| /* |
| * Copyright (C) 2009 Maciej Cencora. |
| * Copyright (C) 2008 Nicolai Haehnle. |
| * Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. |
| * |
| * The Weather Channel (TM) funded Tungsten Graphics to develop the |
| * initial release of the Radeon 8500 driver under the XFree86 license. |
| * This notice must be preserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining |
| * a copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sublicense, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial |
| * portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #include "main/glheader.h" |
| #include "main/imports.h" |
| #include "main/context.h" |
| #include "main/enums.h" |
| #include "main/mfeatures.h" |
| #include "main/mipmap.h" |
| #include "main/pbo.h" |
| #include "main/texcompress.h" |
| #include "main/texstore.h" |
| #include "main/teximage.h" |
| #include "main/texobj.h" |
| #include "drivers/common/meta.h" |
| |
| #include "xmlpool.h" /* for symbolic values of enum-type options */ |
| |
| #include "radeon_common.h" |
| |
| #include "radeon_mipmap_tree.h" |
| |
| static void teximage_assign_miptree(radeonContextPtr rmesa, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| |
| static radeon_mipmap_tree *radeon_miptree_create_for_teximage(radeonContextPtr rmesa, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage); |
| |
| void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride, |
| GLuint numrows, GLuint rowsize) |
| { |
| assert(rowsize <= dststride); |
| assert(rowsize <= srcstride); |
| |
| radeon_print(RADEON_TEXTURE, RADEON_TRACE, |
| "%s dst %p, stride %u, src %p, stride %u, " |
| "numrows %u, rowsize %u.\n", |
| __func__, dst, dststride, |
| src, srcstride, |
| numrows, rowsize); |
| |
| if (rowsize == srcstride && rowsize == dststride) { |
| memcpy(dst, src, numrows*rowsize); |
| } else { |
| GLuint i; |
| for(i = 0; i < numrows; ++i) { |
| memcpy(dst, src, rowsize); |
| dst += dststride; |
| src += srcstride; |
| } |
| } |
| } |
| |
| /* textures */ |
| /** |
| * Allocate an empty texture image object. |
| */ |
| struct gl_texture_image *radeonNewTextureImage(struct gl_context *ctx) |
| { |
| return CALLOC(sizeof(radeon_texture_image)); |
| } |
| |
| |
| /** |
| * Delete a texture image object. |
| */ |
| static void |
| radeonDeleteTextureImage(struct gl_context *ctx, struct gl_texture_image *img) |
| { |
| /* nothing special (yet) for radeon_texture_image */ |
| _mesa_delete_texture_image(ctx, img); |
| } |
| |
| static GLboolean |
| radeonAllocTextureImageBuffer(struct gl_context *ctx, |
| struct gl_texture_image *timage) |
| { |
| radeonContextPtr rmesa = RADEON_CONTEXT(ctx); |
| radeon_texture_image *image = get_radeon_texture_image(timage); |
| struct gl_texture_object *texobj = timage->TexObject; |
| int slices; |
| |
| ctx->Driver.FreeTextureImageBuffer(ctx, timage); |
| |
| switch (texobj->Target) { |
| case GL_TEXTURE_3D: |
| slices = timage->Depth; |
| break; |
| default: |
| slices = 1; |
| } |
| assert(!image->base.ImageOffsets); |
| image->base.ImageOffsets = malloc(slices * sizeof(GLuint)); |
| teximage_assign_miptree(rmesa, texobj, timage); |
| |
| return GL_TRUE; |
| } |
| |
| |
| /** |
| * Free memory associated with this texture image. |
| */ |
| void radeonFreeTextureImageBuffer(struct gl_context *ctx, struct gl_texture_image *timage) |
| { |
| radeon_texture_image* image = get_radeon_texture_image(timage); |
| |
| if (image->mt) { |
| radeon_miptree_unreference(&image->mt); |
| } else { |
| _swrast_free_texture_image_buffer(ctx, timage); |
| } |
| if (image->bo) { |
| radeon_bo_unref(image->bo); |
| image->bo = NULL; |
| } |
| if (image->base.Buffer) { |
| _mesa_align_free(image->base.Buffer); |
| image->base.Buffer = NULL; |
| } |
| |
| if (image->base.ImageOffsets) { |
| free(image->base.ImageOffsets); |
| image->base.ImageOffsets = NULL; |
| } |
| } |
| |
| /* Set Data pointer and additional data for mapped texture image */ |
| static void teximage_set_map_data(radeon_texture_image *image) |
| { |
| radeon_mipmap_level *lvl; |
| |
| if (!image->mt) { |
| radeon_warning("%s(%p) Trying to set map data without miptree.\n", |
| __func__, image); |
| |
| return; |
| } |
| |
| lvl = &image->mt->levels[image->base.Base.Level]; |
| |
| image->base.Map = image->mt->bo->ptr + lvl->faces[image->base.Base.Face].offset; |
| image->base.RowStride = lvl->rowstride / _mesa_get_format_bytes(image->base.Base.TexFormat); |
| } |
| |
| |
| /** |
| * Map a single texture image for glTexImage and friends. |
| */ |
| void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable) |
| { |
| radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, |
| "%s(img %p), write_enable %s.\n", |
| __func__, image, |
| write_enable ? "true": "false"); |
| if (image->mt) { |
| assert(!image->base.Map); |
| |
| radeon_bo_map(image->mt->bo, write_enable); |
| teximage_set_map_data(image); |
| } |
| } |
| |
| |
| void radeon_teximage_unmap(radeon_texture_image *image) |
| { |
| radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, |
| "%s(img %p)\n", |
| __func__, image); |
| if (image->mt) { |
| assert(image->base.Map); |
| |
| image->base.Map = 0; |
| radeon_bo_unmap(image->mt->bo); |
| } |
| } |
| |
| /** |
| * Map texture memory/buffer into user space. |
| * Note: the region of interest parameters are ignored here. |
| * \param mapOut returns start of mapping of region of interest |
| * \param rowStrideOut returns row stride in bytes |
| */ |
| static void |
| radeon_map_texture_image(struct gl_context *ctx, |
| struct gl_texture_image *texImage, |
| GLuint slice, |
| GLuint x, GLuint y, GLuint w, GLuint h, |
| GLbitfield mode, |
| GLubyte **map, |
| GLint *stride) |
| { |
| radeonContextPtr rmesa = RADEON_CONTEXT(ctx); |
| radeon_texture_image *image = get_radeon_texture_image(texImage); |
| radeon_mipmap_tree *mt = image->mt; |
| GLuint texel_size = _mesa_get_format_bytes(texImage->TexFormat); |
| GLuint width = texImage->Width; |
| GLuint height = texImage->Height; |
| struct radeon_bo *bo = !image->mt ? image->bo : image->mt->bo; |
| unsigned int bw, bh; |
| GLboolean write = (mode & GL_MAP_WRITE_BIT) != 0; |
| |
| _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); |
| assert(y % bh == 0); |
| y /= bh; |
| texel_size /= bw; |
| |
| if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { |
| radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, |
| "%s for texture that is " |
| "queued for GPU processing.\n", |
| __func__); |
| radeon_firevertices(rmesa); |
| } |
| |
| if (image->bo) { |
| /* TFP case */ |
| radeon_bo_map(image->bo, write); |
| *stride = get_texture_image_row_stride(rmesa, texImage->TexFormat, width, 0, texImage->TexObject->Target); |
| *map = bo->ptr; |
| } else if (likely(mt)) { |
| void *base; |
| radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level]; |
| |
| radeon_bo_map(mt->bo, write); |
| base = mt->bo->ptr + lvl->faces[image->base.Base.Face].offset; |
| |
| *stride = lvl->rowstride; |
| *map = base + (slice * height) * *stride; |
| } else { |
| /* texture data is in malloc'd memory */ |
| |
| assert(map); |
| |
| *stride = _mesa_format_row_stride(texImage->TexFormat, width); |
| *map = image->base.Buffer + (slice * height) * *stride; |
| } |
| |
| *map += y * *stride + x * texel_size; |
| } |
| |
| static void |
| radeon_unmap_texture_image(struct gl_context *ctx, |
| struct gl_texture_image *texImage, GLuint slice) |
| { |
| radeon_texture_image *image = get_radeon_texture_image(texImage); |
| |
| if (image->bo) |
| radeon_bo_unmap(image->bo); |
| else if (image->mt) |
| radeon_bo_unmap(image->mt->bo); |
| } |
| |
| /* try to find a format which will only need a memcopy */ |
| static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa, |
| GLenum srcFormat, |
| GLenum srcType, GLboolean fbo) |
| { |
| #if defined(RADEON_R100) |
| /* r100 can only do this */ |
| return _radeon_texformat_argb8888; |
| #elif defined(RADEON_R200) |
| const GLuint ui = 1; |
| const GLubyte littleEndian = *((const GLubyte *)&ui); |
| |
| if (fbo) |
| return _radeon_texformat_argb8888; |
| |
| if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) || |
| (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) || |
| (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || |
| (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && littleEndian)) { |
| return MESA_FORMAT_RGBA8888; |
| } else if ((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) || |
| (srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) || |
| (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_INT_8_8_8_8) || |
| (srcFormat == GL_ABGR_EXT && srcType == GL_UNSIGNED_BYTE && !littleEndian)) { |
| return MESA_FORMAT_RGBA8888_REV; |
| } else |
| return _radeon_texformat_argb8888; |
| #endif |
| } |
| |
| gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx, |
| GLenum target, |
| GLint internalFormat, |
| GLenum format, |
| GLenum type) |
| { |
| return radeonChooseTextureFormat(ctx, internalFormat, format, |
| type, 0); |
| } |
| |
| gl_format radeonChooseTextureFormat(struct gl_context * ctx, |
| GLint internalFormat, |
| GLenum format, |
| GLenum type, GLboolean fbo) |
| { |
| radeonContextPtr rmesa = RADEON_CONTEXT(ctx); |
| const GLboolean do32bpt = |
| (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_32); |
| const GLboolean force16bpt = |
| (rmesa->texture_depth == DRI_CONF_TEXTURE_DEPTH_FORCE_16); |
| (void)format; |
| |
| radeon_print(RADEON_TEXTURE, RADEON_TRACE, |
| "%s InternalFormat=%s(%d) type=%s format=%s\n", |
| __func__, |
| _mesa_lookup_enum_by_nr(internalFormat), internalFormat, |
| _mesa_lookup_enum_by_nr(type), _mesa_lookup_enum_by_nr(format)); |
| radeon_print(RADEON_TEXTURE, RADEON_TRACE, |
| "%s do32bpt=%d force16bpt=%d\n", |
| __func__, do32bpt, force16bpt); |
| |
| switch (internalFormat) { |
| case 4: |
| case GL_RGBA: |
| case GL_COMPRESSED_RGBA: |
| switch (type) { |
| case GL_UNSIGNED_INT_10_10_10_2: |
| case GL_UNSIGNED_INT_2_10_10_10_REV: |
| return do32bpt ? _radeon_texformat_argb8888 : |
| _radeon_texformat_argb1555; |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| return _radeon_texformat_argb4444; |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| return _radeon_texformat_argb1555; |
| default: |
| return do32bpt ? radeonChoose8888TexFormat(rmesa, format, type, fbo) : |
| _radeon_texformat_argb4444; |
| } |
| |
| case 3: |
| case GL_RGB: |
| case GL_COMPRESSED_RGB: |
| switch (type) { |
| case GL_UNSIGNED_SHORT_4_4_4_4: |
| case GL_UNSIGNED_SHORT_4_4_4_4_REV: |
| return _radeon_texformat_argb4444; |
| case GL_UNSIGNED_SHORT_5_5_5_1: |
| case GL_UNSIGNED_SHORT_1_5_5_5_REV: |
| return _radeon_texformat_argb1555; |
| case GL_UNSIGNED_SHORT_5_6_5: |
| case GL_UNSIGNED_SHORT_5_6_5_REV: |
| return _radeon_texformat_rgb565; |
| default: |
| return do32bpt ? _radeon_texformat_argb8888 : |
| _radeon_texformat_rgb565; |
| } |
| |
| case GL_RGBA8: |
| case GL_RGB10_A2: |
| case GL_RGBA12: |
| case GL_RGBA16: |
| return !force16bpt ? |
| radeonChoose8888TexFormat(rmesa, format, type, fbo) : |
| _radeon_texformat_argb4444; |
| |
| case GL_RGBA4: |
| case GL_RGBA2: |
| return _radeon_texformat_argb4444; |
| |
| case GL_RGB5_A1: |
| return _radeon_texformat_argb1555; |
| |
| case GL_RGB8: |
| case GL_RGB10: |
| case GL_RGB12: |
| case GL_RGB16: |
| return !force16bpt ? _radeon_texformat_argb8888 : |
| _radeon_texformat_rgb565; |
| |
| case GL_RGB5: |
| case GL_RGB4: |
| case GL_R3_G3_B2: |
| return _radeon_texformat_rgb565; |
| |
| case GL_ALPHA: |
| case GL_ALPHA4: |
| case GL_ALPHA8: |
| case GL_ALPHA12: |
| case GL_ALPHA16: |
| case GL_COMPRESSED_ALPHA: |
| #if defined(RADEON_R200) |
| /* r200: can't use a8 format since interpreting hw I8 as a8 would result |
| in wrong rgb values (same as alpha value instead of 0). */ |
| return _radeon_texformat_al88; |
| #else |
| return MESA_FORMAT_A8; |
| #endif |
| case 1: |
| case GL_LUMINANCE: |
| case GL_LUMINANCE4: |
| case GL_LUMINANCE8: |
| case GL_LUMINANCE12: |
| case GL_LUMINANCE16: |
| case GL_COMPRESSED_LUMINANCE: |
| return MESA_FORMAT_L8; |
| |
| case 2: |
| case GL_LUMINANCE_ALPHA: |
| case GL_LUMINANCE4_ALPHA4: |
| case GL_LUMINANCE6_ALPHA2: |
| case GL_LUMINANCE8_ALPHA8: |
| case GL_LUMINANCE12_ALPHA4: |
| case GL_LUMINANCE12_ALPHA12: |
| case GL_LUMINANCE16_ALPHA16: |
| case GL_COMPRESSED_LUMINANCE_ALPHA: |
| return _radeon_texformat_al88; |
| |
| case GL_INTENSITY: |
| case GL_INTENSITY4: |
| case GL_INTENSITY8: |
| case GL_INTENSITY12: |
| case GL_INTENSITY16: |
| case GL_COMPRESSED_INTENSITY: |
| return MESA_FORMAT_I8; |
| |
| case GL_YCBCR_MESA: |
| if (type == GL_UNSIGNED_SHORT_8_8_APPLE || |
| type == GL_UNSIGNED_BYTE) |
| return MESA_FORMAT_YCBCR; |
| else |
| return MESA_FORMAT_YCBCR_REV; |
| |
| case GL_RGB_S3TC: |
| case GL_RGB4_S3TC: |
| case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: |
| return MESA_FORMAT_RGB_DXT1; |
| |
| case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: |
| return MESA_FORMAT_RGBA_DXT1; |
| |
| case GL_RGBA_S3TC: |
| case GL_RGBA4_S3TC: |
| case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: |
| return MESA_FORMAT_RGBA_DXT3; |
| |
| case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: |
| return MESA_FORMAT_RGBA_DXT5; |
| |
| case GL_ALPHA16F_ARB: |
| return MESA_FORMAT_ALPHA_FLOAT16; |
| case GL_ALPHA32F_ARB: |
| return MESA_FORMAT_ALPHA_FLOAT32; |
| case GL_LUMINANCE16F_ARB: |
| return MESA_FORMAT_LUMINANCE_FLOAT16; |
| case GL_LUMINANCE32F_ARB: |
| return MESA_FORMAT_LUMINANCE_FLOAT32; |
| case GL_LUMINANCE_ALPHA16F_ARB: |
| return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; |
| case GL_LUMINANCE_ALPHA32F_ARB: |
| return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; |
| case GL_INTENSITY16F_ARB: |
| return MESA_FORMAT_INTENSITY_FLOAT16; |
| case GL_INTENSITY32F_ARB: |
| return MESA_FORMAT_INTENSITY_FLOAT32; |
| case GL_RGB16F_ARB: |
| return MESA_FORMAT_RGBA_FLOAT16; |
| case GL_RGB32F_ARB: |
| return MESA_FORMAT_RGBA_FLOAT32; |
| case GL_RGBA16F_ARB: |
| return MESA_FORMAT_RGBA_FLOAT16; |
| case GL_RGBA32F_ARB: |
| return MESA_FORMAT_RGBA_FLOAT32; |
| |
| case GL_DEPTH_COMPONENT: |
| case GL_DEPTH_COMPONENT16: |
| case GL_DEPTH_COMPONENT24: |
| case GL_DEPTH_COMPONENT32: |
| case GL_DEPTH_STENCIL_EXT: |
| case GL_DEPTH24_STENCIL8_EXT: |
| return MESA_FORMAT_S8_Z24; |
| |
| /* EXT_texture_sRGB */ |
| case GL_SRGB: |
| case GL_SRGB8: |
| case GL_SRGB_ALPHA: |
| case GL_SRGB8_ALPHA8: |
| case GL_COMPRESSED_SRGB: |
| case GL_COMPRESSED_SRGB_ALPHA: |
| return MESA_FORMAT_SARGB8; |
| |
| case GL_SLUMINANCE: |
| case GL_SLUMINANCE8: |
| case GL_COMPRESSED_SLUMINANCE: |
| return MESA_FORMAT_SL8; |
| |
| case GL_SLUMINANCE_ALPHA: |
| case GL_SLUMINANCE8_ALPHA8: |
| case GL_COMPRESSED_SLUMINANCE_ALPHA: |
| return MESA_FORMAT_SLA8; |
| |
| case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: |
| return MESA_FORMAT_SRGB_DXT1; |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: |
| return MESA_FORMAT_SRGBA_DXT1; |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT: |
| return MESA_FORMAT_SRGBA_DXT3; |
| case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT: |
| return MESA_FORMAT_SRGBA_DXT5; |
| |
| default: |
| _mesa_problem(ctx, |
| "unexpected internalFormat 0x%x in %s", |
| (int)internalFormat, __func__); |
| return MESA_FORMAT_NONE; |
| } |
| |
| return MESA_FORMAT_NONE; /* never get here */ |
| } |
| |
| /** Check if given image is valid within current texture object. |
| */ |
| static void teximage_assign_miptree(radeonContextPtr rmesa, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage) |
| { |
| radeonTexObj *t = radeon_tex_obj(texObj); |
| radeon_texture_image* image = get_radeon_texture_image(texImage); |
| |
| /* Try using current miptree, or create new if there isn't any */ |
| if (!t->mt || !radeon_miptree_matches_image(t->mt, texImage)) { |
| radeon_miptree_unreference(&t->mt); |
| t->mt = radeon_miptree_create_for_teximage(rmesa, |
| texObj, |
| texImage); |
| |
| radeon_print(RADEON_TEXTURE, RADEON_NORMAL, |
| "%s: texObj %p, texImage %p, " |
| "texObj miptree doesn't match, allocated new miptree %p\n", |
| __FUNCTION__, texObj, texImage, t->mt); |
| } |
| |
| /* Miptree alocation may have failed, |
| * when there was no image for baselevel specified */ |
| if (t->mt) { |
| radeon_miptree_reference(t->mt, &image->mt); |
| } else |
| radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, |
| "%s Failed to allocate miptree.\n", __func__); |
| } |
| |
| unsigned radeonIsFormatRenderable(gl_format mesa_format) |
| { |
| if (mesa_format == _radeon_texformat_argb8888 || mesa_format == _radeon_texformat_rgb565 || |
| mesa_format == _radeon_texformat_argb1555 || mesa_format == _radeon_texformat_argb4444) |
| return 1; |
| |
| switch (mesa_format) |
| { |
| case MESA_FORMAT_Z16: |
| case MESA_FORMAT_S8_Z24: |
| return 1; |
| default: |
| return 0; |
| } |
| } |
| |
| #if FEATURE_OES_EGL_image |
| void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage, |
| GLeglImageOES image_handle) |
| { |
| radeonContextPtr radeon = RADEON_CONTEXT(ctx); |
| radeonTexObj *t = radeon_tex_obj(texObj); |
| radeon_texture_image *radeonImage = get_radeon_texture_image(texImage); |
| __DRIscreen *screen; |
| __DRIimage *image; |
| |
| screen = radeon->dri.screen; |
| image = screen->dri2.image->lookupEGLImage(screen, image_handle, |
| screen->loaderPrivate); |
| if (image == NULL) |
| return; |
| |
| radeonFreeTextureImageBuffer(ctx, texImage); |
| |
| texImage->Width = image->width; |
| texImage->Height = image->height; |
| texImage->Depth = 1; |
| texImage->_BaseFormat = GL_RGBA; |
| texImage->TexFormat = image->format; |
| radeonImage->base.RowStride = image->pitch; |
| texImage->InternalFormat = image->internal_format; |
| |
| if(t->mt) |
| { |
| radeon_miptree_unreference(&t->mt); |
| t->mt = NULL; |
| } |
| |
| /* NOTE: The following is *very* ugly and will probably break. But |
| I don't know how to deal with it, without creating a whole new |
| function like radeon_miptree_from_bo() so I'm going with the |
| easy but error-prone way. */ |
| |
| radeon_try_alloc_miptree(radeon, t); |
| |
| radeon_miptree_reference(t->mt, &radeonImage->mt); |
| |
| if (t->mt == NULL) |
| { |
| radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, |
| "%s Failed to allocate miptree.\n", __func__); |
| return; |
| } |
| |
| /* Particularly ugly: this is guaranteed to break, if image->bo is |
| not of the required size for a miptree. */ |
| radeon_bo_unref(t->mt->bo); |
| radeon_bo_ref(image->bo); |
| t->mt->bo = image->bo; |
| |
| if (!radeon_miptree_matches_image(t->mt, &radeonImage->base.Base)) |
| fprintf(stderr, "miptree doesn't match image\n"); |
| } |
| #endif |
| |
| gl_format _radeon_texformat_rgba8888 = MESA_FORMAT_NONE; |
| gl_format _radeon_texformat_argb8888 = MESA_FORMAT_NONE; |
| gl_format _radeon_texformat_rgb565 = MESA_FORMAT_NONE; |
| gl_format _radeon_texformat_argb4444 = MESA_FORMAT_NONE; |
| gl_format _radeon_texformat_argb1555 = MESA_FORMAT_NONE; |
| gl_format _radeon_texformat_al88 = MESA_FORMAT_NONE; |
| /*@}*/ |
| |
| |
| static void |
| radeonInitTextureFormats(void) |
| { |
| if (_mesa_little_endian()) { |
| _radeon_texformat_rgba8888 = MESA_FORMAT_RGBA8888; |
| _radeon_texformat_argb8888 = MESA_FORMAT_ARGB8888; |
| _radeon_texformat_rgb565 = MESA_FORMAT_RGB565; |
| _radeon_texformat_argb4444 = MESA_FORMAT_ARGB4444; |
| _radeon_texformat_argb1555 = MESA_FORMAT_ARGB1555; |
| _radeon_texformat_al88 = MESA_FORMAT_AL88; |
| } |
| else { |
| _radeon_texformat_rgba8888 = MESA_FORMAT_RGBA8888_REV; |
| _radeon_texformat_argb8888 = MESA_FORMAT_ARGB8888_REV; |
| _radeon_texformat_rgb565 = MESA_FORMAT_RGB565_REV; |
| _radeon_texformat_argb4444 = MESA_FORMAT_ARGB4444_REV; |
| _radeon_texformat_argb1555 = MESA_FORMAT_ARGB1555_REV; |
| _radeon_texformat_al88 = MESA_FORMAT_AL88_REV; |
| } |
| } |
| |
| void |
| radeon_init_common_texture_funcs(radeonContextPtr radeon, |
| struct dd_function_table *functions) |
| { |
| functions->NewTextureImage = radeonNewTextureImage; |
| functions->DeleteTextureImage = radeonDeleteTextureImage; |
| functions->AllocTextureImageBuffer = radeonAllocTextureImageBuffer; |
| functions->FreeTextureImageBuffer = radeonFreeTextureImageBuffer; |
| functions->MapTextureImage = radeon_map_texture_image; |
| functions->UnmapTextureImage = radeon_unmap_texture_image; |
| |
| functions->ChooseTextureFormat = radeonChooseTextureFormat_mesa; |
| |
| functions->CopyTexSubImage = radeonCopyTexSubImage; |
| |
| functions->Bitmap = _mesa_meta_Bitmap; |
| #if FEATURE_OES_EGL_image |
| functions->EGLImageTargetTexture2D = radeon_image_target_texture_2d; |
| #endif |
| |
| radeonInitTextureFormats(); |
| } |
| |
| static void |
| radeon_swrast_map_image(radeonContextPtr rmesa, |
| radeon_texture_image *image) |
| { |
| GLuint level, face; |
| radeon_mipmap_tree *mt; |
| GLuint texel_size; |
| radeon_mipmap_level *lvl; |
| int rs; |
| |
| if (!image || !image->mt) |
| return; |
| |
| texel_size = _mesa_get_format_bytes(image->base.Base.TexFormat); |
| level = image->base.Base.Level; |
| face = image->base.Base.Face; |
| mt = image->mt; |
| |
| lvl = &image->mt->levels[level]; |
| |
| rs = lvl->rowstride / texel_size; |
| |
| radeon_bo_map(mt->bo, 1); |
| |
| image->base.Map = mt->bo->ptr + lvl->faces[face].offset; |
| if (mt->target == GL_TEXTURE_3D) { |
| int i; |
| |
| for (i = 0; i < mt->levels[level].depth; i++) |
| image->base.ImageOffsets[i] = rs * lvl->height * i; |
| } |
| image->base.RowStride = rs; |
| } |
| |
| static void |
| radeon_swrast_unmap_image(radeonContextPtr rmesa, |
| radeon_texture_image *image) |
| { |
| if (image && image->mt) { |
| image->base.Map = NULL; |
| radeon_bo_unmap(image->mt->bo); |
| } |
| } |
| |
| void |
| radeon_swrast_map_texture_images(struct gl_context *ctx, |
| struct gl_texture_object *texObj) |
| { |
| radeonContextPtr rmesa = RADEON_CONTEXT(ctx); |
| GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); |
| int i, face; |
| |
| for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { |
| for (face = 0; face < nr_faces; face++) { |
| radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][i]); |
| radeon_swrast_map_image(rmesa, image); |
| } |
| } |
| } |
| |
| void |
| radeon_swrast_unmap_texture_images(struct gl_context *ctx, |
| struct gl_texture_object *texObj) |
| { |
| radeonContextPtr rmesa = RADEON_CONTEXT(ctx); |
| GLuint nr_faces = _mesa_num_tex_faces(texObj->Target); |
| int i, face; |
| |
| for (i = texObj->BaseLevel; i <= texObj->_MaxLevel; i++) { |
| for (face = 0; face < nr_faces; face++) { |
| radeon_texture_image *image = get_radeon_texture_image(texObj->Image[face][i]); |
| radeon_swrast_unmap_image(rmesa, image); |
| } |
| } |
| |
| } |
| |
| static radeon_mipmap_tree *radeon_miptree_create_for_teximage(radeonContextPtr rmesa, |
| struct gl_texture_object *texObj, |
| struct gl_texture_image *texImage) |
| { |
| radeonTexObj *t = radeon_tex_obj(texObj); |
| GLuint firstLevel; |
| GLuint lastLevel; |
| int width, height, depth; |
| int i; |
| |
| width = texImage->Width; |
| height = texImage->Height; |
| depth = texImage->Depth; |
| |
| if (texImage->Level > texObj->BaseLevel && |
| (width == 1 || |
| (texObj->Target != GL_TEXTURE_1D && height == 1) || |
| (texObj->Target == GL_TEXTURE_3D && depth == 1))) { |
| /* For this combination, we're at some lower mipmap level and |
| * some important dimension is 1. We can't extrapolate up to a |
| * likely base level width/height/depth for a full mipmap stack |
| * from this info, so just allocate this one level. |
| */ |
| firstLevel = texImage->Level; |
| lastLevel = texImage->Level; |
| } else { |
| if (texImage->Level < texObj->BaseLevel) |
| firstLevel = 0; |
| else |
| firstLevel = texObj->BaseLevel; |
| |
| for (i = texImage->Level; i > firstLevel; i--) { |
| width <<= 1; |
| if (height != 1) |
| height <<= 1; |
| if (depth != 1) |
| depth <<= 1; |
| } |
| if ((texObj->Sampler.MinFilter == GL_NEAREST || |
| texObj->Sampler.MinFilter == GL_LINEAR) && |
| texImage->Level == firstLevel) { |
| lastLevel = firstLevel; |
| } else { |
| lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth)); |
| } |
| } |
| |
| return radeon_miptree_create(rmesa, texObj->Target, |
| texImage->TexFormat, firstLevel, lastLevel - firstLevel + 1, |
| width, height, depth, |
| t->tile_bits); |
| } |