| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifndef INTELCONTEXT_INC |
| #define INTELCONTEXT_INC |
| |
| |
| #include <stdbool.h> |
| #include <string.h> |
| #include "main/mtypes.h" |
| #include "main/mm.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| /* Evil hack for using libdrm in a c++ compiler. */ |
| #define virtual virt |
| #endif |
| |
| #include "drm.h" |
| #include "intel_bufmgr.h" |
| |
| #include "intel_screen.h" |
| #include "intel_tex_obj.h" |
| #include "i915_drm.h" |
| |
| #ifdef __cplusplus |
| #undef virtual |
| #endif |
| |
| #include "tnl/t_vertex.h" |
| |
| #define TAG(x) intel##x |
| #include "tnl_dd/t_dd_vertex.h" |
| #undef TAG |
| |
| #define DV_PF_555 (1<<8) |
| #define DV_PF_565 (2<<8) |
| #define DV_PF_8888 (3<<8) |
| #define DV_PF_4444 (8<<8) |
| #define DV_PF_1555 (9<<8) |
| |
| struct intel_region; |
| struct intel_context; |
| |
| typedef void (*intel_tri_func) (struct intel_context *, intelVertex *, |
| intelVertex *, intelVertex *); |
| typedef void (*intel_line_func) (struct intel_context *, intelVertex *, |
| intelVertex *); |
| typedef void (*intel_point_func) (struct intel_context *, intelVertex *); |
| |
| /** |
| * Bits for intel->Fallback field |
| */ |
| /*@{*/ |
| #define INTEL_FALLBACK_DRAW_BUFFER 0x1 |
| #define INTEL_FALLBACK_READ_BUFFER 0x2 |
| #define INTEL_FALLBACK_DEPTH_BUFFER 0x4 |
| #define INTEL_FALLBACK_STENCIL_BUFFER 0x8 |
| #define INTEL_FALLBACK_USER 0x10 |
| #define INTEL_FALLBACK_RENDERMODE 0x20 |
| #define INTEL_FALLBACK_TEXTURE 0x40 |
| #define INTEL_FALLBACK_DRIVER 0x1000 /**< first for drivers */ |
| /*@}*/ |
| |
| extern void intelFallback(struct intel_context *intel, GLbitfield bit, |
| bool mode); |
| #define FALLBACK( intel, bit, mode ) intelFallback( intel, bit, mode ) |
| |
| |
| #define INTEL_WRITE_PART 0x1 |
| #define INTEL_WRITE_FULL 0x2 |
| #define INTEL_READ 0x4 |
| |
| #define INTEL_MAX_FIXUP 64 |
| |
| #ifndef likely |
| #ifdef __GNUC__ |
| #define likely(expr) (__builtin_expect(expr, 1)) |
| #define unlikely(expr) (__builtin_expect(expr, 0)) |
| #else |
| #define likely(expr) (expr) |
| #define unlikely(expr) (expr) |
| #endif |
| #endif |
| |
| struct intel_sync_object { |
| struct gl_sync_object Base; |
| |
| /** Batch associated with this sync object */ |
| drm_intel_bo *bo; |
| }; |
| |
| struct brw_context; |
| |
| struct intel_batchbuffer { |
| /** Current batchbuffer being queued up. */ |
| drm_intel_bo *bo; |
| /** Last BO submitted to the hardware. Used for glFinish(). */ |
| drm_intel_bo *last_bo; |
| /** BO for post-sync nonzero writes for gen6 workaround. */ |
| drm_intel_bo *workaround_bo; |
| bool need_workaround_flush; |
| |
| struct cached_batch_item *cached_items; |
| |
| uint16_t emit, total; |
| uint16_t used, reserved_space; |
| uint32_t map[8192]; |
| #define BATCH_SZ (8192*sizeof(uint32_t)) |
| |
| uint32_t state_batch_offset; |
| bool is_blit; |
| bool needs_sol_reset; |
| |
| struct { |
| uint16_t used; |
| int reloc_count; |
| } saved; |
| }; |
| |
| /** |
| * intel_context is derived from Mesa's context class: struct gl_context. |
| */ |
| struct intel_context |
| { |
| struct gl_context ctx; /**< base class, must be first field */ |
| |
| struct |
| { |
| void (*destroy) (struct intel_context * intel); |
| void (*emit_state) (struct intel_context * intel); |
| void (*finish_batch) (struct intel_context * intel); |
| void (*new_batch) (struct intel_context * intel); |
| void (*emit_invarient_state) (struct intel_context * intel); |
| void (*update_texture_state) (struct intel_context * intel); |
| |
| void (*render_start) (struct intel_context * intel); |
| void (*render_prevalidate) (struct intel_context * intel); |
| void (*set_draw_region) (struct intel_context * intel, |
| struct intel_region * draw_regions[], |
| struct intel_region * depth_region, |
| GLuint num_regions); |
| void (*update_draw_buffer)(struct intel_context *intel); |
| |
| void (*reduced_primitive_state) (struct intel_context * intel, |
| GLenum rprim); |
| |
| bool (*check_vertex_size) (struct intel_context * intel, |
| GLuint expected); |
| void (*invalidate_state) (struct intel_context *intel, |
| GLuint new_state); |
| |
| void (*assert_not_dirty) (struct intel_context *intel); |
| |
| void (*debug_batch)(struct intel_context *intel); |
| void (*annotate_aub)(struct intel_context *intel); |
| bool (*render_target_supported)(struct intel_context *intel, |
| struct gl_renderbuffer *rb); |
| |
| /** Can HiZ be enabled on a depthbuffer of the given format? */ |
| bool (*is_hiz_depth_format)(struct intel_context *intel, |
| gl_format format); |
| |
| /** |
| * Surface state operations (i965+ only) |
| * \{ |
| */ |
| void (*update_texture_surface)(struct gl_context *ctx, |
| unsigned unit, |
| uint32_t *binding_table, |
| unsigned surf_index); |
| void (*update_renderbuffer_surface)(struct brw_context *brw, |
| struct gl_renderbuffer *rb, |
| unsigned unit); |
| void (*update_null_renderbuffer_surface)(struct brw_context *brw, |
| unsigned unit); |
| void (*create_constant_surface)(struct brw_context *brw, |
| drm_intel_bo *bo, |
| uint32_t offset, |
| int width, |
| uint32_t *out_offset); |
| /** \} */ |
| } vtbl; |
| |
| GLbitfield Fallback; /**< mask of INTEL_FALLBACK_x bits */ |
| GLuint NewGLState; |
| |
| dri_bufmgr *bufmgr; |
| unsigned int maxBatchSize; |
| |
| /** |
| * Generation number of the hardware: 2 is 8xx, 3 is 9xx pre-965, 4 is 965. |
| */ |
| int gen; |
| int gt; |
| bool needs_ff_sync; |
| bool is_haswell; |
| bool is_g4x; |
| bool is_945; |
| bool has_separate_stencil; |
| bool must_use_separate_stencil; |
| bool has_hiz; |
| bool has_llc; |
| bool has_swizzling; |
| |
| int urb_size; |
| |
| drm_intel_context *hw_ctx; |
| |
| struct intel_batchbuffer batch; |
| |
| drm_intel_bo *first_post_swapbuffers_batch; |
| bool need_throttle; |
| bool no_batch_wrap; |
| bool tnl_pipeline_running; /**< Set while i915's _tnl_run_pipeline. */ |
| |
| struct |
| { |
| GLuint id; |
| uint32_t start_ptr; /**< for i8xx */ |
| uint32_t primitive; /**< Current hardware primitive type */ |
| void (*flush) (struct intel_context *); |
| drm_intel_bo *vb_bo; |
| uint8_t *vb; |
| unsigned int start_offset; /**< Byte offset of primitive sequence */ |
| unsigned int current_offset; /**< Byte offset of next vertex */ |
| unsigned int count; /**< Number of vertices in current primitive */ |
| } prim; |
| |
| struct { |
| drm_intel_bo *bo; |
| GLuint offset; |
| uint32_t buffer_len; |
| uint32_t buffer_offset; |
| char buffer[4096]; |
| } upload; |
| |
| GLuint stats_wm; |
| |
| /* Offsets of fields within the current vertex: |
| */ |
| GLuint coloroffset; |
| GLuint specoffset; |
| GLuint wpos_offset; |
| |
| struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX]; |
| GLuint vertex_attr_count; |
| |
| GLfloat polygon_offset_scale; /* dependent on depth_scale, bpp */ |
| |
| bool hw_stencil; |
| bool hw_stipple; |
| bool no_rast; |
| bool always_flush_batch; |
| bool always_flush_cache; |
| |
| /* State for intelvb.c and inteltris.c. |
| */ |
| GLuint RenderIndex; |
| GLmatrix ViewportMatrix; |
| GLenum render_primitive; |
| GLenum reduced_primitive; /*< Only gen < 6 */ |
| GLuint vertex_size; |
| GLubyte *verts; /* points to tnl->clipspace.vertex_buf */ |
| |
| /* Fallback rasterization functions |
| */ |
| intel_point_func draw_point; |
| intel_line_func draw_line; |
| intel_tri_func draw_tri; |
| |
| /** |
| * Set if rendering has occured to the drawable's front buffer. |
| * |
| * This is used in the DRI2 case to detect that glFlush should also copy |
| * the contents of the fake front buffer to the real front buffer. |
| */ |
| bool front_buffer_dirty; |
| |
| /** |
| * Track whether front-buffer rendering is currently enabled |
| * |
| * A separate flag is used to track this in order to support MRT more |
| * easily. |
| */ |
| bool is_front_buffer_rendering; |
| /** |
| * Track whether front-buffer is the current read target. |
| * |
| * This is closely associated with is_front_buffer_rendering, but may |
| * be set separately. The DRI2 fake front buffer must be referenced |
| * either way. |
| */ |
| bool is_front_buffer_reading; |
| |
| /** |
| * Count of intel_regions that are mapped. |
| * |
| * This allows us to assert that no batch buffer is emitted if a |
| * region is mapped. |
| */ |
| int num_mapped_regions; |
| |
| bool use_texture_tiling; |
| bool use_early_z; |
| |
| int driFd; |
| |
| __DRIcontext *driContext; |
| struct intel_screen *intelScreen; |
| void (*saved_viewport)(struct gl_context * ctx, |
| GLint x, GLint y, GLsizei width, GLsizei height); |
| |
| /** |
| * Configuration cache |
| */ |
| driOptionCache optionCache; |
| }; |
| |
| extern char *__progname; |
| |
| |
| #define SUBPIXEL_X 0.125 |
| #define SUBPIXEL_Y 0.125 |
| |
| #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) |
| |
| /** |
| * Align a value up to an alignment value |
| * |
| * If \c value is not already aligned to the requested alignment value, it |
| * will be rounded up. |
| * |
| * \param value Value to be rounded |
| * \param alignment Alignment value to be used. This must be a power of two. |
| * |
| * \sa ROUND_DOWN_TO() |
| */ |
| #define ALIGN(value, alignment) (((value) + alignment - 1) & ~(alignment - 1)) |
| |
| /** |
| * Align a value down to an alignment value |
| * |
| * If \c value is not already aligned to the requested alignment value, it |
| * will be rounded down. |
| * |
| * \param value Value to be rounded |
| * \param alignment Alignment value to be used. This must be a power of two. |
| * |
| * \sa ALIGN() |
| */ |
| #define ROUND_DOWN_TO(value, alignment) ((value) & ~(alignment - 1)) |
| |
| #define IS_POWER_OF_TWO(val) (((val) & (val - 1)) == 0) |
| |
| static INLINE uint32_t |
| U_FIXED(float value, uint32_t frac_bits) |
| { |
| value *= (1 << frac_bits); |
| return value < 0 ? 0 : value; |
| } |
| |
| static INLINE uint32_t |
| S_FIXED(float value, uint32_t frac_bits) |
| { |
| return value * (1 << frac_bits); |
| } |
| |
| #define INTEL_FIREVERTICES(intel) \ |
| do { \ |
| if ((intel)->prim.flush) \ |
| (intel)->prim.flush(intel); \ |
| } while (0) |
| |
| /* ================================================================ |
| * From linux kernel i386 header files, copes with odd sizes better |
| * than COPY_DWORDS would: |
| * XXX Put this in src/mesa/main/imports.h ??? |
| */ |
| #if defined(i386) || defined(__i386__) |
| static INLINE void * __memcpy(void * to, const void * from, size_t n) |
| { |
| int d0, d1, d2; |
| __asm__ __volatile__( |
| "rep ; movsl\n\t" |
| "testb $2,%b4\n\t" |
| "je 1f\n\t" |
| "movsw\n" |
| "1:\ttestb $1,%b4\n\t" |
| "je 2f\n\t" |
| "movsb\n" |
| "2:" |
| : "=&c" (d0), "=&D" (d1), "=&S" (d2) |
| :"0" (n/4), "q" (n),"1" ((long) to),"2" ((long) from) |
| : "memory"); |
| return (to); |
| } |
| #else |
| #define __memcpy(a,b,c) memcpy(a,b,c) |
| #endif |
| |
| |
| /* ================================================================ |
| * Debugging: |
| */ |
| extern int INTEL_DEBUG; |
| |
| #define DEBUG_TEXTURE 0x1 |
| #define DEBUG_STATE 0x2 |
| #define DEBUG_IOCTL 0x4 |
| #define DEBUG_BLIT 0x8 |
| #define DEBUG_MIPTREE 0x10 |
| #define DEBUG_PERF 0x20 |
| #define DEBUG_VERBOSE 0x40 |
| #define DEBUG_BATCH 0x80 |
| #define DEBUG_PIXEL 0x100 |
| #define DEBUG_BUFMGR 0x200 |
| #define DEBUG_REGION 0x400 |
| #define DEBUG_FBO 0x800 |
| #define DEBUG_GS 0x1000 |
| #define DEBUG_SYNC 0x2000 |
| #define DEBUG_PRIMS 0x4000 |
| #define DEBUG_VERTS 0x8000 |
| #define DEBUG_DRI 0x10000 |
| #define DEBUG_SF 0x20000 |
| #define DEBUG_SANITY 0x40000 |
| #define DEBUG_SLEEP 0x80000 |
| #define DEBUG_STATS 0x100000 |
| #define DEBUG_TILE 0x200000 |
| #define DEBUG_WM 0x400000 |
| #define DEBUG_URB 0x800000 |
| #define DEBUG_VS 0x1000000 |
| #define DEBUG_CLIP 0x2000000 |
| #define DEBUG_AUB 0x4000000 |
| |
| #define DBG(...) do { \ |
| if (unlikely(INTEL_DEBUG & FILE_DEBUG_FLAG)) \ |
| printf(__VA_ARGS__); \ |
| } while(0) |
| |
| #define fallback_debug(...) do { \ |
| if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \ |
| printf(__VA_ARGS__); \ |
| } while(0) |
| |
| #define perf_debug(...) do { \ |
| if (unlikely(INTEL_DEBUG & DEBUG_PERF)) \ |
| printf(__VA_ARGS__); \ |
| } while(0) |
| |
| #define PCI_CHIP_845_G 0x2562 |
| #define PCI_CHIP_I830_M 0x3577 |
| #define PCI_CHIP_I855_GM 0x3582 |
| #define PCI_CHIP_I865_G 0x2572 |
| #define PCI_CHIP_I915_G 0x2582 |
| #define PCI_CHIP_I915_GM 0x2592 |
| #define PCI_CHIP_I945_G 0x2772 |
| #define PCI_CHIP_I945_GM 0x27A2 |
| #define PCI_CHIP_I945_GME 0x27AE |
| #define PCI_CHIP_G33_G 0x29C2 |
| #define PCI_CHIP_Q35_G 0x29B2 |
| #define PCI_CHIP_Q33_G 0x29D2 |
| |
| |
| /* ================================================================ |
| * intel_context.c: |
| */ |
| |
| extern bool intelInitContext(struct intel_context *intel, |
| int api, |
| const struct gl_config * mesaVis, |
| __DRIcontext * driContextPriv, |
| void *sharedContextPrivate, |
| struct dd_function_table *functions); |
| |
| extern void intelFinish(struct gl_context * ctx); |
| extern void intel_flush_rendering_to_batch(struct gl_context *ctx); |
| extern void _intel_flush(struct gl_context * ctx, const char *file, int line); |
| |
| #define intel_flush(ctx) _intel_flush(ctx, __FILE__, __LINE__) |
| |
| extern void intelInitDriverFunctions(struct dd_function_table *functions); |
| |
| void intel_init_syncobj_functions(struct dd_function_table *functions); |
| |
| |
| /* ================================================================ |
| * intel_state.c: |
| */ |
| |
| #define COMPAREFUNC_ALWAYS 0 |
| #define COMPAREFUNC_NEVER 0x1 |
| #define COMPAREFUNC_LESS 0x2 |
| #define COMPAREFUNC_EQUAL 0x3 |
| #define COMPAREFUNC_LEQUAL 0x4 |
| #define COMPAREFUNC_GREATER 0x5 |
| #define COMPAREFUNC_NOTEQUAL 0x6 |
| #define COMPAREFUNC_GEQUAL 0x7 |
| |
| #define STENCILOP_KEEP 0 |
| #define STENCILOP_ZERO 0x1 |
| #define STENCILOP_REPLACE 0x2 |
| #define STENCILOP_INCRSAT 0x3 |
| #define STENCILOP_DECRSAT 0x4 |
| #define STENCILOP_INCR 0x5 |
| #define STENCILOP_DECR 0x6 |
| #define STENCILOP_INVERT 0x7 |
| |
| #define LOGICOP_CLEAR 0 |
| #define LOGICOP_NOR 0x1 |
| #define LOGICOP_AND_INV 0x2 |
| #define LOGICOP_COPY_INV 0x3 |
| #define LOGICOP_AND_RVRSE 0x4 |
| #define LOGICOP_INV 0x5 |
| #define LOGICOP_XOR 0x6 |
| #define LOGICOP_NAND 0x7 |
| #define LOGICOP_AND 0x8 |
| #define LOGICOP_EQUIV 0x9 |
| #define LOGICOP_NOOP 0xa |
| #define LOGICOP_OR_INV 0xb |
| #define LOGICOP_COPY 0xc |
| #define LOGICOP_OR_RVRSE 0xd |
| #define LOGICOP_OR 0xe |
| #define LOGICOP_SET 0xf |
| |
| #define BLENDFACT_ZERO 0x01 |
| #define BLENDFACT_ONE 0x02 |
| #define BLENDFACT_SRC_COLR 0x03 |
| #define BLENDFACT_INV_SRC_COLR 0x04 |
| #define BLENDFACT_SRC_ALPHA 0x05 |
| #define BLENDFACT_INV_SRC_ALPHA 0x06 |
| #define BLENDFACT_DST_ALPHA 0x07 |
| #define BLENDFACT_INV_DST_ALPHA 0x08 |
| #define BLENDFACT_DST_COLR 0x09 |
| #define BLENDFACT_INV_DST_COLR 0x0a |
| #define BLENDFACT_SRC_ALPHA_SATURATE 0x0b |
| #define BLENDFACT_CONST_COLOR 0x0c |
| #define BLENDFACT_INV_CONST_COLOR 0x0d |
| #define BLENDFACT_CONST_ALPHA 0x0e |
| #define BLENDFACT_INV_CONST_ALPHA 0x0f |
| #define BLENDFACT_MASK 0x0f |
| |
| enum { |
| DRI_CONF_BO_REUSE_DISABLED, |
| DRI_CONF_BO_REUSE_ALL |
| }; |
| |
| extern int intel_translate_shadow_compare_func(GLenum func); |
| extern int intel_translate_compare_func(GLenum func); |
| extern int intel_translate_stencil_op(GLenum op); |
| extern int intel_translate_blend_factor(GLenum factor); |
| extern int intel_translate_logic_op(GLenum opcode); |
| |
| void intel_update_renderbuffers(__DRIcontext *context, |
| __DRIdrawable *drawable); |
| void intel_prepare_render(struct intel_context *intel); |
| |
| void |
| intel_downsample_for_dri2_flush(struct intel_context *intel, |
| __DRIdrawable *drawable); |
| |
| void i915_set_buf_info_for_region(uint32_t *state, struct intel_region *region, |
| uint32_t buffer_id); |
| void intel_init_texture_formats(struct gl_context *ctx); |
| |
| /*====================================================================== |
| * Inline conversion functions. |
| * These are better-typed than the macros used previously: |
| */ |
| static INLINE struct intel_context * |
| intel_context(struct gl_context * ctx) |
| { |
| return (struct intel_context *) ctx; |
| } |
| |
| static INLINE bool |
| is_power_of_two(uint32_t value) |
| { |
| return (value & (value - 1)) == 0; |
| } |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif |