| /* |
| * Copyright 2010 Jerome Glisse <glisse@freedesktop.org> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| #include "r600_pipe.h" |
| #include "util/u_surface.h" |
| #include "util/u_blitter.h" |
| #include "util/u_format.h" |
| |
| enum r600_blitter_op /* bitmask */ |
| { |
| R600_SAVE_FRAGMENT_STATE = 1, |
| R600_SAVE_TEXTURES = 2, |
| R600_SAVE_FRAMEBUFFER = 4, |
| R600_DISABLE_RENDER_COND = 8, |
| |
| R600_CLEAR = R600_SAVE_FRAGMENT_STATE, |
| |
| R600_CLEAR_SURFACE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER, |
| |
| R600_COPY_BUFFER = R600_DISABLE_RENDER_COND, |
| |
| R600_COPY_TEXTURE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_SAVE_TEXTURES | |
| R600_DISABLE_RENDER_COND, |
| |
| R600_DECOMPRESS = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND, |
| |
| R600_COLOR_RESOLVE = R600_SAVE_FRAGMENT_STATE | R600_SAVE_FRAMEBUFFER | R600_DISABLE_RENDER_COND |
| }; |
| |
| static void r600_blitter_begin(struct pipe_context *ctx, enum r600_blitter_op op) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_suspend_nontimer_queries(rctx); |
| |
| util_blitter_save_vertex_buffers(rctx->blitter, |
| util_last_bit(rctx->vertex_buffer_state.enabled_mask), |
| rctx->vertex_buffer_state.vb); |
| util_blitter_save_vertex_elements(rctx->blitter, rctx->vertex_elements); |
| util_blitter_save_vertex_shader(rctx->blitter, rctx->vs_shader); |
| util_blitter_save_so_targets(rctx->blitter, rctx->num_so_targets, |
| (struct pipe_stream_output_target**)rctx->so_targets); |
| util_blitter_save_rasterizer(rctx->blitter, rctx->states[R600_PIPE_STATE_RASTERIZER]); |
| |
| if (op & R600_SAVE_FRAGMENT_STATE) { |
| if (rctx->states[R600_PIPE_STATE_VIEWPORT]) { |
| util_blitter_save_viewport(rctx->blitter, &rctx->viewport); |
| } |
| util_blitter_save_fragment_shader(rctx->blitter, rctx->ps_shader); |
| util_blitter_save_blend(rctx->blitter, rctx->states[R600_PIPE_STATE_BLEND]); |
| util_blitter_save_depth_stencil_alpha(rctx->blitter, rctx->states[R600_PIPE_STATE_DSA]); |
| if (rctx->states[R600_PIPE_STATE_STENCIL_REF]) { |
| util_blitter_save_stencil_ref(rctx->blitter, &rctx->stencil_ref); |
| } |
| util_blitter_save_sample_mask(rctx->blitter, rctx->sample_mask.sample_mask); |
| } |
| |
| if (op & R600_SAVE_FRAMEBUFFER) |
| util_blitter_save_framebuffer(rctx->blitter, &rctx->framebuffer); |
| |
| if (op & R600_SAVE_TEXTURES) { |
| util_blitter_save_fragment_sampler_states( |
| rctx->blitter, rctx->ps_samplers.n_samplers, |
| (void**)rctx->ps_samplers.samplers); |
| |
| util_blitter_save_fragment_sampler_views( |
| rctx->blitter, util_last_bit(rctx->ps_samplers.views.enabled_mask), |
| (struct pipe_sampler_view**)rctx->ps_samplers.views.views); |
| } |
| |
| if ((op & R600_DISABLE_RENDER_COND) && rctx->current_render_cond) { |
| rctx->saved_render_cond = rctx->current_render_cond; |
| rctx->saved_render_cond_mode = rctx->current_render_cond_mode; |
| rctx->context.render_condition(&rctx->context, NULL, 0); |
| } |
| |
| } |
| |
| static void r600_blitter_end(struct pipe_context *ctx) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| if (rctx->saved_render_cond) { |
| rctx->context.render_condition(&rctx->context, |
| rctx->saved_render_cond, |
| rctx->saved_render_cond_mode); |
| rctx->saved_render_cond = NULL; |
| } |
| r600_resume_nontimer_queries(rctx); |
| } |
| |
| static unsigned u_max_layer(struct pipe_resource *r, unsigned level) |
| { |
| switch (r->target) { |
| case PIPE_TEXTURE_CUBE: |
| return 6 - 1; |
| case PIPE_TEXTURE_3D: |
| return u_minify(r->depth0, level) - 1; |
| case PIPE_TEXTURE_1D_ARRAY: |
| case PIPE_TEXTURE_2D_ARRAY: |
| return r->array_size - 1; |
| default: |
| return 0; |
| } |
| } |
| |
| static unsigned u_max_sample(struct pipe_resource *r) |
| { |
| return r->nr_samples ? r->nr_samples - 1 : 0; |
| } |
| |
| void r600_blit_decompress_depth(struct pipe_context *ctx, |
| struct r600_texture *texture, |
| struct r600_texture *staging, |
| unsigned first_level, unsigned last_level, |
| unsigned first_layer, unsigned last_layer, |
| unsigned first_sample, unsigned last_sample) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| unsigned layer, level, sample, checked_last_layer, max_layer, max_sample; |
| struct r600_texture *flushed_depth_texture = staging ? |
| staging : texture->flushed_depth_texture; |
| const struct util_format_description *desc = |
| util_format_description(texture->resource.b.b.format); |
| float depth; |
| |
| if (!staging && !texture->dirty_level_mask) |
| return; |
| |
| max_sample = u_max_sample(&texture->resource.b.b); |
| |
| /* XXX Decompressing MSAA depth textures is broken on R6xx. |
| * There is also a hardlock if CMASK and FMASK are not present. |
| * Just skip this until we find out how to fix it. */ |
| if (rctx->chip_class == R600 && max_sample > 0) { |
| texture->dirty_level_mask = 0; |
| return; |
| } |
| |
| if (rctx->family == CHIP_RV610 || rctx->family == CHIP_RV630 || |
| rctx->family == CHIP_RV620 || rctx->family == CHIP_RV635) |
| depth = 0.0f; |
| else |
| depth = 1.0f; |
| |
| /* Enable decompression in DB_RENDER_CONTROL */ |
| rctx->db_misc_state.flush_depthstencil_through_cb = true; |
| rctx->db_misc_state.copy_depth = util_format_has_depth(desc); |
| rctx->db_misc_state.copy_stencil = util_format_has_stencil(desc); |
| rctx->db_misc_state.copy_sample = first_sample; |
| r600_atom_dirty(rctx, &rctx->db_misc_state.atom); |
| |
| |
| for (level = first_level; level <= last_level; level++) { |
| if (!staging && !(texture->dirty_level_mask & (1 << level))) |
| continue; |
| |
| /* The smaller the mipmap level, the less layers there are |
| * as far as 3D textures are concerned. */ |
| max_layer = u_max_layer(&texture->resource.b.b, level); |
| checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
| |
| for (layer = first_layer; layer <= checked_last_layer; layer++) { |
| for (sample = first_sample; sample <= last_sample; sample++) { |
| struct pipe_surface *zsurf, *cbsurf, surf_tmpl; |
| |
| if (sample != rctx->db_misc_state.copy_sample) { |
| rctx->db_misc_state.copy_sample = sample; |
| r600_atom_dirty(rctx, &rctx->db_misc_state.atom); |
| } |
| |
| surf_tmpl.format = texture->resource.b.b.format; |
| surf_tmpl.u.tex.level = level; |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| surf_tmpl.usage = PIPE_BIND_DEPTH_STENCIL; |
| |
| zsurf = ctx->create_surface(ctx, &texture->resource.b.b, &surf_tmpl); |
| |
| surf_tmpl.format = flushed_depth_texture->resource.b.b.format; |
| surf_tmpl.u.tex.level = level; |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; |
| cbsurf = ctx->create_surface(ctx, |
| &flushed_depth_texture->resource.b.b, &surf_tmpl); |
| |
| r600_blitter_begin(ctx, R600_DECOMPRESS); |
| util_blitter_custom_depth_stencil(rctx->blitter, zsurf, cbsurf, 1 << sample, |
| rctx->custom_dsa_flush, depth); |
| r600_blitter_end(ctx); |
| |
| pipe_surface_reference(&zsurf, NULL); |
| pipe_surface_reference(&cbsurf, NULL); |
| } |
| } |
| |
| /* The texture will always be dirty if some layers or samples aren't flushed. |
| * I don't think this case occurs often though. */ |
| if (!staging && |
| first_layer == 0 && last_layer == max_layer && |
| first_sample == 0 && last_sample == max_sample) { |
| texture->dirty_level_mask &= ~(1 << level); |
| } |
| } |
| |
| /* reenable compression in DB_RENDER_CONTROL */ |
| rctx->db_misc_state.flush_depthstencil_through_cb = false; |
| r600_atom_dirty(rctx, &rctx->db_misc_state.atom); |
| } |
| |
| void r600_decompress_depth_textures(struct r600_context *rctx, |
| struct r600_samplerview_state *textures) |
| { |
| unsigned i; |
| unsigned depth_texture_mask = textures->compressed_depthtex_mask; |
| |
| while (depth_texture_mask) { |
| struct pipe_sampler_view *view; |
| struct r600_texture *tex; |
| |
| i = u_bit_scan(&depth_texture_mask); |
| |
| view = &textures->views[i]->base; |
| assert(view); |
| |
| tex = (struct r600_texture *)view->texture; |
| assert(tex->is_depth && !tex->is_flushing_texture); |
| |
| r600_blit_decompress_depth(&rctx->context, tex, NULL, |
| view->u.tex.first_level, view->u.tex.last_level, |
| 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level), |
| 0, u_max_sample(&tex->resource.b.b)); |
| } |
| } |
| |
| static void r600_blit_decompress_color(struct pipe_context *ctx, |
| struct r600_texture *rtex, |
| unsigned first_level, unsigned last_level, |
| unsigned first_layer, unsigned last_layer) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| unsigned layer, level, checked_last_layer, max_layer; |
| |
| assert(rctx->chip_class != CAYMAN); |
| |
| if (!rtex->dirty_level_mask) |
| return; |
| |
| for (level = first_level; level <= last_level; level++) { |
| if (!(rtex->dirty_level_mask & (1 << level))) |
| continue; |
| |
| /* The smaller the mipmap level, the less layers there are |
| * as far as 3D textures are concerned. */ |
| max_layer = u_max_layer(&rtex->resource.b.b, level); |
| checked_last_layer = last_layer < max_layer ? last_layer : max_layer; |
| |
| for (layer = first_layer; layer <= checked_last_layer; layer++) { |
| struct pipe_surface *cbsurf, surf_tmpl; |
| |
| surf_tmpl.format = rtex->resource.b.b.format; |
| surf_tmpl.u.tex.level = level; |
| surf_tmpl.u.tex.first_layer = layer; |
| surf_tmpl.u.tex.last_layer = layer; |
| surf_tmpl.usage = PIPE_BIND_RENDER_TARGET; |
| cbsurf = ctx->create_surface(ctx, &rtex->resource.b.b, &surf_tmpl); |
| |
| r600_blitter_begin(ctx, R600_DECOMPRESS); |
| util_blitter_custom_color(rctx->blitter, cbsurf, |
| rctx->custom_blend_decompress); |
| r600_blitter_end(ctx); |
| |
| pipe_surface_reference(&cbsurf, NULL); |
| } |
| |
| /* The texture will always be dirty if some layers or samples aren't flushed. |
| * I don't think this case occurs often though. */ |
| if (first_layer == 0 && last_layer == max_layer) { |
| rtex->dirty_level_mask &= ~(1 << level); |
| } |
| } |
| } |
| |
| void r600_decompress_color_textures(struct r600_context *rctx, |
| struct r600_samplerview_state *textures) |
| { |
| unsigned i; |
| unsigned mask = textures->compressed_colortex_mask; |
| |
| /* Cayman cannot decompress an MSAA colorbuffer, |
| * but it can read it compressed, so skip this. */ |
| assert(rctx->chip_class != CAYMAN); |
| if (rctx->chip_class == CAYMAN) { |
| return; |
| } |
| |
| while (mask) { |
| struct pipe_sampler_view *view; |
| struct r600_texture *tex; |
| |
| i = u_bit_scan(&mask); |
| |
| view = &textures->views[i]->base; |
| assert(view); |
| |
| tex = (struct r600_texture *)view->texture; |
| assert(tex->cmask_size && tex->fmask_size); |
| |
| r600_blit_decompress_color(&rctx->context, tex, |
| view->u.tex.first_level, view->u.tex.last_level, |
| 0, u_max_layer(&tex->resource.b.b, view->u.tex.first_level)); |
| } |
| } |
| |
| static void r600_copy_first_sample(struct pipe_context *ctx, |
| const struct pipe_resolve_info *info) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| struct r600_texture *rsrc = (struct r600_texture*)info->src.res; |
| struct pipe_surface *dst_view, dst_templ; |
| struct pipe_sampler_view src_templ, *src_view; |
| struct pipe_box box; |
| |
| if (rsrc->is_depth && !rsrc->is_flushing_texture) { |
| if (!r600_init_flushed_depth_texture(ctx, info->src.res, NULL)) |
| return; /* error */ |
| |
| /* Decompress the first sample only. */ |
| r600_blit_decompress_depth(ctx, rsrc, NULL, |
| 0, 0, |
| info->src.layer, info->src.layer, |
| 0, 0); |
| } |
| if (rctx->chip_class != CAYMAN && rsrc->fmask_size && rsrc->cmask_size) { |
| r600_blit_decompress_color(ctx, rsrc, |
| 0, 0, |
| info->src.layer, info->src.layer); |
| } |
| |
| /* this is correct for upside-down blits too */ |
| u_box_2d(info->src.x0, |
| info->src.y0, |
| info->src.x1 - info->src.x0, |
| info->src.y1 - info->src.y0, &box); |
| |
| /* Initialize the surface. */ |
| util_blitter_default_dst_texture(&dst_templ, info->dst.res, |
| info->dst.level, info->dst.layer, &box); |
| dst_view = ctx->create_surface(ctx, info->dst.res, &dst_templ); |
| |
| /* Initialize the sampler view. */ |
| util_blitter_default_src_texture(&src_templ, info->src.res, 0); |
| src_view = ctx->create_sampler_view(ctx, info->src.res, &src_templ); |
| |
| /* Copy the first sample into dst. */ |
| r600_blitter_begin(ctx, R600_COPY_TEXTURE); |
| util_blitter_copy_texture_view(rctx->blitter, dst_view, ~0, info->dst.x0, |
| info->dst.y0, src_view, 0, &box, |
| info->src.res->width0, info->src.res->height0, |
| info->mask); |
| r600_blitter_end(ctx); |
| |
| pipe_surface_reference(&dst_view, NULL); |
| pipe_sampler_view_reference(&src_view, NULL); |
| } |
| |
| static boolean is_simple_resolve(const struct pipe_resolve_info *info) |
| { |
| unsigned dst_width = u_minify(info->dst.res->width0, info->dst.level); |
| unsigned dst_height = u_minify(info->dst.res->height0, info->dst.level); |
| struct r600_texture *dst = (struct r600_texture*)info->dst.res; |
| unsigned dst_tile_mode = dst->surface.level[info->dst.level].mode; |
| |
| return info->dst.res->format == info->src.res->format && |
| dst_width == info->src.res->width0 && |
| dst_height == info->src.res->height0 && |
| info->dst.x0 == 0 && |
| info->dst.y0 == 0 && |
| info->dst.x1 == dst_width && |
| info->dst.y1 == dst_height && |
| info->src.x0 == 0 && |
| info->src.y0 == 0 && |
| info->src.x1 == dst_width && |
| info->src.y1 == dst_height && |
| /* Dst must be tiled. If it's not, we have to use a temporary |
| * resource which is tiled. */ |
| dst_tile_mode >= RADEON_SURF_MODE_1D; |
| } |
| |
| static void r600_color_resolve(struct pipe_context *ctx, |
| const struct pipe_resolve_info *info) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| struct pipe_screen *screen = ctx->screen; |
| struct pipe_resource *tmp, templ; |
| struct pipe_box box; |
| unsigned sample_mask = |
| rctx->chip_class == CAYMAN ? ~0 : ((1ull << MAX2(1, info->src.res->nr_samples)) - 1); |
| |
| assert((info->mask & PIPE_MASK_RGBA) == PIPE_MASK_RGBA); |
| |
| if (is_simple_resolve(info)) { |
| r600_blitter_begin(ctx, R600_COLOR_RESOLVE); |
| util_blitter_custom_resolve_color(rctx->blitter, |
| info->dst.res, info->dst.level, info->dst.layer, |
| info->src.res, info->src.layer, |
| sample_mask, rctx->custom_blend_resolve); |
| r600_blitter_end(ctx); |
| return; |
| } |
| |
| /* resolve into a temporary texture, then blit */ |
| templ.target = PIPE_TEXTURE_2D; |
| templ.format = info->src.res->format; |
| templ.width0 = info->src.res->width0; |
| templ.height0 = info->src.res->height0; |
| templ.depth0 = 1; |
| templ.array_size = 1; |
| templ.last_level = 0; |
| templ.nr_samples = 0; |
| templ.usage = PIPE_USAGE_STATIC; |
| templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW; |
| templ.flags = R600_RESOURCE_FLAG_FORCE_TILING; /* dst must not have a linear layout */ |
| |
| tmp = screen->resource_create(screen, &templ); |
| |
| /* XXX use scissor, so that only the needed part of the resource is resolved */ |
| r600_blitter_begin(ctx, R600_COLOR_RESOLVE); |
| util_blitter_custom_resolve_color(rctx->blitter, |
| tmp, 0, 0, |
| info->src.res, info->src.layer, |
| sample_mask, rctx->custom_blend_resolve); |
| r600_blitter_end(ctx); |
| |
| /* this is correct for upside-down blits too */ |
| u_box_2d(info->src.x0, |
| info->src.y0, |
| info->src.x1 - info->src.x0, |
| info->src.y1 - info->src.y0, &box); |
| |
| r600_blitter_begin(ctx, R600_COPY_TEXTURE); |
| util_blitter_copy_texture(rctx->blitter, info->dst.res, info->dst.level, |
| ~0, info->dst.x0, info->dst.y0, info->dst.layer, |
| tmp, 0, 0, &box); |
| r600_blitter_end(ctx); |
| |
| pipe_resource_reference(&tmp, NULL); |
| } |
| |
| static void r600_resource_resolve(struct pipe_context *ctx, |
| const struct pipe_resolve_info *info) |
| { |
| /* make sure we're doing a resolve operation */ |
| assert(info->src.res->nr_samples > 1); |
| assert(info->dst.res->nr_samples <= 1); |
| |
| /* limitations of multisample resources */ |
| assert(info->src.res->last_level == 0); |
| assert(info->src.res->target == PIPE_TEXTURE_2D || |
| info->src.res->target == PIPE_TEXTURE_2D_ARRAY); |
| |
| /* check if the resolve box is valid */ |
| assert(info->dst.x0 < info->dst.x1); |
| assert(info->dst.y0 < info->dst.y1); |
| |
| /* scaled resolve isn't allowed */ |
| assert(abs(info->dst.x0 - info->dst.x1) == |
| abs(info->src.x0 - info->src.x1)); |
| assert(abs(info->dst.y0 - info->dst.y1) == |
| abs(info->src.y0 - info->src.y1)); |
| |
| if ((info->mask & PIPE_MASK_ZS) || |
| util_format_is_pure_integer(info->src.res->format)) { |
| r600_copy_first_sample(ctx, info); |
| } else { |
| r600_color_resolve(ctx, info); |
| } |
| } |
| |
| static void r600_clear(struct pipe_context *ctx, unsigned buffers, |
| const union pipe_color_union *color, |
| double depth, unsigned stencil) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| struct pipe_framebuffer_state *fb = &rctx->framebuffer; |
| |
| r600_blitter_begin(ctx, R600_CLEAR); |
| util_blitter_clear(rctx->blitter, fb->width, fb->height, |
| fb->nr_cbufs, buffers, fb->nr_cbufs ? fb->cbufs[0]->format : PIPE_FORMAT_NONE, |
| color, depth, stencil); |
| r600_blitter_end(ctx); |
| } |
| |
| static void r600_clear_render_target(struct pipe_context *ctx, |
| struct pipe_surface *dst, |
| const union pipe_color_union *color, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_blitter_begin(ctx, R600_CLEAR_SURFACE); |
| util_blitter_clear_render_target(rctx->blitter, dst, color, |
| dstx, dsty, width, height); |
| r600_blitter_end(ctx); |
| } |
| |
| static void r600_clear_depth_stencil(struct pipe_context *ctx, |
| struct pipe_surface *dst, |
| unsigned clear_flags, |
| double depth, |
| unsigned stencil, |
| unsigned dstx, unsigned dsty, |
| unsigned width, unsigned height) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| |
| r600_blitter_begin(ctx, R600_CLEAR_SURFACE); |
| util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, |
| dstx, dsty, width, height); |
| r600_blitter_end(ctx); |
| } |
| |
| void r600_copy_buffer(struct pipe_context *ctx, struct |
| pipe_resource *dst, unsigned dstx, |
| struct pipe_resource *src, const struct pipe_box *src_box) |
| { |
| struct r600_context *rctx = (struct r600_context*)ctx; |
| |
| if (rctx->screen->has_streamout && |
| /* Require dword alignment. */ |
| dstx % 4 == 0 && src_box->x % 4 == 0 && src_box->width % 4 == 0) { |
| r600_blitter_begin(ctx, R600_COPY_BUFFER); |
| util_blitter_copy_buffer(rctx->blitter, dst, dstx, src, src_box->x, src_box->width); |
| r600_blitter_end(ctx); |
| } else { |
| util_resource_copy_region(ctx, dst, 0, dstx, 0, 0, src, 0, src_box); |
| } |
| } |
| |
| struct texture_orig_info { |
| unsigned format; |
| unsigned width0; |
| unsigned height0; |
| unsigned npix_x; |
| unsigned npix_y; |
| unsigned npix0_x; |
| unsigned npix0_y; |
| }; |
| |
| static void r600_compressed_to_blittable(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| unsigned pixsize = util_format_get_blocksize(rtex->resource.b.b.format); |
| int new_format; |
| int new_height, new_width; |
| |
| orig->format = tex->format; |
| orig->width0 = tex->width0; |
| orig->height0 = tex->height0; |
| orig->npix0_x = rtex->surface.level[0].npix_x; |
| orig->npix0_y = rtex->surface.level[0].npix_y; |
| orig->npix_x = rtex->surface.level[level].npix_x; |
| orig->npix_y = rtex->surface.level[level].npix_y; |
| |
| if (pixsize == 8) |
| new_format = PIPE_FORMAT_R16G16B16A16_UINT; /* 64-bit block */ |
| else |
| new_format = PIPE_FORMAT_R32G32B32A32_UINT; /* 128-bit block */ |
| |
| new_width = util_format_get_nblocksx(tex->format, orig->width0); |
| new_height = util_format_get_nblocksy(tex->format, orig->height0); |
| |
| tex->width0 = new_width; |
| tex->height0 = new_height; |
| tex->format = new_format; |
| rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x); |
| rtex->surface.level[0].npix_y = util_format_get_nblocksy(orig->format, orig->npix0_y); |
| rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x); |
| rtex->surface.level[level].npix_y = util_format_get_nblocksy(orig->format, orig->npix_y); |
| } |
| |
| static void r600_subsampled_2x1_32bpp_to_blittable(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| |
| orig->format = tex->format; |
| orig->width0 = tex->width0; |
| orig->height0 = tex->height0; |
| orig->npix0_x = rtex->surface.level[0].npix_x; |
| orig->npix0_y = rtex->surface.level[0].npix_y; |
| orig->npix_x = rtex->surface.level[level].npix_x; |
| orig->npix_y = rtex->surface.level[level].npix_y; |
| |
| tex->width0 = util_format_get_nblocksx(orig->format, orig->width0); |
| tex->format = PIPE_FORMAT_R8G8B8A8_UINT; |
| rtex->surface.level[0].npix_x = util_format_get_nblocksx(orig->format, orig->npix0_x); |
| rtex->surface.level[level].npix_x = util_format_get_nblocksx(orig->format, orig->npix_x); |
| } |
| |
| static void r600_change_format(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig, |
| enum pipe_format format) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| |
| orig->format = tex->format; |
| orig->width0 = tex->width0; |
| orig->height0 = tex->height0; |
| orig->npix0_x = rtex->surface.level[0].npix_x; |
| orig->npix0_y = rtex->surface.level[0].npix_y; |
| orig->npix_x = rtex->surface.level[level].npix_x; |
| orig->npix_y = rtex->surface.level[level].npix_y; |
| |
| tex->format = format; |
| } |
| |
| static void r600_reset_blittable_to_orig(struct pipe_resource *tex, |
| unsigned level, |
| struct texture_orig_info *orig) |
| { |
| struct r600_texture *rtex = (struct r600_texture*)tex; |
| |
| tex->format = orig->format; |
| tex->width0 = orig->width0; |
| tex->height0 = orig->height0; |
| rtex->surface.level[0].npix_x = orig->npix0_x; |
| rtex->surface.level[0].npix_y = orig->npix0_y; |
| rtex->surface.level[level].npix_x = orig->npix_x; |
| rtex->surface.level[level].npix_y = orig->npix_y; |
| } |
| |
| static bool util_format_is_subsampled_2x1_32bpp(enum pipe_format format) |
| { |
| const struct util_format_description *desc = util_format_description(format); |
| |
| return desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED && |
| desc->block.width == 2 && |
| desc->block.height == 1 && |
| desc->block.bits == 32; |
| } |
| |
| static void r600_resource_copy_region(struct pipe_context *ctx, |
| struct pipe_resource *dst, |
| unsigned dst_level, |
| unsigned dstx, unsigned dsty, unsigned dstz, |
| struct pipe_resource *src, |
| unsigned src_level, |
| const struct pipe_box *src_box) |
| { |
| struct r600_context *rctx = (struct r600_context *)ctx; |
| struct r600_texture *rsrc = (struct r600_texture*)src; |
| struct texture_orig_info orig_info[2]; |
| struct pipe_box sbox; |
| const struct pipe_box *psbox = src_box; |
| boolean restore_orig[2]; |
| unsigned last_sample, i; |
| |
| memset(orig_info, 0, sizeof(orig_info)); |
| |
| /* Handle buffers first. */ |
| if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { |
| r600_copy_buffer(ctx, dst, dstx, src, src_box); |
| return; |
| } |
| |
| assert(u_max_sample(dst) == u_max_sample(src)); |
| last_sample = u_max_sample(dst); |
| |
| /* This must be done before entering u_blitter to avoid recursion. */ |
| if (rsrc->is_depth && !rsrc->is_flushing_texture) { |
| if (!r600_init_flushed_depth_texture(ctx, src, NULL)) |
| return; /* error */ |
| |
| r600_blit_decompress_depth(ctx, rsrc, NULL, |
| src_level, src_level, |
| src_box->z, src_box->z + src_box->depth - 1, |
| 0, u_max_sample(src)); |
| } |
| if (rctx->chip_class != CAYMAN && rsrc->fmask_size && rsrc->cmask_size) { |
| r600_blit_decompress_color(ctx, rsrc, src_level, src_level, |
| src_box->z, src_box->z + src_box->depth - 1); |
| } |
| |
| restore_orig[0] = restore_orig[1] = FALSE; |
| |
| if (util_format_is_compressed(src->format) && |
| util_format_is_compressed(dst->format)) { |
| r600_compressed_to_blittable(src, src_level, &orig_info[0]); |
| restore_orig[0] = TRUE; |
| sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x); |
| sbox.y = util_format_get_nblocksy(orig_info[0].format, src_box->y); |
| sbox.z = src_box->z; |
| sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width); |
| sbox.height = util_format_get_nblocksy(orig_info[0].format, src_box->height); |
| sbox.depth = src_box->depth; |
| psbox = &sbox; |
| |
| r600_compressed_to_blittable(dst, dst_level, &orig_info[1]); |
| restore_orig[1] = TRUE; |
| /* translate the dst box as well */ |
| dstx = util_format_get_nblocksx(orig_info[1].format, dstx); |
| dsty = util_format_get_nblocksy(orig_info[1].format, dsty); |
| } else if (!util_blitter_is_copy_supported(rctx->blitter, dst, src, |
| PIPE_MASK_RGBAZS)) { |
| if (util_format_is_subsampled_2x1_32bpp(src->format) && |
| util_format_is_subsampled_2x1_32bpp(dst->format)) { |
| r600_subsampled_2x1_32bpp_to_blittable(src, src_level, &orig_info[0]); |
| r600_subsampled_2x1_32bpp_to_blittable(dst, dst_level, &orig_info[1]); |
| |
| sbox = *src_box; |
| sbox.x = util_format_get_nblocksx(orig_info[0].format, src_box->x); |
| sbox.width = util_format_get_nblocksx(orig_info[0].format, src_box->width); |
| psbox = &sbox; |
| |
| dstx = util_format_get_nblocksx(orig_info[1].format, dstx); |
| } else { |
| unsigned blocksize = util_format_get_blocksize(src->format); |
| |
| switch (blocksize) { |
| case 1: |
| r600_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R8_UNORM); |
| r600_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R8_UNORM); |
| break; |
| case 4: |
| r600_change_format(src, src_level, &orig_info[0], |
| PIPE_FORMAT_R8G8B8A8_UNORM); |
| r600_change_format(dst, dst_level, &orig_info[1], |
| PIPE_FORMAT_R8G8B8A8_UNORM); |
| break; |
| default: |
| fprintf(stderr, "Unhandled format %s with blocksize %u\n", |
| util_format_short_name(src->format), blocksize); |
| assert(0); |
| } |
| } |
| restore_orig[0] = TRUE; |
| restore_orig[1] = TRUE; |
| } |
| |
| /* XXX Properly implement multisample textures on Cayman. In the meantime, |
| * copy only the first sample (which is the only one that doesn't return garbage). */ |
| if (rctx->chip_class == CAYMAN) { |
| r600_blitter_begin(ctx, R600_COPY_TEXTURE); |
| util_blitter_copy_texture(rctx->blitter, dst, dst_level, ~0, dstx, dsty, dstz, |
| src, src_level, 0, psbox); |
| r600_blitter_end(ctx); |
| } else { |
| for (i = 0; i <= last_sample; i++) { |
| r600_blitter_begin(ctx, R600_COPY_TEXTURE); |
| util_blitter_copy_texture(rctx->blitter, dst, dst_level, 1 << i, dstx, dsty, dstz, |
| src, src_level, i, psbox); |
| r600_blitter_end(ctx); |
| } |
| } |
| |
| if (restore_orig[0]) |
| r600_reset_blittable_to_orig(src, src_level, &orig_info[0]); |
| |
| if (restore_orig[1]) |
| r600_reset_blittable_to_orig(dst, dst_level, &orig_info[1]); |
| } |
| |
| void r600_init_blit_functions(struct r600_context *rctx) |
| { |
| rctx->context.clear = r600_clear; |
| rctx->context.clear_render_target = r600_clear_render_target; |
| rctx->context.clear_depth_stencil = r600_clear_depth_stencil; |
| rctx->context.resource_copy_region = r600_resource_copy_region; |
| rctx->context.resource_resolve = r600_resource_resolve; |
| } |