| /********************************************************** |
| * Copyright 2009 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| /** |
| * @file |
| * Dump SVGA commands. |
| * |
| * Generated automatically from svga3d_reg.h by svga_dump.py. |
| */ |
| |
| #include "svga_types.h" |
| #include "svga_shader_dump.h" |
| #include "svga3d_reg.h" |
| |
| #include "util/u_debug.h" |
| #include "svga_dump.h" |
| |
| static void |
| dump_SVGA3dVertexDecl(const SVGA3dVertexDecl *cmd) |
| { |
| switch((*cmd).identity.type) { |
| case SVGA3D_DECLTYPE_FLOAT1: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT1\n"); |
| break; |
| case SVGA3D_DECLTYPE_FLOAT2: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT2\n"); |
| break; |
| case SVGA3D_DECLTYPE_FLOAT3: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT3\n"); |
| break; |
| case SVGA3D_DECLTYPE_FLOAT4: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT4\n"); |
| break; |
| case SVGA3D_DECLTYPE_D3DCOLOR: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_D3DCOLOR\n"); |
| break; |
| case SVGA3D_DECLTYPE_UBYTE4: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4\n"); |
| break; |
| case SVGA3D_DECLTYPE_SHORT2: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2\n"); |
| break; |
| case SVGA3D_DECLTYPE_SHORT4: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4\n"); |
| break; |
| case SVGA3D_DECLTYPE_UBYTE4N: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UBYTE4N\n"); |
| break; |
| case SVGA3D_DECLTYPE_SHORT2N: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT2N\n"); |
| break; |
| case SVGA3D_DECLTYPE_SHORT4N: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_SHORT4N\n"); |
| break; |
| case SVGA3D_DECLTYPE_USHORT2N: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT2N\n"); |
| break; |
| case SVGA3D_DECLTYPE_USHORT4N: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_USHORT4N\n"); |
| break; |
| case SVGA3D_DECLTYPE_UDEC3: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_UDEC3\n"); |
| break; |
| case SVGA3D_DECLTYPE_DEC3N: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_DEC3N\n"); |
| break; |
| case SVGA3D_DECLTYPE_FLOAT16_2: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_2\n"); |
| break; |
| case SVGA3D_DECLTYPE_FLOAT16_4: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_FLOAT16_4\n"); |
| break; |
| case SVGA3D_DECLTYPE_MAX: |
| _debug_printf("\t\t.identity.type = SVGA3D_DECLTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.identity.type = %i\n", (*cmd).identity.type); |
| break; |
| } |
| switch((*cmd).identity.method) { |
| case SVGA3D_DECLMETHOD_DEFAULT: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_DEFAULT\n"); |
| break; |
| case SVGA3D_DECLMETHOD_PARTIALU: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALU\n"); |
| break; |
| case SVGA3D_DECLMETHOD_PARTIALV: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_PARTIALV\n"); |
| break; |
| case SVGA3D_DECLMETHOD_CROSSUV: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_CROSSUV\n"); |
| break; |
| case SVGA3D_DECLMETHOD_UV: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_UV\n"); |
| break; |
| case SVGA3D_DECLMETHOD_LOOKUP: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUP\n"); |
| break; |
| case SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED: |
| _debug_printf("\t\t.identity.method = SVGA3D_DECLMETHOD_LOOKUPPRESAMPLED\n"); |
| break; |
| default: |
| _debug_printf("\t\t.identity.method = %i\n", (*cmd).identity.method); |
| break; |
| } |
| switch((*cmd).identity.usage) { |
| case SVGA3D_DECLUSAGE_POSITION: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITION\n"); |
| break; |
| case SVGA3D_DECLUSAGE_BLENDWEIGHT: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDWEIGHT\n"); |
| break; |
| case SVGA3D_DECLUSAGE_BLENDINDICES: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BLENDINDICES\n"); |
| break; |
| case SVGA3D_DECLUSAGE_NORMAL: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_NORMAL\n"); |
| break; |
| case SVGA3D_DECLUSAGE_PSIZE: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_PSIZE\n"); |
| break; |
| case SVGA3D_DECLUSAGE_TEXCOORD: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TEXCOORD\n"); |
| break; |
| case SVGA3D_DECLUSAGE_TANGENT: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TANGENT\n"); |
| break; |
| case SVGA3D_DECLUSAGE_BINORMAL: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_BINORMAL\n"); |
| break; |
| case SVGA3D_DECLUSAGE_TESSFACTOR: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_TESSFACTOR\n"); |
| break; |
| case SVGA3D_DECLUSAGE_POSITIONT: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_POSITIONT\n"); |
| break; |
| case SVGA3D_DECLUSAGE_COLOR: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_COLOR\n"); |
| break; |
| case SVGA3D_DECLUSAGE_FOG: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_FOG\n"); |
| break; |
| case SVGA3D_DECLUSAGE_DEPTH: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_DEPTH\n"); |
| break; |
| case SVGA3D_DECLUSAGE_SAMPLE: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_SAMPLE\n"); |
| break; |
| case SVGA3D_DECLUSAGE_MAX: |
| _debug_printf("\t\t.identity.usage = SVGA3D_DECLUSAGE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.identity.usage = %i\n", (*cmd).identity.usage); |
| break; |
| } |
| _debug_printf("\t\t.identity.usageIndex = %u\n", (*cmd).identity.usageIndex); |
| _debug_printf("\t\t.array.surfaceId = %u\n", (*cmd).array.surfaceId); |
| _debug_printf("\t\t.array.offset = %u\n", (*cmd).array.offset); |
| _debug_printf("\t\t.array.stride = %u\n", (*cmd).array.stride); |
| _debug_printf("\t\t.rangeHint.first = %u\n", (*cmd).rangeHint.first); |
| _debug_printf("\t\t.rangeHint.last = %u\n", (*cmd).rangeHint.last); |
| } |
| |
| static void |
| dump_SVGA3dTextureState(const SVGA3dTextureState *cmd) |
| { |
| _debug_printf("\t\t.stage = %u\n", (*cmd).stage); |
| switch((*cmd).name) { |
| case SVGA3D_TS_INVALID: |
| _debug_printf("\t\t.name = SVGA3D_TS_INVALID\n"); |
| break; |
| case SVGA3D_TS_BIND_TEXTURE: |
| _debug_printf("\t\t.name = SVGA3D_TS_BIND_TEXTURE\n"); |
| break; |
| case SVGA3D_TS_COLOROP: |
| _debug_printf("\t\t.name = SVGA3D_TS_COLOROP\n"); |
| break; |
| case SVGA3D_TS_COLORARG1: |
| _debug_printf("\t\t.name = SVGA3D_TS_COLORARG1\n"); |
| break; |
| case SVGA3D_TS_COLORARG2: |
| _debug_printf("\t\t.name = SVGA3D_TS_COLORARG2\n"); |
| break; |
| case SVGA3D_TS_ALPHAOP: |
| _debug_printf("\t\t.name = SVGA3D_TS_ALPHAOP\n"); |
| break; |
| case SVGA3D_TS_ALPHAARG1: |
| _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG1\n"); |
| break; |
| case SVGA3D_TS_ALPHAARG2: |
| _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG2\n"); |
| break; |
| case SVGA3D_TS_ADDRESSU: |
| _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSU\n"); |
| break; |
| case SVGA3D_TS_ADDRESSV: |
| _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSV\n"); |
| break; |
| case SVGA3D_TS_MIPFILTER: |
| _debug_printf("\t\t.name = SVGA3D_TS_MIPFILTER\n"); |
| break; |
| case SVGA3D_TS_MAGFILTER: |
| _debug_printf("\t\t.name = SVGA3D_TS_MAGFILTER\n"); |
| break; |
| case SVGA3D_TS_MINFILTER: |
| _debug_printf("\t\t.name = SVGA3D_TS_MINFILTER\n"); |
| break; |
| case SVGA3D_TS_BORDERCOLOR: |
| _debug_printf("\t\t.name = SVGA3D_TS_BORDERCOLOR\n"); |
| break; |
| case SVGA3D_TS_TEXCOORDINDEX: |
| _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDINDEX\n"); |
| break; |
| case SVGA3D_TS_TEXTURETRANSFORMFLAGS: |
| _debug_printf("\t\t.name = SVGA3D_TS_TEXTURETRANSFORMFLAGS\n"); |
| break; |
| case SVGA3D_TS_TEXCOORDGEN: |
| _debug_printf("\t\t.name = SVGA3D_TS_TEXCOORDGEN\n"); |
| break; |
| case SVGA3D_TS_BUMPENVMAT00: |
| _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT00\n"); |
| break; |
| case SVGA3D_TS_BUMPENVMAT01: |
| _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT01\n"); |
| break; |
| case SVGA3D_TS_BUMPENVMAT10: |
| _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT10\n"); |
| break; |
| case SVGA3D_TS_BUMPENVMAT11: |
| _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVMAT11\n"); |
| break; |
| case SVGA3D_TS_TEXTURE_MIPMAP_LEVEL: |
| _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_MIPMAP_LEVEL\n"); |
| break; |
| case SVGA3D_TS_TEXTURE_LOD_BIAS: |
| _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_LOD_BIAS\n"); |
| break; |
| case SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL: |
| _debug_printf("\t\t.name = SVGA3D_TS_TEXTURE_ANISOTROPIC_LEVEL\n"); |
| break; |
| case SVGA3D_TS_ADDRESSW: |
| _debug_printf("\t\t.name = SVGA3D_TS_ADDRESSW\n"); |
| break; |
| case SVGA3D_TS_GAMMA: |
| _debug_printf("\t\t.name = SVGA3D_TS_GAMMA\n"); |
| break; |
| case SVGA3D_TS_BUMPENVLSCALE: |
| _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLSCALE\n"); |
| break; |
| case SVGA3D_TS_BUMPENVLOFFSET: |
| _debug_printf("\t\t.name = SVGA3D_TS_BUMPENVLOFFSET\n"); |
| break; |
| case SVGA3D_TS_COLORARG0: |
| _debug_printf("\t\t.name = SVGA3D_TS_COLORARG0\n"); |
| break; |
| case SVGA3D_TS_ALPHAARG0: |
| _debug_printf("\t\t.name = SVGA3D_TS_ALPHAARG0\n"); |
| break; |
| case SVGA3D_TS_MAX: |
| _debug_printf("\t\t.name = SVGA3D_TS_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.name = %i\n", (*cmd).name); |
| break; |
| } |
| _debug_printf("\t\t.value = %u\n", (*cmd).value); |
| _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); |
| } |
| |
| static void |
| dump_SVGA3dCopyBox(const SVGA3dCopyBox *cmd) |
| { |
| _debug_printf("\t\t.x = %u\n", (*cmd).x); |
| _debug_printf("\t\t.y = %u\n", (*cmd).y); |
| _debug_printf("\t\t.z = %u\n", (*cmd).z); |
| _debug_printf("\t\t.w = %u\n", (*cmd).w); |
| _debug_printf("\t\t.h = %u\n", (*cmd).h); |
| _debug_printf("\t\t.d = %u\n", (*cmd).d); |
| _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); |
| _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); |
| _debug_printf("\t\t.srcz = %u\n", (*cmd).srcz); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetClipPlane(const SVGA3dCmdSetClipPlane *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.index = %u\n", (*cmd).index); |
| _debug_printf("\t\t.plane[0] = %f\n", (*cmd).plane[0]); |
| _debug_printf("\t\t.plane[1] = %f\n", (*cmd).plane[1]); |
| _debug_printf("\t\t.plane[2] = %f\n", (*cmd).plane[2]); |
| _debug_printf("\t\t.plane[3] = %f\n", (*cmd).plane[3]); |
| } |
| |
| static void |
| dump_SVGA3dCmdWaitForQuery(const SVGA3dCmdWaitForQuery *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).type) { |
| case SVGA3D_QUERYTYPE_OCCLUSION: |
| _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); |
| break; |
| case SVGA3D_QUERYTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); |
| _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetRenderTarget(const SVGA3dCmdSetRenderTarget *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).type) { |
| case SVGA3D_RT_DEPTH: |
| _debug_printf("\t\t.type = SVGA3D_RT_DEPTH\n"); |
| break; |
| case SVGA3D_RT_STENCIL: |
| _debug_printf("\t\t.type = SVGA3D_RT_STENCIL\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = SVGA3D_RT_COLOR%u\n", (*cmd).type - SVGA3D_RT_COLOR0); |
| break; |
| } |
| _debug_printf("\t\t.target.sid = %u\n", (*cmd).target.sid); |
| _debug_printf("\t\t.target.face = %u\n", (*cmd).target.face); |
| _debug_printf("\t\t.target.mipmap = %u\n", (*cmd).target.mipmap); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetTextureState(const SVGA3dCmdSetTextureState *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| } |
| |
| static void |
| dump_SVGA3dCmdSurfaceCopy(const SVGA3dCmdSurfaceCopy *cmd) |
| { |
| _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); |
| _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); |
| _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); |
| _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); |
| _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); |
| _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetMaterial(const SVGA3dCmdSetMaterial *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).face) { |
| case SVGA3D_FACE_INVALID: |
| _debug_printf("\t\t.face = SVGA3D_FACE_INVALID\n"); |
| break; |
| case SVGA3D_FACE_NONE: |
| _debug_printf("\t\t.face = SVGA3D_FACE_NONE\n"); |
| break; |
| case SVGA3D_FACE_FRONT: |
| _debug_printf("\t\t.face = SVGA3D_FACE_FRONT\n"); |
| break; |
| case SVGA3D_FACE_BACK: |
| _debug_printf("\t\t.face = SVGA3D_FACE_BACK\n"); |
| break; |
| case SVGA3D_FACE_FRONT_BACK: |
| _debug_printf("\t\t.face = SVGA3D_FACE_FRONT_BACK\n"); |
| break; |
| case SVGA3D_FACE_MAX: |
| _debug_printf("\t\t.face = SVGA3D_FACE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.face = %i\n", (*cmd).face); |
| break; |
| } |
| _debug_printf("\t\t.material.diffuse[0] = %f\n", (*cmd).material.diffuse[0]); |
| _debug_printf("\t\t.material.diffuse[1] = %f\n", (*cmd).material.diffuse[1]); |
| _debug_printf("\t\t.material.diffuse[2] = %f\n", (*cmd).material.diffuse[2]); |
| _debug_printf("\t\t.material.diffuse[3] = %f\n", (*cmd).material.diffuse[3]); |
| _debug_printf("\t\t.material.ambient[0] = %f\n", (*cmd).material.ambient[0]); |
| _debug_printf("\t\t.material.ambient[1] = %f\n", (*cmd).material.ambient[1]); |
| _debug_printf("\t\t.material.ambient[2] = %f\n", (*cmd).material.ambient[2]); |
| _debug_printf("\t\t.material.ambient[3] = %f\n", (*cmd).material.ambient[3]); |
| _debug_printf("\t\t.material.specular[0] = %f\n", (*cmd).material.specular[0]); |
| _debug_printf("\t\t.material.specular[1] = %f\n", (*cmd).material.specular[1]); |
| _debug_printf("\t\t.material.specular[2] = %f\n", (*cmd).material.specular[2]); |
| _debug_printf("\t\t.material.specular[3] = %f\n", (*cmd).material.specular[3]); |
| _debug_printf("\t\t.material.emissive[0] = %f\n", (*cmd).material.emissive[0]); |
| _debug_printf("\t\t.material.emissive[1] = %f\n", (*cmd).material.emissive[1]); |
| _debug_printf("\t\t.material.emissive[2] = %f\n", (*cmd).material.emissive[2]); |
| _debug_printf("\t\t.material.emissive[3] = %f\n", (*cmd).material.emissive[3]); |
| _debug_printf("\t\t.material.shininess = %f\n", (*cmd).material.shininess); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetLightData(const SVGA3dCmdSetLightData *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.index = %u\n", (*cmd).index); |
| switch((*cmd).data.type) { |
| case SVGA3D_LIGHTTYPE_INVALID: |
| _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_INVALID\n"); |
| break; |
| case SVGA3D_LIGHTTYPE_POINT: |
| _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_POINT\n"); |
| break; |
| case SVGA3D_LIGHTTYPE_SPOT1: |
| _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT1\n"); |
| break; |
| case SVGA3D_LIGHTTYPE_SPOT2: |
| _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_SPOT2\n"); |
| break; |
| case SVGA3D_LIGHTTYPE_DIRECTIONAL: |
| _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_DIRECTIONAL\n"); |
| break; |
| case SVGA3D_LIGHTTYPE_MAX: |
| _debug_printf("\t\t.data.type = SVGA3D_LIGHTTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.data.type = %i\n", (*cmd).data.type); |
| break; |
| } |
| _debug_printf("\t\t.data.inWorldSpace = %u\n", (*cmd).data.inWorldSpace); |
| _debug_printf("\t\t.data.diffuse[0] = %f\n", (*cmd).data.diffuse[0]); |
| _debug_printf("\t\t.data.diffuse[1] = %f\n", (*cmd).data.diffuse[1]); |
| _debug_printf("\t\t.data.diffuse[2] = %f\n", (*cmd).data.diffuse[2]); |
| _debug_printf("\t\t.data.diffuse[3] = %f\n", (*cmd).data.diffuse[3]); |
| _debug_printf("\t\t.data.specular[0] = %f\n", (*cmd).data.specular[0]); |
| _debug_printf("\t\t.data.specular[1] = %f\n", (*cmd).data.specular[1]); |
| _debug_printf("\t\t.data.specular[2] = %f\n", (*cmd).data.specular[2]); |
| _debug_printf("\t\t.data.specular[3] = %f\n", (*cmd).data.specular[3]); |
| _debug_printf("\t\t.data.ambient[0] = %f\n", (*cmd).data.ambient[0]); |
| _debug_printf("\t\t.data.ambient[1] = %f\n", (*cmd).data.ambient[1]); |
| _debug_printf("\t\t.data.ambient[2] = %f\n", (*cmd).data.ambient[2]); |
| _debug_printf("\t\t.data.ambient[3] = %f\n", (*cmd).data.ambient[3]); |
| _debug_printf("\t\t.data.position[0] = %f\n", (*cmd).data.position[0]); |
| _debug_printf("\t\t.data.position[1] = %f\n", (*cmd).data.position[1]); |
| _debug_printf("\t\t.data.position[2] = %f\n", (*cmd).data.position[2]); |
| _debug_printf("\t\t.data.position[3] = %f\n", (*cmd).data.position[3]); |
| _debug_printf("\t\t.data.direction[0] = %f\n", (*cmd).data.direction[0]); |
| _debug_printf("\t\t.data.direction[1] = %f\n", (*cmd).data.direction[1]); |
| _debug_printf("\t\t.data.direction[2] = %f\n", (*cmd).data.direction[2]); |
| _debug_printf("\t\t.data.direction[3] = %f\n", (*cmd).data.direction[3]); |
| _debug_printf("\t\t.data.range = %f\n", (*cmd).data.range); |
| _debug_printf("\t\t.data.falloff = %f\n", (*cmd).data.falloff); |
| _debug_printf("\t\t.data.attenuation0 = %f\n", (*cmd).data.attenuation0); |
| _debug_printf("\t\t.data.attenuation1 = %f\n", (*cmd).data.attenuation1); |
| _debug_printf("\t\t.data.attenuation2 = %f\n", (*cmd).data.attenuation2); |
| _debug_printf("\t\t.data.theta = %f\n", (*cmd).data.theta); |
| _debug_printf("\t\t.data.phi = %f\n", (*cmd).data.phi); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetViewport(const SVGA3dCmdSetViewport *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); |
| _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); |
| _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); |
| _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetScissorRect(const SVGA3dCmdSetScissorRect *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.rect.x = %u\n", (*cmd).rect.x); |
| _debug_printf("\t\t.rect.y = %u\n", (*cmd).rect.y); |
| _debug_printf("\t\t.rect.w = %u\n", (*cmd).rect.w); |
| _debug_printf("\t\t.rect.h = %u\n", (*cmd).rect.h); |
| } |
| |
| static void |
| dump_SVGA3dCopyRect(const SVGA3dCopyRect *cmd) |
| { |
| _debug_printf("\t\t.x = %u\n", (*cmd).x); |
| _debug_printf("\t\t.y = %u\n", (*cmd).y); |
| _debug_printf("\t\t.w = %u\n", (*cmd).w); |
| _debug_printf("\t\t.h = %u\n", (*cmd).h); |
| _debug_printf("\t\t.srcx = %u\n", (*cmd).srcx); |
| _debug_printf("\t\t.srcy = %u\n", (*cmd).srcy); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetShader(const SVGA3dCmdSetShader *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).type) { |
| case SVGA3D_SHADERTYPE_VS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_PS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| _debug_printf("\t\t.shid = %u\n", (*cmd).shid); |
| } |
| |
| static void |
| dump_SVGA3dCmdEndQuery(const SVGA3dCmdEndQuery *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).type) { |
| case SVGA3D_QUERYTYPE_OCCLUSION: |
| _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); |
| break; |
| case SVGA3D_QUERYTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| _debug_printf("\t\t.guestResult.gmrId = %u\n", (*cmd).guestResult.gmrId); |
| _debug_printf("\t\t.guestResult.offset = %u\n", (*cmd).guestResult.offset); |
| } |
| |
| static void |
| dump_SVGA3dSize(const SVGA3dSize *cmd) |
| { |
| _debug_printf("\t\t.width = %u\n", (*cmd).width); |
| _debug_printf("\t\t.height = %u\n", (*cmd).height); |
| _debug_printf("\t\t.depth = %u\n", (*cmd).depth); |
| } |
| |
| static void |
| dump_SVGA3dCmdDestroySurface(const SVGA3dCmdDestroySurface *cmd) |
| { |
| _debug_printf("\t\t.sid = %u\n", (*cmd).sid); |
| } |
| |
| static void |
| dump_SVGA3dCmdDefineContext(const SVGA3dCmdDefineContext *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| } |
| |
| static void |
| dump_SVGA3dRect(const SVGA3dRect *cmd) |
| { |
| _debug_printf("\t\t.x = %u\n", (*cmd).x); |
| _debug_printf("\t\t.y = %u\n", (*cmd).y); |
| _debug_printf("\t\t.w = %u\n", (*cmd).w); |
| _debug_printf("\t\t.h = %u\n", (*cmd).h); |
| } |
| |
| static void |
| dump_SVGA3dCmdBeginQuery(const SVGA3dCmdBeginQuery *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).type) { |
| case SVGA3D_QUERYTYPE_OCCLUSION: |
| _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_OCCLUSION\n"); |
| break; |
| case SVGA3D_QUERYTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_QUERYTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| } |
| |
| static void |
| dump_SVGA3dRenderState(const SVGA3dRenderState *cmd) |
| { |
| switch((*cmd).state) { |
| case SVGA3D_RS_INVALID: |
| _debug_printf("\t\t.state = SVGA3D_RS_INVALID\n"); |
| break; |
| case SVGA3D_RS_ZENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_ZENABLE\n"); |
| break; |
| case SVGA3D_RS_ZWRITEENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_ZWRITEENABLE\n"); |
| break; |
| case SVGA3D_RS_ALPHATESTENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_ALPHATESTENABLE\n"); |
| break; |
| case SVGA3D_RS_DITHERENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_DITHERENABLE\n"); |
| break; |
| case SVGA3D_RS_BLENDENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_BLENDENABLE\n"); |
| break; |
| case SVGA3D_RS_FOGENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_FOGENABLE\n"); |
| break; |
| case SVGA3D_RS_SPECULARENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_SPECULARENABLE\n"); |
| break; |
| case SVGA3D_RS_STENCILENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE\n"); |
| break; |
| case SVGA3D_RS_LIGHTINGENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_LIGHTINGENABLE\n"); |
| break; |
| case SVGA3D_RS_NORMALIZENORMALS: |
| _debug_printf("\t\t.state = SVGA3D_RS_NORMALIZENORMALS\n"); |
| break; |
| case SVGA3D_RS_POINTSPRITEENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSPRITEENABLE\n"); |
| break; |
| case SVGA3D_RS_POINTSCALEENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALEENABLE\n"); |
| break; |
| case SVGA3D_RS_STENCILREF: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILREF\n"); |
| break; |
| case SVGA3D_RS_STENCILMASK: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILMASK\n"); |
| break; |
| case SVGA3D_RS_STENCILWRITEMASK: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILWRITEMASK\n"); |
| break; |
| case SVGA3D_RS_FOGSTART: |
| _debug_printf("\t\t.state = SVGA3D_RS_FOGSTART\n"); |
| break; |
| case SVGA3D_RS_FOGEND: |
| _debug_printf("\t\t.state = SVGA3D_RS_FOGEND\n"); |
| break; |
| case SVGA3D_RS_FOGDENSITY: |
| _debug_printf("\t\t.state = SVGA3D_RS_FOGDENSITY\n"); |
| break; |
| case SVGA3D_RS_POINTSIZE: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZE\n"); |
| break; |
| case SVGA3D_RS_POINTSIZEMIN: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMIN\n"); |
| break; |
| case SVGA3D_RS_POINTSIZEMAX: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSIZEMAX\n"); |
| break; |
| case SVGA3D_RS_POINTSCALE_A: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_A\n"); |
| break; |
| case SVGA3D_RS_POINTSCALE_B: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_B\n"); |
| break; |
| case SVGA3D_RS_POINTSCALE_C: |
| _debug_printf("\t\t.state = SVGA3D_RS_POINTSCALE_C\n"); |
| break; |
| case SVGA3D_RS_FOGCOLOR: |
| _debug_printf("\t\t.state = SVGA3D_RS_FOGCOLOR\n"); |
| break; |
| case SVGA3D_RS_AMBIENT: |
| _debug_printf("\t\t.state = SVGA3D_RS_AMBIENT\n"); |
| break; |
| case SVGA3D_RS_CLIPPLANEENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_CLIPPLANEENABLE\n"); |
| break; |
| case SVGA3D_RS_FOGMODE: |
| _debug_printf("\t\t.state = SVGA3D_RS_FOGMODE\n"); |
| break; |
| case SVGA3D_RS_FILLMODE: |
| _debug_printf("\t\t.state = SVGA3D_RS_FILLMODE\n"); |
| break; |
| case SVGA3D_RS_SHADEMODE: |
| _debug_printf("\t\t.state = SVGA3D_RS_SHADEMODE\n"); |
| break; |
| case SVGA3D_RS_LINEPATTERN: |
| _debug_printf("\t\t.state = SVGA3D_RS_LINEPATTERN\n"); |
| break; |
| case SVGA3D_RS_SRCBLEND: |
| _debug_printf("\t\t.state = SVGA3D_RS_SRCBLEND\n"); |
| break; |
| case SVGA3D_RS_DSTBLEND: |
| _debug_printf("\t\t.state = SVGA3D_RS_DSTBLEND\n"); |
| break; |
| case SVGA3D_RS_BLENDEQUATION: |
| _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATION\n"); |
| break; |
| case SVGA3D_RS_CULLMODE: |
| _debug_printf("\t\t.state = SVGA3D_RS_CULLMODE\n"); |
| break; |
| case SVGA3D_RS_ZFUNC: |
| _debug_printf("\t\t.state = SVGA3D_RS_ZFUNC\n"); |
| break; |
| case SVGA3D_RS_ALPHAFUNC: |
| _debug_printf("\t\t.state = SVGA3D_RS_ALPHAFUNC\n"); |
| break; |
| case SVGA3D_RS_STENCILFUNC: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILFUNC\n"); |
| break; |
| case SVGA3D_RS_STENCILFAIL: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILFAIL\n"); |
| break; |
| case SVGA3D_RS_STENCILZFAIL: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILZFAIL\n"); |
| break; |
| case SVGA3D_RS_STENCILPASS: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILPASS\n"); |
| break; |
| case SVGA3D_RS_ALPHAREF: |
| _debug_printf("\t\t.state = SVGA3D_RS_ALPHAREF\n"); |
| break; |
| case SVGA3D_RS_FRONTWINDING: |
| _debug_printf("\t\t.state = SVGA3D_RS_FRONTWINDING\n"); |
| break; |
| case SVGA3D_RS_COORDINATETYPE: |
| _debug_printf("\t\t.state = SVGA3D_RS_COORDINATETYPE\n"); |
| break; |
| case SVGA3D_RS_ZBIAS: |
| _debug_printf("\t\t.state = SVGA3D_RS_ZBIAS\n"); |
| break; |
| case SVGA3D_RS_RANGEFOGENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_RANGEFOGENABLE\n"); |
| break; |
| case SVGA3D_RS_COLORWRITEENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE\n"); |
| break; |
| case SVGA3D_RS_VERTEXMATERIALENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_VERTEXMATERIALENABLE\n"); |
| break; |
| case SVGA3D_RS_DIFFUSEMATERIALSOURCE: |
| _debug_printf("\t\t.state = SVGA3D_RS_DIFFUSEMATERIALSOURCE\n"); |
| break; |
| case SVGA3D_RS_SPECULARMATERIALSOURCE: |
| _debug_printf("\t\t.state = SVGA3D_RS_SPECULARMATERIALSOURCE\n"); |
| break; |
| case SVGA3D_RS_AMBIENTMATERIALSOURCE: |
| _debug_printf("\t\t.state = SVGA3D_RS_AMBIENTMATERIALSOURCE\n"); |
| break; |
| case SVGA3D_RS_EMISSIVEMATERIALSOURCE: |
| _debug_printf("\t\t.state = SVGA3D_RS_EMISSIVEMATERIALSOURCE\n"); |
| break; |
| case SVGA3D_RS_TEXTUREFACTOR: |
| _debug_printf("\t\t.state = SVGA3D_RS_TEXTUREFACTOR\n"); |
| break; |
| case SVGA3D_RS_LOCALVIEWER: |
| _debug_printf("\t\t.state = SVGA3D_RS_LOCALVIEWER\n"); |
| break; |
| case SVGA3D_RS_SCISSORTESTENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_SCISSORTESTENABLE\n"); |
| break; |
| case SVGA3D_RS_BLENDCOLOR: |
| _debug_printf("\t\t.state = SVGA3D_RS_BLENDCOLOR\n"); |
| break; |
| case SVGA3D_RS_STENCILENABLE2SIDED: |
| _debug_printf("\t\t.state = SVGA3D_RS_STENCILENABLE2SIDED\n"); |
| break; |
| case SVGA3D_RS_CCWSTENCILFUNC: |
| _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFUNC\n"); |
| break; |
| case SVGA3D_RS_CCWSTENCILFAIL: |
| _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILFAIL\n"); |
| break; |
| case SVGA3D_RS_CCWSTENCILZFAIL: |
| _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILZFAIL\n"); |
| break; |
| case SVGA3D_RS_CCWSTENCILPASS: |
| _debug_printf("\t\t.state = SVGA3D_RS_CCWSTENCILPASS\n"); |
| break; |
| case SVGA3D_RS_VERTEXBLEND: |
| _debug_printf("\t\t.state = SVGA3D_RS_VERTEXBLEND\n"); |
| break; |
| case SVGA3D_RS_SLOPESCALEDEPTHBIAS: |
| _debug_printf("\t\t.state = SVGA3D_RS_SLOPESCALEDEPTHBIAS\n"); |
| break; |
| case SVGA3D_RS_DEPTHBIAS: |
| _debug_printf("\t\t.state = SVGA3D_RS_DEPTHBIAS\n"); |
| break; |
| case SVGA3D_RS_OUTPUTGAMMA: |
| _debug_printf("\t\t.state = SVGA3D_RS_OUTPUTGAMMA\n"); |
| break; |
| case SVGA3D_RS_ZVISIBLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_ZVISIBLE\n"); |
| break; |
| case SVGA3D_RS_LASTPIXEL: |
| _debug_printf("\t\t.state = SVGA3D_RS_LASTPIXEL\n"); |
| break; |
| case SVGA3D_RS_CLIPPING: |
| _debug_printf("\t\t.state = SVGA3D_RS_CLIPPING\n"); |
| break; |
| case SVGA3D_RS_WRAP0: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP0\n"); |
| break; |
| case SVGA3D_RS_WRAP1: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP1\n"); |
| break; |
| case SVGA3D_RS_WRAP2: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP2\n"); |
| break; |
| case SVGA3D_RS_WRAP3: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP3\n"); |
| break; |
| case SVGA3D_RS_WRAP4: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP4\n"); |
| break; |
| case SVGA3D_RS_WRAP5: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP5\n"); |
| break; |
| case SVGA3D_RS_WRAP6: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP6\n"); |
| break; |
| case SVGA3D_RS_WRAP7: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP7\n"); |
| break; |
| case SVGA3D_RS_WRAP8: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP8\n"); |
| break; |
| case SVGA3D_RS_WRAP9: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP9\n"); |
| break; |
| case SVGA3D_RS_WRAP10: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP10\n"); |
| break; |
| case SVGA3D_RS_WRAP11: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP11\n"); |
| break; |
| case SVGA3D_RS_WRAP12: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP12\n"); |
| break; |
| case SVGA3D_RS_WRAP13: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP13\n"); |
| break; |
| case SVGA3D_RS_WRAP14: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP14\n"); |
| break; |
| case SVGA3D_RS_WRAP15: |
| _debug_printf("\t\t.state = SVGA3D_RS_WRAP15\n"); |
| break; |
| case SVGA3D_RS_MULTISAMPLEANTIALIAS: |
| _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEANTIALIAS\n"); |
| break; |
| case SVGA3D_RS_MULTISAMPLEMASK: |
| _debug_printf("\t\t.state = SVGA3D_RS_MULTISAMPLEMASK\n"); |
| break; |
| case SVGA3D_RS_INDEXEDVERTEXBLENDENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_INDEXEDVERTEXBLENDENABLE\n"); |
| break; |
| case SVGA3D_RS_TWEENFACTOR: |
| _debug_printf("\t\t.state = SVGA3D_RS_TWEENFACTOR\n"); |
| break; |
| case SVGA3D_RS_ANTIALIASEDLINEENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_ANTIALIASEDLINEENABLE\n"); |
| break; |
| case SVGA3D_RS_COLORWRITEENABLE1: |
| _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE1\n"); |
| break; |
| case SVGA3D_RS_COLORWRITEENABLE2: |
| _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE2\n"); |
| break; |
| case SVGA3D_RS_COLORWRITEENABLE3: |
| _debug_printf("\t\t.state = SVGA3D_RS_COLORWRITEENABLE3\n"); |
| break; |
| case SVGA3D_RS_SEPARATEALPHABLENDENABLE: |
| _debug_printf("\t\t.state = SVGA3D_RS_SEPARATEALPHABLENDENABLE\n"); |
| break; |
| case SVGA3D_RS_SRCBLENDALPHA: |
| _debug_printf("\t\t.state = SVGA3D_RS_SRCBLENDALPHA\n"); |
| break; |
| case SVGA3D_RS_DSTBLENDALPHA: |
| _debug_printf("\t\t.state = SVGA3D_RS_DSTBLENDALPHA\n"); |
| break; |
| case SVGA3D_RS_BLENDEQUATIONALPHA: |
| _debug_printf("\t\t.state = SVGA3D_RS_BLENDEQUATIONALPHA\n"); |
| break; |
| case SVGA3D_RS_MAX: |
| _debug_printf("\t\t.state = SVGA3D_RS_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.state = %i\n", (*cmd).state); |
| break; |
| } |
| _debug_printf("\t\t.uintValue = %u\n", (*cmd).uintValue); |
| _debug_printf("\t\t.floatValue = %f\n", (*cmd).floatValue); |
| } |
| |
| static void |
| dump_SVGA3dVertexDivisor(const SVGA3dVertexDivisor *cmd) |
| { |
| _debug_printf("\t\t.value = %u\n", (*cmd).value); |
| _debug_printf("\t\t.count = %u\n", (*cmd).count); |
| _debug_printf("\t\t.indexedData = %u\n", (*cmd).indexedData); |
| _debug_printf("\t\t.instanceData = %u\n", (*cmd).instanceData); |
| } |
| |
| static void |
| dump_SVGA3dCmdDefineShader(const SVGA3dCmdDefineShader *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.shid = %u\n", (*cmd).shid); |
| switch((*cmd).type) { |
| case SVGA3D_SHADERTYPE_VS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_PS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| } |
| |
| static void |
| dump_SVGA3dCmdSetShaderConst(const SVGA3dCmdSetShaderConst *cmd, uint32 numConsts) |
| { |
| uint32 i; |
| const float (*fvalues)[4]; |
| const int32 (*ivalues)[4]; |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.reg = %u\n", (*cmd).reg); |
| switch((*cmd).type) { |
| case SVGA3D_SHADERTYPE_VS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_PS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| switch((*cmd).ctype) { |
| case SVGA3D_CONST_TYPE_FLOAT: |
| _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_FLOAT\n"); |
| fvalues = (const float (*)[4])cmd->values; |
| for (i = 0; i < numConsts; ++i) { |
| _debug_printf("\t\t.values[%u] = {%f, %f, %f, %f}\n", |
| cmd->reg + i, |
| fvalues[i][0], |
| fvalues[i][1], |
| fvalues[i][2], |
| fvalues[i][3]); |
| } |
| break; |
| case SVGA3D_CONST_TYPE_INT: |
| _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_INT\n"); |
| ivalues = (const int32 (*)[4])cmd->values; |
| for (i = 0; i < numConsts; ++i) { |
| _debug_printf("\t\t.values[%u] = {%i, %i, %i, %i}\n", |
| cmd->reg + i, |
| ivalues[i][0], |
| ivalues[i][1], |
| ivalues[i][2], |
| ivalues[i][3]); |
| } |
| break; |
| case SVGA3D_CONST_TYPE_BOOL: |
| _debug_printf("\t\t.ctype = SVGA3D_CONST_TYPE_BOOL\n"); |
| ivalues = (const int32 (*)[4])cmd->values; |
| for (i = 0; i < numConsts; ++i) { |
| _debug_printf("\t\t.values[%u] = {%i, %i, %i, %i}\n", |
| cmd->reg + i, |
| ivalues[i][0], |
| ivalues[i][1], |
| ivalues[i][2], |
| ivalues[i][3]); |
| } |
| break; |
| default: |
| _debug_printf("\t\t.ctype = %i\n", (*cmd).ctype); |
| ivalues = (const int32 (*)[4])cmd->values; |
| for (i = 0; i < numConsts; ++i) { |
| _debug_printf("\t\t.values[%u] = {%i, %i, %i, %i}\n", |
| cmd->reg + i, |
| ivalues[i][0], |
| ivalues[i][1], |
| ivalues[i][2], |
| ivalues[i][3]); |
| } |
| break; |
| } |
| } |
| |
| static void |
| dump_SVGA3dCmdSetZRange(const SVGA3dCmdSetZRange *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.zRange.min = %f\n", (*cmd).zRange.min); |
| _debug_printf("\t\t.zRange.max = %f\n", (*cmd).zRange.max); |
| } |
| |
| static void |
| dump_SVGA3dCmdDrawPrimitives(const SVGA3dCmdDrawPrimitives *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.numVertexDecls = %u\n", (*cmd).numVertexDecls); |
| _debug_printf("\t\t.numRanges = %u\n", (*cmd).numRanges); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetLightEnabled(const SVGA3dCmdSetLightEnabled *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.index = %u\n", (*cmd).index); |
| _debug_printf("\t\t.enabled = %u\n", (*cmd).enabled); |
| } |
| |
| static void |
| dump_SVGA3dPrimitiveRange(const SVGA3dPrimitiveRange *cmd) |
| { |
| switch((*cmd).primType) { |
| case SVGA3D_PRIMITIVE_INVALID: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_INVALID\n"); |
| break; |
| case SVGA3D_PRIMITIVE_TRIANGLELIST: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLELIST\n"); |
| break; |
| case SVGA3D_PRIMITIVE_POINTLIST: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_POINTLIST\n"); |
| break; |
| case SVGA3D_PRIMITIVE_LINELIST: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINELIST\n"); |
| break; |
| case SVGA3D_PRIMITIVE_LINESTRIP: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_LINESTRIP\n"); |
| break; |
| case SVGA3D_PRIMITIVE_TRIANGLESTRIP: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLESTRIP\n"); |
| break; |
| case SVGA3D_PRIMITIVE_TRIANGLEFAN: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_TRIANGLEFAN\n"); |
| break; |
| case SVGA3D_PRIMITIVE_MAX: |
| _debug_printf("\t\t.primType = SVGA3D_PRIMITIVE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.primType = %i\n", (*cmd).primType); |
| break; |
| } |
| _debug_printf("\t\t.primitiveCount = %u\n", (*cmd).primitiveCount); |
| _debug_printf("\t\t.indexArray.surfaceId = %u\n", (*cmd).indexArray.surfaceId); |
| _debug_printf("\t\t.indexArray.offset = %u\n", (*cmd).indexArray.offset); |
| _debug_printf("\t\t.indexArray.stride = %u\n", (*cmd).indexArray.stride); |
| _debug_printf("\t\t.indexWidth = %u\n", (*cmd).indexWidth); |
| _debug_printf("\t\t.indexBias = %i\n", (*cmd).indexBias); |
| } |
| |
| static void |
| dump_SVGA3dCmdPresent(const SVGA3dCmdPresent *cmd) |
| { |
| _debug_printf("\t\t.sid = %u\n", (*cmd).sid); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetRenderState(const SVGA3dCmdSetRenderState *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| } |
| |
| static void |
| dump_SVGA3dCmdSurfaceStretchBlt(const SVGA3dCmdSurfaceStretchBlt *cmd) |
| { |
| _debug_printf("\t\t.src.sid = %u\n", (*cmd).src.sid); |
| _debug_printf("\t\t.src.face = %u\n", (*cmd).src.face); |
| _debug_printf("\t\t.src.mipmap = %u\n", (*cmd).src.mipmap); |
| _debug_printf("\t\t.dest.sid = %u\n", (*cmd).dest.sid); |
| _debug_printf("\t\t.dest.face = %u\n", (*cmd).dest.face); |
| _debug_printf("\t\t.dest.mipmap = %u\n", (*cmd).dest.mipmap); |
| _debug_printf("\t\t.boxSrc.x = %u\n", (*cmd).boxSrc.x); |
| _debug_printf("\t\t.boxSrc.y = %u\n", (*cmd).boxSrc.y); |
| _debug_printf("\t\t.boxSrc.z = %u\n", (*cmd).boxSrc.z); |
| _debug_printf("\t\t.boxSrc.w = %u\n", (*cmd).boxSrc.w); |
| _debug_printf("\t\t.boxSrc.h = %u\n", (*cmd).boxSrc.h); |
| _debug_printf("\t\t.boxSrc.d = %u\n", (*cmd).boxSrc.d); |
| _debug_printf("\t\t.boxDest.x = %u\n", (*cmd).boxDest.x); |
| _debug_printf("\t\t.boxDest.y = %u\n", (*cmd).boxDest.y); |
| _debug_printf("\t\t.boxDest.z = %u\n", (*cmd).boxDest.z); |
| _debug_printf("\t\t.boxDest.w = %u\n", (*cmd).boxDest.w); |
| _debug_printf("\t\t.boxDest.h = %u\n", (*cmd).boxDest.h); |
| _debug_printf("\t\t.boxDest.d = %u\n", (*cmd).boxDest.d); |
| switch((*cmd).mode) { |
| case SVGA3D_STRETCH_BLT_POINT: |
| _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_POINT\n"); |
| break; |
| case SVGA3D_STRETCH_BLT_LINEAR: |
| _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_LINEAR\n"); |
| break; |
| case SVGA3D_STRETCH_BLT_MAX: |
| _debug_printf("\t\t.mode = SVGA3D_STRETCH_BLT_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.mode = %i\n", (*cmd).mode); |
| break; |
| } |
| } |
| |
| static void |
| dump_SVGA3dCmdSurfaceDMA(const SVGA3dCmdSurfaceDMA *cmd) |
| { |
| _debug_printf("\t\t.guest.ptr.gmrId = %u\n", (*cmd).guest.ptr.gmrId); |
| _debug_printf("\t\t.guest.ptr.offset = %u\n", (*cmd).guest.ptr.offset); |
| _debug_printf("\t\t.guest.pitch = %u\n", (*cmd).guest.pitch); |
| _debug_printf("\t\t.host.sid = %u\n", (*cmd).host.sid); |
| _debug_printf("\t\t.host.face = %u\n", (*cmd).host.face); |
| _debug_printf("\t\t.host.mipmap = %u\n", (*cmd).host.mipmap); |
| switch((*cmd).transfer) { |
| case SVGA3D_WRITE_HOST_VRAM: |
| _debug_printf("\t\t.transfer = SVGA3D_WRITE_HOST_VRAM\n"); |
| break; |
| case SVGA3D_READ_HOST_VRAM: |
| _debug_printf("\t\t.transfer = SVGA3D_READ_HOST_VRAM\n"); |
| break; |
| default: |
| _debug_printf("\t\t.transfer = %i\n", (*cmd).transfer); |
| break; |
| } |
| } |
| |
| static void |
| dump_SVGA3dCmdSurfaceDMASuffix(const SVGA3dCmdSurfaceDMASuffix *cmd) |
| { |
| _debug_printf("\t\t.suffixSize = %u\n", (*cmd).suffixSize); |
| _debug_printf("\t\t.maximumOffset = %u\n", (*cmd).maximumOffset); |
| _debug_printf("\t\t.flags.discard = %u\n", (*cmd).flags.discard); |
| _debug_printf("\t\t.flags.unsynchronized = %u\n", (*cmd).flags.unsynchronized); |
| } |
| |
| static void |
| dump_SVGA3dCmdSetTransform(const SVGA3dCmdSetTransform *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).type) { |
| case SVGA3D_TRANSFORM_INVALID: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_INVALID\n"); |
| break; |
| case SVGA3D_TRANSFORM_WORLD: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD\n"); |
| break; |
| case SVGA3D_TRANSFORM_VIEW: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_VIEW\n"); |
| break; |
| case SVGA3D_TRANSFORM_PROJECTION: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_PROJECTION\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE0: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE0\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE1: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE1\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE2: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE2\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE3: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE3\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE4: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE4\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE5: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE5\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE6: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE6\n"); |
| break; |
| case SVGA3D_TRANSFORM_TEXTURE7: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_TEXTURE7\n"); |
| break; |
| case SVGA3D_TRANSFORM_WORLD1: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD1\n"); |
| break; |
| case SVGA3D_TRANSFORM_WORLD2: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD2\n"); |
| break; |
| case SVGA3D_TRANSFORM_WORLD3: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_WORLD3\n"); |
| break; |
| case SVGA3D_TRANSFORM_MAX: |
| _debug_printf("\t\t.type = SVGA3D_TRANSFORM_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| _debug_printf("\t\t.matrix[0] = %f\n", (*cmd).matrix[0]); |
| _debug_printf("\t\t.matrix[1] = %f\n", (*cmd).matrix[1]); |
| _debug_printf("\t\t.matrix[2] = %f\n", (*cmd).matrix[2]); |
| _debug_printf("\t\t.matrix[3] = %f\n", (*cmd).matrix[3]); |
| _debug_printf("\t\t.matrix[4] = %f\n", (*cmd).matrix[4]); |
| _debug_printf("\t\t.matrix[5] = %f\n", (*cmd).matrix[5]); |
| _debug_printf("\t\t.matrix[6] = %f\n", (*cmd).matrix[6]); |
| _debug_printf("\t\t.matrix[7] = %f\n", (*cmd).matrix[7]); |
| _debug_printf("\t\t.matrix[8] = %f\n", (*cmd).matrix[8]); |
| _debug_printf("\t\t.matrix[9] = %f\n", (*cmd).matrix[9]); |
| _debug_printf("\t\t.matrix[10] = %f\n", (*cmd).matrix[10]); |
| _debug_printf("\t\t.matrix[11] = %f\n", (*cmd).matrix[11]); |
| _debug_printf("\t\t.matrix[12] = %f\n", (*cmd).matrix[12]); |
| _debug_printf("\t\t.matrix[13] = %f\n", (*cmd).matrix[13]); |
| _debug_printf("\t\t.matrix[14] = %f\n", (*cmd).matrix[14]); |
| _debug_printf("\t\t.matrix[15] = %f\n", (*cmd).matrix[15]); |
| } |
| |
| static void |
| dump_SVGA3dCmdDestroyShader(const SVGA3dCmdDestroyShader *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| _debug_printf("\t\t.shid = %u\n", (*cmd).shid); |
| switch((*cmd).type) { |
| case SVGA3D_SHADERTYPE_VS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_VS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_PS: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_PS\n"); |
| break; |
| case SVGA3D_SHADERTYPE_MAX: |
| _debug_printf("\t\t.type = SVGA3D_SHADERTYPE_MAX\n"); |
| break; |
| default: |
| _debug_printf("\t\t.type = %i\n", (*cmd).type); |
| break; |
| } |
| } |
| |
| static void |
| dump_SVGA3dCmdDestroyContext(const SVGA3dCmdDestroyContext *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| } |
| |
| static void |
| dump_SVGA3dCmdClear(const SVGA3dCmdClear *cmd) |
| { |
| _debug_printf("\t\t.cid = %u\n", (*cmd).cid); |
| switch((*cmd).clearFlag) { |
| case SVGA3D_CLEAR_COLOR: |
| _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_COLOR\n"); |
| break; |
| case SVGA3D_CLEAR_DEPTH: |
| _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_DEPTH\n"); |
| break; |
| case SVGA3D_CLEAR_STENCIL: |
| _debug_printf("\t\t.clearFlag = SVGA3D_CLEAR_STENCIL\n"); |
| break; |
| default: |
| _debug_printf("\t\t.clearFlag = %i\n", (*cmd).clearFlag); |
| break; |
| } |
| _debug_printf("\t\t.color = %u\n", (*cmd).color); |
| _debug_printf("\t\t.depth = %f\n", (*cmd).depth); |
| _debug_printf("\t\t.stencil = %u\n", (*cmd).stencil); |
| } |
| |
| static void |
| dump_SVGA3dCmdDefineSurface(const SVGA3dCmdDefineSurface *cmd) |
| { |
| _debug_printf("\t\t.sid = %u\n", (*cmd).sid); |
| switch((*cmd).surfaceFlags) { |
| case SVGA3D_SURFACE_CUBEMAP: |
| _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_CUBEMAP\n"); |
| break; |
| case SVGA3D_SURFACE_HINT_STATIC: |
| _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_STATIC\n"); |
| break; |
| case SVGA3D_SURFACE_HINT_DYNAMIC: |
| _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_DYNAMIC\n"); |
| break; |
| case SVGA3D_SURFACE_HINT_INDEXBUFFER: |
| _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_INDEXBUFFER\n"); |
| break; |
| case SVGA3D_SURFACE_HINT_VERTEXBUFFER: |
| _debug_printf("\t\t.surfaceFlags = SVGA3D_SURFACE_HINT_VERTEXBUFFER\n"); |
| break; |
| default: |
| _debug_printf("\t\t.surfaceFlags = %i\n", (*cmd).surfaceFlags); |
| break; |
| } |
| switch((*cmd).format) { |
| case SVGA3D_FORMAT_INVALID: |
| _debug_printf("\t\t.format = SVGA3D_FORMAT_INVALID\n"); |
| break; |
| case SVGA3D_X8R8G8B8: |
| _debug_printf("\t\t.format = SVGA3D_X8R8G8B8\n"); |
| break; |
| case SVGA3D_A8R8G8B8: |
| _debug_printf("\t\t.format = SVGA3D_A8R8G8B8\n"); |
| break; |
| case SVGA3D_R5G6B5: |
| _debug_printf("\t\t.format = SVGA3D_R5G6B5\n"); |
| break; |
| case SVGA3D_X1R5G5B5: |
| _debug_printf("\t\t.format = SVGA3D_X1R5G5B5\n"); |
| break; |
| case SVGA3D_A1R5G5B5: |
| _debug_printf("\t\t.format = SVGA3D_A1R5G5B5\n"); |
| break; |
| case SVGA3D_A4R4G4B4: |
| _debug_printf("\t\t.format = SVGA3D_A4R4G4B4\n"); |
| break; |
| case SVGA3D_Z_D32: |
| _debug_printf("\t\t.format = SVGA3D_Z_D32\n"); |
| break; |
| case SVGA3D_Z_D16: |
| _debug_printf("\t\t.format = SVGA3D_Z_D16\n"); |
| break; |
| case SVGA3D_Z_D24S8: |
| _debug_printf("\t\t.format = SVGA3D_Z_D24S8\n"); |
| break; |
| case SVGA3D_Z_D15S1: |
| _debug_printf("\t\t.format = SVGA3D_Z_D15S1\n"); |
| break; |
| case SVGA3D_LUMINANCE8: |
| _debug_printf("\t\t.format = SVGA3D_LUMINANCE8\n"); |
| break; |
| case SVGA3D_LUMINANCE4_ALPHA4: |
| _debug_printf("\t\t.format = SVGA3D_LUMINANCE4_ALPHA4\n"); |
| break; |
| case SVGA3D_LUMINANCE16: |
| _debug_printf("\t\t.format = SVGA3D_LUMINANCE16\n"); |
| break; |
| case SVGA3D_LUMINANCE8_ALPHA8: |
| _debug_printf("\t\t.format = SVGA3D_LUMINANCE8_ALPHA8\n"); |
| break; |
| case SVGA3D_DXT1: |
| _debug_printf("\t\t.format = SVGA3D_DXT1\n"); |
| break; |
| case SVGA3D_DXT2: |
| _debug_printf("\t\t.format = SVGA3D_DXT2\n"); |
| break; |
| case SVGA3D_DXT3: |
| _debug_printf("\t\t.format = SVGA3D_DXT3\n"); |
| break; |
| case SVGA3D_DXT4: |
| _debug_printf("\t\t.format = SVGA3D_DXT4\n"); |
| break; |
| case SVGA3D_DXT5: |
| _debug_printf("\t\t.format = SVGA3D_DXT5\n"); |
| break; |
| case SVGA3D_BUMPU8V8: |
| _debug_printf("\t\t.format = SVGA3D_BUMPU8V8\n"); |
| break; |
| case SVGA3D_BUMPL6V5U5: |
| _debug_printf("\t\t.format = SVGA3D_BUMPL6V5U5\n"); |
| break; |
| case SVGA3D_BUMPX8L8V8U8: |
| _debug_printf("\t\t.format = SVGA3D_BUMPX8L8V8U8\n"); |
| break; |
| case SVGA3D_BUMPL8V8U8: |
| _debug_printf("\t\t.format = SVGA3D_BUMPL8V8U8\n"); |
| break; |
| case SVGA3D_ARGB_S10E5: |
| _debug_printf("\t\t.format = SVGA3D_ARGB_S10E5\n"); |
| break; |
| case SVGA3D_ARGB_S23E8: |
| _debug_printf("\t\t.format = SVGA3D_ARGB_S23E8\n"); |
| break; |
| case SVGA3D_A2R10G10B10: |
| _debug_printf("\t\t.format = SVGA3D_A2R10G10B10\n"); |
| break; |
| case SVGA3D_V8U8: |
| _debug_printf("\t\t.format = SVGA3D_V8U8\n"); |
| break; |
| case SVGA3D_Q8W8V8U8: |
| _debug_printf("\t\t.format = SVGA3D_Q8W8V8U8\n"); |
| break; |
| case SVGA3D_CxV8U8: |
| _debug_printf("\t\t.format = SVGA3D_CxV8U8\n"); |
| break; |
| case SVGA3D_X8L8V8U8: |
| _debug_printf("\t\t.format = SVGA3D_X8L8V8U8\n"); |
| break; |
| case SVGA3D_A2W10V10U10: |
| _debug_printf("\t\t.format = SVGA3D_A2W10V10U10\n"); |
| break; |
| case SVGA3D_ALPHA8: |
| _debug_printf("\t\t.format = SVGA3D_ALPHA8\n"); |
| break; |
| case SVGA3D_R_S10E5: |
| _debug_printf("\t\t.format = SVGA3D_R_S10E5\n"); |
| break; |
| case SVGA3D_R_S23E8: |
| _debug_printf("\t\t.format = SVGA3D_R_S23E8\n"); |
| break; |
| case SVGA3D_RG_S10E5: |
| _debug_printf("\t\t.format = SVGA3D_RG_S10E5\n"); |
| break; |
| case SVGA3D_RG_S23E8: |
| _debug_printf("\t\t.format = SVGA3D_RG_S23E8\n"); |
| break; |
| case SVGA3D_BUFFER: |
| _debug_printf("\t\t.format = SVGA3D_BUFFER\n"); |
| break; |
| case SVGA3D_Z_D24X8: |
| _debug_printf("\t\t.format = SVGA3D_Z_D24X8\n"); |
| break; |
| case SVGA3D_G16R16: |
| _debug_printf("\t\t.format = SVGA3D_G16R16\n"); |
| break; |
| case SVGA3D_A16B16G16R16: |
| _debug_printf("\t\t.format = SVGA3D_A16B16G16R16\n"); |
| break; |
| case SVGA3D_UYVY: |
| _debug_printf("\t\t.format = SVGA3D_UYVY\n"); |
| break; |
| case SVGA3D_YUY2: |
| _debug_printf("\t\t.format = SVGA3D_YUY2\n"); |
| break; |
| case SVGA3D_NV12: |
| _debug_printf("\t\t.format = SVGA3D_NV12\n"); |
| break; |
| case SVGA3D_AYUV: |
| _debug_printf("\t\t.format = SVGA3D_AYUV\n"); |
| break; |
| case SVGA3D_Z_DF16: |
| _debug_printf("\t\t.format = SVGA3D_Z_D16\n"); |
| break; |
| case SVGA3D_Z_DF24: |
| _debug_printf("\t\t.format = SVGA3D_Z_DF24\n"); |
| break; |
| case SVGA3D_Z_D24S8_INT: |
| _debug_printf("\t\t.format = SVGA3D_Z_D24S8_INT\n"); |
| break; |
| default: |
| _debug_printf("\t\t.format = %i\n", (*cmd).format); |
| break; |
| } |
| _debug_printf("\t\t.face[0].numMipLevels = %u\n", (*cmd).face[0].numMipLevels); |
| _debug_printf("\t\t.face[1].numMipLevels = %u\n", (*cmd).face[1].numMipLevels); |
| _debug_printf("\t\t.face[2].numMipLevels = %u\n", (*cmd).face[2].numMipLevels); |
| _debug_printf("\t\t.face[3].numMipLevels = %u\n", (*cmd).face[3].numMipLevels); |
| _debug_printf("\t\t.face[4].numMipLevels = %u\n", (*cmd).face[4].numMipLevels); |
| _debug_printf("\t\t.face[5].numMipLevels = %u\n", (*cmd).face[5].numMipLevels); |
| } |
| |
| static void |
| dump_SVGASignedRect(const SVGASignedRect *cmd) |
| { |
| _debug_printf("\t\t.left = %i\n", (*cmd).left); |
| _debug_printf("\t\t.top = %i\n", (*cmd).top); |
| _debug_printf("\t\t.right = %i\n", (*cmd).right); |
| _debug_printf("\t\t.bottom = %i\n", (*cmd).bottom); |
| } |
| |
| static void |
| dump_SVGA3dCmdBlitSurfaceToScreen(const SVGA3dCmdBlitSurfaceToScreen *cmd) |
| { |
| _debug_printf("\t\t.srcImage.sid = %u\n", (*cmd).srcImage.sid); |
| _debug_printf("\t\t.srcImage.face = %u\n", (*cmd).srcImage.face); |
| _debug_printf("\t\t.srcImage.mipmap = %u\n", (*cmd).srcImage.mipmap); |
| _debug_printf("\t\t.srcRect.left = %i\n", (*cmd).srcRect.left); |
| _debug_printf("\t\t.srcRect.top = %i\n", (*cmd).srcRect.top); |
| _debug_printf("\t\t.srcRect.right = %i\n", (*cmd).srcRect.right); |
| _debug_printf("\t\t.srcRect.bottom = %i\n", (*cmd).srcRect.bottom); |
| _debug_printf("\t\t.destScreenId = %u\n", (*cmd).destScreenId); |
| _debug_printf("\t\t.destRect.left = %i\n", (*cmd).destRect.left); |
| _debug_printf("\t\t.destRect.top = %i\n", (*cmd).destRect.top); |
| _debug_printf("\t\t.destRect.right = %i\n", (*cmd).destRect.right); |
| _debug_printf("\t\t.destRect.bottom = %i\n", (*cmd).destRect.bottom); |
| } |
| |
| |
| void |
| svga_dump_command(uint32_t cmd_id, const void *data, uint32_t size) |
| { |
| const uint8_t *body = (const uint8_t *)data; |
| const uint8_t *next = body + size; |
| |
| switch(cmd_id) { |
| case SVGA_3D_CMD_SURFACE_DEFINE: |
| _debug_printf("\tSVGA_3D_CMD_SURFACE_DEFINE\n"); |
| { |
| const SVGA3dCmdDefineSurface *cmd = (const SVGA3dCmdDefineSurface *)body; |
| dump_SVGA3dCmdDefineSurface(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dSize) <= next) { |
| dump_SVGA3dSize((const SVGA3dSize *)body); |
| body += sizeof(SVGA3dSize); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_SURFACE_DESTROY: |
| _debug_printf("\tSVGA_3D_CMD_SURFACE_DESTROY\n"); |
| { |
| const SVGA3dCmdDestroySurface *cmd = (const SVGA3dCmdDestroySurface *)body; |
| dump_SVGA3dCmdDestroySurface(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SURFACE_COPY: |
| _debug_printf("\tSVGA_3D_CMD_SURFACE_COPY\n"); |
| { |
| const SVGA3dCmdSurfaceCopy *cmd = (const SVGA3dCmdSurfaceCopy *)body; |
| dump_SVGA3dCmdSurfaceCopy(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dCopyBox) <= next) { |
| dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); |
| body += sizeof(SVGA3dCopyBox); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_SURFACE_STRETCHBLT: |
| _debug_printf("\tSVGA_3D_CMD_SURFACE_STRETCHBLT\n"); |
| { |
| const SVGA3dCmdSurfaceStretchBlt *cmd = (const SVGA3dCmdSurfaceStretchBlt *)body; |
| dump_SVGA3dCmdSurfaceStretchBlt(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SURFACE_DMA: |
| _debug_printf("\tSVGA_3D_CMD_SURFACE_DMA\n"); |
| { |
| const SVGA3dCmdSurfaceDMA *cmd = (const SVGA3dCmdSurfaceDMA *)body; |
| dump_SVGA3dCmdSurfaceDMA(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dCopyBox) <= next) { |
| dump_SVGA3dCopyBox((const SVGA3dCopyBox *)body); |
| body += sizeof(SVGA3dCopyBox); |
| } |
| while(body + sizeof(SVGA3dCmdSurfaceDMASuffix) <= next) { |
| dump_SVGA3dCmdSurfaceDMASuffix((const SVGA3dCmdSurfaceDMASuffix *)body); |
| body += sizeof(SVGA3dCmdSurfaceDMASuffix); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_CONTEXT_DEFINE: |
| _debug_printf("\tSVGA_3D_CMD_CONTEXT_DEFINE\n"); |
| { |
| const SVGA3dCmdDefineContext *cmd = (const SVGA3dCmdDefineContext *)body; |
| dump_SVGA3dCmdDefineContext(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_CONTEXT_DESTROY: |
| _debug_printf("\tSVGA_3D_CMD_CONTEXT_DESTROY\n"); |
| { |
| const SVGA3dCmdDestroyContext *cmd = (const SVGA3dCmdDestroyContext *)body; |
| dump_SVGA3dCmdDestroyContext(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETTRANSFORM: |
| _debug_printf("\tSVGA_3D_CMD_SETTRANSFORM\n"); |
| { |
| const SVGA3dCmdSetTransform *cmd = (const SVGA3dCmdSetTransform *)body; |
| dump_SVGA3dCmdSetTransform(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETZRANGE: |
| _debug_printf("\tSVGA_3D_CMD_SETZRANGE\n"); |
| { |
| const SVGA3dCmdSetZRange *cmd = (const SVGA3dCmdSetZRange *)body; |
| dump_SVGA3dCmdSetZRange(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETRENDERSTATE: |
| _debug_printf("\tSVGA_3D_CMD_SETRENDERSTATE\n"); |
| { |
| const SVGA3dCmdSetRenderState *cmd = (const SVGA3dCmdSetRenderState *)body; |
| dump_SVGA3dCmdSetRenderState(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dRenderState) <= next) { |
| dump_SVGA3dRenderState((const SVGA3dRenderState *)body); |
| body += sizeof(SVGA3dRenderState); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_SETRENDERTARGET: |
| _debug_printf("\tSVGA_3D_CMD_SETRENDERTARGET\n"); |
| { |
| const SVGA3dCmdSetRenderTarget *cmd = (const SVGA3dCmdSetRenderTarget *)body; |
| dump_SVGA3dCmdSetRenderTarget(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETTEXTURESTATE: |
| _debug_printf("\tSVGA_3D_CMD_SETTEXTURESTATE\n"); |
| { |
| const SVGA3dCmdSetTextureState *cmd = (const SVGA3dCmdSetTextureState *)body; |
| dump_SVGA3dCmdSetTextureState(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dTextureState) <= next) { |
| dump_SVGA3dTextureState((const SVGA3dTextureState *)body); |
| body += sizeof(SVGA3dTextureState); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_SETMATERIAL: |
| _debug_printf("\tSVGA_3D_CMD_SETMATERIAL\n"); |
| { |
| const SVGA3dCmdSetMaterial *cmd = (const SVGA3dCmdSetMaterial *)body; |
| dump_SVGA3dCmdSetMaterial(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETLIGHTDATA: |
| _debug_printf("\tSVGA_3D_CMD_SETLIGHTDATA\n"); |
| { |
| const SVGA3dCmdSetLightData *cmd = (const SVGA3dCmdSetLightData *)body; |
| dump_SVGA3dCmdSetLightData(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETLIGHTENABLED: |
| _debug_printf("\tSVGA_3D_CMD_SETLIGHTENABLED\n"); |
| { |
| const SVGA3dCmdSetLightEnabled *cmd = (const SVGA3dCmdSetLightEnabled *)body; |
| dump_SVGA3dCmdSetLightEnabled(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETVIEWPORT: |
| _debug_printf("\tSVGA_3D_CMD_SETVIEWPORT\n"); |
| { |
| const SVGA3dCmdSetViewport *cmd = (const SVGA3dCmdSetViewport *)body; |
| dump_SVGA3dCmdSetViewport(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SETCLIPPLANE: |
| _debug_printf("\tSVGA_3D_CMD_SETCLIPPLANE\n"); |
| { |
| const SVGA3dCmdSetClipPlane *cmd = (const SVGA3dCmdSetClipPlane *)body; |
| dump_SVGA3dCmdSetClipPlane(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_CLEAR: |
| _debug_printf("\tSVGA_3D_CMD_CLEAR\n"); |
| { |
| const SVGA3dCmdClear *cmd = (const SVGA3dCmdClear *)body; |
| dump_SVGA3dCmdClear(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dRect) <= next) { |
| dump_SVGA3dRect((const SVGA3dRect *)body); |
| body += sizeof(SVGA3dRect); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_PRESENT: |
| _debug_printf("\tSVGA_3D_CMD_PRESENT\n"); |
| { |
| const SVGA3dCmdPresent *cmd = (const SVGA3dCmdPresent *)body; |
| dump_SVGA3dCmdPresent(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGA3dCopyRect) <= next) { |
| dump_SVGA3dCopyRect((const SVGA3dCopyRect *)body); |
| body += sizeof(SVGA3dCopyRect); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_SHADER_DEFINE: |
| _debug_printf("\tSVGA_3D_CMD_SHADER_DEFINE\n"); |
| { |
| const SVGA3dCmdDefineShader *cmd = (const SVGA3dCmdDefineShader *)body; |
| dump_SVGA3dCmdDefineShader(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| svga_shader_dump((const uint32_t *)body, |
| (unsigned)(next - body)/sizeof(uint32_t), |
| FALSE ); |
| body = next; |
| } |
| break; |
| case SVGA_3D_CMD_SHADER_DESTROY: |
| _debug_printf("\tSVGA_3D_CMD_SHADER_DESTROY\n"); |
| { |
| const SVGA3dCmdDestroyShader *cmd = (const SVGA3dCmdDestroyShader *)body; |
| dump_SVGA3dCmdDestroyShader(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SET_SHADER: |
| _debug_printf("\tSVGA_3D_CMD_SET_SHADER\n"); |
| { |
| const SVGA3dCmdSetShader *cmd = (const SVGA3dCmdSetShader *)body; |
| dump_SVGA3dCmdSetShader(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_SET_SHADER_CONST: |
| _debug_printf("\tSVGA_3D_CMD_SET_SHADER_CONST\n"); |
| { |
| const SVGA3dCmdSetShaderConst *cmd = (const SVGA3dCmdSetShaderConst *)body; |
| uint32 numConsts = 1 + (size - sizeof *cmd) / (4 * sizeof(uint32)); |
| dump_SVGA3dCmdSetShaderConst(cmd, numConsts); |
| body = next; |
| } |
| break; |
| case SVGA_3D_CMD_DRAW_PRIMITIVES: |
| _debug_printf("\tSVGA_3D_CMD_DRAW_PRIMITIVES\n"); |
| { |
| const SVGA3dCmdDrawPrimitives *cmd = (const SVGA3dCmdDrawPrimitives *)body; |
| unsigned i, j; |
| dump_SVGA3dCmdDrawPrimitives(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| for(i = 0; i < cmd->numVertexDecls; ++i) { |
| dump_SVGA3dVertexDecl((const SVGA3dVertexDecl *)body); |
| body += sizeof(SVGA3dVertexDecl); |
| } |
| for(j = 0; j < cmd->numRanges; ++j) { |
| dump_SVGA3dPrimitiveRange((const SVGA3dPrimitiveRange *)body); |
| body += sizeof(SVGA3dPrimitiveRange); |
| } |
| while(body + sizeof(SVGA3dVertexDivisor) <= next) { |
| dump_SVGA3dVertexDivisor((const SVGA3dVertexDivisor *)body); |
| body += sizeof(SVGA3dVertexDivisor); |
| } |
| } |
| break; |
| case SVGA_3D_CMD_SETSCISSORRECT: |
| _debug_printf("\tSVGA_3D_CMD_SETSCISSORRECT\n"); |
| { |
| const SVGA3dCmdSetScissorRect *cmd = (const SVGA3dCmdSetScissorRect *)body; |
| dump_SVGA3dCmdSetScissorRect(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_BEGIN_QUERY: |
| _debug_printf("\tSVGA_3D_CMD_BEGIN_QUERY\n"); |
| { |
| const SVGA3dCmdBeginQuery *cmd = (const SVGA3dCmdBeginQuery *)body; |
| dump_SVGA3dCmdBeginQuery(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_END_QUERY: |
| _debug_printf("\tSVGA_3D_CMD_END_QUERY\n"); |
| { |
| const SVGA3dCmdEndQuery *cmd = (const SVGA3dCmdEndQuery *)body; |
| dump_SVGA3dCmdEndQuery(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_WAIT_FOR_QUERY: |
| _debug_printf("\tSVGA_3D_CMD_WAIT_FOR_QUERY\n"); |
| { |
| const SVGA3dCmdWaitForQuery *cmd = (const SVGA3dCmdWaitForQuery *)body; |
| dump_SVGA3dCmdWaitForQuery(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| } |
| break; |
| case SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN: |
| _debug_printf("\tSVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN\n"); |
| { |
| const SVGA3dCmdBlitSurfaceToScreen *cmd = (const SVGA3dCmdBlitSurfaceToScreen *)body; |
| dump_SVGA3dCmdBlitSurfaceToScreen(cmd); |
| body = (const uint8_t *)&cmd[1]; |
| while(body + sizeof(SVGASignedRect) <= next) { |
| dump_SVGASignedRect((const SVGASignedRect *)body); |
| body += sizeof(SVGASignedRect); |
| } |
| } |
| break; |
| default: |
| _debug_printf("\t0x%08x\n", cmd_id); |
| break; |
| } |
| |
| while(body + sizeof(uint32_t) <= next) { |
| _debug_printf("\t\t0x%08x\n", *(const uint32_t *)body); |
| body += sizeof(uint32_t); |
| } |
| while(body + sizeof(uint32_t) <= next) |
| _debug_printf("\t\t0x%02x\n", *body++); |
| } |
| |
| |
| void |
| svga_dump_commands(const void *commands, uint32_t size) |
| { |
| const uint8_t *next = commands; |
| const uint8_t *last = next + size; |
| |
| assert(size % sizeof(uint32_t) == 0); |
| |
| while(next < last) { |
| const uint32_t cmd_id = *(const uint32_t *)next; |
| |
| if(SVGA_3D_CMD_BASE <= cmd_id && cmd_id < SVGA_3D_CMD_MAX) { |
| const SVGA3dCmdHeader *header = (const SVGA3dCmdHeader *)next; |
| const uint8_t *body = (const uint8_t *)&header[1]; |
| |
| next = body + header->size; |
| if(next > last) |
| break; |
| |
| svga_dump_command(cmd_id, body, header->size); |
| } |
| else if(cmd_id == SVGA_CMD_FENCE) { |
| _debug_printf("\tSVGA_CMD_FENCE\n"); |
| _debug_printf("\t\t0x%08x\n", ((const uint32_t *)next)[1]); |
| next += 2*sizeof(uint32_t); |
| } |
| else { |
| _debug_printf("\t0x%08x\n", cmd_id); |
| next += sizeof(uint32_t); |
| } |
| } |
| } |
| |