| /* |
| * Copyright (C) 2009 Francisco Jerez. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining |
| * a copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sublicense, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial |
| * portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
| * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE |
| * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION |
| * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION |
| * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| */ |
| |
| #include "nouveau_driver.h" |
| #include "nouveau_fbo.h" |
| #include "nouveau_context.h" |
| #include "nouveau_texture.h" |
| |
| #include "main/framebuffer.h" |
| #include "main/renderbuffer.h" |
| #include "main/fbobject.h" |
| #include "main/mfeatures.h" |
| |
| static GLboolean |
| set_renderbuffer_format(struct gl_renderbuffer *rb, GLenum internalFormat) |
| { |
| struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; |
| |
| rb->InternalFormat = internalFormat; |
| |
| switch (internalFormat) { |
| case GL_RGB: |
| case GL_RGB8: |
| rb->_BaseFormat = GL_RGB; |
| rb->Format = MESA_FORMAT_XRGB8888; |
| s->cpp = 4; |
| break; |
| case GL_RGBA: |
| case GL_RGBA8: |
| rb->_BaseFormat = GL_RGBA; |
| rb->Format = MESA_FORMAT_ARGB8888; |
| s->cpp = 4; |
| break; |
| case GL_RGB5: |
| rb->_BaseFormat = GL_RGB; |
| rb->Format = MESA_FORMAT_RGB565; |
| s->cpp = 2; |
| break; |
| case GL_DEPTH_COMPONENT16: |
| rb->_BaseFormat = GL_DEPTH_COMPONENT; |
| rb->Format = MESA_FORMAT_Z16; |
| s->cpp = 2; |
| break; |
| case GL_DEPTH_COMPONENT: |
| case GL_DEPTH_COMPONENT24: |
| case GL_STENCIL_INDEX8_EXT: |
| case GL_DEPTH24_STENCIL8_EXT: |
| rb->_BaseFormat = GL_DEPTH_STENCIL; |
| rb->Format = MESA_FORMAT_Z24_S8; |
| s->cpp = 4; |
| break; |
| default: |
| return GL_FALSE; |
| } |
| |
| s->format = rb->Format; |
| |
| return GL_TRUE; |
| } |
| |
| static GLboolean |
| nouveau_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, |
| GLenum internalFormat, |
| GLuint width, GLuint height) |
| { |
| struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; |
| |
| if (!set_renderbuffer_format(rb, internalFormat)) |
| return GL_FALSE; |
| |
| rb->Width = width; |
| rb->Height = height; |
| |
| nouveau_surface_alloc(ctx, s, TILED, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP, |
| rb->Format, width, height); |
| |
| context_dirty(ctx, FRAMEBUFFER); |
| return GL_TRUE; |
| } |
| |
| static void |
| nouveau_renderbuffer_del(struct gl_context *ctx, struct gl_renderbuffer *rb) |
| { |
| struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; |
| |
| nouveau_surface_ref(NULL, s); |
| _mesa_delete_renderbuffer(ctx, rb); |
| } |
| |
| static struct gl_renderbuffer * |
| nouveau_renderbuffer_new(struct gl_context *ctx, GLuint name) |
| { |
| struct gl_renderbuffer *rb; |
| |
| rb = (struct gl_renderbuffer *) |
| CALLOC_STRUCT(nouveau_renderbuffer); |
| if (!rb) |
| return NULL; |
| |
| _mesa_init_renderbuffer(rb, name); |
| |
| rb->AllocStorage = nouveau_renderbuffer_storage; |
| rb->Delete = nouveau_renderbuffer_del; |
| |
| return rb; |
| } |
| |
| static void |
| nouveau_renderbuffer_map(struct gl_context *ctx, |
| struct gl_renderbuffer *rb, |
| GLuint x, GLuint y, GLuint w, GLuint h, |
| GLbitfield mode, |
| GLubyte **out_map, |
| GLint *out_stride) |
| { |
| struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface; |
| GLubyte *map; |
| int stride; |
| int flags = 0; |
| |
| if (mode & GL_MAP_READ_BIT) |
| flags |= NOUVEAU_BO_RD; |
| if (mode & GL_MAP_WRITE_BIT) |
| flags |= NOUVEAU_BO_WR; |
| |
| nouveau_bo_map(s->bo, flags, context_client(ctx)); |
| |
| map = s->bo->map; |
| stride = s->pitch; |
| |
| if (rb->Name == 0) { |
| map += stride * (rb->Height - 1); |
| stride = -stride; |
| } |
| |
| map += x * s->cpp; |
| map += (int)y * stride; |
| |
| *out_map = map; |
| *out_stride = stride; |
| } |
| |
| static void |
| nouveau_renderbuffer_unmap(struct gl_context *ctx, |
| struct gl_renderbuffer *rb) |
| { |
| } |
| |
| static GLboolean |
| nouveau_renderbuffer_dri_storage(struct gl_context *ctx, struct gl_renderbuffer *rb, |
| GLenum internalFormat, |
| GLuint width, GLuint height) |
| { |
| if (!set_renderbuffer_format(rb, internalFormat)) |
| return GL_FALSE; |
| |
| rb->Width = width; |
| rb->Height = height; |
| |
| return GL_TRUE; |
| } |
| |
| struct gl_renderbuffer * |
| nouveau_renderbuffer_dri_new(GLenum format, __DRIdrawable *drawable) |
| { |
| struct gl_renderbuffer *rb; |
| |
| rb = nouveau_renderbuffer_new(NULL, 0); |
| if (!rb) |
| return NULL; |
| |
| rb->AllocStorage = nouveau_renderbuffer_dri_storage; |
| |
| if (!set_renderbuffer_format(rb, format)) { |
| nouveau_renderbuffer_del(NULL, rb); |
| return NULL; |
| } |
| |
| return rb; |
| } |
| |
| static struct gl_framebuffer * |
| nouveau_framebuffer_new(struct gl_context *ctx, GLuint name) |
| { |
| struct nouveau_framebuffer *nfb; |
| |
| nfb = CALLOC_STRUCT(nouveau_framebuffer); |
| if (!nfb) |
| return NULL; |
| |
| _mesa_initialize_user_framebuffer(&nfb->base, name); |
| |
| return &nfb->base; |
| } |
| |
| struct gl_framebuffer * |
| nouveau_framebuffer_dri_new(const struct gl_config *visual) |
| { |
| struct nouveau_framebuffer *nfb; |
| |
| nfb = CALLOC_STRUCT(nouveau_framebuffer); |
| if (!nfb) |
| return NULL; |
| |
| _mesa_initialize_window_framebuffer(&nfb->base, visual); |
| nfb->need_front = !visual->doubleBufferMode; |
| |
| return &nfb->base; |
| } |
| |
| static void |
| nouveau_bind_framebuffer(struct gl_context *ctx, GLenum target, |
| struct gl_framebuffer *dfb, |
| struct gl_framebuffer *rfb) |
| { |
| context_dirty(ctx, FRAMEBUFFER); |
| } |
| |
| static void |
| nouveau_framebuffer_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, |
| GLenum attachment, struct gl_renderbuffer *rb) |
| { |
| _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); |
| |
| context_dirty(ctx, FRAMEBUFFER); |
| } |
| |
| static GLenum |
| get_tex_format(struct gl_texture_image *ti) |
| { |
| switch (ti->TexFormat) { |
| case MESA_FORMAT_ARGB8888: |
| return GL_RGBA8; |
| case MESA_FORMAT_XRGB8888: |
| return GL_RGB8; |
| case MESA_FORMAT_RGB565: |
| return GL_RGB5; |
| default: |
| return GL_NONE; |
| } |
| } |
| |
| static void |
| nouveau_render_texture(struct gl_context *ctx, struct gl_framebuffer *fb, |
| struct gl_renderbuffer_attachment *att) |
| { |
| struct gl_renderbuffer *rb = att->Renderbuffer; |
| struct gl_texture_image *ti = |
| att->Texture->Image[att->CubeMapFace][att->TextureLevel]; |
| |
| /* Allocate a renderbuffer object for the texture if we |
| * haven't already done so. */ |
| if (!rb) { |
| rb = nouveau_renderbuffer_new(ctx, ~0); |
| assert(rb); |
| |
| rb->AllocStorage = NULL; |
| _mesa_reference_renderbuffer(&att->Renderbuffer, rb); |
| } |
| |
| /* Update the renderbuffer fields from the texture. */ |
| set_renderbuffer_format(rb, get_tex_format(ti)); |
| rb->Width = ti->Width; |
| rb->Height = ti->Height; |
| nouveau_surface_ref(&to_nouveau_teximage(ti)->surface, |
| &to_nouveau_renderbuffer(rb)->surface); |
| |
| context_dirty(ctx, FRAMEBUFFER); |
| } |
| |
| static void |
| nouveau_finish_render_texture(struct gl_context *ctx, |
| struct gl_renderbuffer_attachment *att) |
| { |
| texture_dirty(att->Texture); |
| } |
| |
| void |
| nouveau_fbo_functions_init(struct dd_function_table *functions) |
| { |
| #if FEATURE_EXT_framebuffer_object |
| functions->NewFramebuffer = nouveau_framebuffer_new; |
| functions->NewRenderbuffer = nouveau_renderbuffer_new; |
| functions->MapRenderbuffer = nouveau_renderbuffer_map; |
| functions->UnmapRenderbuffer = nouveau_renderbuffer_unmap; |
| functions->BindFramebuffer = nouveau_bind_framebuffer; |
| functions->FramebufferRenderbuffer = nouveau_framebuffer_renderbuffer; |
| functions->RenderTexture = nouveau_render_texture; |
| functions->FinishRenderTexture = nouveau_finish_render_texture; |
| #endif |
| } |