| /************************************************************************** |
| * |
| * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. |
| * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR |
| * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
| * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
| * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| |
| #include "main/mtypes.h" |
| #include "main/context.h" |
| #include "main/enums.h" |
| #include "main/colormac.h" |
| #include "main/fbobject.h" |
| |
| #include "intel_blit.h" |
| #include "intel_buffers.h" |
| #include "intel_context.h" |
| #include "intel_fbo.h" |
| #include "intel_reg.h" |
| #include "intel_regions.h" |
| #include "intel_batchbuffer.h" |
| #include "intel_mipmap_tree.h" |
| |
| #define FILE_DEBUG_FLAG DEBUG_BLIT |
| |
| static GLuint translate_raster_op(GLenum logicop) |
| { |
| switch(logicop) { |
| case GL_CLEAR: return 0x00; |
| case GL_AND: return 0x88; |
| case GL_AND_REVERSE: return 0x44; |
| case GL_COPY: return 0xCC; |
| case GL_AND_INVERTED: return 0x22; |
| case GL_NOOP: return 0xAA; |
| case GL_XOR: return 0x66; |
| case GL_OR: return 0xEE; |
| case GL_NOR: return 0x11; |
| case GL_EQUIV: return 0x99; |
| case GL_INVERT: return 0x55; |
| case GL_OR_REVERSE: return 0xDD; |
| case GL_COPY_INVERTED: return 0x33; |
| case GL_OR_INVERTED: return 0xBB; |
| case GL_NAND: return 0x77; |
| case GL_SET: return 0xFF; |
| default: return 0; |
| } |
| } |
| |
| static uint32_t |
| br13_for_cpp(int cpp) |
| { |
| switch (cpp) { |
| case 4: |
| return BR13_8888; |
| break; |
| case 2: |
| return BR13_565; |
| break; |
| case 1: |
| return BR13_8; |
| break; |
| default: |
| assert(0); |
| return 0; |
| } |
| } |
| |
| /* Copy BitBlt |
| */ |
| bool |
| intelEmitCopyBlit(struct intel_context *intel, |
| GLuint cpp, |
| GLshort src_pitch, |
| drm_intel_bo *src_buffer, |
| GLuint src_offset, |
| uint32_t src_tiling, |
| GLshort dst_pitch, |
| drm_intel_bo *dst_buffer, |
| GLuint dst_offset, |
| uint32_t dst_tiling, |
| GLshort src_x, GLshort src_y, |
| GLshort dst_x, GLshort dst_y, |
| GLshort w, GLshort h, |
| GLenum logic_op) |
| { |
| GLuint CMD, BR13, pass = 0; |
| int dst_y2 = dst_y + h; |
| int dst_x2 = dst_x + w; |
| drm_intel_bo *aper_array[3]; |
| BATCH_LOCALS; |
| |
| if (dst_tiling != I915_TILING_NONE) { |
| if (dst_offset & 4095) |
| return false; |
| if (dst_tiling == I915_TILING_Y) |
| return false; |
| } |
| if (src_tiling != I915_TILING_NONE) { |
| if (src_offset & 4095) |
| return false; |
| if (src_tiling == I915_TILING_Y) |
| return false; |
| } |
| |
| /* do space check before going any further */ |
| do { |
| aper_array[0] = intel->batch.bo; |
| aper_array[1] = dst_buffer; |
| aper_array[2] = src_buffer; |
| |
| if (dri_bufmgr_check_aperture_space(aper_array, 3) != 0) { |
| intel_batchbuffer_flush(intel); |
| pass++; |
| } else |
| break; |
| } while (pass < 2); |
| |
| if (pass >= 2) |
| return false; |
| |
| intel_batchbuffer_require_space(intel, 8 * 4, true); |
| DBG("%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", |
| __FUNCTION__, |
| src_buffer, src_pitch, src_offset, src_x, src_y, |
| dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); |
| |
| src_pitch *= cpp; |
| dst_pitch *= cpp; |
| |
| /* Blit pitch must be dword-aligned. Otherwise, the hardware appears to drop |
| * the low bits. |
| */ |
| assert(src_pitch % 4 == 0); |
| assert(dst_pitch % 4 == 0); |
| |
| /* For big formats (such as floating point), do the copy using 32bpp and |
| * multiply the coordinates. |
| */ |
| if (cpp > 4) { |
| assert(cpp % 4 == 0); |
| dst_x *= cpp / 4; |
| dst_x2 *= cpp / 4; |
| src_x *= cpp / 4; |
| cpp = 4; |
| } |
| |
| BR13 = br13_for_cpp(cpp) | translate_raster_op(logic_op) << 16; |
| |
| switch (cpp) { |
| case 1: |
| case 2: |
| CMD = XY_SRC_COPY_BLT_CMD; |
| break; |
| case 4: |
| CMD = XY_SRC_COPY_BLT_CMD | XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; |
| break; |
| default: |
| return false; |
| } |
| |
| #ifndef I915 |
| if (dst_tiling != I915_TILING_NONE) { |
| CMD |= XY_DST_TILED; |
| dst_pitch /= 4; |
| } |
| if (src_tiling != I915_TILING_NONE) { |
| CMD |= XY_SRC_TILED; |
| src_pitch /= 4; |
| } |
| #endif |
| |
| if (dst_y2 <= dst_y || dst_x2 <= dst_x) { |
| return true; |
| } |
| |
| assert(dst_x < dst_x2); |
| assert(dst_y < dst_y2); |
| |
| BEGIN_BATCH_BLT(8); |
| OUT_BATCH(CMD); |
| OUT_BATCH(BR13 | (uint16_t)dst_pitch); |
| OUT_BATCH((dst_y << 16) | dst_x); |
| OUT_BATCH((dst_y2 << 16) | dst_x2); |
| OUT_RELOC_FENCED(dst_buffer, |
| I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
| dst_offset); |
| OUT_BATCH((src_y << 16) | src_x); |
| OUT_BATCH((uint16_t)src_pitch); |
| OUT_RELOC_FENCED(src_buffer, |
| I915_GEM_DOMAIN_RENDER, 0, |
| src_offset); |
| ADVANCE_BATCH(); |
| |
| intel_batchbuffer_emit_mi_flush(intel); |
| |
| return true; |
| } |
| |
| |
| /** |
| * Use blitting to clear the renderbuffers named by 'flags'. |
| * Note: we can't use the ctx->DrawBuffer->_ColorDrawBufferIndexes field |
| * since that might include software renderbuffers or renderbuffers |
| * which we're clearing with triangles. |
| * \param mask bitmask of BUFFER_BIT_* values indicating buffers to clear |
| */ |
| GLbitfield |
| intelClearWithBlit(struct gl_context *ctx, GLbitfield mask) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| struct gl_framebuffer *fb = ctx->DrawBuffer; |
| GLuint clear_depth_value, clear_depth_mask; |
| GLint cx, cy, cw, ch; |
| GLbitfield fail_mask = 0; |
| BATCH_LOCALS; |
| |
| /* |
| * Compute values for clearing the buffers. |
| */ |
| clear_depth_value = 0; |
| clear_depth_mask = 0; |
| if (mask & BUFFER_BIT_DEPTH) { |
| clear_depth_value = (GLuint) (fb->_DepthMax * ctx->Depth.Clear); |
| clear_depth_mask = XY_BLT_WRITE_RGB; |
| } |
| if (mask & BUFFER_BIT_STENCIL) { |
| clear_depth_value |= (ctx->Stencil.Clear & 0xff) << 24; |
| clear_depth_mask |= XY_BLT_WRITE_ALPHA; |
| } |
| |
| cx = fb->_Xmin; |
| if (_mesa_is_winsys_fbo(fb)) |
| cy = ctx->DrawBuffer->Height - fb->_Ymax; |
| else |
| cy = fb->_Ymin; |
| cw = fb->_Xmax - fb->_Xmin; |
| ch = fb->_Ymax - fb->_Ymin; |
| |
| if (cw == 0 || ch == 0) |
| return 0; |
| |
| /* Loop over all renderbuffers */ |
| mask &= (1 << BUFFER_COUNT) - 1; |
| while (mask) { |
| GLuint buf = ffs(mask) - 1; |
| bool is_depth_stencil = buf == BUFFER_DEPTH || buf == BUFFER_STENCIL; |
| struct intel_renderbuffer *irb; |
| int x1, y1, x2, y2; |
| uint32_t clear_val; |
| uint32_t BR13, CMD; |
| struct intel_region *region; |
| int pitch, cpp; |
| drm_intel_bo *aper_array[2]; |
| |
| mask &= ~(1 << buf); |
| |
| irb = intel_get_renderbuffer(fb, buf); |
| if (irb && irb->mt) { |
| region = irb->mt->region; |
| assert(region); |
| assert(region->bo); |
| } else { |
| fail_mask |= 1 << buf; |
| continue; |
| } |
| |
| /* OK, clear this renderbuffer */ |
| x1 = cx + irb->draw_x; |
| y1 = cy + irb->draw_y; |
| x2 = cx + cw + irb->draw_x; |
| y2 = cy + ch + irb->draw_y; |
| |
| pitch = region->pitch; |
| cpp = region->cpp; |
| |
| DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", |
| __FUNCTION__, |
| region->bo, (pitch * cpp), |
| x1, y1, x2 - x1, y2 - y1); |
| |
| BR13 = 0xf0 << 16; |
| CMD = XY_COLOR_BLT_CMD; |
| |
| /* Setup the blit command */ |
| if (cpp == 4) { |
| if (is_depth_stencil) { |
| CMD |= clear_depth_mask; |
| } else { |
| /* clearing RGBA */ |
| CMD |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; |
| } |
| } |
| |
| assert(region->tiling != I915_TILING_Y); |
| |
| #ifndef I915 |
| if (region->tiling != I915_TILING_NONE) { |
| CMD |= XY_DST_TILED; |
| pitch /= 4; |
| } |
| #endif |
| BR13 |= (pitch * cpp); |
| |
| if (is_depth_stencil) { |
| clear_val = clear_depth_value; |
| } else { |
| uint8_t clear[4]; |
| GLfloat *color = ctx->Color.ClearColor.f; |
| |
| _mesa_unclamped_float_rgba_to_ubyte(clear, color); |
| |
| switch (intel_rb_format(irb)) { |
| case MESA_FORMAT_ARGB8888: |
| case MESA_FORMAT_XRGB8888: |
| clear_val = PACK_COLOR_8888(clear[3], clear[0], |
| clear[1], clear[2]); |
| break; |
| case MESA_FORMAT_RGB565: |
| clear_val = PACK_COLOR_565(clear[0], clear[1], clear[2]); |
| break; |
| case MESA_FORMAT_ARGB4444: |
| clear_val = PACK_COLOR_4444(clear[3], clear[0], |
| clear[1], clear[2]); |
| break; |
| case MESA_FORMAT_ARGB1555: |
| clear_val = PACK_COLOR_1555(clear[3], clear[0], |
| clear[1], clear[2]); |
| break; |
| case MESA_FORMAT_A8: |
| clear_val = PACK_COLOR_8888(clear[3], clear[3], |
| clear[3], clear[3]); |
| break; |
| default: |
| fail_mask |= 1 << buf; |
| continue; |
| } |
| } |
| |
| BR13 |= br13_for_cpp(cpp); |
| |
| assert(x1 < x2); |
| assert(y1 < y2); |
| |
| /* do space check before going any further */ |
| aper_array[0] = intel->batch.bo; |
| aper_array[1] = region->bo; |
| |
| if (drm_intel_bufmgr_check_aperture_space(aper_array, |
| ARRAY_SIZE(aper_array)) != 0) { |
| intel_batchbuffer_flush(intel); |
| } |
| |
| BEGIN_BATCH_BLT(6); |
| OUT_BATCH(CMD); |
| OUT_BATCH(BR13); |
| OUT_BATCH((y1 << 16) | x1); |
| OUT_BATCH((y2 << 16) | x2); |
| OUT_RELOC_FENCED(region->bo, |
| I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
| 0); |
| OUT_BATCH(clear_val); |
| ADVANCE_BATCH(); |
| |
| if (intel->always_flush_cache) |
| intel_batchbuffer_emit_mi_flush(intel); |
| |
| if (buf == BUFFER_DEPTH || buf == BUFFER_STENCIL) |
| mask &= ~(BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); |
| } |
| |
| return fail_mask; |
| } |
| |
| bool |
| intelEmitImmediateColorExpandBlit(struct intel_context *intel, |
| GLuint cpp, |
| GLubyte *src_bits, GLuint src_size, |
| GLuint fg_color, |
| GLshort dst_pitch, |
| drm_intel_bo *dst_buffer, |
| GLuint dst_offset, |
| uint32_t dst_tiling, |
| GLshort x, GLshort y, |
| GLshort w, GLshort h, |
| GLenum logic_op) |
| { |
| int dwords = ALIGN(src_size, 8) / 4; |
| uint32_t opcode, br13, blit_cmd; |
| |
| if (dst_tiling != I915_TILING_NONE) { |
| if (dst_offset & 4095) |
| return false; |
| if (dst_tiling == I915_TILING_Y) |
| return false; |
| } |
| |
| assert( logic_op - GL_CLEAR >= 0 ); |
| assert( logic_op - GL_CLEAR < 0x10 ); |
| assert(dst_pitch > 0); |
| |
| if (w < 0 || h < 0) |
| return true; |
| |
| dst_pitch *= cpp; |
| |
| DBG("%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d, %d bytes %d dwords\n", |
| __FUNCTION__, |
| dst_buffer, dst_pitch, dst_offset, x, y, w, h, src_size, dwords); |
| |
| intel_batchbuffer_require_space(intel, |
| (8 * 4) + |
| (3 * 4) + |
| dwords * 4, true); |
| |
| opcode = XY_SETUP_BLT_CMD; |
| if (cpp == 4) |
| opcode |= XY_BLT_WRITE_ALPHA | XY_BLT_WRITE_RGB; |
| #ifndef I915 |
| if (dst_tiling != I915_TILING_NONE) { |
| opcode |= XY_DST_TILED; |
| dst_pitch /= 4; |
| } |
| #endif |
| |
| br13 = dst_pitch | (translate_raster_op(logic_op) << 16) | (1 << 29); |
| br13 |= br13_for_cpp(cpp); |
| |
| blit_cmd = XY_TEXT_IMMEDIATE_BLIT_CMD | XY_TEXT_BYTE_PACKED; /* packing? */ |
| if (dst_tiling != I915_TILING_NONE) |
| blit_cmd |= XY_DST_TILED; |
| |
| BEGIN_BATCH_BLT(8 + 3); |
| OUT_BATCH(opcode); |
| OUT_BATCH(br13); |
| OUT_BATCH((0 << 16) | 0); /* clip x1, y1 */ |
| OUT_BATCH((100 << 16) | 100); /* clip x2, y2 */ |
| OUT_RELOC_FENCED(dst_buffer, |
| I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
| dst_offset); |
| OUT_BATCH(0); /* bg */ |
| OUT_BATCH(fg_color); /* fg */ |
| OUT_BATCH(0); /* pattern base addr */ |
| |
| OUT_BATCH(blit_cmd | ((3 - 2) + dwords)); |
| OUT_BATCH((y << 16) | x); |
| OUT_BATCH(((y + h) << 16) | (x + w)); |
| ADVANCE_BATCH(); |
| |
| intel_batchbuffer_data(intel, src_bits, dwords * 4, true); |
| |
| intel_batchbuffer_emit_mi_flush(intel); |
| |
| return true; |
| } |
| |
| /* We don't have a memmove-type blit like some other hardware, so we'll do a |
| * rectangular blit covering a large space, then emit 1-scanline blit at the |
| * end to cover the last if we need. |
| */ |
| void |
| intel_emit_linear_blit(struct intel_context *intel, |
| drm_intel_bo *dst_bo, |
| unsigned int dst_offset, |
| drm_intel_bo *src_bo, |
| unsigned int src_offset, |
| unsigned int size) |
| { |
| GLuint pitch, height; |
| bool ok; |
| |
| /* The pitch given to the GPU must be DWORD aligned, and |
| * we want width to match pitch. Max width is (1 << 15 - 1), |
| * rounding that down to the nearest DWORD is 1 << 15 - 4 |
| */ |
| pitch = ROUND_DOWN_TO(MIN2(size, (1 << 15) - 1), 4); |
| height = (pitch == 0) ? 1 : size / pitch; |
| ok = intelEmitCopyBlit(intel, 1, |
| pitch, src_bo, src_offset, I915_TILING_NONE, |
| pitch, dst_bo, dst_offset, I915_TILING_NONE, |
| 0, 0, /* src x/y */ |
| 0, 0, /* dst x/y */ |
| pitch, height, /* w, h */ |
| GL_COPY); |
| assert(ok); |
| |
| src_offset += pitch * height; |
| dst_offset += pitch * height; |
| size -= pitch * height; |
| assert (size < (1 << 15)); |
| pitch = ALIGN(size, 4); |
| if (size != 0) { |
| ok = intelEmitCopyBlit(intel, 1, |
| pitch, src_bo, src_offset, I915_TILING_NONE, |
| pitch, dst_bo, dst_offset, I915_TILING_NONE, |
| 0, 0, /* src x/y */ |
| 0, 0, /* dst x/y */ |
| size, 1, /* w, h */ |
| GL_COPY); |
| assert(ok); |
| } |
| } |
| |
| /** |
| * Used to initialize the alpha value of an ARGB8888 teximage after |
| * loading it from an XRGB8888 source. |
| * |
| * This is very common with glCopyTexImage2D(). |
| */ |
| void |
| intel_set_teximage_alpha_to_one(struct gl_context *ctx, |
| struct intel_texture_image *intel_image) |
| { |
| struct intel_context *intel = intel_context(ctx); |
| unsigned int image_x, image_y; |
| uint32_t x1, y1, x2, y2; |
| uint32_t BR13, CMD; |
| int pitch, cpp; |
| drm_intel_bo *aper_array[2]; |
| struct intel_region *region = intel_image->mt->region; |
| int width, height, depth; |
| BATCH_LOCALS; |
| |
| intel_miptree_get_dimensions_for_image(&intel_image->base.Base, |
| &width, &height, &depth); |
| assert(depth == 1); |
| |
| assert(intel_image->base.Base.TexFormat == MESA_FORMAT_ARGB8888); |
| |
| /* get dest x/y in destination texture */ |
| intel_miptree_get_image_offset(intel_image->mt, |
| intel_image->base.Base.Level, |
| intel_image->base.Base.Face, |
| 0, |
| &image_x, &image_y); |
| |
| x1 = image_x; |
| y1 = image_y; |
| x2 = image_x + width; |
| y2 = image_y + height; |
| |
| pitch = region->pitch; |
| cpp = region->cpp; |
| |
| DBG("%s dst:buf(%p)/%d %d,%d sz:%dx%d\n", |
| __FUNCTION__, |
| intel_image->mt->region->bo, (pitch * cpp), |
| x1, y1, x2 - x1, y2 - y1); |
| |
| BR13 = br13_for_cpp(cpp) | 0xf0 << 16; |
| CMD = XY_COLOR_BLT_CMD; |
| CMD |= XY_BLT_WRITE_ALPHA; |
| |
| assert(region->tiling != I915_TILING_Y); |
| |
| #ifndef I915 |
| if (region->tiling != I915_TILING_NONE) { |
| CMD |= XY_DST_TILED; |
| pitch /= 4; |
| } |
| #endif |
| BR13 |= (pitch * cpp); |
| |
| /* do space check before going any further */ |
| aper_array[0] = intel->batch.bo; |
| aper_array[1] = region->bo; |
| |
| if (drm_intel_bufmgr_check_aperture_space(aper_array, |
| ARRAY_SIZE(aper_array)) != 0) { |
| intel_batchbuffer_flush(intel); |
| } |
| |
| BEGIN_BATCH_BLT(6); |
| OUT_BATCH(CMD); |
| OUT_BATCH(BR13); |
| OUT_BATCH((y1 << 16) | x1); |
| OUT_BATCH((y2 << 16) | x2); |
| OUT_RELOC_FENCED(region->bo, |
| I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, |
| 0); |
| OUT_BATCH(0xffffffff); /* white, but only alpha gets written */ |
| ADVANCE_BATCH(); |
| |
| intel_batchbuffer_emit_mi_flush(intel); |
| } |