| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "main/glheader.h" |
| #include "main/context.h" |
| #include "main/extensions.h" |
| #include "main/fbobject.h" |
| #include "main/framebuffer.h" |
| #include "main/imports.h" |
| #include "main/points.h" |
| #include "main/renderbuffer.h" |
| |
| #include "swrast/swrast.h" |
| #include "swrast_setup/swrast_setup.h" |
| #include "tnl/tnl.h" |
| #include "drivers/common/driverfuncs.h" |
| #include "drivers/common/meta.h" |
| |
| #include "intel_chipset.h" |
| #include "intel_buffers.h" |
| #include "intel_tex.h" |
| #include "intel_batchbuffer.h" |
| #include "intel_clear.h" |
| #include "intel_extensions.h" |
| #include "intel_pixel.h" |
| #include "intel_regions.h" |
| #include "intel_buffer_objects.h" |
| #include "intel_fbo.h" |
| #include "intel_bufmgr.h" |
| #include "intel_screen.h" |
| #include "intel_mipmap_tree.h" |
| |
| #include "utils.h" |
| #include "../glsl/ralloc.h" |
| |
| #ifndef INTEL_DEBUG |
| int INTEL_DEBUG = (0); |
| #endif |
| |
| |
| static const GLubyte * |
| intelGetString(struct gl_context * ctx, GLenum name) |
| { |
| const struct intel_context *const intel = intel_context(ctx); |
| const char *chipset; |
| static char buffer[128]; |
| |
| switch (name) { |
| case GL_VENDOR: |
| return (GLubyte *) "Intel Open Source Technology Center"; |
| break; |
| |
| case GL_RENDERER: |
| switch (intel->intelScreen->deviceID) { |
| case PCI_CHIP_845_G: |
| chipset = "Intel(R) 845G"; |
| break; |
| case PCI_CHIP_I830_M: |
| chipset = "Intel(R) 830M"; |
| break; |
| case PCI_CHIP_I855_GM: |
| chipset = "Intel(R) 852GM/855GM"; |
| break; |
| case PCI_CHIP_I865_G: |
| chipset = "Intel(R) 865G"; |
| break; |
| case PCI_CHIP_I915_G: |
| chipset = "Intel(R) 915G"; |
| break; |
| case PCI_CHIP_E7221_G: |
| chipset = "Intel (R) E7221G (i915)"; |
| break; |
| case PCI_CHIP_I915_GM: |
| chipset = "Intel(R) 915GM"; |
| break; |
| case PCI_CHIP_I945_G: |
| chipset = "Intel(R) 945G"; |
| break; |
| case PCI_CHIP_I945_GM: |
| chipset = "Intel(R) 945GM"; |
| break; |
| case PCI_CHIP_I945_GME: |
| chipset = "Intel(R) 945GME"; |
| break; |
| case PCI_CHIP_G33_G: |
| chipset = "Intel(R) G33"; |
| break; |
| case PCI_CHIP_Q35_G: |
| chipset = "Intel(R) Q35"; |
| break; |
| case PCI_CHIP_Q33_G: |
| chipset = "Intel(R) Q33"; |
| break; |
| case PCI_CHIP_IGD_GM: |
| case PCI_CHIP_IGD_G: |
| chipset = "Intel(R) IGD"; |
| break; |
| case PCI_CHIP_I965_Q: |
| chipset = "Intel(R) 965Q"; |
| break; |
| case PCI_CHIP_I965_G: |
| case PCI_CHIP_I965_G_1: |
| chipset = "Intel(R) 965G"; |
| break; |
| case PCI_CHIP_I946_GZ: |
| chipset = "Intel(R) 946GZ"; |
| break; |
| case PCI_CHIP_I965_GM: |
| chipset = "Intel(R) 965GM"; |
| break; |
| case PCI_CHIP_I965_GME: |
| chipset = "Intel(R) 965GME/GLE"; |
| break; |
| case PCI_CHIP_GM45_GM: |
| chipset = "Mobile IntelĀ® GM45 Express Chipset"; |
| break; |
| case PCI_CHIP_IGD_E_G: |
| chipset = "Intel(R) Integrated Graphics Device"; |
| break; |
| case PCI_CHIP_G45_G: |
| chipset = "Intel(R) G45/G43"; |
| break; |
| case PCI_CHIP_Q45_G: |
| chipset = "Intel(R) Q45/Q43"; |
| break; |
| case PCI_CHIP_G41_G: |
| chipset = "Intel(R) G41"; |
| break; |
| case PCI_CHIP_B43_G: |
| case PCI_CHIP_B43_G1: |
| chipset = "Intel(R) B43"; |
| break; |
| case PCI_CHIP_ILD_G: |
| chipset = "Intel(R) Ironlake Desktop"; |
| break; |
| case PCI_CHIP_ILM_G: |
| chipset = "Intel(R) Ironlake Mobile"; |
| break; |
| case PCI_CHIP_SANDYBRIDGE_GT1: |
| case PCI_CHIP_SANDYBRIDGE_GT2: |
| case PCI_CHIP_SANDYBRIDGE_GT2_PLUS: |
| chipset = "Intel(R) Sandybridge Desktop"; |
| break; |
| case PCI_CHIP_SANDYBRIDGE_M_GT1: |
| case PCI_CHIP_SANDYBRIDGE_M_GT2: |
| case PCI_CHIP_SANDYBRIDGE_M_GT2_PLUS: |
| chipset = "Intel(R) Sandybridge Mobile"; |
| break; |
| case PCI_CHIP_SANDYBRIDGE_S: |
| chipset = "Intel(R) Sandybridge Server"; |
| break; |
| case PCI_CHIP_IVYBRIDGE_GT1: |
| case PCI_CHIP_IVYBRIDGE_GT2: |
| chipset = "Intel(R) Ivybridge Desktop"; |
| break; |
| case PCI_CHIP_IVYBRIDGE_M_GT1: |
| case PCI_CHIP_IVYBRIDGE_M_GT2: |
| chipset = "Intel(R) Ivybridge Mobile"; |
| break; |
| case PCI_CHIP_IVYBRIDGE_S_GT1: |
| case PCI_CHIP_IVYBRIDGE_S_GT2: |
| chipset = "Intel(R) Ivybridge Server"; |
| break; |
| case PCI_CHIP_HASWELL_GT1: |
| case PCI_CHIP_HASWELL_GT2: |
| case PCI_CHIP_HASWELL_GT2_PLUS: |
| case PCI_CHIP_HASWELL_SDV_GT1: |
| case PCI_CHIP_HASWELL_SDV_GT2: |
| case PCI_CHIP_HASWELL_SDV_GT2_PLUS: |
| case PCI_CHIP_HASWELL_ULT_GT1: |
| case PCI_CHIP_HASWELL_ULT_GT2: |
| case PCI_CHIP_HASWELL_ULT_GT2_PLUS: |
| case PCI_CHIP_HASWELL_CRW_GT1: |
| case PCI_CHIP_HASWELL_CRW_GT2: |
| case PCI_CHIP_HASWELL_CRW_GT2_PLUS: |
| chipset = "Intel(R) Haswell Desktop"; |
| break; |
| case PCI_CHIP_HASWELL_M_GT1: |
| case PCI_CHIP_HASWELL_M_GT2: |
| case PCI_CHIP_HASWELL_M_GT2_PLUS: |
| case PCI_CHIP_HASWELL_SDV_M_GT1: |
| case PCI_CHIP_HASWELL_SDV_M_GT2: |
| case PCI_CHIP_HASWELL_SDV_M_GT2_PLUS: |
| case PCI_CHIP_HASWELL_ULT_M_GT1: |
| case PCI_CHIP_HASWELL_ULT_M_GT2: |
| case PCI_CHIP_HASWELL_ULT_M_GT2_PLUS: |
| case PCI_CHIP_HASWELL_CRW_M_GT1: |
| case PCI_CHIP_HASWELL_CRW_M_GT2: |
| case PCI_CHIP_HASWELL_CRW_M_GT2_PLUS: |
| chipset = "Intel(R) Haswell Mobile"; |
| break; |
| case PCI_CHIP_HASWELL_S_GT1: |
| case PCI_CHIP_HASWELL_S_GT2: |
| case PCI_CHIP_HASWELL_S_GT2_PLUS: |
| case PCI_CHIP_HASWELL_SDV_S_GT1: |
| case PCI_CHIP_HASWELL_SDV_S_GT2: |
| case PCI_CHIP_HASWELL_SDV_S_GT2_PLUS: |
| case PCI_CHIP_HASWELL_ULT_S_GT1: |
| case PCI_CHIP_HASWELL_ULT_S_GT2: |
| case PCI_CHIP_HASWELL_ULT_S_GT2_PLUS: |
| case PCI_CHIP_HASWELL_CRW_S_GT1: |
| case PCI_CHIP_HASWELL_CRW_S_GT2: |
| case PCI_CHIP_HASWELL_CRW_S_GT2_PLUS: |
| chipset = "Intel(R) Haswell Server"; |
| break; |
| default: |
| chipset = "Unknown Intel Chipset"; |
| break; |
| } |
| |
| (void) driGetRendererString(buffer, chipset, 0); |
| return (GLubyte *) buffer; |
| |
| default: |
| return NULL; |
| } |
| } |
| |
| void |
| intel_downsample_for_dri2_flush(struct intel_context *intel, |
| __DRIdrawable *drawable) |
| { |
| if (intel->gen < 6) { |
| /* MSAA is not supported, so don't waste time checking for |
| * a multisample buffer. |
| */ |
| return; |
| } |
| |
| struct gl_framebuffer *fb = drawable->driverPrivate; |
| struct intel_renderbuffer *rb; |
| |
| /* Usually, only the back buffer will need to be downsampled. However, |
| * the front buffer will also need it if the user has rendered into it. |
| */ |
| static const gl_buffer_index buffers[2] = { |
| BUFFER_BACK_LEFT, |
| BUFFER_FRONT_LEFT, |
| }; |
| |
| for (int i = 0; i < 2; ++i) { |
| rb = intel_get_renderbuffer(fb, buffers[i]); |
| if (rb == NULL || rb->mt == NULL) |
| continue; |
| intel_miptree_downsample(intel, rb->mt); |
| } |
| } |
| |
| static void |
| intel_flush_front(struct gl_context *ctx) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| __DRIcontext *driContext = intel->driContext; |
| __DRIdrawable *driDrawable = driContext->driDrawablePriv; |
| __DRIscreen *const screen = intel->intelScreen->driScrnPriv; |
| |
| if (_mesa_is_winsys_fbo(ctx->DrawBuffer) && intel->front_buffer_dirty) { |
| if (screen->dri2.loader->flushFrontBuffer != NULL && |
| driDrawable && |
| driDrawable->loaderPrivate) { |
| |
| /* Downsample before flushing FAKE_FRONT_LEFT to FRONT_LEFT. |
| * |
| * This potentially downsamples both front and back buffer. It |
| * is unnecessary to downsample the back, but harms nothing except |
| * performance. And no one cares about front-buffer render |
| * performance. |
| */ |
| intel_downsample_for_dri2_flush(intel, driDrawable); |
| |
| screen->dri2.loader->flushFrontBuffer(driDrawable, |
| driDrawable->loaderPrivate); |
| |
| /* We set the dirty bit in intel_prepare_render() if we're |
| * front buffer rendering once we get there. |
| */ |
| intel->front_buffer_dirty = false; |
| } |
| } |
| } |
| |
| static unsigned |
| intel_bits_per_pixel(const struct intel_renderbuffer *rb) |
| { |
| return _mesa_get_format_bytes(intel_rb_format(rb)) * 8; |
| } |
| |
| static void |
| intel_query_dri2_buffers(struct intel_context *intel, |
| __DRIdrawable *drawable, |
| __DRIbuffer **buffers, |
| int *count); |
| |
| static void |
| intel_process_dri2_buffer(struct intel_context *intel, |
| __DRIdrawable *drawable, |
| __DRIbuffer *buffer, |
| struct intel_renderbuffer *rb, |
| const char *buffer_name); |
| |
| void |
| intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) |
| { |
| struct gl_framebuffer *fb = drawable->driverPrivate; |
| struct intel_renderbuffer *rb; |
| struct intel_context *intel = context->driverPrivate; |
| __DRIbuffer *buffers = NULL; |
| int i, count; |
| const char *region_name; |
| |
| /* If we're rendering to the fake front buffer, make sure all the |
| * pending drawing has landed on the real front buffer. Otherwise |
| * when we eventually get to DRI2GetBuffersWithFormat the stale |
| * real front buffer contents will get copied to the new fake front |
| * buffer. |
| */ |
| if (intel->is_front_buffer_rendering) { |
| intel_flush(&intel->ctx); |
| intel_flush_front(&intel->ctx); |
| } |
| |
| /* Set this up front, so that in case our buffers get invalidated |
| * while we're getting new buffers, we don't clobber the stamp and |
| * thus ignore the invalidate. */ |
| drawable->lastStamp = drawable->dri2.stamp; |
| |
| if (unlikely(INTEL_DEBUG & DEBUG_DRI)) |
| fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); |
| |
| intel_query_dri2_buffers(intel, drawable, &buffers, &count); |
| |
| if (buffers == NULL) |
| return; |
| |
| for (i = 0; i < count; i++) { |
| switch (buffers[i].attachment) { |
| case __DRI_BUFFER_FRONT_LEFT: |
| rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); |
| region_name = "dri2 front buffer"; |
| break; |
| |
| case __DRI_BUFFER_FAKE_FRONT_LEFT: |
| rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); |
| region_name = "dri2 fake front buffer"; |
| break; |
| |
| case __DRI_BUFFER_BACK_LEFT: |
| rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); |
| region_name = "dri2 back buffer"; |
| break; |
| |
| case __DRI_BUFFER_DEPTH: |
| case __DRI_BUFFER_HIZ: |
| case __DRI_BUFFER_DEPTH_STENCIL: |
| case __DRI_BUFFER_STENCIL: |
| case __DRI_BUFFER_ACCUM: |
| default: |
| fprintf(stderr, |
| "unhandled buffer attach event, attachment type %d\n", |
| buffers[i].attachment); |
| return; |
| } |
| |
| intel_process_dri2_buffer(intel, drawable, &buffers[i], rb, region_name); |
| } |
| |
| driUpdateFramebufferSize(&intel->ctx, drawable); |
| } |
| |
| /** |
| * intel_prepare_render should be called anywhere that curent read/drawbuffer |
| * state is required. |
| */ |
| void |
| intel_prepare_render(struct intel_context *intel) |
| { |
| __DRIcontext *driContext = intel->driContext; |
| __DRIdrawable *drawable; |
| |
| drawable = driContext->driDrawablePriv; |
| if (drawable && drawable->dri2.stamp != driContext->dri2.draw_stamp) { |
| if (drawable->lastStamp != drawable->dri2.stamp) |
| intel_update_renderbuffers(driContext, drawable); |
| intel_draw_buffer(&intel->ctx); |
| driContext->dri2.draw_stamp = drawable->dri2.stamp; |
| } |
| |
| drawable = driContext->driReadablePriv; |
| if (drawable && drawable->dri2.stamp != driContext->dri2.read_stamp) { |
| if (drawable->lastStamp != drawable->dri2.stamp) |
| intel_update_renderbuffers(driContext, drawable); |
| driContext->dri2.read_stamp = drawable->dri2.stamp; |
| } |
| |
| /* If we're currently rendering to the front buffer, the rendering |
| * that will happen next will probably dirty the front buffer. So |
| * mark it as dirty here. |
| */ |
| if (intel->is_front_buffer_rendering) |
| intel->front_buffer_dirty = true; |
| |
| /* Wait for the swapbuffers before the one we just emitted, so we |
| * don't get too many swaps outstanding for apps that are GPU-heavy |
| * but not CPU-heavy. |
| * |
| * We're using intelDRI2Flush (called from the loader before |
| * swapbuffer) and glFlush (for front buffer rendering) as the |
| * indicator that a frame is done and then throttle when we get |
| * here as we prepare to render the next frame. At this point for |
| * round trips for swap/copy and getting new buffers are done and |
| * we'll spend less time waiting on the GPU. |
| * |
| * Unfortunately, we don't have a handle to the batch containing |
| * the swap, and getting our hands on that doesn't seem worth it, |
| * so we just us the first batch we emitted after the last swap. |
| */ |
| if (intel->need_throttle && intel->first_post_swapbuffers_batch) { |
| drm_intel_bo_wait_rendering(intel->first_post_swapbuffers_batch); |
| drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); |
| intel->first_post_swapbuffers_batch = NULL; |
| intel->need_throttle = false; |
| } |
| } |
| |
| static void |
| intel_viewport(struct gl_context *ctx, GLint x, GLint y, GLsizei w, GLsizei h) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| __DRIcontext *driContext = intel->driContext; |
| |
| if (intel->saved_viewport) |
| intel->saved_viewport(ctx, x, y, w, h); |
| |
| if (_mesa_is_winsys_fbo(ctx->DrawBuffer)) { |
| dri2InvalidateDrawable(driContext->driDrawablePriv); |
| dri2InvalidateDrawable(driContext->driReadablePriv); |
| } |
| } |
| |
| static const struct dri_debug_control debug_control[] = { |
| { "tex", DEBUG_TEXTURE}, |
| { "state", DEBUG_STATE}, |
| { "ioctl", DEBUG_IOCTL}, |
| { "blit", DEBUG_BLIT}, |
| { "mip", DEBUG_MIPTREE}, |
| { "fall", DEBUG_PERF}, |
| { "perf", DEBUG_PERF}, |
| { "verb", DEBUG_VERBOSE}, |
| { "bat", DEBUG_BATCH}, |
| { "pix", DEBUG_PIXEL}, |
| { "buf", DEBUG_BUFMGR}, |
| { "reg", DEBUG_REGION}, |
| { "fbo", DEBUG_FBO}, |
| { "gs", DEBUG_GS}, |
| { "sync", DEBUG_SYNC}, |
| { "prim", DEBUG_PRIMS }, |
| { "vert", DEBUG_VERTS }, |
| { "dri", DEBUG_DRI }, |
| { "sf", DEBUG_SF }, |
| { "san", DEBUG_SANITY }, |
| { "sleep", DEBUG_SLEEP }, |
| { "stats", DEBUG_STATS }, |
| { "tile", DEBUG_TILE }, |
| { "wm", DEBUG_WM }, |
| { "urb", DEBUG_URB }, |
| { "vs", DEBUG_VS }, |
| { "clip", DEBUG_CLIP }, |
| { "aub", DEBUG_AUB }, |
| { NULL, 0 } |
| }; |
| |
| |
| static void |
| intelInvalidateState(struct gl_context * ctx, GLuint new_state) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| |
| if (ctx->swrast_context) |
| _swrast_InvalidateState(ctx, new_state); |
| _vbo_InvalidateState(ctx, new_state); |
| |
| intel->NewGLState |= new_state; |
| |
| if (intel->vtbl.invalidate_state) |
| intel->vtbl.invalidate_state( intel, new_state ); |
| } |
| |
| void |
| intel_flush_rendering_to_batch(struct gl_context *ctx) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| |
| if (intel->Fallback) |
| _swrast_flush(ctx); |
| |
| if (intel->gen < 4) |
| INTEL_FIREVERTICES(intel); |
| } |
| |
| void |
| _intel_flush(struct gl_context *ctx, const char *file, int line) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| |
| intel_flush_rendering_to_batch(ctx); |
| |
| if (intel->batch.used) |
| _intel_batchbuffer_flush(intel, file, line); |
| } |
| |
| static void |
| intel_glFlush(struct gl_context *ctx) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| |
| intel_flush(ctx); |
| intel_flush_front(ctx); |
| if (intel->is_front_buffer_rendering) |
| intel->need_throttle = true; |
| } |
| |
| void |
| intelFinish(struct gl_context * ctx) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| |
| intel_flush(ctx); |
| intel_flush_front(ctx); |
| |
| if (intel->batch.last_bo) |
| drm_intel_bo_wait_rendering(intel->batch.last_bo); |
| } |
| |
| void |
| intelInitDriverFunctions(struct dd_function_table *functions) |
| { |
| _mesa_init_driver_functions(functions); |
| |
| functions->Flush = intel_glFlush; |
| functions->Finish = intelFinish; |
| functions->GetString = intelGetString; |
| functions->UpdateState = intelInvalidateState; |
| |
| intelInitTextureFuncs(functions); |
| intelInitTextureImageFuncs(functions); |
| intelInitTextureSubImageFuncs(functions); |
| intelInitTextureCopyImageFuncs(functions); |
| intelInitClearFuncs(functions); |
| intelInitBufferFuncs(functions); |
| intelInitPixelFuncs(functions); |
| intelInitBufferObjectFuncs(functions); |
| intel_init_syncobj_functions(functions); |
| } |
| |
| bool |
| intelInitContext(struct intel_context *intel, |
| int api, |
| const struct gl_config * mesaVis, |
| __DRIcontext * driContextPriv, |
| void *sharedContextPrivate, |
| struct dd_function_table *functions) |
| { |
| struct gl_context *ctx = &intel->ctx; |
| struct gl_context *shareCtx = (struct gl_context *) sharedContextPrivate; |
| __DRIscreen *sPriv = driContextPriv->driScreenPriv; |
| struct intel_screen *intelScreen = sPriv->driverPrivate; |
| int bo_reuse_mode; |
| struct gl_config visual; |
| |
| /* we can't do anything without a connection to the device */ |
| if (intelScreen->bufmgr == NULL) |
| return false; |
| |
| /* Can't rely on invalidate events, fall back to glViewport hack */ |
| if (!driContextPriv->driScreenPriv->dri2.useInvalidate) { |
| intel->saved_viewport = functions->Viewport; |
| functions->Viewport = intel_viewport; |
| } |
| |
| if (mesaVis == NULL) { |
| memset(&visual, 0, sizeof visual); |
| mesaVis = &visual; |
| } |
| |
| if (!_mesa_initialize_context(&intel->ctx, api, mesaVis, shareCtx, |
| functions, (void *) intel)) { |
| printf("%s: failed to init mesa context\n", __FUNCTION__); |
| return false; |
| } |
| |
| driContextPriv->driverPrivate = intel; |
| intel->intelScreen = intelScreen; |
| intel->driContext = driContextPriv; |
| intel->driFd = sPriv->fd; |
| |
| intel->gen = intelScreen->gen; |
| |
| const int devID = intelScreen->deviceID; |
| if (IS_SNB_GT1(devID) || IS_IVB_GT1(devID) || IS_HSW_GT1(devID)) |
| intel->gt = 1; |
| else if (IS_SNB_GT2(devID) || IS_IVB_GT2(devID) || IS_HSW_GT2(devID)) |
| intel->gt = 2; |
| else |
| intel->gt = 0; |
| |
| if (IS_HASWELL(devID)) { |
| intel->is_haswell = true; |
| } else if (IS_G4X(devID)) { |
| intel->is_g4x = true; |
| } else if (IS_945(devID)) { |
| intel->is_945 = true; |
| } |
| |
| if (intel->gen >= 5) { |
| intel->needs_ff_sync = true; |
| } |
| |
| intel->has_separate_stencil = intel->intelScreen->hw_has_separate_stencil; |
| intel->must_use_separate_stencil = intel->intelScreen->hw_must_use_separate_stencil; |
| intel->has_hiz = intel->gen >= 6 && !intel->is_haswell; |
| intel->has_llc = intel->intelScreen->hw_has_llc; |
| intel->has_swizzling = intel->intelScreen->hw_has_swizzling; |
| |
| memset(&ctx->TextureFormatSupported, |
| 0, sizeof(ctx->TextureFormatSupported)); |
| |
| driParseConfigFiles(&intel->optionCache, &intelScreen->optionCache, |
| sPriv->myNum, (intel->gen >= 4) ? "i965" : "i915"); |
| if (intel->gen < 4) |
| intel->maxBatchSize = 4096; |
| else |
| intel->maxBatchSize = sizeof(intel->batch.map); |
| |
| intel->bufmgr = intelScreen->bufmgr; |
| |
| bo_reuse_mode = driQueryOptioni(&intel->optionCache, "bo_reuse"); |
| switch (bo_reuse_mode) { |
| case DRI_CONF_BO_REUSE_DISABLED: |
| break; |
| case DRI_CONF_BO_REUSE_ALL: |
| intel_bufmgr_gem_enable_reuse(intel->bufmgr); |
| break; |
| } |
| |
| ctx->Const.MinLineWidth = 1.0; |
| ctx->Const.MinLineWidthAA = 1.0; |
| ctx->Const.MaxLineWidth = 5.0; |
| ctx->Const.MaxLineWidthAA = 5.0; |
| ctx->Const.LineWidthGranularity = 0.5; |
| |
| ctx->Const.MinPointSize = 1.0; |
| ctx->Const.MinPointSizeAA = 1.0; |
| ctx->Const.MaxPointSize = 255.0; |
| ctx->Const.MaxPointSizeAA = 3.0; |
| ctx->Const.PointSizeGranularity = 1.0; |
| |
| ctx->Const.MaxSamples = 1.0; |
| |
| if (intel->gen >= 6) |
| ctx->Const.MaxClipPlanes = 8; |
| |
| ctx->Const.StripTextureBorder = GL_TRUE; |
| |
| /* reinitialize the context point state. |
| * It depend on constants in __struct gl_contextRec::Const |
| */ |
| _mesa_init_point(ctx); |
| |
| if (intel->gen >= 4) { |
| ctx->Const.MaxRenderbufferSize = 8192; |
| } else { |
| ctx->Const.MaxRenderbufferSize = 2048; |
| } |
| |
| /* Initialize the software rasterizer and helper modules. |
| * |
| * As of GL 3.1 core, the gen4+ driver doesn't need the swrast context for |
| * software fallbacks (which we have to support on legacy GL to do weird |
| * glDrawPixels(), glBitmap(), and other functions). |
| */ |
| if (intel->gen <= 3 || api != API_OPENGL_CORE) { |
| _swrast_CreateContext(ctx); |
| } |
| |
| _vbo_CreateContext(ctx); |
| if (ctx->swrast_context) { |
| _tnl_CreateContext(ctx); |
| _swsetup_CreateContext(ctx); |
| |
| /* Configure swrast to match hardware characteristics: */ |
| _swrast_allow_pixel_fog(ctx, false); |
| _swrast_allow_vertex_fog(ctx, true); |
| } |
| |
| _mesa_meta_init(ctx); |
| |
| intel->hw_stencil = mesaVis->stencilBits && mesaVis->depthBits == 24; |
| intel->hw_stipple = 1; |
| |
| /* XXX FBO: this doesn't seem to be used anywhere */ |
| switch (mesaVis->depthBits) { |
| case 0: /* what to do in this case? */ |
| case 16: |
| intel->polygon_offset_scale = 1.0; |
| break; |
| case 24: |
| intel->polygon_offset_scale = 2.0; /* req'd to pass glean */ |
| break; |
| default: |
| assert(0); |
| break; |
| } |
| |
| if (intel->gen >= 4) |
| intel->polygon_offset_scale /= 0xffff; |
| |
| intel->RenderIndex = ~0; |
| |
| intelInitExtensions(ctx); |
| |
| INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); |
| if (INTEL_DEBUG & DEBUG_BUFMGR) |
| dri_bufmgr_set_debug(intel->bufmgr, true); |
| |
| if (INTEL_DEBUG & DEBUG_AUB) |
| drm_intel_bufmgr_gem_set_aub_dump(intel->bufmgr, true); |
| |
| intel_batchbuffer_init(intel); |
| |
| intel_fbo_init(intel); |
| |
| intel->use_texture_tiling = driQueryOptionb(&intel->optionCache, |
| "texture_tiling"); |
| intel->use_early_z = driQueryOptionb(&intel->optionCache, "early_z"); |
| |
| if (!driQueryOptionb(&intel->optionCache, "hiz")) { |
| intel->has_hiz = false; |
| /* On gen6, you can only do separate stencil with HIZ. */ |
| if (intel->gen == 6) |
| intel->has_separate_stencil = false; |
| } |
| |
| intel->prim.primitive = ~0; |
| |
| /* Force all software fallbacks */ |
| #ifdef I915 |
| if (driQueryOptionb(&intel->optionCache, "no_rast")) { |
| fprintf(stderr, "disabling 3D rasterization\n"); |
| intel->no_rast = 1; |
| } |
| #endif |
| |
| if (driQueryOptionb(&intel->optionCache, "always_flush_batch")) { |
| fprintf(stderr, "flushing batchbuffer before/after each draw call\n"); |
| intel->always_flush_batch = 1; |
| } |
| |
| if (driQueryOptionb(&intel->optionCache, "always_flush_cache")) { |
| fprintf(stderr, "flushing GPU caches before/after each draw call\n"); |
| intel->always_flush_cache = 1; |
| } |
| |
| return true; |
| } |
| |
| void |
| intelDestroyContext(__DRIcontext * driContextPriv) |
| { |
| struct intel_context *intel = |
| (struct intel_context *) driContextPriv->driverPrivate; |
| struct gl_context *ctx = &intel->ctx; |
| |
| assert(intel); /* should never be null */ |
| if (intel) { |
| INTEL_FIREVERTICES(intel); |
| |
| /* Dump a final BMP in case the application doesn't call SwapBuffers */ |
| if (INTEL_DEBUG & DEBUG_AUB) { |
| intel_batchbuffer_flush(intel); |
| aub_dump_bmp(&intel->ctx); |
| } |
| |
| _mesa_meta_free(&intel->ctx); |
| |
| intel->vtbl.destroy(intel); |
| |
| if (ctx->swrast_context) { |
| _swsetup_DestroyContext(&intel->ctx); |
| _tnl_DestroyContext(&intel->ctx); |
| } |
| _vbo_DestroyContext(&intel->ctx); |
| |
| if (ctx->swrast_context) |
| _swrast_DestroyContext(&intel->ctx); |
| intel->Fallback = 0x0; /* don't call _swrast_Flush later */ |
| |
| intel_batchbuffer_free(intel); |
| |
| free(intel->prim.vb); |
| intel->prim.vb = NULL; |
| drm_intel_bo_unreference(intel->prim.vb_bo); |
| intel->prim.vb_bo = NULL; |
| drm_intel_bo_unreference(intel->first_post_swapbuffers_batch); |
| intel->first_post_swapbuffers_batch = NULL; |
| |
| driDestroyOptionCache(&intel->optionCache); |
| |
| /* free the Mesa context */ |
| _mesa_free_context_data(&intel->ctx); |
| |
| _math_matrix_dtr(&intel->ViewportMatrix); |
| |
| ralloc_free(intel); |
| driContextPriv->driverPrivate = NULL; |
| } |
| } |
| |
| GLboolean |
| intelUnbindContext(__DRIcontext * driContextPriv) |
| { |
| /* Unset current context and dispath table */ |
| _mesa_make_current(NULL, NULL, NULL); |
| |
| return true; |
| } |
| |
| GLboolean |
| intelMakeCurrent(__DRIcontext * driContextPriv, |
| __DRIdrawable * driDrawPriv, |
| __DRIdrawable * driReadPriv) |
| { |
| struct intel_context *intel; |
| GET_CURRENT_CONTEXT(curCtx); |
| |
| if (driContextPriv) |
| intel = (struct intel_context *) driContextPriv->driverPrivate; |
| else |
| intel = NULL; |
| |
| /* According to the glXMakeCurrent() man page: "Pending commands to |
| * the previous context, if any, are flushed before it is released." |
| * But only flush if we're actually changing contexts. |
| */ |
| if (intel_context(curCtx) && intel_context(curCtx) != intel) { |
| _mesa_flush(curCtx); |
| } |
| |
| if (driContextPriv) { |
| struct gl_framebuffer *fb, *readFb; |
| |
| if (driDrawPriv == NULL && driReadPriv == NULL) { |
| fb = _mesa_get_incomplete_framebuffer(); |
| readFb = _mesa_get_incomplete_framebuffer(); |
| } else { |
| fb = driDrawPriv->driverPrivate; |
| readFb = driReadPriv->driverPrivate; |
| driContextPriv->dri2.draw_stamp = driDrawPriv->dri2.stamp - 1; |
| driContextPriv->dri2.read_stamp = driReadPriv->dri2.stamp - 1; |
| } |
| |
| intel_prepare_render(intel); |
| _mesa_make_current(&intel->ctx, fb, readFb); |
| |
| /* We do this in intel_prepare_render() too, but intel->ctx.DrawBuffer |
| * is NULL at that point. We can't call _mesa_makecurrent() |
| * first, since we need the buffer size for the initial |
| * viewport. So just call intel_draw_buffer() again here. */ |
| intel_draw_buffer(&intel->ctx); |
| } |
| else { |
| _mesa_make_current(NULL, NULL, NULL); |
| } |
| |
| return true; |
| } |
| |
| /** |
| * \brief Query DRI2 to obtain a DRIdrawable's buffers. |
| * |
| * To determine which DRI buffers to request, examine the renderbuffers |
| * attached to the drawable's framebuffer. Then request the buffers with |
| * DRI2GetBuffers() or DRI2GetBuffersWithFormat(). |
| * |
| * This is called from intel_update_renderbuffers(). |
| * |
| * \param drawable Drawable whose buffers are queried. |
| * \param buffers [out] List of buffers returned by DRI2 query. |
| * \param buffer_count [out] Number of buffers returned. |
| * |
| * \see intel_update_renderbuffers() |
| * \see DRI2GetBuffers() |
| * \see DRI2GetBuffersWithFormat() |
| */ |
| static void |
| intel_query_dri2_buffers(struct intel_context *intel, |
| __DRIdrawable *drawable, |
| __DRIbuffer **buffers, |
| int *buffer_count) |
| { |
| __DRIscreen *screen = intel->intelScreen->driScrnPriv; |
| struct gl_framebuffer *fb = drawable->driverPrivate; |
| int i = 0; |
| const int max_attachments = 4; |
| unsigned *attachments = calloc(2 * max_attachments, sizeof(unsigned)); |
| |
| struct intel_renderbuffer *front_rb; |
| struct intel_renderbuffer *back_rb; |
| |
| front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); |
| back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); |
| |
| if ((intel->is_front_buffer_rendering || |
| intel->is_front_buffer_reading || |
| !back_rb) && front_rb) { |
| attachments[i++] = __DRI_BUFFER_FRONT_LEFT; |
| attachments[i++] = intel_bits_per_pixel(front_rb); |
| } |
| |
| if (back_rb) { |
| attachments[i++] = __DRI_BUFFER_BACK_LEFT; |
| attachments[i++] = intel_bits_per_pixel(back_rb); |
| } |
| |
| assert(i <= 2 * max_attachments); |
| |
| *buffers = screen->dri2.loader->getBuffersWithFormat(drawable, |
| &drawable->w, |
| &drawable->h, |
| attachments, i / 2, |
| buffer_count, |
| drawable->loaderPrivate); |
| free(attachments); |
| } |
| |
| /** |
| * \brief Assign a DRI buffer's DRM region to a renderbuffer. |
| * |
| * This is called from intel_update_renderbuffers(). |
| * |
| * \par Note: |
| * DRI buffers whose attachment point is DRI2BufferStencil or |
| * DRI2BufferDepthStencil are handled as special cases. |
| * |
| * \param buffer_name is a human readable name, such as "dri2 front buffer", |
| * that is passed to intel_region_alloc_for_handle(). |
| * |
| * \see intel_update_renderbuffers() |
| * \see intel_region_alloc_for_handle() |
| */ |
| static void |
| intel_process_dri2_buffer(struct intel_context *intel, |
| __DRIdrawable *drawable, |
| __DRIbuffer *buffer, |
| struct intel_renderbuffer *rb, |
| const char *buffer_name) |
| { |
| struct intel_region *region = NULL; |
| |
| if (!rb) |
| return; |
| |
| unsigned num_samples = rb->Base.Base.NumSamples; |
| |
| /* We try to avoid closing and reopening the same BO name, because the first |
| * use of a mapping of the buffer involves a bunch of page faulting which is |
| * moderately expensive. |
| */ |
| if (num_samples == 0) { |
| if (rb->mt && |
| rb->mt->region && |
| rb->mt->region->name == buffer->name) |
| return; |
| } else { |
| if (rb->mt && |
| rb->mt->singlesample_mt && |
| rb->mt->singlesample_mt->region && |
| rb->mt->singlesample_mt->region->name == buffer->name) |
| return; |
| } |
| |
| if (unlikely(INTEL_DEBUG & DEBUG_DRI)) { |
| fprintf(stderr, |
| "attaching buffer %d, at %d, cpp %d, pitch %d\n", |
| buffer->name, buffer->attachment, |
| buffer->cpp, buffer->pitch); |
| } |
| |
| intel_miptree_release(&rb->mt); |
| region = intel_region_alloc_for_handle(intel->intelScreen, |
| buffer->cpp, |
| drawable->w, |
| drawable->h, |
| buffer->pitch / buffer->cpp, |
| buffer->name, |
| buffer_name); |
| if (!region) |
| return; |
| |
| rb->mt = intel_miptree_create_for_dri2_buffer(intel, |
| buffer->attachment, |
| intel_rb_format(rb), |
| num_samples, |
| region); |
| intel_region_release(®ion); |
| } |