| /* |
| * Copyright (C) 2009 Francisco Jerez. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining |
| * a copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sublicense, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial |
| * portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #include "nouveau_driver.h" |
| #include "nouveau_fbo.h" |
| #include "nouveau_context.h" |
| |
| #include "swrast/swrast.h" |
| #include "swrast/s_context.h" |
| |
| |
| |
| static void |
| renderbuffer_map_unmap(struct gl_context *ctx, struct gl_renderbuffer *rb, |
| GLboolean map) |
| { |
| struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; |
| |
| if (map) |
| nouveau_bo_map(s->bo, NOUVEAU_BO_RDWR, context_client(ctx)); |
| } |
| |
| static void |
| framebuffer_map_unmap(struct gl_context *ctx, struct gl_framebuffer *fb, GLboolean map) |
| { |
| int i; |
| |
| for (i = 0; i < fb->_NumColorDrawBuffers; i++) |
| renderbuffer_map_unmap(ctx, fb->_ColorDrawBuffers[i], map); |
| |
| renderbuffer_map_unmap(ctx, fb->_ColorReadBuffer, map); |
| |
| if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) |
| renderbuffer_map_unmap(ctx, fb->Attachment[BUFFER_DEPTH].Renderbuffer, map); |
| } |
| |
| static void |
| span_map_unmap(struct gl_context *ctx, GLboolean map) |
| { |
| int i; |
| |
| framebuffer_map_unmap(ctx, ctx->DrawBuffer, map); |
| |
| if (ctx->ReadBuffer != ctx->DrawBuffer) |
| framebuffer_map_unmap(ctx, ctx->ReadBuffer, map); |
| |
| for (i = 0; i < ctx->Const.MaxTextureUnits; i++) |
| if (map) |
| _swrast_map_texture(ctx, ctx->Texture.Unit[i]._Current); |
| else |
| _swrast_unmap_texture(ctx, ctx->Texture.Unit[i]._Current); |
| } |
| |
| static void |
| nouveau_span_start(struct gl_context *ctx) |
| { |
| nouveau_fallback(ctx, SWRAST); |
| span_map_unmap(ctx, GL_TRUE); |
| } |
| |
| static void |
| nouveau_span_finish(struct gl_context *ctx) |
| { |
| span_map_unmap(ctx, GL_FALSE); |
| nouveau_fallback(ctx, HWTNL); |
| } |
| |
| void |
| nouveau_span_functions_init(struct gl_context *ctx) |
| { |
| struct swrast_device_driver *swdd = |
| _swrast_GetDeviceDriverReference(ctx); |
| |
| swdd->SpanRenderStart = nouveau_span_start; |
| swdd->SpanRenderFinish = nouveau_span_finish; |
| } |