blob: 25d9684b1374d9d4f45d223611f45b451e16f183 [file] [log] [blame]
/*
* Mesa 3-D graphics library
* Version: 7.5
*
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "main/glheader.h"
#include "main/context.h"
#include "main/macros.h"
#include "program.h"
#include "prog_instruction.h"
#include "prog_optimize.h"
#include "prog_print.h"
#define MAX_LOOP_NESTING 50
/* MAX_PROGRAM_TEMPS is a low number (256), and we want to be able to
* register allocate many temporary values into that small number of
* temps. So allow large temporary indices coming into the register
* allocator.
*/
#define REG_ALLOCATE_MAX_PROGRAM_TEMPS ((1 << INST_INDEX_BITS) - 1)
static GLboolean dbg = GL_FALSE;
#define NO_MASK 0xf
/**
* Returns the mask of channels (bitmask of WRITEMASK_X,Y,Z,W) which
* are read from the given src in this instruction, We also provide
* one optional masks which may mask other components in the dst
* register
*/
static GLuint
get_src_arg_mask(const struct prog_instruction *inst,
GLuint arg, GLuint dst_mask)
{
GLuint read_mask, channel_mask;
GLuint comp;
ASSERT(arg < _mesa_num_inst_src_regs(inst->Opcode));
/* Form the dst register, find the written channels */
if (inst->CondUpdate) {
channel_mask = WRITEMASK_XYZW;
}
else {
switch (inst->Opcode) {
case OPCODE_MOV:
case OPCODE_MIN:
case OPCODE_MAX:
case OPCODE_ABS:
case OPCODE_ADD:
case OPCODE_MAD:
case OPCODE_MUL:
case OPCODE_SUB:
case OPCODE_CMP:
case OPCODE_FLR:
case OPCODE_FRC:
case OPCODE_LRP:
case OPCODE_SEQ:
case OPCODE_SGE:
case OPCODE_SGT:
case OPCODE_SLE:
case OPCODE_SLT:
case OPCODE_SNE:
case OPCODE_SSG:
channel_mask = inst->DstReg.WriteMask & dst_mask;
break;
case OPCODE_RCP:
case OPCODE_SIN:
case OPCODE_COS:
case OPCODE_RSQ:
case OPCODE_POW:
case OPCODE_EX2:
case OPCODE_LOG:
channel_mask = WRITEMASK_X;
break;
case OPCODE_DP2:
channel_mask = WRITEMASK_XY;
break;
case OPCODE_DP3:
case OPCODE_XPD:
channel_mask = WRITEMASK_XYZ;
break;
default:
channel_mask = WRITEMASK_XYZW;
break;
}
}
/* Now, given the src swizzle and the written channels, find which
* components are actually read
*/
read_mask = 0x0;
for (comp = 0; comp < 4; ++comp) {
const GLuint coord = GET_SWZ(inst->SrcReg[arg].Swizzle, comp);
ASSERT(coord < 4);
if (channel_mask & (1 << comp) && coord <= SWIZZLE_W)
read_mask |= 1 << coord;
}
return read_mask;
}
/**
* For a MOV instruction, compute a write mask when src register also has
* a mask
*/
static GLuint
get_dst_mask_for_mov(const struct prog_instruction *mov, GLuint src_mask)
{
const GLuint mask = mov->DstReg.WriteMask;
GLuint comp;
GLuint updated_mask = 0x0;
ASSERT(mov->Opcode == OPCODE_MOV);
for (comp = 0; comp < 4; ++comp) {
GLuint src_comp;
if ((mask & (1 << comp)) == 0)
continue;
src_comp = GET_SWZ(mov->SrcReg[0].Swizzle, comp);
if ((src_mask & (1 << src_comp)) == 0)
continue;
updated_mask |= 1 << comp;
}
return updated_mask;
}
/**
* Ensure that the swizzle is regular. That is, all of the swizzle
* terms are SWIZZLE_X,Y,Z,W and not SWIZZLE_ZERO or SWIZZLE_ONE.
*/
static GLboolean
is_swizzle_regular(GLuint swz)
{
return GET_SWZ(swz,0) <= SWIZZLE_W &&
GET_SWZ(swz,1) <= SWIZZLE_W &&
GET_SWZ(swz,2) <= SWIZZLE_W &&
GET_SWZ(swz,3) <= SWIZZLE_W;
}
/**
* In 'prog' remove instruction[i] if removeFlags[i] == TRUE.
* \return number of instructions removed
*/
static GLuint
remove_instructions(struct gl_program *prog, const GLboolean *removeFlags)
{
GLint i, removeEnd = 0, removeCount = 0;
GLuint totalRemoved = 0;
/* go backward */
for (i = prog->NumInstructions - 1; i >= 0; i--) {
if (removeFlags[i]) {
totalRemoved++;
if (removeCount == 0) {
/* begin a run of instructions to remove */
removeEnd = i;
removeCount = 1;
}
else {
/* extend the run of instructions to remove */
removeCount++;
}
}
else {
/* don't remove this instruction, but check if the preceeding
* instructions are to be removed.
*/
if (removeCount > 0) {
GLint removeStart = removeEnd - removeCount + 1;
_mesa_delete_instructions(prog, removeStart, removeCount);
removeStart = removeCount = 0; /* reset removal info */
}
}
}
/* Finish removing if the first instruction was to be removed. */
if (removeCount > 0) {
GLint removeStart = removeEnd - removeCount + 1;
_mesa_delete_instructions(prog, removeStart, removeCount);
}
return totalRemoved;
}
/**
* Remap register indexes according to map.
* \param prog the program to search/replace
* \param file the type of register file to search/replace
* \param map maps old register indexes to new indexes
*/
static void
replace_regs(struct gl_program *prog, gl_register_file file, const GLint map[])
{
GLuint i;
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
GLuint j;
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == file) {
GLuint index = inst->SrcReg[j].Index;
ASSERT(map[index] >= 0);
inst->SrcReg[j].Index = map[index];
}
}
if (inst->DstReg.File == file) {
const GLuint index = inst->DstReg.Index;
ASSERT(map[index] >= 0);
inst->DstReg.Index = map[index];
}
}
}
/**
* Remove dead instructions from the given program.
* This is very primitive for now. Basically look for temp registers
* that are written to but never read. Remove any instructions that
* write to such registers. Be careful with condition code setters.
*/
static GLboolean
_mesa_remove_dead_code_global(struct gl_program *prog)
{
GLboolean tempRead[REG_ALLOCATE_MAX_PROGRAM_TEMPS][4];
GLboolean *removeInst; /* per-instruction removal flag */
GLuint i, rem = 0, comp;
memset(tempRead, 0, sizeof(tempRead));
if (dbg) {
printf("Optimize: Begin dead code removal\n");
/*_mesa_print_program(prog);*/
}
removeInst = (GLboolean *)
calloc(1, prog->NumInstructions * sizeof(GLboolean));
/* Determine which temps are read and written */
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
GLuint j;
/* check src regs */
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
const GLuint index = inst->SrcReg[j].Index;
GLuint read_mask;
ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
read_mask = get_src_arg_mask(inst, j, NO_MASK);
if (inst->SrcReg[j].RelAddr) {
if (dbg)
printf("abort remove dead code (indirect temp)\n");
goto done;
}
for (comp = 0; comp < 4; comp++) {
const GLuint swz = GET_SWZ(inst->SrcReg[j].Swizzle, comp);
ASSERT(swz < 4);
if ((read_mask & (1 << swz)) == 0)
continue;
if (swz <= SWIZZLE_W)
tempRead[index][swz] = GL_TRUE;
}
}
}
/* check dst reg */
if (inst->DstReg.File == PROGRAM_TEMPORARY) {
const GLuint index = inst->DstReg.Index;
ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
if (inst->DstReg.RelAddr) {
if (dbg)
printf("abort remove dead code (indirect temp)\n");
goto done;
}
if (inst->CondUpdate) {
/* If we're writing to this register and setting condition
* codes we cannot remove the instruction. Prevent removal
* by setting the 'read' flag.
*/
tempRead[index][0] = GL_TRUE;
tempRead[index][1] = GL_TRUE;
tempRead[index][2] = GL_TRUE;
tempRead[index][3] = GL_TRUE;
}
}
}
/* find instructions that write to dead registers, flag for removal */
for (i = 0; i < prog->NumInstructions; i++) {
struct prog_instruction *inst = prog->Instructions + i;
const GLuint numDst = _mesa_num_inst_dst_regs(inst->Opcode);
if (numDst != 0 && inst->DstReg.File == PROGRAM_TEMPORARY) {
GLint chan, index = inst->DstReg.Index;
for (chan = 0; chan < 4; chan++) {
if (!tempRead[index][chan] &&
inst->DstReg.WriteMask & (1 << chan)) {
if (dbg) {
printf("Remove writemask on %u.%c\n", i,
chan == 3 ? 'w' : 'x' + chan);
}
inst->DstReg.WriteMask &= ~(1 << chan);
rem++;
}
}
if (inst->DstReg.WriteMask == 0) {
/* If we cleared all writes, the instruction can be removed. */
if (dbg)
printf("Remove instruction %u: \n", i);
removeInst[i] = GL_TRUE;
}
}
}
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
if (dbg) {
printf("Optimize: End dead code removal.\n");
printf(" %u channel writes removed\n", rem);
printf(" %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
}
done:
free(removeInst);
return rem != 0;
}
enum inst_use
{
READ,
WRITE,
FLOW,
END
};
/**
* Scan forward in program from 'start' for the next occurances of TEMP[index].
* We look if an instruction reads the component given by the masks and if they
* are overwritten.
* Return READ, WRITE, FLOW or END to indicate the next usage or an indicator
* that we can't look further.
*/
static enum inst_use
find_next_use(const struct gl_program *prog,
GLuint start,
GLuint index,
GLuint mask)
{
GLuint i;
for (i = start; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
switch (inst->Opcode) {
case OPCODE_BGNLOOP:
case OPCODE_BGNSUB:
case OPCODE_BRA:
case OPCODE_CAL:
case OPCODE_CONT:
case OPCODE_IF:
case OPCODE_ELSE:
case OPCODE_ENDIF:
case OPCODE_ENDLOOP:
case OPCODE_ENDSUB:
case OPCODE_RET:
return FLOW;
case OPCODE_END:
return END;
default:
{
const GLuint numSrc = _mesa_num_inst_src_regs(inst->Opcode);
GLuint j;
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].RelAddr ||
(inst->SrcReg[j].File == PROGRAM_TEMPORARY &&
inst->SrcReg[j].Index == index &&
(get_src_arg_mask(inst,j,NO_MASK) & mask)))
return READ;
}
if (_mesa_num_inst_dst_regs(inst->Opcode) == 1 &&
inst->DstReg.File == PROGRAM_TEMPORARY &&
inst->DstReg.Index == index) {
mask &= ~inst->DstReg.WriteMask;
if (mask == 0)
return WRITE;
}
}
}
}
return END;
}
/**
* Is the given instruction opcode a flow-control opcode?
* XXX maybe move this into prog_instruction.[ch]
*/
static GLboolean
_mesa_is_flow_control_opcode(enum prog_opcode opcode)
{
switch (opcode) {
case OPCODE_BGNLOOP:
case OPCODE_BGNSUB:
case OPCODE_BRA:
case OPCODE_CAL:
case OPCODE_CONT:
case OPCODE_IF:
case OPCODE_ELSE:
case OPCODE_END:
case OPCODE_ENDIF:
case OPCODE_ENDLOOP:
case OPCODE_ENDSUB:
case OPCODE_RET:
return GL_TRUE;
default:
return GL_FALSE;
}
}
/**
* Test if the given instruction is a simple MOV (no conditional updating,
* not relative addressing, no negation/abs, etc).
*/
static GLboolean
can_downward_mov_be_modifed(const struct prog_instruction *mov)
{
return
mov->Opcode == OPCODE_MOV &&
mov->CondUpdate == GL_FALSE &&
mov->SrcReg[0].RelAddr == 0 &&
mov->SrcReg[0].Negate == 0 &&
mov->SrcReg[0].Abs == 0 &&
mov->SrcReg[0].HasIndex2 == 0 &&
mov->SrcReg[0].RelAddr2 == 0 &&
mov->DstReg.RelAddr == 0 &&
mov->DstReg.CondMask == COND_TR;
}
static GLboolean
can_upward_mov_be_modifed(const struct prog_instruction *mov)
{
return
can_downward_mov_be_modifed(mov) &&
mov->DstReg.File == PROGRAM_TEMPORARY &&
mov->SaturateMode == SATURATE_OFF;
}
/**
* Try to remove use of extraneous MOV instructions, to free them up for dead
* code removal.
*/
static void
_mesa_remove_extra_move_use(struct gl_program *prog)
{
GLuint i, j;
if (dbg) {
printf("Optimize: Begin remove extra move use\n");
_mesa_print_program(prog);
}
/*
* Look for sequences such as this:
* MOV tmpX, arg0;
* ...
* FOO tmpY, tmpX, arg1;
* and convert into:
* MOV tmpX, arg0;
* ...
* FOO tmpY, arg0, arg1;
*/
for (i = 0; i + 1 < prog->NumInstructions; i++) {
const struct prog_instruction *mov = prog->Instructions + i;
GLuint dst_mask, src_mask;
if (can_upward_mov_be_modifed(mov) == GL_FALSE)
continue;
/* Scanning the code, we maintain the components which are still active in
* these two masks
*/
dst_mask = mov->DstReg.WriteMask;
src_mask = get_src_arg_mask(mov, 0, NO_MASK);
/* Walk through remaining instructions until the or src reg gets
* rewritten or we get into some flow-control, eliminating the use of
* this MOV.
*/
for (j = i + 1; j < prog->NumInstructions; j++) {
struct prog_instruction *inst2 = prog->Instructions + j;
GLuint arg;
if (_mesa_is_flow_control_opcode(inst2->Opcode))
break;
/* First rewrite this instruction's args if appropriate. */
for (arg = 0; arg < _mesa_num_inst_src_regs(inst2->Opcode); arg++) {
GLuint comp, read_mask;
if (inst2->SrcReg[arg].File != mov->DstReg.File ||
inst2->SrcReg[arg].Index != mov->DstReg.Index ||
inst2->SrcReg[arg].RelAddr ||
inst2->SrcReg[arg].Abs)
continue;
read_mask = get_src_arg_mask(inst2, arg, NO_MASK);
/* Adjust the swizzles of inst2 to point at MOV's source if ALL the
* components read still come from the mov instructions
*/
if (is_swizzle_regular(inst2->SrcReg[arg].Swizzle) &&
(read_mask & dst_mask) == read_mask) {
for (comp = 0; comp < 4; comp++) {
const GLuint inst2_swz =
GET_SWZ(inst2->SrcReg[arg].Swizzle, comp);
const GLuint s = GET_SWZ(mov->SrcReg[0].Swizzle, inst2_swz);
inst2->SrcReg[arg].Swizzle &= ~(7 << (3 * comp));
inst2->SrcReg[arg].Swizzle |= s << (3 * comp);
inst2->SrcReg[arg].Negate ^= (((mov->SrcReg[0].Negate >>
inst2_swz) & 0x1) << comp);
}
inst2->SrcReg[arg].File = mov->SrcReg[0].File;
inst2->SrcReg[arg].Index = mov->SrcReg[0].Index;
}
}
/* The source of MOV is written. This potentially deactivates some
* components from the src and dst of the MOV instruction
*/
if (inst2->DstReg.File == mov->DstReg.File &&
(inst2->DstReg.RelAddr ||
inst2->DstReg.Index == mov->DstReg.Index)) {
dst_mask &= ~inst2->DstReg.WriteMask;
src_mask = get_src_arg_mask(mov, 0, dst_mask);
}
/* Idem when the destination of mov is written */
if (inst2->DstReg.File == mov->SrcReg[0].File &&
(inst2->DstReg.RelAddr ||
inst2->DstReg.Index == mov->SrcReg[0].Index)) {
src_mask &= ~inst2->DstReg.WriteMask;
dst_mask &= get_dst_mask_for_mov(mov, src_mask);
}
if (dst_mask == 0)
break;
}
}
if (dbg) {
printf("Optimize: End remove extra move use.\n");
/*_mesa_print_program(prog);*/
}
}
/**
* Complements dead_code_global. Try to remove code in block of code by
* carefully monitoring the swizzles. Both functions should be merged into one
* with a proper control flow graph
*/
static GLboolean
_mesa_remove_dead_code_local(struct gl_program *prog)
{
GLboolean *removeInst;
GLuint i, arg, rem = 0;
removeInst = (GLboolean *)
calloc(1, prog->NumInstructions * sizeof(GLboolean));
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *inst = prog->Instructions + i;
const GLuint index = inst->DstReg.Index;
const GLuint mask = inst->DstReg.WriteMask;
enum inst_use use;
/* We must deactivate the pass as soon as some indirection is used */
if (inst->DstReg.RelAddr)
goto done;
for (arg = 0; arg < _mesa_num_inst_src_regs(inst->Opcode); arg++)
if (inst->SrcReg[arg].RelAddr)
goto done;
if (_mesa_is_flow_control_opcode(inst->Opcode) ||
_mesa_num_inst_dst_regs(inst->Opcode) == 0 ||
inst->DstReg.File != PROGRAM_TEMPORARY ||
inst->DstReg.RelAddr)
continue;
use = find_next_use(prog, i+1, index, mask);
if (use == WRITE || use == END)
removeInst[i] = GL_TRUE;
}
rem = remove_instructions(prog, removeInst);
done:
free(removeInst);
return rem != 0;
}
/**
* Try to inject the destination of mov as the destination of inst and recompute
* the swizzles operators for the sources of inst if required. Return GL_TRUE
* of the substitution was possible, GL_FALSE otherwise
*/
static GLboolean
_mesa_merge_mov_into_inst(struct prog_instruction *inst,
const struct prog_instruction *mov)
{
/* Indirection table which associates destination and source components for
* the mov instruction
*/
const GLuint mask = get_src_arg_mask(mov, 0, NO_MASK);
/* Some components are not written by inst. We cannot remove the mov */
if (mask != (inst->DstReg.WriteMask & mask))
return GL_FALSE;
inst->SaturateMode |= mov->SaturateMode;
/* Depending on the instruction, we may need to recompute the swizzles.
* Also, some other instructions (like TEX) are not linear. We will only
* consider completely active sources and destinations
*/
switch (inst->Opcode) {
/* Carstesian instructions: we compute the swizzle */
case OPCODE_MOV:
case OPCODE_MIN:
case OPCODE_MAX:
case OPCODE_ABS:
case OPCODE_ADD:
case OPCODE_MAD:
case OPCODE_MUL:
case OPCODE_SUB:
{
GLuint dst_to_src_comp[4] = {0,0,0,0};
GLuint dst_comp, arg;
for (dst_comp = 0; dst_comp < 4; ++dst_comp) {
if (mov->DstReg.WriteMask & (1 << dst_comp)) {
const GLuint src_comp = GET_SWZ(mov->SrcReg[0].Swizzle, dst_comp);
ASSERT(src_comp < 4);
dst_to_src_comp[dst_comp] = src_comp;
}
}
/* Patch each source of the instruction */
for (arg = 0; arg < _mesa_num_inst_src_regs(inst->Opcode); arg++) {
const GLuint arg_swz = inst->SrcReg[arg].Swizzle;
inst->SrcReg[arg].Swizzle = 0;
/* Reset each active component of the swizzle */
for (dst_comp = 0; dst_comp < 4; ++dst_comp) {
GLuint src_comp, arg_comp;
if ((mov->DstReg.WriteMask & (1 << dst_comp)) == 0)
continue;
src_comp = dst_to_src_comp[dst_comp];
ASSERT(src_comp < 4);
arg_comp = GET_SWZ(arg_swz, src_comp);
ASSERT(arg_comp < 4);
inst->SrcReg[arg].Swizzle |= arg_comp << (3*dst_comp);
}
}
inst->DstReg = mov->DstReg;
return GL_TRUE;
}
/* Dot products and scalar instructions: we only change the destination */
case OPCODE_RCP:
case OPCODE_SIN:
case OPCODE_COS:
case OPCODE_RSQ:
case OPCODE_POW:
case OPCODE_EX2:
case OPCODE_LOG:
case OPCODE_DP2:
case OPCODE_DP3:
case OPCODE_DP4:
inst->DstReg = mov->DstReg;
return GL_TRUE;
/* All other instructions require fully active components with no swizzle */
default:
if (mov->SrcReg[0].Swizzle != SWIZZLE_XYZW ||
inst->DstReg.WriteMask != WRITEMASK_XYZW)
return GL_FALSE;
inst->DstReg = mov->DstReg;
return GL_TRUE;
}
}
/**
* Try to remove extraneous MOV instructions from the given program.
*/
static GLboolean
_mesa_remove_extra_moves(struct gl_program *prog)
{
GLboolean *removeInst; /* per-instruction removal flag */
GLuint i, rem = 0, nesting = 0;
if (dbg) {
printf("Optimize: Begin remove extra moves\n");
_mesa_print_program(prog);
}
removeInst = (GLboolean *)
calloc(1, prog->NumInstructions * sizeof(GLboolean));
/*
* Look for sequences such as this:
* FOO tmpX, arg0, arg1;
* MOV tmpY, tmpX;
* and convert into:
* FOO tmpY, arg0, arg1;
*/
for (i = 0; i < prog->NumInstructions; i++) {
const struct prog_instruction *mov = prog->Instructions + i;
switch (mov->Opcode) {
case OPCODE_BGNLOOP:
case OPCODE_BGNSUB:
case OPCODE_IF:
nesting++;
break;
case OPCODE_ENDLOOP:
case OPCODE_ENDSUB:
case OPCODE_ENDIF:
nesting--;
break;
case OPCODE_MOV:
if (i > 0 &&
can_downward_mov_be_modifed(mov) &&
mov->SrcReg[0].File == PROGRAM_TEMPORARY &&
nesting == 0)
{
/* see if this MOV can be removed */
const GLuint id = mov->SrcReg[0].Index;
struct prog_instruction *prevInst;
GLuint prevI;
/* get pointer to previous instruction */
prevI = i - 1;
while (prevI > 0 && removeInst[prevI])
prevI--;
prevInst = prog->Instructions + prevI;
if (prevInst->DstReg.File == PROGRAM_TEMPORARY &&
prevInst->DstReg.Index == id &&
prevInst->DstReg.RelAddr == 0 &&
prevInst->DstReg.CondSrc == 0 &&
prevInst->DstReg.CondMask == COND_TR) {
const GLuint dst_mask = prevInst->DstReg.WriteMask;
enum inst_use next_use = find_next_use(prog, i+1, id, dst_mask);
if (next_use == WRITE || next_use == END) {
/* OK, we can safely remove this MOV instruction.
* Transform:
* prevI: FOO tempIndex, x, y;
* i: MOV z, tempIndex;
* Into:
* prevI: FOO z, x, y;
*/
if (_mesa_merge_mov_into_inst(prevInst, mov)) {
removeInst[i] = GL_TRUE;
if (dbg) {
printf("Remove MOV at %u\n", i);
printf("new prev inst %u: ", prevI);
_mesa_print_instruction(prevInst);
}
}
}
}
}
break;
default:
; /* nothing */
}
}
/* now remove the instructions which aren't needed */
rem = remove_instructions(prog, removeInst);
free(removeInst);
if (dbg) {
printf("Optimize: End remove extra moves. %u instructions removed\n", rem);
/*_mesa_print_program(prog);*/
}
return rem != 0;
}
/** A live register interval */
struct interval
{
GLuint Reg; /** The temporary register index */
GLuint Start, End; /** Start/end instruction numbers */
};
/** A list of register intervals */
struct interval_list
{
GLuint Num;
struct interval Intervals[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
};
static void
append_interval(struct interval_list *list, const struct interval *inv)
{
list->Intervals[list->Num++] = *inv;
}
/** Insert interval inv into list, sorted by interval end */
static void
insert_interval_by_end(struct interval_list *list, const struct interval *inv)
{
/* XXX we could do a binary search insertion here since list is sorted */
GLint i = list->Num - 1;
while (i >= 0 && list->Intervals[i].End > inv->End) {
list->Intervals[i + 1] = list->Intervals[i];
i--;
}
list->Intervals[i + 1] = *inv;
list->Num++;
#ifdef DEBUG
{
GLuint i;
for (i = 0; i + 1 < list->Num; i++) {
ASSERT(list->Intervals[i].End <= list->Intervals[i + 1].End);
}
}
#endif
}
/** Remove the given interval from the interval list */
static void
remove_interval(struct interval_list *list, const struct interval *inv)
{
/* XXX we could binary search since list is sorted */
GLuint k;
for (k = 0; k < list->Num; k++) {
if (list->Intervals[k].Reg == inv->Reg) {
/* found, remove it */
ASSERT(list->Intervals[k].Start == inv->Start);
ASSERT(list->Intervals[k].End == inv->End);
while (k < list->Num - 1) {
list->Intervals[k] = list->Intervals[k + 1];
k++;
}
list->Num--;
return;
}
}
}
/** called by qsort() */
static int
compare_start(const void *a, const void *b)
{
const struct interval *ia = (const struct interval *) a;
const struct interval *ib = (const struct interval *) b;
if (ia->Start < ib->Start)
return -1;
else if (ia->Start > ib->Start)
return +1;
else
return 0;
}
/** sort the interval list according to interval starts */
static void
sort_interval_list_by_start(struct interval_list *list)
{
qsort(list->Intervals, list->Num, sizeof(struct interval), compare_start);
#ifdef DEBUG
{
GLuint i;
for (i = 0; i + 1 < list->Num; i++) {
ASSERT(list->Intervals[i].Start <= list->Intervals[i + 1].Start);
}
}
#endif
}
struct loop_info
{
GLuint Start, End; /**< Start, end instructions of loop */
};
/**
* Update the intermediate interval info for register 'index' and
* instruction 'ic'.
*/
static void
update_interval(GLint intBegin[], GLint intEnd[],
struct loop_info *loopStack, GLuint loopStackDepth,
GLuint index, GLuint ic)
{
int i;
GLuint begin = ic;
GLuint end = ic;
/* If the register is used in a loop, extend its lifetime through the end
* of the outermost loop that doesn't contain its definition.
*/
for (i = 0; i < loopStackDepth; i++) {
if (intBegin[index] < loopStack[i].Start) {
end = loopStack[i].End;
break;
}
}
/* Variables that are live at the end of a loop will also be live at the
* beginning, so an instruction inside of a loop should have its live
* interval begin at the start of the outermost loop.
*/
if (loopStackDepth > 0 && ic > loopStack[0].Start && ic < loopStack[0].End) {
begin = loopStack[0].Start;
}
ASSERT(index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
if (intBegin[index] == -1) {
ASSERT(intEnd[index] == -1);
intBegin[index] = begin;
intEnd[index] = end;
}
else {
intEnd[index] = end;
}
}
/**
* Find first/last instruction that references each temporary register.
*/
GLboolean
_mesa_find_temp_intervals(const struct prog_instruction *instructions,
GLuint numInstructions,
GLint intBegin[REG_ALLOCATE_MAX_PROGRAM_TEMPS],
GLint intEnd[REG_ALLOCATE_MAX_PROGRAM_TEMPS])
{
struct loop_info loopStack[MAX_LOOP_NESTING];
GLuint loopStackDepth = 0;
GLuint i;
for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++){
intBegin[i] = intEnd[i] = -1;
}
/* Scan instructions looking for temporary registers */
for (i = 0; i < numInstructions; i++) {
const struct prog_instruction *inst = instructions + i;
if (inst->Opcode == OPCODE_BGNLOOP) {
loopStack[loopStackDepth].Start = i;
loopStack[loopStackDepth].End = inst->BranchTarget;
loopStackDepth++;
}
else if (inst->Opcode == OPCODE_ENDLOOP) {
loopStackDepth--;
}
else if (inst->Opcode == OPCODE_CAL) {
return GL_FALSE;
}
else {
const GLuint numSrc = 3;/*_mesa_num_inst_src_regs(inst->Opcode);*/
GLuint j;
for (j = 0; j < numSrc; j++) {
if (inst->SrcReg[j].File == PROGRAM_TEMPORARY) {
const GLuint index = inst->SrcReg[j].Index;
if (inst->SrcReg[j].RelAddr)
return GL_FALSE;
update_interval(intBegin, intEnd, loopStack, loopStackDepth,
index, i);
}
}
if (inst->DstReg.File == PROGRAM_TEMPORARY) {
const GLuint index = inst->DstReg.Index;
if (inst->DstReg.RelAddr)
return GL_FALSE;
update_interval(intBegin, intEnd, loopStack, loopStackDepth,
index, i);
}
}
}
return GL_TRUE;
}
/**
* Find the live intervals for each temporary register in the program.
* For register R, the interval [A,B] indicates that R is referenced
* from instruction A through instruction B.
* Special consideration is needed for loops and subroutines.
* \return GL_TRUE if success, GL_FALSE if we cannot proceed for some reason
*/
static GLboolean
find_live_intervals(struct gl_program *prog,
struct interval_list *liveIntervals)
{
GLint intBegin[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
GLint intEnd[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
GLuint i;
/*
* Note: we'll return GL_FALSE below if we find relative indexing
* into the TEMP register file. We can't handle that yet.
* We also give up on subroutines for now.
*/
if (dbg) {
printf("Optimize: Begin find intervals\n");
}
/* build intermediate arrays */
if (!_mesa_find_temp_intervals(prog->Instructions, prog->NumInstructions,
intBegin, intEnd))
return GL_FALSE;
/* Build live intervals list from intermediate arrays */
liveIntervals->Num = 0;
for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++) {
if (intBegin[i] >= 0) {
struct interval inv;
inv.Reg = i;
inv.Start = intBegin[i];
inv.End = intEnd[i];
append_interval(liveIntervals, &inv);
}
}
/* Sort the list according to interval starts */
sort_interval_list_by_start(liveIntervals);
if (dbg) {
/* print interval info */
for (i = 0; i < liveIntervals->Num; i++) {
const struct interval *inv = liveIntervals->Intervals + i;
printf("Reg[%d] live [%d, %d]:",
inv->Reg, inv->Start, inv->End);
if (1) {
GLuint j;
for (j = 0; j < inv->Start; j++)
printf(" ");
for (j = inv->Start; j <= inv->End; j++)
printf("x");
}
printf("\n");
}
}
return GL_TRUE;
}
/** Scan the array of used register flags to find free entry */
static GLint
alloc_register(GLboolean usedRegs[REG_ALLOCATE_MAX_PROGRAM_TEMPS])
{
GLuint k;
for (k = 0; k < REG_ALLOCATE_MAX_PROGRAM_TEMPS; k++) {
if (!usedRegs[k]) {
usedRegs[k] = GL_TRUE;
return k;
}
}
return -1;
}
/**
* This function implements "Linear Scan Register Allocation" to reduce
* the number of temporary registers used by the program.
*
* We compute the "live interval" for all temporary registers then
* examine the overlap of the intervals to allocate new registers.
* Basically, if two intervals do not overlap, they can use the same register.
*/
static void
_mesa_reallocate_registers(struct gl_program *prog)
{
struct interval_list liveIntervals;
GLint registerMap[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
GLboolean usedRegs[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
GLuint i;
GLint maxTemp = -1;
if (dbg) {
printf("Optimize: Begin live-interval register reallocation\n");
_mesa_print_program(prog);
}
for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++){
registerMap[i] = -1;
usedRegs[i] = GL_FALSE;
}
if (!find_live_intervals(prog, &liveIntervals)) {
if (dbg)
printf("Aborting register reallocation\n");
return;
}
{
struct interval_list activeIntervals;
activeIntervals.Num = 0;
/* loop over live intervals, allocating a new register for each */
for (i = 0; i < liveIntervals.Num; i++) {
const struct interval *live = liveIntervals.Intervals + i;
if (dbg)
printf("Consider register %u\n", live->Reg);
/* Expire old intervals. Intervals which have ended with respect
* to the live interval can have their remapped registers freed.
*/
{
GLint j;
for (j = 0; j < (GLint) activeIntervals.Num; j++) {
const struct interval *inv = activeIntervals.Intervals + j;
if (inv->End >= live->Start) {
/* Stop now. Since the activeInterval list is sorted
* we know we don't have to go further.
*/
break;
}
else {
/* Interval 'inv' has expired */
const GLint regNew = registerMap[inv->Reg];
ASSERT(regNew >= 0);
if (dbg)
printf(" expire interval for reg %u\n", inv->Reg);
/* remove interval j from active list */
remove_interval(&activeIntervals, inv);
j--; /* counter-act j++ in for-loop above */
/* return register regNew to the free pool */
if (dbg)
printf(" free reg %d\n", regNew);
ASSERT(usedRegs[regNew] == GL_TRUE);
usedRegs[regNew] = GL_FALSE;
}
}
}
/* find a free register for this live interval */
{
const GLint k = alloc_register(usedRegs);
if (k < 0) {
/* out of registers, give up */
return;
}
registerMap[live->Reg] = k;
maxTemp = MAX2(maxTemp, k);
if (dbg)
printf(" remap register %u -> %d\n", live->Reg, k);
}
/* Insert this live interval into the active list which is sorted
* by increasing end points.
*/
insert_interval_by_end(&activeIntervals, live);
}
}
if (maxTemp + 1 < (GLint) liveIntervals.Num) {
/* OK, we've reduced the number of registers needed.
* Scan the program and replace all the old temporary register
* indexes with the new indexes.
*/
replace_regs(prog, PROGRAM_TEMPORARY, registerMap);
prog->NumTemporaries = maxTemp + 1;
}
if (dbg) {
printf("Optimize: End live-interval register reallocation\n");
printf("Num temp regs before: %u after: %u\n",
liveIntervals.Num, maxTemp + 1);
_mesa_print_program(prog);
}
}
#if 0
static void
print_it(struct gl_context *ctx, struct gl_program *program, const char *txt) {
fprintf(stderr, "%s (%u inst):\n", txt, program->NumInstructions);
_mesa_print_program(program);
_mesa_print_program_parameters(ctx, program);
fprintf(stderr, "\n\n");
}
#endif
/**
* This pass replaces CMP T0, T1 T2 T0 with MOV T0, T2 when the CMP
* instruction is the first instruction to write to register T0. The are
* several lowering passes done in GLSL IR (e.g. branches and
* relative addressing) that create a large number of conditional assignments
* that ir_to_mesa converts to CMP instructions like the one mentioned above.
*
* Here is why this conversion is safe:
* CMP T0, T1 T2 T0 can be expanded to:
* if (T1 < 0.0)
* MOV T0, T2;
* else
* MOV T0, T0;
*
* If (T1 < 0.0) evaluates to true then our replacement MOV T0, T2 is the same
* as the original program. If (T1 < 0.0) evaluates to false, executing
* MOV T0, T0 will store a garbage value in T0 since T0 is uninitialized.
* Therefore, it doesn't matter that we are replacing MOV T0, T0 with MOV T0, T2
* because any instruction that was going to read from T0 after this was going
* to read a garbage value anyway.
*/
static void
_mesa_simplify_cmp(struct gl_program * program)
{
GLuint tempWrites[REG_ALLOCATE_MAX_PROGRAM_TEMPS];
GLuint outputWrites[MAX_PROGRAM_OUTPUTS];
GLuint i;
if (dbg) {
printf("Optimize: Begin reads without writes\n");
_mesa_print_program(program);
}
for (i = 0; i < REG_ALLOCATE_MAX_PROGRAM_TEMPS; i++) {
tempWrites[i] = 0;
}
for (i = 0; i < MAX_PROGRAM_OUTPUTS; i++) {
outputWrites[i] = 0;
}
for (i = 0; i < program->NumInstructions; i++) {
struct prog_instruction *inst = program->Instructions + i;
GLuint prevWriteMask;
/* Give up if we encounter relative addressing or flow control. */
if (_mesa_is_flow_control_opcode(inst->Opcode) || inst->DstReg.RelAddr) {
return;
}
if (inst->DstReg.File == PROGRAM_OUTPUT) {
assert(inst->DstReg.Index < MAX_PROGRAM_OUTPUTS);
prevWriteMask = outputWrites[inst->DstReg.Index];
outputWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask;
} else if (inst->DstReg.File == PROGRAM_TEMPORARY) {
assert(inst->DstReg.Index < REG_ALLOCATE_MAX_PROGRAM_TEMPS);
prevWriteMask = tempWrites[inst->DstReg.Index];
tempWrites[inst->DstReg.Index] |= inst->DstReg.WriteMask;
} else {
/* No other register type can be a destination register. */
continue;
}
/* For a CMP to be considered a conditional write, the destination
* register and source register two must be the same. */
if (inst->Opcode == OPCODE_CMP
&& !(inst->DstReg.WriteMask & prevWriteMask)
&& inst->SrcReg[2].File == inst->DstReg.File
&& inst->SrcReg[2].Index == inst->DstReg.Index
&& inst->DstReg.WriteMask == get_src_arg_mask(inst, 2, NO_MASK)) {
inst->Opcode = OPCODE_MOV;
inst->SrcReg[0] = inst->SrcReg[1];
/* Unused operands are expected to have the file set to
* PROGRAM_UNDEFINED. This is how _mesa_init_instructions initializes
* all of the sources.
*/
inst->SrcReg[1].File = PROGRAM_UNDEFINED;
inst->SrcReg[1].Swizzle = SWIZZLE_NOOP;
inst->SrcReg[2].File = PROGRAM_UNDEFINED;
inst->SrcReg[2].Swizzle = SWIZZLE_NOOP;
}
}
if (dbg) {
printf("Optimize: End reads without writes\n");
_mesa_print_program(program);
}
}
/**
* Apply optimizations to the given program to eliminate unnecessary
* instructions, temp regs, etc.
*/
void
_mesa_optimize_program(struct gl_context *ctx, struct gl_program *program)
{
GLboolean any_change;
_mesa_simplify_cmp(program);
/* Stop when no modifications were output */
do {
any_change = GL_FALSE;
_mesa_remove_extra_move_use(program);
if (_mesa_remove_dead_code_global(program))
any_change = GL_TRUE;
if (_mesa_remove_extra_moves(program))
any_change = GL_TRUE;
if (_mesa_remove_dead_code_local(program))
any_change = GL_TRUE;
any_change = _mesa_constant_fold(program) || any_change;
_mesa_reallocate_registers(program);
} while (any_change);
}