blob: d210f8acad1cc5c8ba579f760adddfec6b869cf9 [file] [log] [blame]
/**************************************************************************
*
* Copyright 2010 Luca Barbieri
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial
* portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
* IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "dxbc.h"
#include "sm4.h"
#include "../sm4_to_tgsi.h"
#include "tgsi/tgsi_dump.h"
#include <iostream>
#include <fstream>
void usage()
{
std::cerr << "Gallium Direct3D10/11 Shader to TGSI converter\n";
std::cerr << "This program is free software, released under a MIT-like license\n";
std::cerr << "Not affiliated with or endorsed by Microsoft in any way\n";
std::cerr << "Latest version available from http://cgit.freedesktop.org/mesa/mesa/\n";
std::cerr << "\n";
std::cerr << "Usage: dxbc2tgsi FILE\n";
std::cerr << std::endl;
}
int main(int argc, char** argv)
{
if(argc < 2)
{
usage();
return 1;
}
std::vector<char> data;
std::ifstream in(argv[1]);
char c;
in >> std::noskipws;
while(in >> c)
data.push_back(c);
in.close();
dxbc_container* dxbc = dxbc_parse(&data[0], data.size());
if(dxbc)
{
std::cout << *dxbc;
dxbc_chunk_header* sm4_chunk = dxbc_find_shader_bytecode(&data[0], data.size());
if(sm4_chunk)
{
sm4_program* sm4 = sm4_parse(sm4_chunk + 1, bswap_le32(sm4_chunk->size));
if(sm4)
{
const struct tgsi_token* tokens = (const struct tgsi_token*)sm4_to_tgsi(*sm4);
if(tokens)
{
std::cout << *sm4;
std::cout << "\n# TGSI program: " << std::endl;
tgsi_dump(tokens, 0);
}
}
}
delete dxbc;
}
}