blob: 887f020bdd87410ff8af255d84026d19d0144634 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 7.3
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file prog_print.c
* Print vertex/fragment programs - for debugging.
* \author Brian Paul
*/
#include <inttypes.h> /* for PRIx64 macro */
#include "main/glheader.h"
#include "main/context.h"
#include "main/imports.h"
#include "prog_instruction.h"
#include "prog_parameter.h"
#include "prog_print.h"
#include "prog_statevars.h"
/**
* Return string name for given program/register file.
*/
const char *
_mesa_register_file_name(gl_register_file f)
{
switch (f) {
case PROGRAM_TEMPORARY:
return "TEMP";
case PROGRAM_LOCAL_PARAM:
return "LOCAL";
case PROGRAM_ENV_PARAM:
return "ENV";
case PROGRAM_STATE_VAR:
return "STATE";
case PROGRAM_INPUT:
return "INPUT";
case PROGRAM_OUTPUT:
return "OUTPUT";
case PROGRAM_NAMED_PARAM:
return "NAMED";
case PROGRAM_CONSTANT:
return "CONST";
case PROGRAM_UNIFORM:
return "UNIFORM";
case PROGRAM_VARYING:
return "VARYING";
case PROGRAM_WRITE_ONLY:
return "WRITE_ONLY";
case PROGRAM_ADDRESS:
return "ADDR";
case PROGRAM_SAMPLER:
return "SAMPLER";
case PROGRAM_SYSTEM_VALUE:
return "SYSVAL";
case PROGRAM_UNDEFINED:
return "UNDEFINED";
default:
{
static char s[20];
_mesa_snprintf(s, sizeof(s), "FILE%u", f);
return s;
}
}
}
/**
* Return ARB_v/f_prog-style input attrib string.
*/
static const char *
arb_input_attrib_string(GLint index, GLenum progType)
{
/*
* These strings should match the VERT_ATTRIB_x and FRAG_ATTRIB_x tokens.
*/
static const char *const vertAttribs[] = {
"vertex.position",
"vertex.weight",
"vertex.normal",
"vertex.color.primary",
"vertex.color.secondary",
"vertex.fogcoord",
"vertex.(six)", /* VERT_ATTRIB_COLOR_INDEX */
"vertex.(seven)", /* VERT_ATTRIB_EDGEFLAG */
"vertex.texcoord[0]",
"vertex.texcoord[1]",
"vertex.texcoord[2]",
"vertex.texcoord[3]",
"vertex.texcoord[4]",
"vertex.texcoord[5]",
"vertex.texcoord[6]",
"vertex.texcoord[7]",
"vertex.(sixteen)", /* VERT_ATTRIB_POINT_SIZE */
"vertex.attrib[0]",
"vertex.attrib[1]",
"vertex.attrib[2]",
"vertex.attrib[3]",
"vertex.attrib[4]",
"vertex.attrib[5]",
"vertex.attrib[6]",
"vertex.attrib[7]",
"vertex.attrib[8]",
"vertex.attrib[9]",
"vertex.attrib[10]",
"vertex.attrib[11]",
"vertex.attrib[12]",
"vertex.attrib[13]",
"vertex.attrib[14]",
"vertex.attrib[15]" /* MAX_VARYING = 16 */
};
static const char *const fragAttribs[] = {
"fragment.position",
"fragment.color.primary",
"fragment.color.secondary",
"fragment.fogcoord",
"fragment.texcoord[0]",
"fragment.texcoord[1]",
"fragment.texcoord[2]",
"fragment.texcoord[3]",
"fragment.texcoord[4]",
"fragment.texcoord[5]",
"fragment.texcoord[6]",
"fragment.texcoord[7]",
"fragment.(twelve)", /* FRAG_ATTRIB_FACE */
"fragment.(thirteen)", /* FRAG_ATTRIB_PNTC */
"fragment.(fourteen)", /* FRAG_ATTRIB_CLIP_DIST0 */
"fragment.(fifteen)", /* FRAG_ATTRIB_CLIP_DIST1 */
"fragment.varying[0]",
"fragment.varying[1]",
"fragment.varying[2]",
"fragment.varying[3]",
"fragment.varying[4]",
"fragment.varying[5]",
"fragment.varying[6]",
"fragment.varying[7]",
"fragment.varying[8]",
"fragment.varying[9]",
"fragment.varying[10]",
"fragment.varying[11]",
"fragment.varying[12]",
"fragment.varying[13]",
"fragment.varying[14]",
"fragment.varying[15]",
"fragment.varying[16]",
"fragment.varying[17]",
"fragment.varying[18]",
"fragment.varying[19]",
"fragment.varying[20]",
"fragment.varying[21]",
"fragment.varying[22]",
"fragment.varying[23]",
"fragment.varying[24]",
"fragment.varying[25]",
"fragment.varying[26]",
"fragment.varying[27]",
"fragment.varying[28]",
"fragment.varying[29]",
"fragment.varying[30]",
"fragment.varying[31]", /* MAX_VARYING = 32 */
};
/* sanity checks */
STATIC_ASSERT(Elements(vertAttribs) == VERT_ATTRIB_MAX);
STATIC_ASSERT(Elements(fragAttribs) == FRAG_ATTRIB_MAX);
assert(strcmp(vertAttribs[VERT_ATTRIB_TEX0], "vertex.texcoord[0]") == 0);
assert(strcmp(vertAttribs[VERT_ATTRIB_GENERIC15], "vertex.attrib[15]") == 0);
assert(strcmp(fragAttribs[FRAG_ATTRIB_TEX0], "fragment.texcoord[0]") == 0);
assert(strcmp(fragAttribs[FRAG_ATTRIB_VAR0+15], "fragment.varying[15]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < Elements(vertAttribs));
return vertAttribs[index];
}
else {
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
assert(index < Elements(fragAttribs));
return fragAttribs[index];
}
}
/**
* Print a vertex program's InputsRead field in human-readable format.
* For debugging.
*/
void
_mesa_print_vp_inputs(GLbitfield inputs)
{
printf("VP Inputs 0x%x: \n", inputs);
while (inputs) {
GLint attr = ffs(inputs) - 1;
const char *name = arb_input_attrib_string(attr,
GL_VERTEX_PROGRAM_ARB);
printf(" %d: %s\n", attr, name);
inputs &= ~(1 << attr);
}
}
/**
* Print a fragment program's InputsRead field in human-readable format.
* For debugging.
*/
void
_mesa_print_fp_inputs(GLbitfield inputs)
{
printf("FP Inputs 0x%x: \n", inputs);
while (inputs) {
GLint attr = ffs(inputs) - 1;
const char *name = arb_input_attrib_string(attr,
GL_FRAGMENT_PROGRAM_ARB);
printf(" %d: %s\n", attr, name);
inputs &= ~(1 << attr);
}
}
/**
* Return ARB_v/f_prog-style output attrib string.
*/
static const char *
arb_output_attrib_string(GLint index, GLenum progType)
{
/*
* These strings should match the VERT_RESULT_x and FRAG_RESULT_x tokens.
*/
static const char *const vertResults[] = {
"result.position",
"result.color.primary",
"result.color.secondary",
"result.fogcoord",
"result.texcoord[0]",
"result.texcoord[1]",
"result.texcoord[2]",
"result.texcoord[3]",
"result.texcoord[4]",
"result.texcoord[5]",
"result.texcoord[6]",
"result.texcoord[7]",
"result.pointsize", /* VERT_RESULT_PSIZ */
"result.(thirteen)", /* VERT_RESULT_BFC0 */
"result.(fourteen)", /* VERT_RESULT_BFC1 */
"result.(fifteen)", /* VERT_RESULT_EDGE */
"result.(sixteen)", /* VERT_RESULT_CLIP_VERTEX */
"result.(seventeen)", /* VERT_RESULT_CLIP_DIST0 */
"result.(eighteen)", /* VERT_RESULT_CLIP_DIST1 */
"result.varying[0]",
"result.varying[1]",
"result.varying[2]",
"result.varying[3]",
"result.varying[4]",
"result.varying[5]",
"result.varying[6]",
"result.varying[7]",
"result.varying[8]",
"result.varying[9]",
"result.varying[10]",
"result.varying[11]",
"result.varying[12]",
"result.varying[13]",
"result.varying[14]",
"result.varying[15]",
"result.varying[16]",
"result.varying[17]",
"result.varying[18]",
"result.varying[19]",
"result.varying[20]",
"result.varying[21]",
"result.varying[22]",
"result.varying[23]",
"result.varying[24]",
"result.varying[25]",
"result.varying[26]",
"result.varying[27]",
"result.varying[28]",
"result.varying[29]",
"result.varying[30]",
"result.varying[31]", /* MAX_VARYING = 32 */
};
static const char *const fragResults[] = {
"result.depth", /* FRAG_RESULT_DEPTH */
"result.(one)", /* FRAG_RESULT_STENCIL */
"result.color", /* FRAG_RESULT_COLOR */
"result.color[0]", /* FRAG_RESULT_DATA0 (named for GLSL's gl_FragData) */
"result.color[1]",
"result.color[2]",
"result.color[3]",
"result.color[4]",
"result.color[5]",
"result.color[6]",
"result.color[7]" /* MAX_DRAW_BUFFERS = 8 */
};
/* sanity checks */
STATIC_ASSERT(Elements(vertResults) == VERT_RESULT_MAX);
STATIC_ASSERT(Elements(fragResults) == FRAG_RESULT_MAX);
assert(strcmp(vertResults[VERT_RESULT_HPOS], "result.position") == 0);
assert(strcmp(vertResults[VERT_RESULT_VAR0], "result.varying[0]") == 0);
assert(strcmp(fragResults[FRAG_RESULT_DATA0], "result.color[0]") == 0);
if (progType == GL_VERTEX_PROGRAM_ARB) {
assert(index < Elements(vertResults));
return vertResults[index];
}
else {
assert(progType == GL_FRAGMENT_PROGRAM_ARB);
assert(index < Elements(fragResults));
return fragResults[index];
}
}
/**
* Return string representation of the given register.
* Note that some types of registers (like PROGRAM_UNIFORM) aren't defined
* by the ARB/NV program languages so we've taken some liberties here.
* \param f the register file (PROGRAM_INPUT, PROGRAM_TEMPORARY, etc)
* \param index number of the register in the register file
* \param mode the output format/mode/style
* \param prog pointer to containing program
*/
static const char *
reg_string(gl_register_file f, GLint index, gl_prog_print_mode mode,
GLboolean relAddr, const struct gl_program *prog,
GLboolean hasIndex2, GLboolean relAddr2, GLint index2)
{
static char str[100];
const char *addr = relAddr ? "ADDR+" : "";
str[0] = 0;
switch (mode) {
case PROG_PRINT_DEBUG:
sprintf(str, "%s[%s%d]",
_mesa_register_file_name(f), addr, index);
if (hasIndex2) {
int offset = strlen(str);
const char *addr2 = relAddr2 ? "ADDR+" : "";
sprintf(str+offset, "[%s%d]", addr2, index2);
}
break;
case PROG_PRINT_ARB:
switch (f) {
case PROGRAM_INPUT:
sprintf(str, "%s", arb_input_attrib_string(index, prog->Target));
break;
case PROGRAM_OUTPUT:
sprintf(str, "%s", arb_output_attrib_string(index, prog->Target));
break;
case PROGRAM_TEMPORARY:
sprintf(str, "temp%d", index);
break;
case PROGRAM_ENV_PARAM:
sprintf(str, "program.env[%s%d]", addr, index);
break;
case PROGRAM_LOCAL_PARAM:
sprintf(str, "program.local[%s%d]", addr, index);
break;
case PROGRAM_VARYING: /* extension */
sprintf(str, "varying[%s%d]", addr, index);
break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
sprintf(str, "uniform[%s%d]", addr, index);
break;
case PROGRAM_SYSTEM_VALUE:
sprintf(str, "sysvalue[%s%d]", addr, index);
break;
case PROGRAM_STATE_VAR:
{
struct gl_program_parameter *param
= prog->Parameters->Parameters + index;
char *state = _mesa_program_state_string(param->StateIndexes);
sprintf(str, "%s", state);
free(state);
}
break;
case PROGRAM_ADDRESS:
sprintf(str, "A%d", index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
}
break;
case PROG_PRINT_NV:
switch (f) {
case PROGRAM_INPUT:
if (prog->Target == GL_VERTEX_PROGRAM_ARB)
sprintf(str, "v[%d]", index);
else
sprintf(str, "f[%d]", index);
break;
case PROGRAM_OUTPUT:
sprintf(str, "o[%d]", index);
break;
case PROGRAM_TEMPORARY:
sprintf(str, "R%d", index);
break;
case PROGRAM_ENV_PARAM:
sprintf(str, "c[%d]", index);
break;
case PROGRAM_VARYING: /* extension */
sprintf(str, "varying[%s%d]", addr, index);
break;
case PROGRAM_UNIFORM: /* extension */
sprintf(str, "uniform[%s%d]", addr, index);
break;
case PROGRAM_CONSTANT: /* extension */
sprintf(str, "constant[%s%d]", addr, index);
break;
case PROGRAM_STATE_VAR: /* extension */
sprintf(str, "state[%s%d]", addr, index);
break;
default:
_mesa_problem(NULL, "bad file in reg_string()");
}
break;
default:
_mesa_problem(NULL, "bad mode in reg_string()");
}
return str;
}
/**
* Return a string representation of the given swizzle word.
* If extended is true, use extended (comma-separated) format.
* \param swizzle the swizzle field
* \param negateBase 4-bit negation vector
* \param extended if true, also allow 0, 1 values
*/
const char *
_mesa_swizzle_string(GLuint swizzle, GLuint negateMask, GLboolean extended)
{
static const char swz[] = "xyzw01!?"; /* See SWIZZLE_x definitions */
static char s[20];
GLuint i = 0;
if (!extended && swizzle == SWIZZLE_NOOP && negateMask == 0)
return ""; /* no swizzle/negation */
if (!extended)
s[i++] = '.';
if (negateMask & NEGATE_X)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 0)];
if (extended) {
s[i++] = ',';
}
if (negateMask & NEGATE_Y)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 1)];
if (extended) {
s[i++] = ',';
}
if (negateMask & NEGATE_Z)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 2)];
if (extended) {
s[i++] = ',';
}
if (negateMask & NEGATE_W)
s[i++] = '-';
s[i++] = swz[GET_SWZ(swizzle, 3)];
s[i] = 0;
return s;
}
void
_mesa_print_swizzle(GLuint swizzle)
{
if (swizzle == SWIZZLE_XYZW) {
printf(".xyzw\n");
}
else {
const char *s = _mesa_swizzle_string(swizzle, 0, 0);
printf("%s\n", s);
}
}
const char *
_mesa_writemask_string(GLuint writeMask)
{
static char s[10];
GLuint i = 0;
if (writeMask == WRITEMASK_XYZW)
return "";
s[i++] = '.';
if (writeMask & WRITEMASK_X)
s[i++] = 'x';
if (writeMask & WRITEMASK_Y)
s[i++] = 'y';
if (writeMask & WRITEMASK_Z)
s[i++] = 'z';
if (writeMask & WRITEMASK_W)
s[i++] = 'w';
s[i] = 0;
return s;
}
const char *
_mesa_condcode_string(GLuint condcode)
{
switch (condcode) {
case COND_GT: return "GT";
case COND_EQ: return "EQ";
case COND_LT: return "LT";
case COND_UN: return "UN";
case COND_GE: return "GE";
case COND_LE: return "LE";
case COND_NE: return "NE";
case COND_TR: return "TR";
case COND_FL: return "FL";
default: return "cond???";
}
}
static void
fprint_dst_reg(FILE * f,
const struct prog_dst_register *dstReg,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
fprintf(f, "%s%s",
reg_string((gl_register_file) dstReg->File,
dstReg->Index, mode, dstReg->RelAddr, prog,
GL_FALSE, GL_FALSE, 0),
_mesa_writemask_string(dstReg->WriteMask));
if (dstReg->CondMask != COND_TR) {
fprintf(f, " (%s.%s)",
_mesa_condcode_string(dstReg->CondMask),
_mesa_swizzle_string(dstReg->CondSwizzle,
GL_FALSE, GL_FALSE));
}
#if 0
fprintf(f, "%s[%d]%s",
_mesa_register_file_name((gl_register_file) dstReg->File),
dstReg->Index,
_mesa_writemask_string(dstReg->WriteMask));
#endif
}
static void
fprint_src_reg(FILE *f,
const struct prog_src_register *srcReg,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
const char *abs = srcReg->Abs ? "|" : "";
fprintf(f, "%s%s%s%s",
abs,
reg_string((gl_register_file) srcReg->File,
srcReg->Index, mode, srcReg->RelAddr, prog,
srcReg->HasIndex2, srcReg->RelAddr2, srcReg->Index2),
_mesa_swizzle_string(srcReg->Swizzle,
srcReg->Negate, GL_FALSE),
abs);
#if 0
fprintf(f, "%s[%d]%s",
_mesa_register_file_name((gl_register_file) srcReg->File),
srcReg->Index,
_mesa_swizzle_string(srcReg->Swizzle,
srcReg->Negate, GL_FALSE));
#endif
}
static void
fprint_comment(FILE *f, const struct prog_instruction *inst)
{
if (inst->Comment)
fprintf(f, "; # %s\n", inst->Comment);
else
fprintf(f, ";\n");
}
void
_mesa_fprint_alu_instruction(FILE *f,
const struct prog_instruction *inst,
const char *opcode_string, GLuint numRegs,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
GLuint j;
fprintf(f, "%s", opcode_string);
if (inst->CondUpdate)
fprintf(f, ".C");
/* frag prog only */
if (inst->SaturateMode == SATURATE_ZERO_ONE)
fprintf(f, "_SAT");
fprintf(f, " ");
if (inst->DstReg.File != PROGRAM_UNDEFINED) {
fprint_dst_reg(f, &inst->DstReg, mode, prog);
}
else {
fprintf(f, " ???");
}
if (numRegs > 0)
fprintf(f, ", ");
for (j = 0; j < numRegs; j++) {
fprint_src_reg(f, inst->SrcReg + j, mode, prog);
if (j + 1 < numRegs)
fprintf(f, ", ");
}
fprint_comment(f, inst);
}
void
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string, GLuint numRegs)
{
_mesa_fprint_alu_instruction(stderr, inst, opcode_string,
numRegs, PROG_PRINT_DEBUG, NULL);
}
/**
* Print a single vertex/fragment program instruction.
*/
GLint
_mesa_fprint_instruction_opt(FILE *f,
const struct prog_instruction *inst,
GLint indent,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
GLint i;
if (inst->Opcode == OPCODE_ELSE ||
inst->Opcode == OPCODE_ENDIF ||
inst->Opcode == OPCODE_ENDLOOP ||
inst->Opcode == OPCODE_ENDSUB) {
indent -= 3;
}
for (i = 0; i < indent; i++) {
fprintf(f, " ");
}
switch (inst->Opcode) {
case OPCODE_PRINT:
fprintf(f, "PRINT '%s'", (char *) inst->Data);
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
fprintf(f, ", ");
fprintf(f, "%s[%d]%s",
_mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].Negate, GL_FALSE));
}
if (inst->Comment)
fprintf(f, " # %s", inst->Comment);
fprint_comment(f, inst);
break;
case OPCODE_SWZ:
fprintf(f, "SWZ");
if (inst->SaturateMode == SATURATE_ZERO_ONE)
fprintf(f, "_SAT");
fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", %s[%d], %s",
_mesa_register_file_name((gl_register_file) inst->SrcReg[0].File),
inst->SrcReg[0].Index,
_mesa_swizzle_string(inst->SrcReg[0].Swizzle,
inst->SrcReg[0].Negate, GL_TRUE));
fprint_comment(f, inst);
break;
case OPCODE_TEX:
case OPCODE_TXP:
case OPCODE_TXL:
case OPCODE_TXB:
case OPCODE_TXD:
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
if (inst->SaturateMode == SATURATE_ZERO_ONE)
fprintf(f, "_SAT");
fprintf(f, " ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
if (inst->Opcode == OPCODE_TXD) {
fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[1], mode, prog);
fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[2], mode, prog);
}
fprintf(f, ", texture[%d], ", inst->TexSrcUnit);
switch (inst->TexSrcTarget) {
case TEXTURE_1D_INDEX: fprintf(f, "1D"); break;
case TEXTURE_2D_INDEX: fprintf(f, "2D"); break;
case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
default:
;
}
if (inst->TexShadow)
fprintf(f, " SHADOW");
fprint_comment(f, inst);
break;
case OPCODE_KIL:
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
fprintf(f, " ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
fprint_comment(f, inst);
break;
case OPCODE_KIL_NV:
fprintf(f, "%s", _mesa_opcode_string(inst->Opcode));
fprintf(f, " ");
fprintf(f, "%s.%s",
_mesa_condcode_string(inst->DstReg.CondMask),
_mesa_swizzle_string(inst->DstReg.CondSwizzle,
GL_FALSE, GL_FALSE));
fprint_comment(f, inst);
break;
case OPCODE_ARL:
fprintf(f, "ARL ");
fprint_dst_reg(f, &inst->DstReg, mode, prog);
fprintf(f, ", ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
fprint_comment(f, inst);
break;
case OPCODE_BRA:
fprintf(f, "BRA %d (%s%s)",
inst->BranchTarget,
_mesa_condcode_string(inst->DstReg.CondMask),
_mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
fprint_comment(f, inst);
break;
case OPCODE_IF:
if (inst->SrcReg[0].File != PROGRAM_UNDEFINED) {
/* Use ordinary register */
fprintf(f, "IF ");
fprint_src_reg(f, &inst->SrcReg[0], mode, prog);
fprintf(f, "; ");
}
else {
/* Use cond codes */
fprintf(f, "IF (%s%s);",
_mesa_condcode_string(inst->DstReg.CondMask),
_mesa_swizzle_string(inst->DstReg.CondSwizzle,
0, GL_FALSE));
}
fprintf(f, " # (if false, goto %d)", inst->BranchTarget);
fprint_comment(f, inst);
return indent + 3;
case OPCODE_ELSE:
fprintf(f, "ELSE; # (goto %d)\n", inst->BranchTarget);
return indent + 3;
case OPCODE_ENDIF:
fprintf(f, "ENDIF;\n");
break;
case OPCODE_BGNLOOP:
fprintf(f, "BGNLOOP; # (end at %d)\n", inst->BranchTarget);
return indent + 3;
case OPCODE_ENDLOOP:
fprintf(f, "ENDLOOP; # (goto %d)\n", inst->BranchTarget);
break;
case OPCODE_BRK:
case OPCODE_CONT:
fprintf(f, "%s (%s%s); # (goto %d)",
_mesa_opcode_string(inst->Opcode),
_mesa_condcode_string(inst->DstReg.CondMask),
_mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE),
inst->BranchTarget);
fprint_comment(f, inst);
break;
case OPCODE_BGNSUB:
if (mode == PROG_PRINT_NV) {
fprintf(f, "%s:\n", inst->Comment); /* comment is label */
return indent;
}
else {
fprintf(f, "BGNSUB");
fprint_comment(f, inst);
return indent + 3;
}
case OPCODE_ENDSUB:
if (mode == PROG_PRINT_DEBUG) {
fprintf(f, "ENDSUB");
fprint_comment(f, inst);
}
break;
case OPCODE_CAL:
if (mode == PROG_PRINT_NV) {
fprintf(f, "CAL %s; # (goto %d)\n", inst->Comment, inst->BranchTarget);
}
else {
fprintf(f, "CAL %u", inst->BranchTarget);
fprint_comment(f, inst);
}
break;
case OPCODE_RET:
fprintf(f, "RET (%s%s)",
_mesa_condcode_string(inst->DstReg.CondMask),
_mesa_swizzle_string(inst->DstReg.CondSwizzle, 0, GL_FALSE));
fprint_comment(f, inst);
break;
case OPCODE_END:
fprintf(f, "END\n");
break;
case OPCODE_NOP:
if (mode == PROG_PRINT_DEBUG) {
fprintf(f, "NOP");
fprint_comment(f, inst);
}
else if (inst->Comment) {
/* ARB/NV extensions don't have NOP instruction */
fprintf(f, "# %s\n", inst->Comment);
}
break;
case OPCODE_EMIT_VERTEX:
fprintf(f, "EMIT_VERTEX\n");
break;
case OPCODE_END_PRIMITIVE:
fprintf(f, "END_PRIMITIVE\n");
break;
/* XXX may need other special-case instructions */
default:
if (inst->Opcode < MAX_OPCODE) {
/* typical alu instruction */
_mesa_fprint_alu_instruction(f, inst,
_mesa_opcode_string(inst->Opcode),
_mesa_num_inst_src_regs(inst->Opcode),
mode, prog);
}
else {
_mesa_fprint_alu_instruction(f, inst,
_mesa_opcode_string(inst->Opcode),
3/*_mesa_num_inst_src_regs(inst->Opcode)*/,
mode, prog);
}
break;
}
return indent;
}
GLint
_mesa_print_instruction_opt(const struct prog_instruction *inst,
GLint indent,
gl_prog_print_mode mode,
const struct gl_program *prog)
{
return _mesa_fprint_instruction_opt(stderr, inst, indent, mode, prog);
}
void
_mesa_print_instruction(const struct prog_instruction *inst)
{
/* note: 4th param should be ignored for PROG_PRINT_DEBUG */
_mesa_fprint_instruction_opt(stderr, inst, 0, PROG_PRINT_DEBUG, NULL);
}
/**
* Print program, with options.
*/
void
_mesa_fprint_program_opt(FILE *f,
const struct gl_program *prog,
gl_prog_print_mode mode,
GLboolean lineNumbers)
{
GLuint i, indent = 0;
switch (prog->Target) {
case GL_VERTEX_PROGRAM_ARB:
if (mode == PROG_PRINT_ARB)
fprintf(f, "!!ARBvp1.0\n");
else if (mode == PROG_PRINT_NV)
fprintf(f, "!!VP1.0\n");
else
fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV:
if (mode == PROG_PRINT_ARB)
fprintf(f, "!!ARBfp1.0\n");
else if (mode == PROG_PRINT_NV)
fprintf(f, "!!FP1.0\n");
else
fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
case MESA_GEOMETRY_PROGRAM:
fprintf(f, "# Geometry Shader\n");
}
for (i = 0; i < prog->NumInstructions; i++) {
if (lineNumbers)
fprintf(f, "%3d: ", i);
indent = _mesa_fprint_instruction_opt(f, prog->Instructions + i,
indent, mode, prog);
}
}
/**
* Print program to stderr, default options.
*/
void
_mesa_print_program(const struct gl_program *prog)
{
_mesa_fprint_program_opt(stderr, prog, PROG_PRINT_DEBUG, GL_TRUE);
}
/**
* Return binary representation of 64-bit value (as a string).
* Insert a comma to separate each group of 8 bits.
* Note we return a pointer to local static storage so this is not
* re-entrant, etc.
* XXX move to imports.[ch] if useful elsewhere.
*/
static const char *
binary(GLbitfield64 val)
{
static char buf[80];
GLint i, len = 0;
for (i = 63; i >= 0; --i) {
if (val & (BITFIELD64_BIT(i)))
buf[len++] = '1';
else if (len > 0 || i == 0)
buf[len++] = '0';
if (len > 0 && ((i-1) % 8) == 7)
buf[len++] = ',';
}
buf[len] = '\0';
return buf;
}
/**
* Print all of a program's parameters/fields to given file.
*/
static void
_mesa_fprint_program_parameters(FILE *f,
struct gl_context *ctx,
const struct gl_program *prog)
{
GLuint i;
fprintf(f, "InputsRead: %" PRIx64 " (0b%s)\n",
(uint64_t) prog->InputsRead, binary(prog->InputsRead));
fprintf(f, "OutputsWritten: %" PRIx64 " (0b%s)\n",
(uint64_t) prog->OutputsWritten, binary(prog->OutputsWritten));
fprintf(f, "NumInstructions=%d\n", prog->NumInstructions);
fprintf(f, "NumTemporaries=%d\n", prog->NumTemporaries);
fprintf(f, "NumParameters=%d\n", prog->NumParameters);
fprintf(f, "NumAttributes=%d\n", prog->NumAttributes);
fprintf(f, "NumAddressRegs=%d\n", prog->NumAddressRegs);
fprintf(f, "IndirectRegisterFiles: 0x%x (0b%s)\n",
prog->IndirectRegisterFiles, binary(prog->IndirectRegisterFiles));
fprintf(f, "SamplersUsed: 0x%x (0b%s)\n",
prog->SamplersUsed, binary(prog->SamplersUsed));
fprintf(f, "Samplers=[ ");
for (i = 0; i < MAX_SAMPLERS; i++) {
fprintf(f, "%d ", prog->SamplerUnits[i]);
}
fprintf(f, "]\n");
_mesa_load_state_parameters(ctx, prog->Parameters);
#if 0
fprintf(f, "Local Params:\n");
for (i = 0; i < MAX_PROGRAM_LOCAL_PARAMS; i++){
const GLfloat *p = prog->LocalParams[i];
fprintf(f, "%2d: %f, %f, %f, %f\n", i, p[0], p[1], p[2], p[3]);
}
#endif
_mesa_print_parameter_list(prog->Parameters);
}
/**
* Print all of a program's parameters/fields to stderr.
*/
void
_mesa_print_program_parameters(struct gl_context *ctx, const struct gl_program *prog)
{
_mesa_fprint_program_parameters(stderr, ctx, prog);
}
/**
* Print a program parameter list to given file.
*/
static void
_mesa_fprint_parameter_list(FILE *f,
const struct gl_program_parameter_list *list)
{
GLuint i;
if (!list)
return;
if (0)
fprintf(f, "param list %p\n", (void *) list);
fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;
const GLfloat *v = (GLfloat *) list->ParameterValues[i];
fprintf(f, "param[%d] sz=%d %s %s = {%.3g, %.3g, %.3g, %.3g}",
i, param->Size,
_mesa_register_file_name(list->Parameters[i].Type),
param->Name, v[0], v[1], v[2], v[3]);
if (param->Flags & PROG_PARAM_BIT_CENTROID)
fprintf(f, " Centroid");
if (param->Flags & PROG_PARAM_BIT_INVARIANT)
fprintf(f, " Invariant");
if (param->Flags & PROG_PARAM_BIT_FLAT)
fprintf(f, " Flat");
if (param->Flags & PROG_PARAM_BIT_LINEAR)
fprintf(f, " Linear");
fprintf(f, "\n");
}
}
/**
* Print a program parameter list to stderr.
*/
void
_mesa_print_parameter_list(const struct gl_program_parameter_list *list)
{
_mesa_fprint_parameter_list(stderr, list);
}
/**
* Write shader and associated info to a file.
*/
void
_mesa_write_shader_to_file(const struct gl_shader *shader)
{
const char *type;
char filename[100];
FILE *f;
if (shader->Type == GL_FRAGMENT_SHADER)
type = "frag";
else if (shader->Type == GL_VERTEX_SHADER)
type = "vert";
else
type = "geom";
_mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "w");
if (!f) {
fprintf(stderr, "Unable to open %s for writing\n", filename);
return;
}
fprintf(f, "/* Shader %u source, checksum %u */\n", shader->Name, shader->SourceChecksum);
fputs(shader->Source, f);
fprintf(f, "\n");
fprintf(f, "/* Compile status: %s */\n",
shader->CompileStatus ? "ok" : "fail");
fprintf(f, "/* Log Info: */\n");
if (shader->InfoLog) {
fputs(shader->InfoLog, f);
}
if (shader->CompileStatus && shader->Program) {
fprintf(f, "/* GPU code */\n");
fprintf(f, "/*\n");
_mesa_fprint_program_opt(f, shader->Program, PROG_PRINT_DEBUG, GL_TRUE);
fprintf(f, "*/\n");
fprintf(f, "/* Parameters / constants */\n");
fprintf(f, "/*\n");
_mesa_fprint_parameter_list(f, shader->Program->Parameters);
fprintf(f, "*/\n");
}
fclose(f);
}
/**
* Append the shader's uniform info/values to the shader log file.
* The log file will typically have been created by the
* _mesa_write_shader_to_file function.
*/
void
_mesa_append_uniforms_to_file(const struct gl_shader *shader)
{
const struct gl_program *const prog = shader->Program;
const char *type;
char filename[100];
FILE *f;
if (shader->Type == GL_FRAGMENT_SHADER)
type = "frag";
else
type = "vert";
_mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "a"); /* append */
if (!f) {
fprintf(stderr, "Unable to open %s for appending\n", filename);
return;
}
fprintf(f, "/* First-draw parameters / constants */\n");
fprintf(f, "/*\n");
_mesa_fprint_parameter_list(f, prog->Parameters);
fprintf(f, "*/\n");
fclose(f);
}