| /************************************************************************** |
| * |
| * Copyright 2009 VMware, Inc. |
| * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "pipe/p_defines.h" |
| #include "tgsi/tgsi_dump.h" |
| #include "tgsi/tgsi_parse.h" |
| #include "util/u_memory.h" |
| #include "draw/draw_context.h" |
| |
| #include "lp_context.h" |
| #include "lp_debug.h" |
| #include "lp_state.h" |
| |
| |
| static void * |
| llvmpipe_create_vs_state(struct pipe_context *pipe, |
| const struct pipe_shader_state *templ) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| struct lp_vertex_shader *state; |
| |
| state = CALLOC_STRUCT(lp_vertex_shader); |
| if (state == NULL ) |
| goto fail; |
| |
| /* copy shader tokens, the ones passed in will go away. |
| */ |
| state->shader.tokens = tgsi_dup_tokens(templ->tokens); |
| if (state->shader.tokens == NULL) |
| goto fail; |
| |
| state->draw_data = draw_create_vertex_shader(llvmpipe->draw, templ); |
| if (state->draw_data == NULL) |
| goto fail; |
| |
| if (LP_DEBUG & DEBUG_TGSI) { |
| debug_printf("llvmpipe: Create vertex shader %p:\n", (void *) state); |
| tgsi_dump(templ->tokens, 0); |
| } |
| |
| return state; |
| |
| fail: |
| if (state) { |
| FREE( (void *)state->shader.tokens ); |
| FREE( state->draw_data ); |
| FREE( state ); |
| } |
| return NULL; |
| } |
| |
| |
| static void |
| llvmpipe_bind_vs_state(struct pipe_context *pipe, void *_vs) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| const struct lp_vertex_shader *vs = (const struct lp_vertex_shader *)_vs; |
| |
| if (llvmpipe->vs == vs) |
| return; |
| |
| draw_bind_vertex_shader(llvmpipe->draw, |
| vs ? vs->draw_data : NULL); |
| |
| llvmpipe->vs = vs; |
| |
| llvmpipe->dirty |= LP_NEW_VS; |
| } |
| |
| |
| static void |
| llvmpipe_delete_vs_state(struct pipe_context *pipe, void *vs) |
| { |
| struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); |
| |
| struct lp_vertex_shader *state = |
| (struct lp_vertex_shader *)vs; |
| |
| draw_delete_vertex_shader(llvmpipe->draw, state->draw_data); |
| FREE( (void *)state->shader.tokens ); |
| FREE( state ); |
| } |
| |
| |
| |
| void |
| llvmpipe_init_vs_funcs(struct llvmpipe_context *llvmpipe) |
| { |
| llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state; |
| llvmpipe->pipe.bind_vs_state = llvmpipe_bind_vs_state; |
| llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state; |
| } |