| /********************************************************** |
| * Copyright 2008-2009 VMware, Inc. All rights reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person |
| * obtaining a copy of this software and associated documentation |
| * files (the "Software"), to deal in the Software without |
| * restriction, including without limitation the rights to use, copy, |
| * modify, merge, publish, distribute, sublicense, and/or sell copies |
| * of the Software, and to permit persons to whom the Software is |
| * furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be |
| * included in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| **********************************************************/ |
| |
| #ifndef SVGA_SWTNL_PRIVATE_H |
| #define SVGA_SWTNL_PRIVATE_H |
| |
| #include "svga_swtnl.h" |
| #include "draw/draw_vertex.h" |
| |
| #include "svga_types.h" |
| #include "svga3d_reg.h" |
| |
| /** |
| * Primitive renderer for svga. |
| */ |
| struct svga_vbuf_render { |
| struct vbuf_render base; |
| |
| struct svga_context *svga; |
| struct vertex_info vertex_info; |
| |
| unsigned vertex_size; |
| |
| unsigned prim; |
| |
| struct pipe_resource *vbuf; |
| struct pipe_resource *ibuf; |
| struct pipe_transfer *vbuf_transfer; |
| struct pipe_transfer *ibuf_transfer; |
| |
| /* current size of buffer */ |
| size_t vbuf_size; |
| size_t ibuf_size; |
| |
| /* size of that the buffer should be */ |
| size_t vbuf_alloc_size; |
| size_t ibuf_alloc_size; |
| |
| /* current write place */ |
| size_t vbuf_offset; |
| size_t ibuf_offset; |
| |
| /* currently used */ |
| size_t vbuf_used; |
| |
| SVGA3dVertexDecl vdecl[PIPE_MAX_ATTRIBS]; |
| unsigned vdecl_offset; |
| unsigned vdecl_count; |
| |
| ushort min_index; |
| ushort max_index; |
| }; |
| |
| /** |
| * Basically a cast wrapper. |
| */ |
| static INLINE struct svga_vbuf_render * |
| svga_vbuf_render( struct vbuf_render *render ) |
| { |
| assert(render); |
| return (struct svga_vbuf_render *)render; |
| } |
| |
| |
| struct vbuf_render * |
| svga_vbuf_render_create( struct svga_context *svga ); |
| |
| |
| enum pipe_error |
| svga_swtnl_update_vdecl( struct svga_context *svga ); |
| |
| |
| #endif |