| /************************************************************************** |
| * |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| /* Authors: Keith Whitwell <keith@tungstengraphics.com> |
| */ |
| |
| #ifndef SP_STATE_H |
| #define SP_STATE_H |
| |
| #include "pipe/p_state.h" |
| #include "tgsi/tgsi_scan.h" |
| |
| |
| #define SP_NEW_VIEWPORT 0x1 |
| #define SP_NEW_RASTERIZER 0x2 |
| #define SP_NEW_FS 0x4 |
| #define SP_NEW_BLEND 0x8 |
| #define SP_NEW_CLIP 0x10 |
| #define SP_NEW_SCISSOR 0x20 |
| #define SP_NEW_STIPPLE 0x40 |
| #define SP_NEW_FRAMEBUFFER 0x80 |
| #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100 |
| #define SP_NEW_CONSTANTS 0x200 |
| #define SP_NEW_SAMPLER 0x400 |
| #define SP_NEW_TEXTURE 0x800 |
| #define SP_NEW_VERTEX 0x1000 |
| #define SP_NEW_VS 0x2000 |
| #define SP_NEW_QUERY 0x4000 |
| #define SP_NEW_GS 0x8000 |
| #define SP_NEW_SO 0x10000 |
| #define SP_NEW_SO_BUFFERS 0x20000 |
| |
| |
| struct tgsi_sampler; |
| struct tgsi_exec_machine; |
| struct vertex_info; |
| |
| |
| struct sp_fragment_shader_variant_key |
| { |
| boolean polygon_stipple; |
| }; |
| |
| |
| struct sp_fragment_shader_variant |
| { |
| const struct tgsi_token *tokens; |
| struct sp_fragment_shader_variant_key key; |
| struct tgsi_shader_info info; |
| |
| unsigned stipple_sampler_unit; |
| |
| /* See comments about this elsewhere */ |
| #if 0 |
| struct draw_fragment_shader *draw_shader; |
| #endif |
| |
| void (*prepare)(const struct sp_fragment_shader_variant *shader, |
| struct tgsi_exec_machine *machine, |
| struct tgsi_sampler **samplers); |
| |
| unsigned (*run)(const struct sp_fragment_shader_variant *shader, |
| struct tgsi_exec_machine *machine, |
| struct quad_header *quad); |
| |
| /* Deletes this instance of the object */ |
| void (*delete)(struct sp_fragment_shader_variant *shader, |
| struct tgsi_exec_machine *machine); |
| |
| struct sp_fragment_shader_variant *next; |
| }; |
| |
| |
| /** Subclass of pipe_shader_state */ |
| struct sp_fragment_shader { |
| struct pipe_shader_state shader; |
| struct sp_fragment_shader_variant *variants; |
| struct draw_fragment_shader *draw_shader; |
| }; |
| |
| |
| /** Subclass of pipe_shader_state */ |
| struct sp_vertex_shader { |
| struct pipe_shader_state shader; |
| struct draw_vertex_shader *draw_data; |
| int max_sampler; /* -1 if no samplers */ |
| }; |
| |
| /** Subclass of pipe_shader_state */ |
| struct sp_geometry_shader { |
| struct pipe_shader_state shader; |
| struct draw_geometry_shader *draw_data; |
| int max_sampler; |
| }; |
| |
| struct sp_velems_state { |
| unsigned count; |
| struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; |
| }; |
| |
| struct sp_so_state { |
| struct pipe_stream_output_info base; |
| }; |
| |
| |
| void |
| softpipe_init_blend_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_init_clip_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_init_sampler_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_init_rasterizer_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_init_shader_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_init_streamout_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_init_vertex_funcs(struct pipe_context *pipe); |
| |
| void |
| softpipe_set_framebuffer_state(struct pipe_context *, |
| const struct pipe_framebuffer_state *); |
| |
| void |
| softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim); |
| |
| void |
| softpipe_draw_vbo(struct pipe_context *pipe, |
| const struct pipe_draw_info *info); |
| |
| void |
| softpipe_map_transfers(struct softpipe_context *sp); |
| |
| void |
| softpipe_unmap_transfers(struct softpipe_context *sp); |
| |
| void |
| softpipe_map_texture_surfaces(struct softpipe_context *sp); |
| |
| void |
| softpipe_unmap_texture_surfaces(struct softpipe_context *sp); |
| |
| |
| struct vertex_info * |
| softpipe_get_vertex_info(struct softpipe_context *softpipe); |
| |
| struct vertex_info * |
| softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe); |
| |
| |
| struct sp_fragment_shader_variant * |
| softpipe_find_fs_variant(struct softpipe_context *softpipe, |
| struct sp_fragment_shader *fs, |
| const struct sp_fragment_shader_variant_key *key); |
| |
| |
| struct sp_fragment_shader_variant * |
| softpipe_find_fs_variant(struct softpipe_context *softpipe, |
| struct sp_fragment_shader *fs, |
| const struct sp_fragment_shader_variant_key *key); |
| |
| |
| #endif |