| /* |
| * Mesa 3-D graphics library |
| * Version: 7.1 |
| * |
| * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN |
| * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| |
| |
| #ifndef XMESAP_H |
| #define XMESAP_H |
| |
| |
| #include "xmesa.h" |
| #include "main/mtypes.h" |
| #include "swrast/s_context.h" |
| |
| |
| extern _glthread_Mutex _xmesa_lock; |
| |
| extern XMesaBuffer XMesaBufferList; |
| |
| /* for PF_8R8G8B24 pixel format */ |
| typedef struct { |
| GLubyte b; |
| GLubyte g; |
| GLubyte r; |
| } bgr_t; |
| |
| |
| struct xmesa_renderbuffer; |
| |
| |
| /* Function pointer for clearing color buffers */ |
| typedef void (*ClearFunc)( struct gl_context *ctx, struct xmesa_renderbuffer *xrb, |
| GLint x, GLint y, GLint width, GLint height ); |
| |
| |
| |
| |
| /** Framebuffer pixel formats */ |
| enum pixel_format { |
| PF_Truecolor, /**< TrueColor or DirectColor, any depth */ |
| PF_Dither_True, /**< TrueColor with dithering */ |
| PF_8A8R8G8B, /**< 32-bit TrueColor: 8-A, 8-R, 8-G, 8-B bits */ |
| PF_8A8B8G8R, /**< 32-bit TrueColor: 8-A, 8-B, 8-G, 8-R bits */ |
| PF_8R8G8B, /**< 32-bit TrueColor: 8-R, 8-G, 8-B bits */ |
| PF_8R8G8B24, /**< 24-bit TrueColor: 8-R, 8-G, 8-B bits */ |
| PF_5R6G5B, /**< 16-bit TrueColor: 5-R, 6-G, 5-B bits */ |
| PF_Dither_5R6G5B /**< 16-bit dithered TrueColor: 5-R, 6-G, 5-B */ |
| }; |
| |
| |
| /** |
| * Visual inforation, derived from struct gl_config. |
| * Basically corresponds to an XVisualInfo. |
| */ |
| struct xmesa_visual { |
| struct gl_config mesa_visual; /* Device independent visual parameters */ |
| XMesaDisplay *display; /* The X11 display */ |
| int screen, visualID; |
| int visualType; |
| XMesaVisualInfo visinfo; /* X's visual info (pointer to private copy) */ |
| XVisualInfo *vishandle; /* Only used in fakeglx.c */ |
| GLint BitsPerPixel; /* True bits per pixel for XImages */ |
| |
| GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */ |
| |
| enum pixel_format dithered_pf; /* Pixel format when dithering */ |
| enum pixel_format undithered_pf;/* Pixel format when not dithering */ |
| |
| GLfloat RedGamma; /* Gamma values, 1.0 is default */ |
| GLfloat GreenGamma; |
| GLfloat BlueGamma; |
| |
| /* For PF_TRUECOLOR */ |
| GLint rshift, gshift, bshift;/* Pixel color component shifts */ |
| GLubyte Kernel[16]; /* Dither kernel */ |
| unsigned long RtoPixel[512]; /* RGB to pixel conversion */ |
| unsigned long GtoPixel[512]; |
| unsigned long BtoPixel[512]; |
| GLubyte PixelToR[256]; /* Pixel to RGB conversion */ |
| GLubyte PixelToG[256]; |
| GLubyte PixelToB[256]; |
| }; |
| |
| |
| /** |
| * Context info, derived from struct gl_context. |
| * Basically corresponds to a GLXContext. |
| */ |
| struct xmesa_context { |
| struct gl_context mesa; /* the core library context (containment) */ |
| XMesaVisual xm_visual; /* Describes the buffers */ |
| XMesaBuffer xm_buffer; /* current span/point/line/triangle buffer */ |
| |
| XMesaDisplay *display; /* == xm_visual->display */ |
| GLboolean swapbytes; /* Host byte order != display byte order? */ |
| GLboolean direct; /* Direct rendering context? */ |
| |
| enum pixel_format pixelformat; |
| |
| GLubyte clearcolor[4]; /* current clearing color */ |
| unsigned long clearpixel; /* current clearing pixel value */ |
| }; |
| |
| |
| /** |
| * Types of X/GLX drawables we might render into. |
| */ |
| typedef enum { |
| WINDOW, /* An X window */ |
| GLXWINDOW, /* GLX window */ |
| PIXMAP, /* GLX pixmap */ |
| PBUFFER /* GLX Pbuffer */ |
| } BufferType; |
| |
| |
| /** Values for db_mode: */ |
| /*@{*/ |
| #define BACK_PIXMAP 1 |
| #define BACK_XIMAGE 2 |
| /*@}*/ |
| |
| |
| /** |
| * An xmesa_renderbuffer represents the back or front color buffer. |
| * For the front color buffer: |
| * <drawable> is the X window |
| * For the back color buffer: |
| * Either <ximage> or <pixmap> will be used, never both. |
| * In any case, <drawable> always equals <pixmap>. |
| * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one |
| * field. We don't do that for the server-side GLcore module because |
| * pixmaps and drawables are different and we'd need a bunch of casts. |
| */ |
| struct xmesa_renderbuffer |
| { |
| struct swrast_renderbuffer Base; /* Base class */ |
| |
| XMesaBuffer Parent; /**< The XMesaBuffer this renderbuffer belongs to */ |
| XMesaDrawable drawable; /* Usually the X window ID */ |
| XMesaPixmap pixmap; /* Back color buffer */ |
| XMesaImage *ximage; /* The back buffer, if not using a Pixmap */ |
| |
| GLushort *origin2; /* used for PIXEL_ADDR2 macro */ |
| GLint width2; |
| GLubyte *origin3; /* used for PIXEL_ADDR3 macro */ |
| GLint width3; |
| GLuint *origin4; /* used for PIXEL_ADDR4 macro */ |
| GLint width4; |
| |
| GLint bottom; /* used for FLIP macro, equals height - 1 */ |
| |
| ClearFunc clearFunc; |
| |
| GLuint map_x, map_y, map_w, map_h; |
| GLbitfield map_mode; |
| XMesaImage *map_ximage; |
| }; |
| |
| |
| /** |
| * Framebuffer information, derived from. |
| * Basically corresponds to a GLXDrawable. |
| */ |
| struct xmesa_buffer { |
| struct gl_framebuffer mesa_buffer; /* depth, stencil, accum, etc buffers */ |
| /* This MUST BE FIRST! */ |
| GLboolean wasCurrent; /* was ever the current buffer? */ |
| XMesaVisual xm_visual; /* the X/Mesa visual */ |
| |
| XMesaDisplay *display; |
| BufferType type; /* window, pixmap, pbuffer or glxwindow */ |
| |
| GLboolean largestPbuffer; /**< for pbuffers */ |
| GLboolean preservedContents; /**< for pbuffers */ |
| |
| struct xmesa_renderbuffer *frontxrb; /* front color renderbuffer */ |
| struct xmesa_renderbuffer *backxrb; /* back color renderbuffer */ |
| |
| XMesaColormap cmap; /* the X colormap */ |
| |
| unsigned long selectedEvents;/* for pbuffers only */ |
| |
| GLint db_mode; /* 0 = single buffered */ |
| /* BACK_PIXMAP = use Pixmap for back buffer */ |
| /* BACK_XIMAGE = use XImage for back buffer */ |
| GLuint shm; /* X Shared Memory extension status: */ |
| /* 0 = not available */ |
| /* 1 = XImage support available */ |
| /* 2 = Pixmap support available too */ |
| #if defined(USE_XSHM) |
| XShmSegmentInfo shminfo; |
| #endif |
| |
| // XMesaImage *rowimage; /* Used for optimized span writing */ |
| XMesaPixmap stipple_pixmap; /* For polygon stippling */ |
| XMesaGC stipple_gc; /* For polygon stippling */ |
| |
| XMesaGC gc; /* scratch GC for span, line, tri drawing */ |
| XMesaGC cleargc; /* GC for clearing the color buffer */ |
| XMesaGC swapgc; /* GC for swapping the color buffers */ |
| |
| /* The following are here instead of in the XMesaVisual |
| * because they depend on the window's colormap. |
| */ |
| |
| /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */ |
| unsigned long color_table[576]; /* RGB -> pixel value */ |
| |
| /* For PF_DITHER, PF_LOOKUP, PF_GRAYSCALE */ |
| GLubyte pixel_to_r[65536]; /* pixel value -> red */ |
| GLubyte pixel_to_g[65536]; /* pixel value -> green */ |
| GLubyte pixel_to_b[65536]; /* pixel value -> blue */ |
| |
| /* Used to do XAllocColor/XFreeColors accounting: */ |
| int num_alloced; |
| unsigned long alloced_colors[256]; |
| |
| /* GLX_EXT_texture_from_pixmap */ |
| GLint TextureTarget; /** GLX_TEXTURE_1D_EXT, for example */ |
| GLint TextureFormat; /** GLX_TEXTURE_FORMAT_RGB_EXT, for example */ |
| GLint TextureMipmap; /** 0 or 1 */ |
| |
| struct xmesa_buffer *Next; /* Linked list pointer: */ |
| }; |
| |
| |
| /** |
| * If pixelformat==PF_TRUECOLOR: |
| */ |
| #define PACK_TRUECOLOR( PIXEL, R, G, B ) \ |
| PIXEL = xmesa->xm_visual->RtoPixel[R] \ |
| | xmesa->xm_visual->GtoPixel[G] \ |
| | xmesa->xm_visual->BtoPixel[B]; \ |
| |
| |
| /** |
| * If pixelformat==PF_TRUEDITHER: |
| */ |
| #define PACK_TRUEDITHER( PIXEL, X, Y, R, G, B ) \ |
| { \ |
| int d = xmesa->xm_visual->Kernel[((X)&3) | (((Y)&3)<<2)]; \ |
| PIXEL = xmesa->xm_visual->RtoPixel[(R)+d] \ |
| | xmesa->xm_visual->GtoPixel[(G)+d] \ |
| | xmesa->xm_visual->BtoPixel[(B)+d]; \ |
| } |
| |
| |
| |
| /** |
| * If pixelformat==PF_8A8B8G8R: |
| */ |
| #define PACK_8A8B8G8R( R, G, B, A ) \ |
| ( ((A) << 24) | ((B) << 16) | ((G) << 8) | (R) ) |
| |
| |
| /** |
| * Like PACK_8A8B8G8R() but don't use alpha. This is usually an acceptable |
| * shortcut. |
| */ |
| #define PACK_8B8G8R( R, G, B ) ( ((B) << 16) | ((G) << 8) | (R) ) |
| |
| |
| |
| /** |
| * If pixelformat==PF_8R8G8B: |
| */ |
| #define PACK_8R8G8B( R, G, B) ( ((R) << 16) | ((G) << 8) | (B) ) |
| |
| |
| /** |
| * If pixelformat==PF_5R6G5B: |
| */ |
| #define PACK_5R6G5B( R, G, B) ( (((R) & 0xf8) << 8) | (((G) & 0xfc) << 3) | ((B) >> 3) ) |
| |
| |
| /** |
| * If pixelformat==PF_8A8R8G8B: |
| */ |
| #define PACK_8A8R8G8B( R, G, B, A ) \ |
| ( ((A) << 24) | ((R) << 16) | ((G) << 8) | (B) ) |
| |
| |
| |
| |
| /** |
| * Converts a GL window Y coord to an X window Y coord: |
| */ |
| #define YFLIP(XRB, Y) ((XRB)->bottom - (Y)) |
| |
| |
| /** |
| * Return the address of a 2, 3 or 4-byte pixel in the buffer's XImage: |
| * X==0 is left, Y==0 is bottom. |
| */ |
| #define PIXEL_ADDR2(XRB, X, Y) \ |
| ( (XRB)->origin2 - (Y) * (XRB)->width2 + (X) ) |
| |
| #define PIXEL_ADDR3(XRB, X, Y) \ |
| ( (bgr_t *) ( (XRB)->origin3 - (Y) * (XRB)->width3 + 3 * (X) )) |
| |
| #define PIXEL_ADDR4(XRB, X, Y) \ |
| ( (XRB)->origin4 - (Y) * (XRB)->width4 + (X) ) |
| |
| |
| |
| /* |
| * External functions: |
| */ |
| |
| extern struct xmesa_renderbuffer * |
| xmesa_new_renderbuffer(struct gl_context *ctx, GLuint name, |
| const struct xmesa_visual *xmvis, |
| GLboolean backBuffer); |
| |
| extern void |
| xmesa_delete_framebuffer(struct gl_framebuffer *fb); |
| |
| extern XMesaBuffer |
| xmesa_find_buffer(XMesaDisplay *dpy, XMesaColormap cmap, XMesaBuffer notThis); |
| |
| extern unsigned long |
| xmesa_color_to_pixel( struct gl_context *ctx, |
| GLubyte r, GLubyte g, GLubyte b, GLubyte a, |
| GLuint pixelFormat ); |
| |
| extern void |
| xmesa_get_window_size(XMesaDisplay *dpy, XMesaBuffer b, |
| GLuint *width, GLuint *height); |
| |
| extern void |
| xmesa_check_and_update_buffer_size(XMesaContext xmctx, XMesaBuffer drawBuffer); |
| |
| extern void |
| xmesa_init_driver_functions( XMesaVisual xmvisual, |
| struct dd_function_table *driver ); |
| |
| extern void |
| xmesa_update_state( struct gl_context *ctx, GLbitfield new_state ); |
| |
| |
| extern void |
| xmesa_MapRenderbuffer(struct gl_context *ctx, |
| struct gl_renderbuffer *rb, |
| GLuint x, GLuint y, GLuint w, GLuint h, |
| GLbitfield mode, |
| GLubyte **mapOut, GLint *rowStrideOut); |
| |
| extern void |
| xmesa_UnmapRenderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb); |
| |
| extern void |
| xmesa_destroy_buffers_on_display(XMesaDisplay *dpy); |
| |
| |
| /** |
| * Using a function instead of an ordinary cast is safer. |
| */ |
| static INLINE struct xmesa_renderbuffer * |
| xmesa_renderbuffer(struct gl_renderbuffer *rb) |
| { |
| return (struct xmesa_renderbuffer *) rb; |
| } |
| |
| |
| /** |
| * Return pointer to XMesaContext corresponding to a Mesa struct gl_context. |
| * Since we're using structure containment, it's just a cast!. |
| */ |
| static INLINE XMesaContext |
| XMESA_CONTEXT(struct gl_context *ctx) |
| { |
| return (XMesaContext) ctx; |
| } |
| |
| |
| /** |
| * Return pointer to XMesaBuffer corresponding to a Mesa struct gl_framebuffer. |
| * Since we're using structure containment, it's just a cast!. |
| */ |
| static INLINE XMesaBuffer |
| XMESA_BUFFER(struct gl_framebuffer *b) |
| { |
| return (XMesaBuffer) b; |
| } |
| |
| |
| /* Plugged into the software rasterizer. Try to use internal |
| * swrast-style point, line and triangle functions. |
| */ |
| extern void xmesa_choose_point( struct gl_context *ctx ); |
| extern void xmesa_choose_line( struct gl_context *ctx ); |
| extern void xmesa_choose_triangle( struct gl_context *ctx ); |
| |
| |
| extern void xmesa_register_swrast_functions( struct gl_context *ctx ); |
| |
| |
| |
| #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L |
| #define ENABLE_EXT_timer_query 1 /* should have 64-bit GLuint64EXT */ |
| #else |
| #define ENABLE_EXT_timer_query 0 /* may not have 64-bit GLuint64EXT */ |
| #endif |
| |
| |
| #define TEST_META_FUNCS 0 |
| |
| |
| #endif |