| /********************************************************** |
| * Copyright 2008-2009 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| #include "draw/draw_context.h" |
| #include "draw/draw_vbuf.h" |
| #include "util/u_inlines.h" |
| #include "pipe/p_state.h" |
| |
| #include "svga_context.h" |
| #include "svga_swtnl.h" |
| #include "svga_state.h" |
| #include "svga_tgsi.h" |
| #include "svga_swtnl_private.h" |
| |
| |
| #define SVGA_POINT_ADJ_X -0.375 |
| #define SVGA_POINT_ADJ_Y -0.5 |
| |
| #define SVGA_LINE_ADJ_X -0.5 |
| #define SVGA_LINE_ADJ_Y -0.5 |
| |
| #define SVGA_TRIANGLE_ADJ_X -0.375 |
| #define SVGA_TRIANGLE_ADJ_Y -0.5 |
| |
| |
| static void set_draw_viewport( struct svga_context *svga ) |
| { |
| struct pipe_viewport_state vp = svga->curr.viewport; |
| float adjx = 0; |
| float adjy = 0; |
| |
| switch (svga->curr.reduced_prim) { |
| case PIPE_PRIM_POINTS: |
| adjx = SVGA_POINT_ADJ_X; |
| adjy = SVGA_POINT_ADJ_Y; |
| break; |
| case PIPE_PRIM_LINES: |
| /* XXX: This is to compensate for the fact that wide lines are |
| * going to be drawn with triangles, but we're not catching all |
| * cases where that will happen. |
| */ |
| if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES) |
| { |
| adjx = SVGA_LINE_ADJ_X + 0.175; |
| adjy = SVGA_LINE_ADJ_Y - 0.175; |
| } |
| else { |
| adjx = SVGA_LINE_ADJ_X; |
| adjy = SVGA_LINE_ADJ_Y; |
| } |
| break; |
| case PIPE_PRIM_TRIANGLES: |
| adjx += SVGA_TRIANGLE_ADJ_X; |
| adjy += SVGA_TRIANGLE_ADJ_Y; |
| break; |
| } |
| |
| vp.translate[0] += adjx; |
| vp.translate[1] += adjy; |
| |
| draw_set_viewport_state(svga->swtnl.draw, &vp); |
| } |
| |
| static enum pipe_error |
| update_swtnl_draw( struct svga_context *svga, |
| unsigned dirty ) |
| { |
| draw_flush( svga->swtnl.draw ); |
| |
| if (dirty & SVGA_NEW_VS) |
| draw_bind_vertex_shader(svga->swtnl.draw, |
| svga->curr.vs->draw_shader); |
| |
| if (dirty & SVGA_NEW_FS) |
| draw_bind_fragment_shader(svga->swtnl.draw, |
| svga->curr.fs->draw_shader); |
| |
| if (dirty & SVGA_NEW_VBUFFER) |
| draw_set_vertex_buffers(svga->swtnl.draw, |
| svga->curr.num_vertex_buffers, |
| svga->curr.vb); |
| |
| if (dirty & SVGA_NEW_VELEMENT) |
| draw_set_vertex_elements(svga->swtnl.draw, |
| svga->curr.velems->count, |
| svga->curr.velems->velem ); |
| |
| if (dirty & SVGA_NEW_CLIP) |
| draw_set_clip_state(svga->swtnl.draw, |
| &svga->curr.clip); |
| |
| if (dirty & (SVGA_NEW_VIEWPORT | |
| SVGA_NEW_REDUCED_PRIMITIVE | |
| SVGA_NEW_RAST)) |
| set_draw_viewport( svga ); |
| |
| if (dirty & SVGA_NEW_RAST) |
| draw_set_rasterizer_state(svga->swtnl.draw, |
| &svga->curr.rast->templ, |
| (void *) svga->curr.rast); |
| |
| if (dirty & SVGA_NEW_FRAME_BUFFER) |
| draw_set_mrd(svga->swtnl.draw, |
| svga->curr.depthscale); |
| |
| return 0; |
| } |
| |
| |
| struct svga_tracked_state svga_update_swtnl_draw = |
| { |
| "update draw module state", |
| (SVGA_NEW_VS | |
| SVGA_NEW_VBUFFER | |
| SVGA_NEW_VELEMENT | |
| SVGA_NEW_CLIP | |
| SVGA_NEW_VIEWPORT | |
| SVGA_NEW_RAST | |
| SVGA_NEW_FRAME_BUFFER | |
| SVGA_NEW_REDUCED_PRIMITIVE), |
| update_swtnl_draw |
| }; |
| |
| |
| enum pipe_error |
| svga_swtnl_update_vdecl( struct svga_context *svga ) |
| { |
| struct svga_vbuf_render *svga_render = svga_vbuf_render(svga->swtnl.backend); |
| struct draw_context *draw = svga->swtnl.draw; |
| struct vertex_info *vinfo = &svga_render->vertex_info; |
| SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; |
| const enum interp_mode colorInterp = |
| svga->curr.rast->templ.flatshade ? INTERP_CONSTANT : INTERP_LINEAR; |
| struct svga_fragment_shader *fs = svga->curr.fs; |
| int offset = 0; |
| int nr_decls = 0; |
| int src, i; |
| |
| memset(vinfo, 0, sizeof(*vinfo)); |
| memset(vdecl, 0, sizeof(vdecl)); |
| |
| /* always add position */ |
| src = draw_find_shader_output(draw, TGSI_SEMANTIC_POSITION, 0); |
| draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_LINEAR, src); |
| vinfo->attrib[0].emit = EMIT_4F; |
| vdecl[0].array.offset = offset; |
| vdecl[0].identity.type = SVGA3D_DECLTYPE_FLOAT4; |
| vdecl[0].identity.usage = SVGA3D_DECLUSAGE_POSITIONT; |
| vdecl[0].identity.usageIndex = 0; |
| offset += 16; |
| nr_decls++; |
| |
| for (i = 0; i < fs->base.info.num_inputs; i++) { |
| const unsigned sem_name = fs->base.info.input_semantic_name[i]; |
| const unsigned sem_index = fs->base.info.input_semantic_index[i]; |
| |
| src = draw_find_shader_output(draw, sem_name, sem_index); |
| |
| vdecl[nr_decls].array.offset = offset; |
| vdecl[nr_decls].identity.usageIndex = sem_index; |
| |
| switch (sem_name) { |
| case TGSI_SEMANTIC_COLOR: |
| draw_emit_vertex_attr(vinfo, EMIT_4F, colorInterp, src); |
| vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_COLOR; |
| vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; |
| offset += 16; |
| nr_decls++; |
| break; |
| case TGSI_SEMANTIC_GENERIC: |
| draw_emit_vertex_attr(vinfo, EMIT_4F, INTERP_PERSPECTIVE, src); |
| vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; |
| vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT4; |
| vdecl[nr_decls].identity.usageIndex = |
| svga_remap_generic_index(fs->generic_remap_table, sem_index); |
| offset += 16; |
| nr_decls++; |
| break; |
| case TGSI_SEMANTIC_FOG: |
| draw_emit_vertex_attr(vinfo, EMIT_1F, INTERP_PERSPECTIVE, src); |
| vdecl[nr_decls].identity.usage = SVGA3D_DECLUSAGE_TEXCOORD; |
| vdecl[nr_decls].identity.type = SVGA3D_DECLTYPE_FLOAT1; |
| assert(vdecl[nr_decls].identity.usageIndex == 0); |
| offset += 4; |
| nr_decls++; |
| break; |
| case TGSI_SEMANTIC_POSITION: |
| /* generated internally, not a vertex shader output */ |
| break; |
| default: |
| assert(0); |
| } |
| } |
| |
| draw_compute_vertex_size(vinfo); |
| |
| svga_render->vdecl_count = nr_decls; |
| for (i = 0; i < svga_render->vdecl_count; i++) |
| vdecl[i].array.stride = offset; |
| |
| if (memcmp(svga_render->vdecl, vdecl, sizeof(vdecl)) == 0) |
| return 0; |
| |
| memcpy(svga_render->vdecl, vdecl, sizeof(vdecl)); |
| svga->swtnl.new_vdecl = TRUE; |
| |
| return 0; |
| } |
| |
| |
| static enum pipe_error |
| update_swtnl_vdecl( struct svga_context *svga, |
| unsigned dirty ) |
| { |
| return svga_swtnl_update_vdecl( svga ); |
| } |
| |
| |
| struct svga_tracked_state svga_update_swtnl_vdecl = |
| { |
| "update draw module vdecl", |
| (SVGA_NEW_VS | |
| SVGA_NEW_FS), |
| update_swtnl_vdecl |
| }; |