
}
void* result = allocate(s);
m_heap.nextNumber = static_cast<char*>(result) + (CELL_SIZE / 2);
return result;
}
} // namespace JSC
#endif /* Collector_h */